These are the basic rules of Musketeer Chess, for more details please see the official site: http://musketeerchess.net

## Setup

Musketeer Chess is played on an 8x8 chess board with the addition of rows 0 and 9 for some pieces temporary storage.

Each player will play with the usual 16 chess pieces + 2 identical musketeer pieces.

There are 10 musketeer pieces: Leopard, Hawk, Chancellor, Archbishop, Elephant, Unicorn, Cannon, Dragon, Fortress and Spider.

### Step 1: first musketeer piece selection

White chooses the first Musketeer piece by positionning it on the white start position labled "1". The same black piece is automatically moved to black start position "1".

### Step 2: second musketeer piece selection

Black has 2 possibilities:

- chooses the second musketeer piece among the 9 remaining possibilities by positionning it on the black start position labled "2".
- refuses white choice by putting the first selected piece back to its original position. In this case, the 2 musketeer pieces will be Cannon and Leopard.

### Step 3: placing musketeer pieces

- White places his 1st musketeer piece on row 0.
- Black places his 1st musketeer piece on row 9.
- White places his 2nd musketeer piece on row 0.
- Black places his 2nd musketeer piece on row 9.

Exception: you can not place one musketeer piece behind a rook and the other behind the king.

### Step 4: play time

Standard chess rules apply for classic pieces.

Musketeer pieces enter the game when the position right in front of them is freed by a move. If the piece in front of a musketeer piece is captured before it entered the game, the musketeer piece is also removed from the board.

## Musketeer pieces moves

White circles indicate possible simple moves, arrows indicate that the piece can jump to access this position no matter what is on its way.

### Leopard

### Dragon

### Hawk

### Chancellor

### Archbishop

### Elephant

### Unicorn

### Cannon

### Fortress

### Spider