279 lines
6.3 KiB
JavaScript
279 lines
6.3 KiB
JavaScript
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// tween.js r5 - http://github.com/sole/tween.js
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var TWEEN = TWEEN || function() {
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var a, e, c = 60, b = false, h = [];
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return {
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setFPS : function(f) {
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c = f || 60
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},
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start : function(f) {
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arguments.length != 0 && this.setFPS(f);
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e = setInterval(this.update, 1E3 / c)
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},
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stop : function() {
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clearInterval(e)
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},
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setAutostart : function(f) {
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(b = f) && !e && this.start()
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},
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add : function(f) {
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h.push(f);
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b && !e && this.start()
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},
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getAll : function() {
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return h
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},
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removeAll : function() {
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h = []
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},
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remove : function(f) {
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a = h.indexOf(f);
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a !== -1 && h.splice(a, 1)
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},
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update : function(f) {
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a = 0;
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num_tweens = h.length;
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for (f = f || Date.now(); a < num_tweens;)
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if (h[a].update(f))
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a++;
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else {
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h.splice(a, 1);
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num_tweens--
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}
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num_tweens == 0 && b == true && this.stop()
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}
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}
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}();
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TWEEN.Tween = function(a) {
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var e = {}, c = {}, b = {}, h = 1E3, f = 0, j = null, n = TWEEN.Easing.Linear.EaseNone, k = null, l = null, m = null;
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this.to = function(d, g) {
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if (g !== null)
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h = g;
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for ( var i in d)
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if (a[i] !== null)
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b[i] = d[i];
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return this
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};
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this.start = function(d) {
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TWEEN.add(this);
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j = d ? d + f : Date.now() + f;
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for ( var g in b)
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if (a[g] !== null) {
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e[g] = a[g];
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c[g] = b[g] - a[g]
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}
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return this
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};
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this.stop = function() {
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TWEEN.remove(this);
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return this
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};
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this.delay = function(d) {
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f = d;
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return this
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};
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this.easing = function(d) {
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n = d;
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return this
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};
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this.chain = function(d) {
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k = d
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};
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this.onUpdate = function(d) {
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l = d;
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return this
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};
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this.onComplete = function(d) {
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m = function() {
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var $this=this;
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setTimeout(function() {
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d.call($this);
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},0);
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}
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return this
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};
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this.update = function(d) {
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var g, i;
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if (d < j)
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return true;
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d = (d - j) / h;
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d = d > 1 ? 1 : d;
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i = n(d);
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for (g in c)
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a[g] = e[g] + c[g] * i;
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l !== null && l.call(a, i);
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if (d == 1) {
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m !== null && m.call(a);
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k !== null && k.start();
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return false
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}
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return true
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}
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};
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TWEEN.Easing = {
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Linear : {},
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Quadratic : {},
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Cubic : {},
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Quartic : {},
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Quintic : {},
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Sinusoidal : {},
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Exponential : {},
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Circular : {},
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Elastic : {},
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Back : {},
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Bounce : {}
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};
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TWEEN.Easing.Linear.EaseNone = function(a) {
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return a
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};
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TWEEN.Easing.Quadratic.EaseIn = function(a) {
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return a * a
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};
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TWEEN.Easing.Quadratic.EaseOut = function(a) {
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return -a * (a - 2)
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};
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TWEEN.Easing.Quadratic.EaseInOut = function(a) {
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if ((a *= 2) < 1)
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return 0.5 * a * a;
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return -0.5 * (--a * (a - 2) - 1)
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};
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TWEEN.Easing.Cubic.EaseIn = function(a) {
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return a * a * a
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};
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TWEEN.Easing.Cubic.EaseOut = function(a) {
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return --a * a * a + 1
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};
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TWEEN.Easing.Cubic.EaseInOut = function(a) {
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if ((a *= 2) < 1)
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return 0.5 * a * a * a;
