electrodynamics/archive/RenderCraneFrame.java
DarkGuardsman 15e169a120 Archive crane render & model classes
Since i don't plan to work on the crane right now i'll archive all the
model & renderers for later use.
2013-09-21 17:00:37 -04:00

60 lines
2.8 KiB
Java

package dark.assembly.client.render;
import static org.lwjgl.opengl.GL11.GL_LIGHTING;
import static org.lwjgl.opengl.GL11.glEnable;
import static org.lwjgl.opengl.GL11.glPopMatrix;
import static org.lwjgl.opengl.GL11.glPushMatrix;
import static org.lwjgl.opengl.GL11.glRotatef;
import static org.lwjgl.opengl.GL11.glTranslated;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import dark.assembly.client.model.ModelCraneRail;
import dark.assembly.common.AssemblyLine;
import dark.assembly.common.machine.crane.CraneHelper;
import dark.assembly.common.machine.crane.TileEntityCraneRail;
import dark.core.prefab.ModPrefab;
@SideOnly(Side.CLIENT)
public class RenderCraneFrame extends TileEntitySpecialRenderer
{
public static final String TEXTURE = "crane_frame.png";
public static final ModelCraneRail MODEL = new ModelCraneRail();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
{
if (tileEntity != null && tileEntity instanceof TileEntityCraneRail)
{
int tX, tY, tZ;
tX = tileEntity.xCoord;
tY = tileEntity.yCoord;
tZ = tileEntity.zCoord;
boolean renderUp = CraneHelper.canFrameConnectTo(tileEntity, tX, tY + 1, tZ, ForgeDirection.DOWN);
boolean renderDown = CraneHelper.canFrameConnectTo(tileEntity, tX, tY - 1, tZ, ForgeDirection.UP);
// EAST, X-
boolean renderLeft = CraneHelper.canFrameConnectTo(tileEntity, tX - 1, tY, tZ, ForgeDirection.EAST);
// WAST, X+
boolean renderRight = CraneHelper.canFrameConnectTo(tileEntity, tX + 1, tY, tZ, ForgeDirection.WEST);
// SOUTH, Z-
boolean renderFront = CraneHelper.canFrameConnectTo(tileEntity, tX, tY, tZ - 1, ForgeDirection.SOUTH);
// NORTH, Z+
boolean renderBack = CraneHelper.canFrameConnectTo(tileEntity, tX, tY, tZ + 1, ForgeDirection.NORTH);
boolean renderFoot = tileEntity.worldObj.isBlockSolidOnSide(tX, tY - 1, tZ, ForgeDirection.UP);
if ((renderLeft && renderRight) || (renderFront && renderBack))
renderFoot = false;
ResourceLocation name = new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + TEXTURE);
func_110628_a(name);
glPushMatrix();
glTranslated(x + 0.5, y + 1.5, z + 0.5);
glRotatef(180f, 0f, 0f, 1f);
glEnable(GL_LIGHTING);
MODEL.render(renderUp, renderDown && !renderFoot, renderLeft, renderRight, renderFront, renderBack, renderFoot);
glPopMatrix();
}
}
}