From 522c4890342ef62ced26fce04f8bffdce4fe4f5c Mon Sep 17 00:00:00 2001 From: mig Date: Wed, 29 Mar 2017 17:30:37 +0200 Subject: [PATCH] initial commit --- AGPL-3.0.txt | 661 + CONTRIBUTING.md | 33 + COPYING.md | 31 + README.md | 50 + examples/browser/css/styles.css | 75 + examples/browser/js/multiple.js | 78 + examples/browser/js/simple.js | 69 + examples/browser/multiple.html | 24 + examples/browser/simple.html | 25 + examples/node/index.js | 58 + examples/node/list-games.js | 11 + examples/node/package.json | 9 + gulpfile.js | 342 + package.json | 35 + src/browser/jocly.aiworker.js | 96 + src/browser/jocly.ar.js | 192 + src/browser/jocly.embed.html | 22 + src/browser/jocly.embed.js | 131 + src/browser/jocly.js | 64 + src/browser/jocly.proxy.js | 232 + src/browser/jocly.state-machine.js | 475 + src/browser/jocly.xd-view.js | 3436 ++ src/browser/res/images/anon-user.png | Bin 0 -> 812 bytes src/browser/res/images/apibig2.png | Bin 0 -> 34489 bytes src/browser/res/images/apipub.png | 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Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU Affero General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Affero General Public License for more details. + + You should have received a copy of the GNU Affero General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If your software can interact with users remotely through a computer +network, you should also make sure that it provides a way for users to +get its source. For example, if your program is a web application, its +interface could display a "Source" link that leads users to an archive +of the code. There are many ways you could offer source, and different +solutions will be better for different programs; see section 13 for the +specific requirements. + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU AGPL, see +. diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md new file mode 100644 index 0000000..4e399f5 --- /dev/null +++ b/CONTRIBUTING.md @@ -0,0 +1,33 @@ +Contributing to Jocly +===================== + +Contribute source code +---------------------- + +You are very welcome to contribute source code with bug fixes, improvements and new +features. + +Contributions must be done as Pull Requests (PR) to the Jocly repository on github: +[https://github.com/mi-g/jocly](https://github.com/mi-g/jocly). + +Prior to working on Jocly source code, it is a good idea to tell us about it +on the [Jocly Community Group](https://groups.google.com/forum/#!forum/jocly-community). +It may save you time and energy getting the right advice upfront. + +By submitting a PR to the Jocly repository, you acknowledge that: +- the submitted code is under AGPL v3 +- you give us, Jocly, the right to sub-license the submitted code under the current +Jocly AGPL/Proprietary dual-licensing model + +Reporting issues +---------------- + +If you discover issues with features covered by Jocly, you are very welcome to file +an issue in the [github repository](https://github.com/mi-g/jocly/issues/new). + +Using Jocly in your project +--------------------------- + +If you use Jocly in your project, Web site or else, let us know in the +[Jocly Community Group](https://groups.google.com/forum/#!forum/jocly-community) so +we can ~~brag~~ talk about it. diff --git a/COPYING.md b/COPYING.md new file mode 100644 index 0000000..bdb5057 --- /dev/null +++ b/COPYING.md @@ -0,0 +1,31 @@ + +Copying Jocly +============= + +Apart for the exceptions specified below, Jocly is released under the Affero +GNU Public License version 3.0 (AGPL v3). + +In a nutshell, it means you can copy the Jocly source code, modify it and use it in +your own projects, assuming the resulting work is released under the same license which +implies, in particular, that you make the source code available. If the resulting work is running on a +server and you do not distribute the software, you are still bound to this license (this +is the difference between AGPL and GPL). Read the joined AGPLv3 license file for details. + +Exceptions +---------- + +If the AGPL license is not suitable for your application, Jocly is also available +under a proprietary license that may allow you to create derivative work that is not +subject to the AGPL restrictions. Contact us at license@jocly.com for more information. + +Some source code in the Jocly repository is not subject to AGPL: + +| Source location | License | Information | +| --- | --- | --- | +| `third-party/` | [MIT](https://opensource.org/licenses/MIT) | original source code available from [https://github.com/mrdoob/three.js](https://github.com/mrdoob/three.js), [https://github.com/tweenjs/tween.js](https://github.com/tweenjs/tween.js), [https://github.com/jeromeetienne/threex](https://github.com/jeromeetienne/threex) | +| `src/lib/` | [MIT](https://opensource.org/licenses/MIT) | derivative work from MIT-licensed projects is also under MIT license | +| `src/games/chessbase/res/**/*.{png,jpg,js}` | [CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) | artwork is under Creative Commons Attribution-ShareAlike 3.0 license | + + + + diff --git a/README.md b/README.md new file mode 100644 index 0000000..5724235 --- /dev/null +++ b/README.md @@ -0,0 +1,50 @@ + +**Warning: This is work in progress** + +Jocly is a library and set of tools to integrate boards games into Web environments. +It comes with a large collection of abstract strategy games, 2D and 3D user interface, +artificial intelligence to play against. + +Demos +----- + +Simple human vs computer: + +[Classic chess](https://mi-g.github.com/jocly/examples/browser/simple.html?classic-chess), +[Circular chess](https://mi-g.github.com/jocly/examples/browser/simple.html?circular-chess), +[Multi layers chess](https://mi-g.github.com/jocly/examples/browser/simple.html?raumschach), +[Hexagonal chess](https://mi-g.github.com/jocly/examples/browser/simple.html?glinski-chess), +[Chinese chess](https://mi-g.github.com/jocly/examples/browser/simple.html?xiangqi), +[Middle-age chess](https://mi-g.github.com/jocly/examples/browser/simple.html?courier-chess), +[Scrum](https://mi-g.github.com/jocly/examples/browser/simple.html?scrum) + +Or see and try [all available games](https://mi-g.github.com/jocly/examples/browser/multiple.html) + +Building +-------- + +- install the *node.js* environment (using [nvm](https://github.com/creationix/nvm) is probably a good idea) +- install *gulp*: `nvm install -g gulp` +- install [git](https://git-scm.com/downloads) +- clone Jocly from *github*: `git clone https://github.com/mi-g/jocly.git` +- enter the `jocly` directory +- build: `gulp build` +- `dist/browser` contains the javascript library to build web applications, `dist/node` is the module to be used for node.js applications + +Using Jocly in a Web page +------------------------- + +After building Jocly, copy the `dist/browser` directory as `jocly` into your project filesystem. + +Insert this line to your HTML source code: +```` + +```` + +You are now ready to use the Jocly API through the `Jocly` global object. + +API Documentation +----------------- + +This section is to be written. For now, check the examples into the `examples/browser` +and `examples/node` sub-directories. diff --git a/examples/browser/css/styles.css b/examples/browser/css/styles.css new file mode 100644 index 0000000..7eb1786 --- /dev/null +++ b/examples/browser/css/styles.css @@ -0,0 +1,75 @@ + +html, body { + height: 100%; +} + +body { + margin: 0; +} + +.game-area { + width: 100%; + height: 100%; + background-color: #eee; + position: relative; + overflow: hidden; +} + +#progress-bar { + height: 5px; + background-color: rgba(0,255,0,.3); + transition: width .5s; + position: absolute; + top: 0; + left: 0; + z-index: 10; + display: none; +} + +#game-list { + width: 300px; + max-height: 500px; + float: right; + overflow-y: auto; + border: 1px solid #eee; + margin: 4px; + padding: 4px; +} + +.game-descr { + background-repeat: no-repeat; + background-position: left center; + background-size: 32px; + cursor: pointer; + padding: 4px 4px 4px 40px; +} + +.game-descr:hover { + background-color: #eee; +} + +.game-descr-name { + font-weight: bold; +} + +.game-area-mini { + width: 400px; + height: 300px; +} + +.game-area-mini-cont { + float: left; + margin: 4px; + position: relative; +} + +.game-winner-mini { + position: absolute; + z-index: 10; + background-color: #fff; + color: #000; + padding: 8px; + margin: 8px; + top: 0; + left: 0; +} \ No newline at end of file diff --git a/examples/browser/js/multiple.js b/examples/browser/js/multiple.js new file mode 100644 index 0000000..2624b60 --- /dev/null +++ b/examples/browser/js/multiple.js @@ -0,0 +1,78 @@ + +(function($) { + + $(document).ready(()=>{ + + Jocly.listGames().then((games)=>{ + + for(let gameName in games) { + var game = games[gameName]; + + $("
