electrodynamics/src/main/scala/edx/quantum/machine/centrifuge/ContainerCentrifuge.scala
2015-01-26 20:56:09 +08:00

95 lines
3 KiB
Scala

package edx.quantum.machine.centrifuge
import edx.quantum.QuantumContent
import net.minecraft.entity.player.{EntityPlayer, InventoryPlayer}
import net.minecraft.inventory.{IInventory, Slot, SlotFurnace}
import net.minecraft.item.ItemStack
import resonantengine.prefab.gui.ContainerBase
import resonantengine.prefab.gui.slot.SlotEnergyItem
class ContainerCentrifuge(par1InventoryPlayer: InventoryPlayer, tileEntity: TileCentrifuge) extends ContainerBase(tileEntity)
{
//Constructor
this.addSlotToContainer(new SlotEnergyItem(tileEntity.asInstanceOf[IInventory], 0, 131, 26))
this.addSlotToContainer(new Slot(tileEntity.asInstanceOf[IInventory], 1, 25, 50))
this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, tileEntity.asInstanceOf[IInventory], 2, 81, 26))
this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, tileEntity.asInstanceOf[IInventory], 3, 101, 26))
this.addPlayerInventory(par1InventoryPlayer.player)
override def onContainerClosed(entityplayer: EntityPlayer)
{
super.onContainerClosed(entityplayer)
}
override def canInteractWith(par1EntityPlayer: EntityPlayer): Boolean =
{
return this.tileEntity.isUseableByPlayer(par1EntityPlayer)
}
/**
* Called to transfer a stack from one inventory to the other eg. when shift clicking.
*/
override def transferStackInSlot(par1EntityPlayer: EntityPlayer, par1: Int): ItemStack =
{
var var2: ItemStack = null
val var3: Slot = this.inventorySlots.get(par1).asInstanceOf[Slot]
if (var3 != null && var3.getHasStack)
{
val itemStack: ItemStack = var3.getStack
var2 = itemStack.copy
if (par1 >= slotCount)
{
if (this.getSlot(0).isItemValid(itemStack))
{
if (!this.mergeItemStack(itemStack, 0, 1, false))
{
return null
}
}
else if (QuantumContent.isItemStackUraniumOre(itemStack))
{
if (!this.mergeItemStack(itemStack, 1, 2, false))
{
return null
}
}
else if (QuantumContent.isItemStackEmptyCell(itemStack))
{
if (!this.mergeItemStack(itemStack, 3, 4, false))
{
return null
}
}
else if (par1 < 27 + slotCount)
{
if (!this.mergeItemStack(itemStack, 27 + slotCount, 36 + slotCount, false))
{
return null
}
}
else if (par1 >= 27 + slotCount && par1 < 36 + slotCount && !this.mergeItemStack(itemStack, 4, 30, false))
{
return null
}
}
else if (!this.mergeItemStack(itemStack, slotCount, 36 + slotCount, false))
{
return null
}
if (itemStack.stackSize == 0)
{
var3.putStack(null.asInstanceOf[ItemStack])
}
else
{
var3.onSlotChanged
}
if (itemStack.stackSize == var2.stackSize)
{
return null
}
var3.onPickupFromSlot(par1EntityPlayer, itemStack)
}
return var2
}
}