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return 0.5 * ((a -= 2) * a * a + 2)
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};
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TWEEN.Easing.Quartic.EaseIn = function(a) {
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return a * a * a * a
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};
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TWEEN.Easing.Quartic.EaseOut = function(a) {
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return -(--a * a * a * a - 1)
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};
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TWEEN.Easing.Quartic.EaseInOut = function(a) {
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if ((a *= 2) < 1)
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return 0.5 * a * a * a * a;
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return -0.5 * ((a -= 2) * a * a * a - 2)
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};
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TWEEN.Easing.Quintic.EaseIn = function(a) {
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return a * a * a * a * a
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};
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TWEEN.Easing.Quintic.EaseOut = function(a) {
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return (a -= 1) * a * a * a * a + 1
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};
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TWEEN.Easing.Quintic.EaseInOut = function(a) {
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if ((a *= 2) < 1)
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return 0.5 * a * a * a * a * a;
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return 0.5 * ((a -= 2) * a * a * a * a + 2)
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};
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TWEEN.Easing.Sinusoidal.EaseIn = function(a) {
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return -Math.cos(a * Math.PI / 2) + 1
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};
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TWEEN.Easing.Sinusoidal.EaseOut = function(a) {
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return Math.sin(a * Math.PI / 2)
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};
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TWEEN.Easing.Sinusoidal.EaseInOut = function(a) {
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return -0.5 * (Math.cos(Math.PI * a) - 1)
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};
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TWEEN.Easing.Exponential.EaseIn = function(a) {
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return a == 0 ? 0 : Math.pow(2, 10 * (a - 1))
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};
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TWEEN.Easing.Exponential.EaseOut = function(a) {
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return a == 1 ? 1 : -Math.pow(2, -10 * a) + 1
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};
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TWEEN.Easing.Exponential.EaseInOut = function(a) {
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if (a == 0)
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return 0;
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if (a == 1)
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return 1;
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if ((a *= 2) < 1)
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return 0.5 * Math.pow(2, 10 * (a - 1));
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return 0.5 * (-Math.pow(2, -10 * (a - 1)) + 2)
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};
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TWEEN.Easing.Circular.EaseIn = function(a) {
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return -(Math.sqrt(1 - a * a) - 1)
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};
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TWEEN.Easing.Circular.EaseOut = function(a) {
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return Math.sqrt(1 - --a * a)
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};
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TWEEN.Easing.Circular.EaseInOut = function(a) {
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if ((a /= 0.5) < 1)
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return -0.5 * (Math.sqrt(1 - a * a) - 1);
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return 0.5 * (Math.sqrt(1 - (a -= 2) * a) + 1)
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};
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TWEEN.Easing.Elastic.EaseIn = function(a) {
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var e, c = 0.1, b = 0.4;
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if (a == 0)
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return 0;
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if (a == 1)
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return 1;
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b || (b = 0.3);
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if (!c || c < 1) {
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c = 1;
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e = b / 4
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} else
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e = b / (2 * Math.PI) * Math.asin(1 / c);
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return -(c * Math.pow(2, 10 * (a -= 1)) * Math.sin((a - e) * 2 * Math.PI
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/ b))
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};
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TWEEN.Easing.Elastic.EaseOut = function(a) {
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var e, c = 0.1, b = 0.4;
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if (a == 0)
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return 0;
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if (a == 1)
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return 1;
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b || (b = 0.3);
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if (!c || c < 1) {
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c = 1;
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e = b / 4
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} else
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e = b / (2 * Math.PI) * Math.asin(1 / c);
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return c * Math.pow(2, -10 * a) * Math.sin((a - e) * 2 * Math.PI / b) + 1
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};
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TWEEN.Easing.Elastic.EaseInOut = function(a) {
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var e, c = 0.1, b = 0.4;
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if (a == 0)
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return 0;
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if (a == 1)
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return 1;
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b || (b = 0.3);
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if (!c || c < 1) {
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c = 1;
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e = b / 4
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} else
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e = b / (2 * Math.PI) * Math.asin(1 / c);
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if ((a *= 2) < 1)
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return -0.5 * c * Math.pow(2, 10 * (a -= 1))
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* Math.sin((a - e) * 2 * Math.PI / b);
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return c * Math.pow(2, -10 * (a -= 1))
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* Math.sin((a - e) * 2 * Math.PI / b) * 0.5 + 1
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};
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TWEEN.Easing.Back.EaseIn = function(a) {
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return a * a * (2.70158 * a - 1.70158)
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};
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TWEEN.Easing.Back.EaseOut = function(a) {
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return (a -= 1) * a * (2.70158 * a + 1.70158) + 1
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};
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TWEEN.Easing.Back.EaseInOut = function(a) {
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if ((a *= 2) < 1)
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return 0.5 * a * a * (3.5949095 * a - 2.5949095);
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return 0.5 * ((a -= 2) * a * (3.5949095 * a + 2.5949095) + 2)
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};
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TWEEN.Easing.Bounce.EaseIn = function(a) {
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return 1 - TWEEN.Easing.Bounce.EaseOut(1 - a)
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};
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TWEEN.Easing.Bounce.EaseOut = function(a) {
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return (a /= 1) < 1 / 2.75 ? 7.5625 * a * a : a < 2 / 2.75 ? 7.5625
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* (a -= 1.5 / 2.75) * a + 0.75 : a < 2.5 / 2.75 ? 7.5625
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* (a -= 2.25 / 2.75) * a + 0.9375 : 7.5625 * (a -= 2.625 / 2.75)
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* a + 0.984375
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};
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TWEEN.Easing.Bounce.EaseInOut = function(a) {
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if (a < 0.5)
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return TWEEN.Easing.Bounce.EaseIn(a * 2) * 0.5;
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return TWEEN.Easing.Bounce.EaseOut(a * 2 - 1) * 0.5 + 0.5
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};
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