electrodynamics/archive/java/dark/lib/prefab/invgui/GuiButtonImage.java
2014-01-11 17:44:07 +08:00

78 lines
No EOL
2.2 KiB
Java

package dark.lib.prefab.invgui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import resonantinduction.core.Reference;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiButtonImage extends GuiButton
{
public static final ResourceLocation TEXTURE = new ResourceLocation(Reference.DOMAIN, Reference.GUI_DIRECTORY + "gui_button.png");
private ButtonIcon buttonIcon = ButtonIcon.BLANK;
public GuiButtonImage(int buttonID, int xx, int yy, ButtonIcon icon)
{
super(buttonID, xx, yy, 20, 20, "");
this.buttonIcon = icon;
this.width = icon.sizeX;
this.height = icon.sizeY;
}
/** Draws this button to the screen. */
@Override
public void drawButton(Minecraft mc, int width, int hight)
{
if (this.drawButton)
{
FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
boolean hovering = width >= this.xPosition && hight >= this.yPosition && width < this.xPosition + this.width && hight < this.yPosition + this.height;
int vv = buttonIcon.vv;
int uu = buttonIcon.uu;
if (hovering)
{
vv += this.height;
}
this.drawTexturedModalRect(this.xPosition, this.yPosition, this.buttonIcon.uu, this.buttonIcon.vv, this.width, this.height);
}
}
/** Checks to see if the x and y coords are intersecting with the button. */
public boolean isIntersect(int x, int y)
{
return x >= this.xPosition && y >= this.yPosition && x < this.xPosition + this.width && y < this.yPosition + this.height;
}
public static enum ButtonIcon
{
PERSON(0, 0), ARROW_LEFT(30, 0, 10, 10), ARROW_RIGHT(20, 0, 10, 10),
ARROW_DOWN(30, 20, 10, 10), ARROW_UP(20, 20, 10, 10), CHEST(60, 0), LOCKED(80, 0),
UNLOCKED(100, 0), BLANK(120, 0), RED_ON(140, 0), RED_OFF(160, 0), FURNACE_OFF(180, 0),
FURNACE_ON(200, 0);
int vv, uu;
int sizeX = 20, sizeY = 20;
private ButtonIcon(int xx, int yy)
{
this.vv = yy;
this.uu = xx;
}
private ButtonIcon(int xx, int yy, int cx, int cy)
{
this(xx, yy);
this.sizeX = cx;
this.sizeY = cy;
}
}
}