") + .addClass("game-descr") + .css({ + backgroundImage: "url('"+game.thumbnail+"')" + }) + .append($("
").addClass("game-descr-name").text(game.title)) + .append($("
").addClass("game-descr-summary").text(game.summary)) + .bind("click",()=>{ + StartGame(gameName); + }).appendTo($("#game-list")); + } + + }); + + }); + + function StartGame(gameName) { + var area = $("
").addClass("game-area-mini"); + function NotifyWinner(winner) { + var txt; + switch(winner) { + case 1: + txt = "Player A wins"; + break; + case -1: + txt = "Player B wins"; + break; + case 2: + txt = "Draw"; + break; + } + area.parent().append($("
").addClass("game-winner-mini").text(txt)); + } + + function Listen(message) { + var game = this; + switch(message.type) { + case "human-move": + if(message.finished) + NotifyWinner(message.winner); + else { + game.machineTurn({ + level: game.config.model.levels[2], + threaded: true + }); + } + break; + case "machine-move": + if(message.finished) + NotifyWinner(message.winner); + else + game.humanTurn(); + break; + } + } + + $("
").addClass("game-area-mini-cont").append(area).appendTo($("body")); + + Jocly.createGame(gameName,area[0]).then((game) => { + game.listen(Listen) + .then(()=>{ + game.humanTurn(); + }); + }); + + } + +})(jQuery); diff --git a/examples/browser/js/simple.js b/examples/browser/js/simple.js new file mode 100644 index 0000000..5ab0537 --- /dev/null +++ b/examples/browser/js/simple.js @@ -0,0 +1,69 @@ + +var progressBar; + +function NotifyWinner(winner) { + var txt; + switch(winner) { + case 1: + txt = "Player A wins"; + break; + case -1: + txt = "Player B wins"; + break; + case 2: + txt = "Draw"; + break; + } + alert(txt); +} + +function PrintMove(game,move) { + game.getMoveString(move) + .then((move)=>{ + console.info("=>",move); + }); +} + +function Listen(message) { + var game = this; + switch(message.type) { + case "human-move": + PrintMove(game,message.move); + if(message.finished) + NotifyWinner(message.winner); + else { + game.machineTurn({ + level: game.config.model.levels[2], + threaded: true + }); + progressBar.style.display = "block"; + } + break; + case "machine-move": + PrintMove(game,message.move); + progressBar.style.display = "none"; + if(message.finished) + NotifyWinner(message.winner); + else + game.humanTurn(); + break; + case "machine-progress": + progressBar.style.width = message.progress +"%"; + break; + } +} + +window.addEventListener("DOMContentLoaded", function () { + progressBar = document.getElementById("progress-bar"); + var match = /\?game=([^&]+)/.exec(window.location.href); + var gameName = match && match[1] || "classic-chess"; + var elementId = "game-area1"; + var area = document.getElementById(elementId); + Jocly.createGame(gameName,area).then((game) => { + game.listen(Listen) + .then(()=>{ + game.humanTurn(); + }); + }); +}); + diff --git a/examples/browser/multiple.html b/examples/browser/multiple.html new file mode 100644 index 0000000..c137d4f --- /dev/null +++ b/examples/browser/multiple.html @@ -0,0 +1,24 @@ + + + + + + + + Jocly Test - Simple + + + + + + + + +
+ + + + + + + \ No newline at end of file diff --git a/examples/browser/simple.html b/examples/browser/simple.html new file mode 100644 index 0000000..b480a49 --- /dev/null +++ b/examples/browser/simple.html @@ -0,0 +1,25 @@ + + + + + + + + Jocly Test - Simple + + + + + + + + +
+
+
+ + + + + + \ No newline at end of file diff --git a/examples/node/index.js b/examples/node/index.js new file mode 100644 index 0000000..40d0d13 --- /dev/null +++ b/examples/node/index.js @@ -0,0 +1,58 @@ +var jocly = require("../../dist/node"); + +var moveCount = 0; + +process.on('uncaughtException', function(err) { + console.error(err,err.stack) +}); + +function Turn(game) { + game.machineTurn({ + level: game.config.model.levels[2], + }) + .then(()=>{ + },(e)=>{ + console.error("cannot machine turn",e); + }) + .catch((e)=>{ + console.error("error in machine turn",e); + }) + ; +} + +function Listen(message) { + //console.info("Top receives",message); + switch(message.type) { + case "machine-move": + var move = this.getMoveString(message.move) + .then((move)=>{ + console.info( + ((!(moveCount%2) && ((moveCount>>1)+1)+". ") || "") + +(moveCount%2 && " " || "")+" "+move + ); + moveCount++; + if(message.finished) + switch(message.winner) { + case 1: console.info("Player A wins"); break; + case -1: console.info("Player B wins"); break; + case 2: console.info("Draw"); break; + } + else + Turn(this); + }); + break; + } +} + +jocly.createGame("classic-chess") + .then((game)=>{ + game.listen(Listen); + Turn(game); + },(e)=>{ + console.info("error",e); + }) + .catch((e)=>{ + console.info("error",e); + }) + ; + diff --git a/examples/node/list-games.js b/examples/node/list-games.js new file mode 100644 index 0000000..a5c4df5 --- /dev/null +++ b/examples/node/list-games.js @@ -0,0 +1,11 @@ +var jocly = require("../../dist/node"); + +jocly.listGames() + .then((games)=>{ + var gameNames = Object.keys(games).map((gameName) => { + return games[gameName].title; + }); + process.stdout.write(Object.keys(games).length+" games: "+gameNames.join(", ")+"\n"); + }); + + diff --git a/examples/node/package.json b/examples/node/package.json new file mode 100644 index 0000000..63fd6b0 --- /dev/null +++ b/examples/node/package.json @@ -0,0 +1,9 @@ +{ + "name": "jocly-node-test", + "version": "0.0.1", + "author": { + "email": "mig@jocly.com", + "name": "Michel Gutierrez", + "url": "https://github.com/mi-g" + } +} diff --git a/gulpfile.js b/gulpfile.js new file mode 100644 index 0000000..763b66f --- /dev/null +++ b/gulpfile.js @@ -0,0 +1,342 @@ + +const path = require('path'); + +const gulp = require('gulp'); +const debug = require('gulp-debug'); +const del = require("del"); +const through = require('through2'); +const Vinyl = require("vinyl"); +const merge = require('merge-stream'); +const rename = require("gulp-rename"); +const concat = require('gulp-concat'); +const add = require('gulp-add'); +const sourcemaps = require('gulp-sourcemaps'); +const runSequence = require('run-sequence'); +const uglify = require('gulp-uglify'); +const babel = require('gulp-babel'); +const browserify = require('browserify'); +const buffer = require("vinyl-buffer"); +const source = require('vinyl-source-stream'); +const argv = require('yargs').argv; +const gulpif = require('gulp-if'); +const gutil = require('gulp-util'); + +const modulifyHeaders = { + model: +`exports.model = Model = { + Game: {}, + Board: {}, + Move: {} +}; +` + , + view: +`exports.view = View = { + Game: {}, + Board: {}, + Move: {} +}; +` +}; + +const allGames = {}; + +function HandleModuleGames(modelOnly) { + + return through.obj(function(file,enc,next) { + // this is executed for every game module + var push = this.push.bind(this); + var moduleName = path.basename(file.path); + var moduleManifest = require(file.path); + var streams = []; + moduleManifest.games.forEach((game) => { + // this is executed for every game in the game module + + // same some game data so we can list all games later + allGames[game.name] = { + title: game.config.model["title-en"], + summary: game.config.model.summary, + thumbnail: game.config.model.thumbnail, + module: moduleName + }; + + // create the game config file + push(new Vinyl({ + path: moduleName+"/"+game.name+"-config.js", + contents: new Buffer('exports.config = '+JSON.stringify(game.config)) + })); + + // create some specified resources + if(!modelOnly) + ["thumbnail","rules","description","credits"].forEach((field)=>{ + var files = []; + switch(typeof game.config.model[field]) { + case "string": + files.push(game.config.model[field]); + break; + case "object": + for(var f in game.config.model[field]) + files.push(game.config.model[field][f]); + break; + } + files = files.map((file)=>{ + return "src/games/"+moduleName+"/"+file; + }); + var stream = gulp.src(files) + .pipe(rename(function(path) { + path.dirname = moduleName; + })) + .pipe(through.obj(function(file,enc,next) { + push(file); + next(); + })) + ; + streams.push(stream); + }); + + // create model and view script files + function Scripts(which) { + var scripts = game[which+"Scripts"].map((script) => { + return "src/games/"+moduleName+"/"+script; + }); + var fileName = moduleName+"/"+game.name+"-"+which+".js"; + var stream = gulp.src(scripts) + .pipe(gulpif(!argv.prod,sourcemaps.init())) + .pipe(add('_',modulifyHeaders[which],true)) + .pipe(concat(fileName)) + .pipe(gulpif(argv.prod,uglify())) + .pipe(gulpif(!argv.prod,sourcemaps.write('.'))) + .pipe(through.obj(function(file,enc,next) { + push(file); + next(); + })) + streams.push(stream); + } + if(modelOnly) + Scripts("model"); + else + ["model","view"].forEach(Scripts); + }); + + // create module common resources + if(!modelOnly) { + var stream = gulp.src("src/games/"+moduleName+"/res/**/*") + .pipe(rename(function(path) { + path.dirname = moduleName + "/res/" +path.dirname; + })) + .pipe(through.obj(function(file,enc,next) { + push(file); + next(); + })) + ; + streams.push(stream); + } + + merge(streams) + .on("finish",function() { + next(); + }) + + }); +} + +gulp.task("build-node-games",function() { + return gulp.src("src/games/*") + .pipe(HandleModuleGames(true)) + .pipe(gulp.dest("dist/node/games")); +}); + +function ProcessJS(stream,concatName,skipBabel) { + if(!argv.prod) + stream = stream.pipe(sourcemaps.init()); + if(!skipBabel) + stream = stream.pipe(babel({ + presets: ['es2015'] + })); + if(argv.prod) + stream = stream.pipe(uglify()) + .on('error', function(err) { + gutil.log(gutil.colors.red('[Error]'), err.toString()); + this.emit('end'); + }) + if(concatName) + stream = stream.pipe(concat(concatName)); + if(!argv.prod) + stream = stream.pipe(sourcemaps.write(".")); + return stream; +} + +gulp.task("build-node-core",function() { + + var joclyCoreStream = + ProcessJS(gulp.src([ + "src/core/jocly.core.js", + ])); + + var joclyBaseStream = + ProcessJS(gulp.src([ + "src/core/jocly.util.js", + "src/core/jocly.uct.js", + "src/core/jocly.game.js" + ])); + + var joclyExtraStream = gulp.src([ + "src/node/package.json", + ]); + + var joclyExtraScriptStream = + ProcessJS(gulp.src([ + "src/node/jocly.proxy.js" + ])); + + var allGamesStream = source('jocly-allgames.js'); + allGamesStream.end('exports.games = '+JSON.stringify(allGames)); + allGamesStream = ProcessJS(allGamesStream.pipe(buffer())); + + return merge(joclyCoreStream,allGamesStream,joclyBaseStream, + joclyExtraStream,joclyExtraScriptStream) + .pipe(gulp.dest("dist/node")); + +}) + +function CopyLicense(target) { + return gulp.src(["COPYING.md","CONTRIBUTING.md","AGPL-3.0.txt"]) + .pipe(gulp.dest(target)); +} + +gulp.task("copy-browser-license",function() { + return CopyLicense("dist/browser"); +}); + +gulp.task("copy-node-license",function() { + return CopyLicense("dist/node"); +}); + +gulp.task("build-node",function(callback) { + runSequence("build-node-games",["build-node-core","copy-node-license"],callback); +}); + +gulp.task("build-browser-games",function() { + return gulp.src("src/games/*") + .pipe(HandleModuleGames(false)) + .pipe(gulp.dest("dist/browser/games")); +}); + +gulp.task("build-browser-core",function() { + + var _ProcessJS = function(s) { return s; } + + var b = browserify({ + entries: "src/browser/jocly.js", + debug: true, + standalone: "Jocly" + }); + + var joclyBrowserStream = b.bundle() + .pipe(source('jocly.js')) + .pipe(buffer()); + + var joclyCoreStream = ProcessJS(gulp.src([ + "src/core/jocly.core.js", + ])); + + var joclyBaseStream = ProcessJS(gulp.src([ + "src/core/jocly.util.js", + "src/core/jocly.uct.js", + "src/core/jocly.game.js" + ]),"jocly.game.js",true); + + var joclyExtraScriptsStream = ProcessJS(gulp.src([ + "src/browser/jocly.aiworker.js", + "src/browser/jocly.proxy.js", + "src/browser/jocly.embed.js" + ])); + + var joclyExtraStream = gulp.src([ + "src/browser/jocly.embed.html" + ]); + + var joclyResStream = gulp.src("src/browser/res/**/*") + .pipe(rename(function(path) { + path.dirname = "res/"+path.dirname; + })); + + var allGamesStream = source('jocly-allgames.js'); + allGamesStream.end('exports.games = '+JSON.stringify(allGames)); + allGamesStream = ProcessJS(allGamesStream.pipe(buffer())); + + return merge(joclyBrowserStream,joclyCoreStream,allGamesStream,joclyBaseStream, + joclyExtraStream,joclyExtraScriptsStream,joclyResStream) + .pipe(gulp.dest("dist/browser")); + +}); + +gulp.task("build-browser-xdview",function() { + const lib = "third-party/"; + const src = "src/"; + const srcLib = "src/lib/"; + const nmLib = "node_modules/"; + + var libs = ProcessJS(gulp.src([ + lib+"three.js", + nmLib+"jquery/dist/jquery.js" + ])); + + var packedLibs = ProcessJS(gulp.src([ + lib+"SubdivisionModifier.js", + lib+"tween.js", + lib+"tween.fix.js", + srcLib+"JoclyOrbitControls.js", + lib+"DeviceOrientationControls.js", + lib+"Projector.js", + lib+"threex.domevent.js", + lib+"threex.domevent.object3d.js", + lib+"StereoEffect.js", + srcLib+"VRGamepad.js", + lib+"VRControls.js", + lib+"VREffect.js", + src+"browser/jocly.ar.js", + src+"browser/jocly.state-machine.js", + src+"browser/jocly.xd-view.js" + ]),"jocly-xdview.js",true); + + return merge(libs,packedLibs) + .pipe(gulp.dest("dist/browser")) + ; + +}); + +gulp.task("build-browser",function(callback) { + runSequence("build-browser-games",["build-browser-core", + "build-browser-xdview","copy-browser-license"],callback); +}); + + +gulp.task("build",function(callback) { + runSequence("clean",["build-browser","build-node"],callback); +}); + +gulp.task("clean",function() { + return del(["dist/*"],{force:true}); +}); + +gulp.task("watch",function() { + gulp.watch("src/games/**/*",["build-node-games","build-browser-games"]); + gulp.watch("src/{browser,core,lib}",["build-browser-core","build-browser-xdview"]); + gulp.watch("src/{node,core}",["build-node-core"]); +}); + +gulp.task("help", function() { + var help = ` +usage: gulp [] [] + +commands: + build: generate clean project build + watch: watch project and build dynamically on changes + +options: + --prod: generate for production +`; + console.log(help); + process.exit(0); +}); diff --git a/package.json b/package.json new file mode 100644 index 0000000..80bd4d7 --- /dev/null +++ b/package.json @@ -0,0 +1,35 @@ +{ + "name": "jocly", + "version": "0.0.1", + "author": { + "email": "mig@jocly.com", + "name": "Michel Gutierrez", + "url": "https://github.com/mi-g" + }, + "scripts": { + "build": "gulp