175 lines
No EOL
4 KiB
Scala
175 lines
No EOL
4 KiB
Scala
package resonantinduction.mechanical.fluid.pipe
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import codechicken.lib.data.MCDataInput
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import codechicken.lib.render.CCRenderState
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import codechicken.lib.vec.Vector3
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import codechicken.multipart.{TNormalOcclusion, TSlottedPart}
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import cpw.mods.fml.relauncher.{Side, SideOnly}
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import net.minecraft.client.renderer.RenderBlocks
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import net.minecraft.item.ItemStack
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import net.minecraft.nbt.NBTTagCompound
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import net.minecraftforge.common.util.ForgeDirection
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import net.minecraftforge.fluids._
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import resonant.lib.`type`.EvictingList
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import resonantinduction.core.prefab.part.connector.{PartFramedNode, TColorable, TMaterial}
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import resonantinduction.mechanical.Mechanical
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import resonantinduction.mechanical.fluid.pipe.PipeMaterials.PipeMaterial
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/**
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* Fluid transport pipe
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*
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* @author Calclavia
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*/
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class PartPipe extends PartFramedNode with TMaterial[PipeMaterial] with TColorable with TSlottedPart with TNormalOcclusion with IFluidHandler
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{
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protected final val tank: FluidTank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME)
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/**
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* Computes the average fluid for client to render.
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*/
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private val averageTankData = new EvictingList[Integer](20)
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private var markPacket: Boolean = true
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setNode(new PipePressureNode(this))
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def preparePlacement(meta: Int)
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{
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setMaterial(meta)
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}
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def setMaterial(i: Int)
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{
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material = PipeMaterials(i).asInstanceOf[PipeMaterial]
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}
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def getMaterialID: Int = material.id
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override def update()
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{
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super.update()
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averageTankData.add(tank.getFluidAmount)
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if (!world.isRemote && markPacket)
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{
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sendFluidUpdate
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markPacket = false
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}
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}
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/**
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* Sends fluid level to the client to be used in the renderer
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*/
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def sendFluidUpdate
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{
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val nbt = new NBTTagCompound
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var averageAmount: Int = 0
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if (averageTankData.size > 0)
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{
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for (i <- 0 until averageTankData.size)
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{
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{
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averageAmount += averageTankData.get(i)
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}
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}
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averageAmount /= averageTankData.size
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}
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val tempTank: FluidTank = if (tank.getFluid != null) new FluidTank(tank.getFluid.getFluid, averageAmount, tank.getCapacity) else new FluidTank(tank.getCapacity)
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tempTank.writeToNBT(nbt)
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tile.getWriteStream(this).writeByte(3).writeInt(tank.getCapacity).writeNBTTagCompound(nbt)
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}
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override def read(packet: MCDataInput, packetID: Int)
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{
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if (packetID == 3)
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{
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tank.setCapacity(packet.readInt)
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tank.readFromNBT(packet.readNBTTagCompound)
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}
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else
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{
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super.read(packet, packetID)
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}
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}
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@SideOnly(Side.CLIENT)
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override def renderDynamic(pos: Vector3, frame: Float, pass: Int)
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{
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RenderPipe.INSTANCE.render(this, pos.x, pos.y, pos.z, frame)
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}
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def getItem: ItemStack =
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{
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return new ItemStack(Mechanical.itemPipe, 1, getMaterialID)
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}
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def fill(from: ForgeDirection, resource: FluidStack, doFill: Boolean): Int =
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{
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if (!world.isRemote)
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{
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if (doFill)
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{
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markPacket = true
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}
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return tank.fill(resource, doFill)
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}
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return 0
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}
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def drain(from: ForgeDirection, resource: FluidStack, doDrain: Boolean): FluidStack =
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{
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return drain(from, resource.amount, doDrain)
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}
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def drain(from: ForgeDirection, maxDrain: Int, doDrain: Boolean): FluidStack =
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{
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if (!world.isRemote)
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{
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if (doDrain)
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{
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markPacket = true
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}
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return tank.drain(maxDrain, doDrain)
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}
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return null
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}
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def canFill(from: ForgeDirection, fluid: Fluid): Boolean =
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{
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return true
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}
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def canDrain(from: ForgeDirection, fluid: Fluid): Boolean =
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{
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return true
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}
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def getTankInfo(from: ForgeDirection): Array[FluidTankInfo] =
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{
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return Array[FluidTankInfo](tank.getInfo)
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}
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override def drawBreaking(renderBlocks: RenderBlocks)
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{
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CCRenderState.reset()
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}
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override def save(nbt: NBTTagCompound)
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{
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super.save(nbt)
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tank.writeToNBT(nbt)
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}
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override def load(nbt: NBTTagCompound)
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{
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super.load(nbt)
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tank.readFromNBT(nbt)
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}
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override def getSlotMask: Int =
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{
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return 0
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}
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} |