jocly/src/browser/jocly.embed.js

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JavaScript
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2017-03-29 17:30:37 +02:00
/* Copyright 2017 Jocly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects
* for all of the code used other than as permitted herein. If you modify
* file(s) with this exception, you may extend this exception to your
* version of the file(s), but you are not obligated to do so. If you do not
* wish to do so, delete this exception statement from your version. If you
* delete this exception statement from all source files in the program,
* then also delete it in the license file.
*/
var gameId;
var gGame;
window.addEventListener("message", receiveMessage, false);
function receiveMessage(event)
{
console.info("embed receives message",event.data);
var origin = event.origin || event.originalEvent.origin;
var url = new URL(window.location);
if(origin!=url.origin)
return;
function Reply(message) {
window.parent.postMessage({
joclyEmbeddedGameId: gameId,
replyId: event.data.replyId,
message: message
},"*");
}
var message = event.data.message;
switch(message.type) {
case "init":
gameId = message.id;
var area = document.getElementById("area");
Jocly.createInternalGame(message.gameName).then((game) => {
gGame = game;
game.AddListener(Listen);
function Start() {
game.AttachElement(area).then(()=>{
game.GameInitView();
game.DisplayBoard();
Reply();
});
}
if (document.readyState === "complete"
|| document.readyState === "loaded"
|| document.readyState === "interactive")
Start();
else
window.addEventListener("DOMContentLoaded", () => {
Start();
});
});
break;
case "humanTurn":
gGame.HumanTurn();
break;
case "machineTurn":
gGame.StartMachine(message.options);
break;
case "getFinished":
var finished = gGame.GetFinished();
Reply({
finished: !!finished,
winner: finished
});
break;
case "getMoveString":
var move = new (gGame.GetMoveClass())(message.move);
Reply(move.ToString());
break;
}
}
function Listen(message) {
switch(message.type) {
case "human-move":
gGame.ApplyMove(message.move);
var finished = gGame.GetFinished();
if(!finished)
gGame.InvertWho();
gGame.DisplayBoard();
Object.assign(message,{
finished: !!finished,
winner: finished
});
break;
case "machine-move":
var move = message.result.move;
delete message.result.move;
gGame.PlayMove(move)
.then(()=>{
var finished = gGame.GetFinished();
if(!finished)
gGame.InvertWho();
gGame.DisplayBoard();
window.parent.postMessage({
joclyEmbeddedGameId: gameId,
message: {
type: "machine-move",
moveData: message.result,
move: move,
finished: !!finished,
winner: finished
}
},"*");
});
return;
}
window.parent.postMessage({
joclyEmbeddedGameId: gameId,
message: message
},"*");
}