dist" + }, + "devDependencies": { + "babel-preset-es2015": "^6.24.0", + "browserify": "^14.1.0", + "del": "^2.2.2", + "gulp": "^3.9.1", + "gulp-add": "0.0.2", + "gulp-babel": "^6.1.2", + "gulp-concat": "^2.6.1", + "gulp-debug": "^3.1.0", + "gulp-if": "^2.0.2", + "gulp-rename": "^1.2.2", + "gulp-sourcemaps": "^2.4.1", + "gulp-uglify": "^2.1.2", + "jquery": "^3.2.1", + "merge-stream": "^1.0.1", + "run-sequence": "^1.2.2", + "through2": "^2.0.3", + "vinyl-buffer": "^1.0.0", + "vinyl-source-stream": "^1.1.0" + }, + "dependencies": { + "systemjs": "^0.20.10" + } +} diff --git a/src/browser/jocly.aiworker.js b/src/browser/jocly.aiworker.js new file mode 100644 index 0000000..191732a --- /dev/null +++ b/src/browser/jocly.aiworker.js @@ -0,0 +1,96 @@ +/* Copyright 2017 Jocly + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License, version 3, + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + * + * As a special exception, the copyright holders give permission to link the + * code of portions of this program with the OpenSSL library under certain + * conditions as described in each individual source file and distribute + * linked combinations including the program with the OpenSSL library. You + * must comply with the GNU Affero General Public License in all respects + * for all of the code used other than as permitted herein. If you modify + * file(s) with this exception, you may extend this exception to your + * version of the file(s), but you are not obligated to do so. If you do not + * wish to do so, delete this exception statement from your version. If you + * delete this exception statement from all source files in the program, + * then also delete it in the license file. + */ + +window = self; + +var Jocly; + +onmessage = function(e) { + var t0 = Date.now(); + var message = e.data; + var options = message.options; + var importTime = 0; + switch(message.type) { + case "Init": + var scripts = [ + message.baseURL+"jocly.core.js", + ]; + Jocly = self.exports = {}; + importScripts.apply(null,scripts); + importTime = Date.now() - t0; + break; + case "Play": + Jocly.createInternalGame(message.gameName,options).then((game)=>{ + game.mBoard.mMoves = []; + game.Load({ + playedMoves: message.playedMoves + }); + game.mDoneCallback = function(doneData) { + postMessage({ + type: "Done", + data: doneData + }); + } + game.mProgressCallback = function(percent) { + postMessage({ + type: "Progress", + percent: percent + }); + } + if(typeof(options.level)!="undefined") + game.mTopLevel=options.level; + if(typeof(options.maxDepth)!="undefined") + game.mTopLevel=options.maxDepth; + game.mStartTime = new Date().getTime(); + game.mExploredCount = 0; + game.mPickedMoveIndex = 0; + game.mBestMoves = []; + game.mContexts = []; + game.mDuration = 0; + game.mAborted = false; + game.mRandomSeed = 0; + if(options.randomSeed && !isNaN(parseInt(options.randomSeed))) + game.mRandomSeed = parseInt(options.randomSeed); + if(game.mOptions.levelOptions) { + game.mOptions.levelOptionsSaved=JSON.parse(JSON.stringify(game.mOptions.levelOptions)); + if(options.level) + JocUtil.extend(game.mOptions.levelOptions,options.level); + } + switch(e.data.algo) { + case "uct": + JoclyUCT.startMachine(game,options); + break; + case "alpha-beta": + game.Engine(game.mBoard, game.mTopLevel, false, 0, options.potential); // start algo + game.Run(); + break; + } + }); + break; + } + //console.info("initTime",Date.now()-e.data.t0); +} \ No newline at end of file diff --git a/src/browser/jocly.ar.js b/src/browser/jocly.ar.js new file mode 100644 index 0000000..4042a73 --- /dev/null +++ b/src/browser/jocly.ar.js @@ -0,0 +1,192 @@ +/* Copyright 2017 Jocly + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License, version 3, + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + * + * As a special exception, the copyright holders give permission to link the + * code of portions of this program with the OpenSSL library under certain + * conditions as described in each individual source file and distribute + * linked combinations including the program with the OpenSSL library. You + * must comply with the GNU Affero General Public License in all respects + * for all of the code used other than as permitted herein. If you modify + * file(s) with this exception, you may extend this exception to your + * version of the file(s), but you are not obligated to do so. If you do not + * wish to do so, delete this exception statement from your version. If you + * delete this exception statement from all source files in the program, + * then also delete it in the license file. + */ + +JoclyAR = (function($) { + + var running = false; + var videoElement = null; + var canvas, context; + var width = 320, height = 240; + var modelSize = 5; + var scale = .2; + var threeCtx = null; + var processing = false; + var arWorker = null; + var oposition = new THREE.Vector3(); + var oeuler = new THREE.Euler(); + + function AnimationFrame() { + if(!running) + return; + if(!processing && videoElement.readyState === videoElement.HAVE_ENOUGH_DATA) { + processing = true; + context.drawImage(videoElement,0,0,width,height); + var imageData = context.getImageData(0, 0, width, height); + arWorker.postMessage({ + type: "Detect", + imageData: imageData, + vwidth: videoElement.clientWidth, + vheight: videoElement.clientHeight + }); + } else + requestAnimationFrame(AnimationFrame); + } + + var mouseDownY = null, scale0 = scale; + function MouseMove(event) { + var y = event.clientY; + var ratio = (y-mouseDownY) / event.target.clientHeight; + scale = scale0 * (1 - ratio); + threeCtx.animControl.trigger(); + } + function Mouse(event) { + switch(event.type) { + case 'mousedown': + if(event.button==1 || event.button==2) { + mouseDownY = event.clientY; + scale0 = scale; + event.target.addEventListener('mousemove',MouseMove); + } + break; + case 'mouseup': + case 'mouseout': + event.target.removeEventListener('mousemove',MouseMove); + } + } + + var exports = { + start: function() { + JoclyPlazza.webrtc.startLocal(true,{ + video: { + width: { ideal: width }, + height: { ideal: height }, + facingMode: "environment", + frameRate: {ideal: 24 } + } + }); + }, + stop: function() { + JoclyPlazza.webrtc.setChannel(null); + }, + attach: function(data) { + videoElement = data.element; + JoclyPlazza.webrtc.attachMediaStream(data.element,data.stream); + canvas = document.createElement("canvas"); + canvas.setAttribute("width",width); + canvas.setAttribute("height",height); + Object.assign(canvas.style,{ + width: width, + height: height, + visibility : "hidden", + position: "absolute", + "z-index": -2, + top: 0, + }); + document.body.appendChild(canvas); + /* + $("") + .attr("width", width).attr("height",height) + .width(width).height(height) + .css({ + visibility : "hidden", + position: "absolute", + "z-index": -2, + top: 0, + }).appendTo("body"); + */ + context = canvas.getContext("2d"); + threeCtx = data.threeCtx; + running = true; + processing = false; + threeCtx.renderer.domElement.addEventListener("mousedown",Mouse); + threeCtx.renderer.domElement.addEventListener("mouseup",Mouse); + threeCtx.renderer.domElement.addEventListener("mouseout",Mouse); + + arWorker = new Worker(JoclyPlazza.config.baseURL+JoclyPlazza.config.joclyPath+'/jocly.arworker.js'); + arWorker.onmessage = function(e) { + processing = false; + var message = e.data; + switch(message.type) { + case "Pose": + var rotation = message.rotation; + var translation = message.translation; + + threeCtx.body.position.set(0,0,0); + threeCtx.camera.lookAt(new THREE.Vector3(0,-1,0)); + + threeCtx.harbor.scale.set(modelSize*scale,modelSize*scale,modelSize*scale); + + threeCtx.harbor.rotation.set( + -Math.asin(-rotation[1][2]), + Math.atan2(rotation[1][0], rotation[1][1]), + -Math.atan2(rotation[0][2], rotation[2][2]) + ); + threeCtx.harbor.position.set( + translation[0], + -translation[2], + -translation[1] + ); + if(!threeCtx.harbor.position.equals(oposition) || + !threeCtx.harbor.rotation.equals(oeuler)) + threeCtx.animControl.trigger(); + oposition.copy(threeCtx.harbor.position); + oeuler.copy(threeCtx.harbor.rotation); + break; + case "NoPose": + break; + } + setTimeout(AnimationFrame,20); + } + arWorker.postMessage({ + type: "Init", + baseUrl: JoclyPlazza.config.baseURL+JoclyPlazza.config.joclyPath, + modelSize: modelSize, + width: width, + height: height + }); + requestAnimationFrame(AnimationFrame); + }, + detach: function(data) { + threeCtx.renderer.domElement.removeEventListener("mousedown",Mouse); + threeCtx.renderer.domElement.removeEventListener("mouseup",Mouse); + threeCtx.renderer.domElement.removeEventListener("mouseout",Mouse); + JoclyPlazza.webrtc.detachMediaStream(data.element); + videoElement = null; + running = false; + canvas.parentNode.removeChild(canvas); + context = null; + threeCtx = null; + arWorker.terminate(); + arWorker = null; + } + } + + return exports; + + +})(); + diff --git a/src/browser/jocly.embed.html b/src/browser/jocly.embed.html new file mode 100644 index 0000000..bc534e3 --- /dev/null +++ b/src/browser/jocly.embed.html @@ -0,0 +1,22 @@ + + + + + + + + Jocly + + + + + + + +
