2d41e3031d
They are now known as ILiquidNetworkPart since any tileEntity can act as a conveyor of liquids in the network as long as they use that interface and its methods right. This allows for pipes, as well as guages, fluid motors, and other things to exist in the network without its spliting or changing the over all network.
18 lines
No EOL
440 B
JSON
18 lines
No EOL
440 B
JSON
[
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{
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"modid" : "FluidMechanics",
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"name" : "Fluid Mechanics",
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"version" : "0.3.0",
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"url" : "http://calclavia.com/universalelectricity/?m=18",
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"credits" : "",
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"authors": [
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"Darkguardsman"
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],
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"description": "A basic fluid and mechanics support system for other mods to work off of",
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"logoFile" : "/fm_logo.png",
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"updateUrl" : "http://universalelectricity.com/?m=fluid_mechanics",
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"parent" : "",
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"screenshots": [
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]
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}
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] |