electrodynamics/archive/java/resonantinduction/old/client/model/ModelLaserTile.java
2014-01-11 17:44:07 +08:00

119 lines
3.2 KiB
Java

// Date: 11/12/2013 5:27:39 PM
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package resonantinduction.old.client.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
public class ModelLaserTile extends ModelBase
{
// fields
ModelRenderer base;
ModelRenderer base2;
ModelRenderer rod;
ModelRenderer body;
ModelRenderer body2;
ModelRenderer body3;
ModelRenderer body4;
ModelRenderer body5;
ModelRenderer body6;
ModelRenderer body7;
public ModelLaserTile()
{
textureWidth = 128;
textureHeight = 128;
base = new ModelRenderer(this, 0, 76);
base.addBox(-5F, 0F, -5F, 10, 1, 10);
base.setRotationPoint(0F, 23F, 0F);
base.setTextureSize(128, 128);
base.mirror = true;
setRotation(base, 0F, 0F, 0F);
base2 = new ModelRenderer(this, 0, 66);
base2.addBox(-4F, 0F, -4F, 8, 1, 8);
base2.setRotationPoint(0F, 22F, 0F);
base2.setTextureSize(128, 128);
base2.mirror = true;
setRotation(base2, 0F, 0F, 0F);
rod = new ModelRenderer(this, 0, 53);
rod.addBox(-1.5F, -1F, -1.5F, 3, 8, 3);
rod.setRotationPoint(0F, 15F, 0F);
rod.setTextureSize(128, 128);
rod.mirror = true;
setRotation(rod, 0F, 0F, 0F);
body = new ModelRenderer(this, 0, 35);
body.addBox(-3.5F, -1F, -2.5F, 9, 3, 5);
body.setRotationPoint(0F, 10F, 0F);
body.setTextureSize(128, 128);
body.mirror = true;
setRotation(body, 0F, 0F, 0F);
body2 = new ModelRenderer(this, 0, 44);
body2.addBox(-3.5F, -1F, -2F, 7, 2, 4);
body2.setRotationPoint(0F, 13F, 0F);
body2.setTextureSize(128, 128);
body2.mirror = true;
setRotation(body2, 0F, 0F, 0F);
body3 = new ModelRenderer(this, 30, 37);
body3.addBox(-3.5F, -1F, -2F, 3, 4, 4);
body3.setRotationPoint(-3F, 10.3F, 0F);
body3.setTextureSize(128, 128);
body3.mirror = true;
setRotation(body3, 0F, 0F, 0F);
body4 = new ModelRenderer(this, 57, 34);
body4.addBox(-3.5F, -1.5F, -1F, 3, 1, 2);
body4.setRotationPoint(-6F, 11F, 0F);
body4.setTextureSize(128, 128);
body4.mirror = true;
setRotation(body4, 0F, 0F, 0F);
body5 = new ModelRenderer(this, 57, 47);
body5.addBox(-3.5F, -1.5F, -1F, 3, 1, 2);
body5.setRotationPoint(-6F, 13F, 0F);
body5.setTextureSize(128, 128);
body5.mirror = true;
setRotation(body5, 0F, 0F, 0F);
body6 = new ModelRenderer(this, 66, 42);
body6.addBox(-3.5F, -1.5F, -1.5F, 3, 1, 1);
body6.setRotationPoint(-6F, 12F, 0F);
body6.setTextureSize(128, 128);
body6.mirror = true;
setRotation(body6, 0F, 0F, 0F);
body7 = new ModelRenderer(this, 51, 41);
body7.addBox(-3.5F, -1.5F, 0.5F, 3, 1, 1);
body7.setRotationPoint(-6F, 12F, 0F);
body7.setTextureSize(128, 128);
body7.mirror = true;
setRotation(body7, 0F, 0F, 0F);
}
public void render(float f5)
{
base.render(f5);
base2.render(f5);
rod.render(f5);
body.render(f5);
body2.render(f5);
body3.render(f5);
body4.render(f5);
body5.render(f5);
body6.render(f5);
body7.render(f5);
}
public void renderAll()
{
this.render(0.0625F);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}