+ + + + + + diff --git a/src/browser/jocly.embed.js b/src/browser/jocly.embed.js new file mode 100644 index 0000000..fa6ac1c --- /dev/null +++ b/src/browser/jocly.embed.js @@ -0,0 +1,131 @@ +/* Copyright 2017 Jocly + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License, version 3, + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + * + * As a special exception, the copyright holders give permission to link the + * code of portions of this program with the OpenSSL library under certain + * conditions as described in each individual source file and distribute + * linked combinations including the program with the OpenSSL library. You + * must comply with the GNU Affero General Public License in all respects + * for all of the code used other than as permitted herein. If you modify + * file(s) with this exception, you may extend this exception to your + * version of the file(s), but you are not obligated to do so. If you do not + * wish to do so, delete this exception statement from your version. If you + * delete this exception statement from all source files in the program, + * then also delete it in the license file. + */ + +var gameId; +var gGame; + +window.addEventListener("message", receiveMessage, false); + +function receiveMessage(event) +{ + console.info("embed receives message",event.data); + var origin = event.origin || event.originalEvent.origin; + var url = new URL(window.location); + if(origin!=url.origin) + return; + function Reply(message) { + window.parent.postMessage({ + joclyEmbeddedGameId: gameId, + replyId: event.data.replyId, + message: message + },"*"); + } + var message = event.data.message; + switch(message.type) { + case "init": + gameId = message.id; + var area = document.getElementById("area"); + Jocly.createInternalGame(message.gameName).then((game) => { + gGame = game; + game.AddListener(Listen); + function Start() { + game.AttachElement(area).then(()=>{ + game.GameInitView(); + game.DisplayBoard(); + Reply(); + }); + } + if (document.readyState === "complete" + || document.readyState === "loaded" + || document.readyState === "interactive") + Start(); + else + window.addEventListener("DOMContentLoaded", () => { + Start(); + }); + }); + break; + case "humanTurn": + gGame.HumanTurn(); + break; + case "machineTurn": + gGame.StartMachine(message.options); + break; + case "getFinished": + var finished = gGame.GetFinished(); + Reply({ + finished: !!finished, + winner: finished + }); + break; + case "getMoveString": + var move = new (gGame.GetMoveClass())(message.move); + Reply(move.ToString()); + break; + } +} + +function Listen(message) { + switch(message.type) { + case "human-move": + gGame.ApplyMove(message.move); + var finished = gGame.GetFinished(); + if(!finished) + gGame.InvertWho(); + gGame.DisplayBoard(); + Object.assign(message,{ + finished: !!finished, + winner: finished + }); + break; + case "machine-move": + var move = message.result.move; + delete message.result.move; + gGame.PlayMove(move) + .then(()=>{ + var finished = gGame.GetFinished(); + if(!finished) + gGame.InvertWho(); + gGame.DisplayBoard(); + window.parent.postMessage({ + joclyEmbeddedGameId: gameId, + message: { + type: "machine-move", + moveData: message.result, + move: move, + finished: !!finished, + winner: finished + } + },"*"); + }); + return; + } + window.parent.postMessage({ + joclyEmbeddedGameId: gameId, + message: message + },"*"); +} diff --git a/src/browser/jocly.js b/src/browser/jocly.js new file mode 100644 index 0000000..dc9f808 --- /dev/null +++ b/src/browser/jocly.js @@ -0,0 +1,64 @@ +/* Copyright 2017 Jocly + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License, version 3, + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + * + * As a special exception, the copyright holders give permission to link the + * code of portions of this program with the OpenSSL library under certain + * conditions as described in each individual source file and distribute + * linked combinations including the program with the OpenSSL library. You + * must comply with the GNU Affero General Public License in all respects + * for all of the code used other than as permitted herein. If you modify + * file(s) with this exception, you may extend this exception to your + * version of the file(s), but you are not obligated to do so. If you do not + * wish to do so, delete this exception statement from your version. If you + * delete this exception statement from all source files in the program, + * then also delete it in the license file. + */ + +const SystemJS = require("../../node_modules/systemjs/dist/system.js"); + +function GetScriptPath() { + var scripts= document.getElementsByTagName('script'); + var path= scripts[scripts.length-1].src.split('?')[0]; + var mydir= path.split('/').slice(0, -1).join('/')+'/'; + return new URL(mydir).pathname; +} + +const joclyScriptPath = GetScriptPath(); + +SystemJS.config({ + baseURL: joclyScriptPath +}); + +function ExportFunction(fName) { + exports[fName] = function() { + var args = arguments; + var promise = new Promise((resolve,reject)=>{ + SystemJS.import("jocly.core.js").then((m)=>{ + m[fName].apply(m,args).then(function() { + resolve.apply(null,arguments); + },(e)=>{ + reject(e); + }); + },(e)=>{ + reject(e); + }); + }); + return promise; + } +} + +["listGames","createGame","createInternalGame"].forEach((fName)=>{ + ExportFunction(fName); +}); + diff --git a/src/browser/jocly.proxy.js b/src/browser/jocly.proxy.js new file mode 100644 index 0000000..76e6ce9 --- /dev/null +++ b/src/browser/jocly.proxy.js @@ -0,0 +1,232 @@ +/* Copyright 2017 Jocly + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License, version 3, + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + * + * As a special exception, the copyright holders give permission to link the + * code of portions of this program with the OpenSSL library under certain + * conditions as described in each individual source file and distribute + * linked combinations including the program with the OpenSSL library. You + * must comply with the GNU Affero General Public License in all respects + * for all of the code used other than as permitted herein. If you modify + * file(s) with this exception, you may extend this exception to your + * version of the file(s), but you are not obligated to do so. If you do not + * wish to do so, delete this exception statement from your version. If you + * delete this exception statement from all source files in the program, + * then also delete it in the license file. + */ + +var gameConfigs = {} +var gameIdRef = 0; +var messageListenerInstalled = false; +var games = {}; +var msgIdRef = 0; +var messageReplies = {}; + +function MessageListener(event) { + var game = games[event.data.joclyEmbeddedGameId]; + console.info("proxy receives message",event.data); + if(game) { + var replyId = event.data.replyId; + if(replyId) { + var reply = messageReplies[replyId]; + if(reply) { + delete messageReplies[replyId]; + reply(event.data.message); + } + } else + game.listeners.forEach((listener)=>{ + listener.call(game,event.data.message); + }); + } +} + +function GameProxyClass(gameName) { + this.gameName = gameName; + this.listeners = []; + this.id = ++gameIdRef; +} + +GameProxyClass.prototype.attachElement = function(element,options) { + var self = this; + var promise = new Promise((resolve,reject)=>{ + if(!messageListenerInstalled) { + messageListenerInstalled = true; + window.addEventListener("message",MessageListener); + } + + this.element = element; + var iframeUrl = "jocly.embed.html"; + + var iframe = document.createElement("iframe"); + var attrs = { + name: "jocly-embedded-"+self.id, + frameborder: 0, + src: SystemJS.getConfig().baseURL+iframeUrl, + width: "100%", + height: "100%" + } + Object.keys(attrs).forEach((attr)=>{ + iframe.setAttribute(attr,attrs[attr]); + }); + Object.assign(iframe.style,{ + position: "absolute", + top: 0, + right: 0, + bottom: 0, + left: 0, + whiteSpace: "normal", + }); + + var wrapper = document.createElement("div"); + Object.assign(wrapper.style,{ + position: "relative", + whiteSpace: "nowrap", + width: "100%", + height: "100%" + }); + wrapper.appendChild(iframe); + element.appendChild(wrapper); + + this.iframe = iframe; + + iframe.onload = ()=>{ + PostMessage(self,{ + type: "init", + id: this.id, + gameName: this.gameName + },(reply)=>{ + resolve(); + }); + }; + + }); + return promise; +} + +function PostMessage(game,message,reply) { + var wrapper = { + message: message + } + if(reply) { + var replyId = ++msgIdRef; + wrapper.replyId = replyId; + messageReplies[replyId] = reply; + } + game.iframe.contentWindow.postMessage(wrapper,"*"); +} + +GameProxyClass.prototype.listen = function(listener) { + var self = this; + var promise = new Promise((resolve,reject)=>{ + self.listeners.push(listener); + resolve(); + }); + return promise; +} + +GameProxyClass.prototype.unlisten = function(listener) { + var self = this; + var promise = new Promise((resolve,reject)=>{ + for(var i = self.listeners.length-1;i>=0;i--) + if(self.listeners[i]==listener) + self.listeners.splice(i,1); + resolve(); + }); + return promise; +} + +GameProxyClass.prototype.humanTurn = function() { + var self = this; + var promise = new Promise((resolve,reject)=>{ + PostMessage(self,{ + type: "humanTurn" + }); + resolve(); + }); + return promise; +} + +GameProxyClass.prototype.machineTurn = function(options) { + var self = this; + var promise = new Promise((resolve,reject)=>{ + PostMessage(self,{ + type: "machineTurn", + options: options + }); + resolve(); + }); + return promise; +} + +GameProxyClass.prototype.getFinished = function() { + var self = this; + var promise = new Promise((resolve,reject)=>{ + PostMessage(self,{ + type: "getFinished" + },(result) => { + resolve(result); + }); + }); + return promise; +} + +GameProxyClass.prototype.getMoveString = function(move) { + var self = this; + var promise = new Promise((resolve,reject)=>{ + PostMessage(self,{ + type: "getMoveString", + move: move + },(move) => { + resolve(move); + }); + }); + return promise; +} + +function CreateGame(gameName) { + var promise = new Promise((resolve,reject)=>{ + + function CreateGame(config) { + var game = new GameProxyClass(gameName); + games[game.id] = game; + Object.assign(game,config); + resolve(game); + } + + var config = gameConfigs[gameName]; + if(config) + CreateGame(config); + else { + Jocly.listGames() + .then((games)=>{ + var gameDescr = games[gameName]; + if (!gameDescr) + return reject(new Error("Game " + gameName + " not found")); + SystemJS.import("games/" + gameDescr.module + "/" + gameName + "-config.js") + .then((config)=>{ + gameConfigs[gameName] = config; + CreateGame(config); + }); + + },reject); + } + }); + return promise; +} + +if (typeof WorkerGlobalScope !== 'undefined' && self instanceof WorkerGlobalScope) + this.GameProxy = { + createGame: CreateGame + } +else + exports.createGame = CreateGame; diff --git a/src/browser/jocly.state-machine.js b/src/browser/jocly.state-machine.js new file mode 100644 index 0000000..18954ee --- /dev/null +++ b/src/browser/jocly.state-machine.js @@ -0,0 +1,475 @@ +/* Copyright 2017 Jocly + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License, version 3, + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + * + * As a special exception, the copyright holders give permission to link the + * code of portions of this program with the OpenSSL library under certain + * conditions as described in each individual source file and distribute + * linked combinations including the program with the OpenSSL library. You + * must comply with the GNU Affero General Public License in all respects + * for all of the code used other than as permitted herein. If you modify + * file(s) with this exception, you may extend this exception to your + * version of the file(s), but you are not obligated to do so. If you do not + * wish to do so, delete this exception statement from your version. If you + * delete this exception statement from all source files in the program, + * then also delete it in the license file. + */ + +function JHStateMachine() { +} + +JHStateMachine.prototype={} + +JHStateMachine.prototype.init=function() { + this.smState=null; + this.smStates={}; + this.smEventQueue=[]; + this.smScheduled=false; + this.smPauseNotified=false; + this.smPaused=true; + this.smHistory=[]; + this.smGroups={}; +} + +JHStateMachine.prototype.smDebug=function() {} +JHStateMachine.prototype.smWarning=function() {} +JHStateMachine.prototype.smError=function() {} + +JHStateMachine.prototype.smTransition=function(states,events,newState,methods) { + states=this.smSolveStates(states); + if(typeof(events)=="string") { + events=[events]; + } + if(typeof(methods)=="string") { + methods=[methods]; + } + for(var s in states) { + var stateName=states[s]; + if(typeof(this.smStates[stateName])=="undefined") { + this.smStates[stateName]={ + transitions: {}, + enteringMethods: [], + leavingMethods: [] + } + } + for(var e in events) { + var eventName=events[e]; + if(typeof(this.smStates[stateName].transitions[eventName])=="undefined") { + this.smStates[stateName].transitions[eventName]={ + state: (newState!=null)?newState:stateName, + methods: [] + }; + } + for(var m in methods) { + var methodName=methods[m]; + this.smStates[stateName].transitions[eventName].methods.push(methodName); + } + } + } + if(newState!=null && typeof(this.smStates[newState])=="undefined") { + this.smStates[newState]={ + transitions: {}, + enteringMethods: [], + leavingMethods: [] + } + } +} + +JHStateMachine.prototype.smEntering=function(states,methods) { + if(typeof(states)=="string") { + states=[states]; + } + if(typeof(methods)=="string") { + methods=[methods]; + } + for(var s in states) { + var stateName=states[s]; + if(typeof(this.smStates[stateName])=="undefined") { + this.smStates[stateName]={ + transitions: {}, + enteringMethods: [], + leavingMethods: [] + } + } + for(var m in methods) { + var methodName=methods[m]; + this.smStates[stateName].enteringMethods.push(methodName); + } + } +} + +JHStateMachine.prototype.smLeaving=function(states,methods) { + if(typeof(states)=="string") { + states=[states]; + } + if(typeof(methods)=="string") { + methods=[methods]; + } + for(var s in states) { + var stateName=states[s]; + if(typeof(this.smStates[stateName])=="undefined") { + this.smStates[stateName]={ + transitions: {}, + enteringMethods: [], + leavingMethods: [] + } + } + for(var m in methods) { + var