electrodynamics/archive/java/resonantinduction/core/resource/BlockGasOre.java
2014-01-11 17:44:07 +08:00

196 lines
4.6 KiB
Java

package resonantinduction.core.resource;
import java.awt.Color;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.material.MaterialTransparent;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidBlock;
import resonantinduction.core.Reference;
import resonantinduction.core.Settings;
import resonantinduction.mechanical.fluid.EnumGas;
import universalelectricity.api.vector.Vector3;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* Gas that is designed to generate underground in the same way as an ore
*
* TODO code actual gas behavior such as expanding to fill an area but at the same time losing
* volume
*
* @author DarkGuardsman
*/
public class BlockGasOre extends Block implements IFluidBlock
{
public static final int[] volumePerMeta = new int[] { 10, 35, 75, 125, 250, 500, 1000, 2000, 4000, 8000, 16000, 32000, 64000, 12800, 256000, 512000 };
public static final Material gas = new MaterialTransparent(MapColor.airColor).setReplaceable();
public BlockGasOre()
{
super(Settings.CONFIGURATION.getBlock("GasBlock", Settings.getNextBlockID()).getInt(), gas);
this.setUnlocalizedName("BlockGas");
this.setTickRandomly(true);
}
@Override
public int tickRate(World par1World)
{
return 1;
}
@Override
public void updateTick(World world, int x, int y, int z, Random rand)
{
if (!world.isRemote)
{
final Vector3 vec = new Vector3(x, y, z);
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
{
int meta = world.getBlockMetadata(x, y, z);
Vector3 sVec = vec.clone().modifyPositionFromSide(dir);
int sMeta = sVec.getBlockMetadata(world);
int blockID = sVec.getBlockID(world);
Block block = Block.blocksList[blockID];
if (blockID == 0 || block == null || block != null && block.isAirBlock(world, x, y, z) && blockID != this.blockID)
{
if (meta == 0)
{
world.setBlockToAir(x, y, z);
break;
}
else
{
world.setBlock(x, y, z, this.blockID, meta / 2, 2);
sVec.setBlock(world, this.blockID, meta / 2, 2);
break;
}
}
else if (blockID == this.blockID && meta > sMeta)
{
meta += sMeta;
world.setBlock(x, y, z, this.blockID, meta / 2, 2);
sVec.setBlock(world, this.blockID, meta / 2, 2);
break;
}
}
}
}
/* IFluidBlock */
@Override
public FluidStack drain(World world, int x, int y, int z, boolean doDrain)
{
int meta = world.getBlockMetadata(x, y, z);
FluidStack fluid = new FluidStack(EnumGas.NATURAL_GAS.getGas(), volumePerMeta[meta]);
if (doDrain || fluid == null)
{
world.setBlockToAir(x, y, z);
}
return fluid;
}
@Override
public boolean canDrain(World world, int x, int y, int z)
{
return false;
}
@Override
public Fluid getFluid()
{
return EnumGas.NATURAL_GAS.getGas();
}
@Override
public int idDropped(int par1, Random par2Random, int par3)
{
return 0;
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
return null;
}
@Override
public boolean isCollidable()
{
return false;
}
@Override
public Icon getIcon(int par1, int par2)
{
return this.blockIcon;
}
@Override
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon = par1IconRegister.registerIcon(Reference.PREFIX + "gas");
}
@Override
public int getRenderBlockPass()
{
return 1;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
@SideOnly(Side.CLIENT)
public int getBlockColor()
{
return Color.yellow.getRGB();
}
@Override
@SideOnly(Side.CLIENT)
public int getRenderColor(int par1)
{
// TODO make the color darker as the meta value goes higher
return this.getBlockColor();
}
@SideOnly(Side.CLIENT)
@Override
public int colorMultiplier(IBlockAccess world, int x, int y, int z)
{
return this.getRenderColor(world.getBlockMetadata(x, y, z));
}
@Override
public void getSubBlocks(int blockID, CreativeTabs tab, List creativeTabList)
{
creativeTabList.add(new ItemStack(blockID, 1, 15));
}
}