methodName=methods[m]; + this.smStates[stateName].leavingMethods.push(methodName); + } + } +} + +JHStateMachine.prototype.smStateGroup=function(group,states) { + if(typeof(states)=="string") + states=[states]; + if(typeof(this.smGroups[group])=="undefined") + this.smGroups[group]=[]; + states=this.smSolveStates(states); + for(var i in states) { + var state=states[i]; + if(!this.smContained(state,this.smGroups[group])) + this.smGroups[group].push(state); + } +} + +JHStateMachine.prototype.smSetInitialState=function(state) { + this.smState=state; +} + +JHStateMachine.prototype.smGetState=function() { + return this.smState; +} + +JHStateMachine.prototype.smHandleEvent=function(event,args) { + + if(typeof(this.smStates[this.smState])=="undefined") { + console.error("Unknown state '",this.smState,"'"); + return; + } + var hEntry={ + date: new Date().getTime(), + fromState: this.smState, + event: event, + methods: [] + } + try { + hEntry.args=JSON.stringify(args); + } catch(e) { + //console.error("handleEvent(event,...) JSON.stringify(args): ",e); + } + + var transition=this.smStates[this.smState].transitions[event]; + if(typeof(transition)=="undefined") { + console.warn("JHStateMachine: Event '",event,"' not handled in state '",this.smState,"'"); + return; + } + + this.smCurrentEvent=event; + + var stateChanged=(this.smState!=transition.state); + + if(stateChanged) { + var leavingMethods=this.smStates[this.smState].leavingMethods; + for(var i in leavingMethods) { + try { + hEntry.methods.push(leavingMethods[i]); + if(typeof leavingMethods[i]=="function") + leavingMethods[i].call(this,args); + else + this['$'+leavingMethods[i]](args); + } catch(e) { + console.error("Exception in leaving [",this.smState,"] --> "+ + (typeof leavingMethods[i]=="function"?leavingMethods[i].name:leavingMethods[i]) + +"(",args,"): ",e); + throw e; + } + } + } + + for(var i in transition.methods) { + try { + hEntry.methods.push(transition.methods[i]); + if(typeof transition.methods[i]=="function") + transition.methods[i].call(this,args); + else + this['$'+transition.methods[i]](args); + } catch(e) { + console.error("Exception in ["+this.smState+"] -- "+event+" --> "+ + (typeof transition.methods[i]=="function"?transition.methods[i].name:transition.methods[i]) + +"(",args,"): ", + e); + throw e; + } + } + + this.smJHStateMachineLeavingState(this.smState,event,args); + + + this.smDebug("{",this.smState,"} == [",event,"] ==> {",transition.state,"}"); + + + this.smState=transition.state; + + if(stateChanged) { + var enteringMethods=this.smStates[this.smState].enteringMethods; + for(var i in enteringMethods) { + try { + hEntry.methods.push(enteringMethods[i]); + if(typeof enteringMethods[i]=="function") + enteringMethods[i].call(this,args); + else + this['$'+enteringMethods[i]](args); + } catch(e) { + console.error("Exception in entering ["+this.smState+"] --> "+ + (typeof enteringMethods[i]=="function"?enteringMethods[i].name:enteringMethods[i]) + +"(",args,"): ",e); + throw e; + } + } + } + + this.smCurrentEvent=null; + + this.smJHStateMachineEnteringState(this.smState,event,args); + + hEntry.toState=this.smState; + this.smHistory.splice(0,0,hEntry); + while(this.smHistory.length>50) + this.smHistory.pop(); +} + +JHStateMachine.prototype.smPlay=function() { + var $this=this; + if(this.smPaused) { + this.smPaused=false; + setTimeout(function() { + $this.smRun(); + },0); + } +} + +JHStateMachine.prototype.smPause=function() { + this.smPaused=true; +} + +JHStateMachine.prototype.smStep=function() { + this.smPauseNotified=false; + if(this.smEventQueue.length>0) { + var eventItem=this.smEventQueue.shift(); + this.smHandleEvent(eventItem.event,eventItem.args); + } + this.smNotifyPause(); +} + +JHStateMachine.prototype.smRun=function() { + this.smScheduled=false; + + var stepCount=0; + while(this.smEventQueue.length>0) { + if(this.smPaused) { + this.smRunEnd(stepCount); + return; + } else { + stepCount++; + this.smStep(); + } + } + while(this.smPaused==false && this.smEventQueue.length>0) { + stepCount++; + this.smStep(); + } + this.smRunEnd(stepCount); +} + +JHStateMachine.prototype.smRunEnd=function() { +} + +JHStateMachine.prototype.smQueueEvent=function(event,args) { + var self=this; + this.smEventQueue.push({event: event, args: args}); + this.smNotifyPause(); + if(!this.smScheduled) { + this.smScheduled=true; + setTimeout(function() { + self.smRun(); + },0); + } +} + +JHStateMachine.prototype.smNotifyPause=function() { + if(this.smEventQueue.length>0 && this.smPaused==true) { + var item=this.smEventQueue[0]; + this.smJHStateMachinePaused(item.event,item.args); + } +} + +JHStateMachine.prototype.smJHStateMachineEnteringState=function(state,event,args) { +} + +JHStateMachine.prototype.smJHStateMachineLeavingState=function(state,event,args) { +} + +JHStateMachine.prototype.smJHStateMachinePaused=function(state,event,args) { +} + +JHStateMachine.prototype.smGetTable=function() { + var cells={} + for(var s in this.smStates) { + var state=this.smStates[s]; + for(var e in state.transitions) { + var toState=state.transitions[e].state; + var cellname=s+"/"+toState; + if(typeof(cells[cellname])=="undefined") { + cells[cellname]={}; + } + cells[cellname][e]=[]; + if(s!=toState) { + for(var m in state.leavingMethods) { + cells[cellname][e].push(state.leavingMethods[m]); + } + } + for(var m in state.transitions[e].methods) { + cells[cellname][e].push(state.transitions[e].methods[m]); + } + if(s!=toState) { + for(var m in this.smStates[toState].enteringMethods) { + cells[cellname][e].push(this.smStates[toState].enteringMethods[m]); + } + } + } + } + var table=[""]; + for(var s in this.smStates) { + table.push(""); + } + table.push(""); + for(var s1 in this.smStates) { + table.push(""); + var state1=this.smStates[s1]; + for(var s2 in this.smStates) { + var state2=this.smStates[s2]; + var cellname=s1+"/"+s2; + if(typeof(cells[cellname])=="undefined") { + table.push(""); + } else { + table.push(""); + } + } + table.push(""); + } + table.push("
"+s+"
"+s1+""); + for(var e in cells[cellname]) { + table.push("
"); + table.push("
"+e+"
"); + for(var m in cells[cellname][e]) { + table.push("
"+cells[cellname][e][m]+"
"); + } + table.push("
"); + } + table.push("
"); + return table.join(""); +} + +JHStateMachine.prototype.smGetHistoryTable=function() { + var table=[""]; + for(var i in this.smHistory) { + var hEntry=this.smHistory[i]; + table.push(""); + var date=new Date(hEntry.date); + var timestamp=date.getHours()+":"+date.getMinutes()+":"+date.getSeconds()+"."+date.getMilliseconds(); + table.push(""); + table.push(""); + table.push(""); + table.push(""); + table.push(""); + table.push(""); + } + table.push("
DateToEventMethodsFrom
"+timestamp+""+hEntry.toState+"
"+hEntry.event+"
("+hEntry.args+")
"); + for(var j in hEntry.methods) { + table.push(hEntry.methods[j]+"
"); + } + table.push("
"+hEntry.fromState+"
"); + return table.join(""); +} + +JHStateMachine.prototype.smSolveStates=function(states) { + var states0=[]; + if(typeof(states)=="string") { + states=[states]; + } + for(var s in states) { + var state=states[s]; + if(typeof(this.smGroups[state])=="undefined") { + if(!this.smContained(state,states0)) + states0.push(state); + } else { + for(var s0 in this.smGroups[state]) + if(!this.smContained(this.smGroups[state][s0]),states0) + states0.push(this.smGroups[state][s0]); + } + } + return states0; +} + +JHStateMachine.prototype.smContained=function(state,group) { + for(var i in group) { + if(state==group[i]) + return true; + } + return false; +} + +JHStateMachine.prototype.smCheck=function() { + var result={ + missing: [], + unused: [] + } + var existingFnt=[]; + for(var s in this.smStates) { + for(var i in this.smStates[s].enteringMethods) { + var fnt=this.smStates[s].enteringMethods[i]; + existingFnt[fnt]=true; + } + for(var i in this.smStates[s].leavingMethods) { + var fnt=this.smStates[s].leavingMethods[i]; + existingFnt[fnt]=true; + } + for(var e in this.smStates[s].transitions) { + var event=this.smStates[s].transitions[e]; + for(var i in event.methods) { + var fnt=event.methods[i]; + existingFnt[fnt]=true; + } + } + } + for(var fnt in existingFnt) { + if(typeof(this['$'+fnt])!="function") { + result.missing.push(fnt); + console.error("JHStateMachine: missing function $",fnt); + } + } + for(var k in this) { + try { + if(k[0]=='$' && typeof(this[k])=="function") { + var fnt=k.substr(1); + if(typeof(existingFnt[fnt])=="undefined") { + //this.warning("JHStateMachine.check "+this.target.name+": unused function "+k); + result.unused.push(fnt); + } + } + } catch(e) {} + } + return result; +} diff --git a/src/browser/jocly.xd-view.js b/src/browser/jocly.xd-view.js new file mode 100644 index 0000000..db71e3b --- /dev/null +++ b/src/browser/jocly.xd-view.js @@ -0,0 +1,3436 @@ +/* Copyright 2017 Jocly + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License, version 3, + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + * + * As a special exception, the copyright holders give permission to link the + * code of portions of this program with the OpenSSL library under certain + * conditions as described in each individual source file and distribute + * linked combinations including the program with the OpenSSL library. You + * must comply with the GNU Affero General Public License in all respects + * for all of the code used other than as permitted herein. If you modify + * file(s) with this exception, you may extend this exception to your + * version of the file(s), but you are not obligated to do so. If you do not + * wish to do so, delete this exception statement from your version. If you + * delete this exception statement from all source files in the program, + * then also delete it in the license file. + */ + +exports.view = View = { + Game: {}, + Board: {}, +}; + +if(window.JoclyXdViewCleanup) + window.JoclyXdViewCleanup(); + +(function() { + + window.JoclyXdViewCleanup = function() { + var renderer = threeCtx && threeCtx.renderer; + if(renderer) { + renderer.forceContextLoss(); + renderer.context = null; + renderer.domElement = null; + delete threeCtx.renderer; + } + if(arStream) + AR(null); + + $(document).unbind("joclyhub.webrtc",WebRTCHandler); + + } + + var area, currentSkin, logger, xdv, VSIZE, VHALF, htStateMachine, threeCtx = null, + SCALE3D = 0.001, resourcesMap = {}, resources, arStream = null; + + // hack to ensure mouse and touch events do not collide + var lastTouchStart=0, lastJoclyclick=0; + + /* ======================================== */ + + var LOADING_TEXT_RESOURCE=""; + if(typeof JoclyHub!="undefined") { + LOADING_TEXT_RESOURCE=JoclyHub.hubPath+"/res/images/loading-txt.png"; + } else if(typeof JoclyPlazza!="undefined") { + LOADING_TEXT_RESOURCE=JoclyPlazza.config.baseURL+JoclyPlazza.config.pzPath+"/images/loading-txt.png"; + } + + if(typeof CustomEvent == "undefined") { + function CustomEvent ( event, params ) { + params = params || { bubbles: false, cancelable: false }; + var evt = document.createEvent( 'Event' ); + evt.initEvent( event, params.bubbles, params.cancelable ); + return evt; + }; + CustomEvent.prototype = window.Event.prototype; + window.CustomEvent = CustomEvent; + } + + var Class = function() { + }; + (function() { + var initializing = false, fnTest = /xyz/.test(function() { + }) ? /\b_super\b/ : /.*/; + Class.extend = function(prop) { + var _super = this.prototype; + initializing = true; + var prototype = new this(); + initializing = false; + for ( var name in prop) { + prototype[name] = typeof prop[name] == "function" + && typeof _super[name] == "function" + && fnTest.test(prop[name]) ? (function(name, fn) { + return function() { + var tmp = this._super; + this._super = _super[name]; + var ret = fn.apply(this, arguments); + this._super = tmp; + return ret; + }; + })(name, prop[name]) : prop[name]; + } + function Class(args) { + if (!initializing && this.init) + if (arguments.length > 0 && args.jBlocksArgsList) + this.init.apply(this, args); + else + this.init.apply(this, arguments); + } + Class.prototype = prototype; + Class.prototype.constructor = Class; + Class.extend = arguments.callee; + return Class; + }; + })(); + + /* ======================================== */ + + var WebRTC; + if(typeof JoclyPlazza!="undefined") { + logger=JoclyPlazza.getLogger("htsm","logHTSM"); + WebRTC=JoclyPlazza.webrtc; + } else if(typeof JoclyHub!="undefined") + WebRTC=JoclyHub.webrtc; + var logResourcesLoad=false; + + function Log() { + console.info.apply(console,arguments); + } + + View.Board.Log = Log; + View.Game.Log = Log; + + function HTStateMachine() {} + HTStateMachine.prototype=new JHStateMachine(); + + HTStateMachine.prototype.smError=function() { + if(typeof JoclyPlazza!="undefined" || (JoclyHub && JoclyHub.request.debughtsm)) { + Log.apply(null,arguments); + }; + } + HTStateMachine.prototype.smWarning=function() { + if(typeof JoclyPlazza!="undefined" || (JoclyHub && JoclyHub.request.debughtsm)) { + Log.apply(null,arguments); + } + }; + HTStateMachine.prototype.smDebug=function() { + if(typeof JoclyPlazza!="undefined" || (typeof JoclyHub!="undefined" && JoclyHub.request.debughtsm)) { + Log.apply(null,arguments); + } + } + + function Diff(oOld,oNew) { + var diff={}; + var diffSet=false; + for(var i in oNew) { + if(oNew.hasOwnProperty(i)) { + if(!oOld.hasOwnProperty(i)) { + diff[i]=oNew[i]; + diffSet=true; + } else if(typeof oNew[i]=="object") { + var diff0=Diff(oOld[i],oNew[i]); + if(diff0) { + diff[i]=diff0; + diffSet=true; + } + } else if(oNew[i]!=oOld[i]) { + diff[i]=oNew[i]; + diffSet=true; + } + } + } + return diffSet?diff:null; + } + + var resLoadingMask=null; + var resLoadingCount=0; + function IncrementResLoading() { + if(resLoadingCount++==0) { + resLoadingMask=$(".jocly-res-loading-mask"); + if(resLoadingMask.length==0) + resLoadingMask=$("
").addClass("jocly-res-loading-mask").css({ + position: "absolute", + top: 0, + left: 0, + width: $("body").width(), + height: $("body").height(), + "background-color": "rgba(0,0,0,.8)", + "background-image": "url("+LOADING_TEXT_RESOURCE+")", + "background-position": "center center", + "background-repeat": "no-repeat", + "z-index": 100000, + }).appendTo($("body")); + else + resLoadingMask.show(); + } + } + function DecrementResLoading() { + if(--resLoadingCount==0) { + if(resLoadingMask) + resLoadingMask.hide(); + } + } + + var materialMaps={}; + function GetMaterialMap(map,callback) { + var $this=this; + if(materialMaps[map]) + callback(materialMaps[map]); + else{ + var loader = new THREE.TextureLoader(); + loader.setCrossOrigin("anonymous"); + if(logResourcesLoad) + console.log("Loading map",map); + IncrementResLoading(); + console.info("TODO map",map); + loader.load( + // ressource url + map, + // Function when resource is loaded + function(texture){ + materialMaps[map]=texture; + if(logResourcesLoad) + console.log("Loaded",map); + DecrementResLoading(); + threeCtx.animControl.trigger(); + callback(materialMaps[map]); + }, + // Function called when download progresses + function ( xhr ) { + //console.log( (xhr.loaded / xhr.total * 100) + '% loaded' ); + }, + // Function called when download errors + function ( xhr ) { + if(logResourcesLoad) + console.log("(not) Loaded",map); + DecrementResLoading(); + threeCtx.animControl.trigger(); + callback(null); + }); + } + } + + var pendingGetResource=[]; + function GetResource(res,callback) { + var resource=resources[res]; + if(resource===undefined) { + resource=resources[res]={ + pending: [callback], + status: "loading", + } + + var getResFnt=null; + var m=/^(.*\|)(.*?)$/.exec(res); + if(m) { + var prefix=m[1]; + var url=m[2]; + for(var r in resourcesMap) { + var m2=/^(.*\|)(.*?)$/.exec(r); + if(m2) + if(prefix==m[1] && url.substr(-m2[2].length)==m2[2]) { + getResFnt=resourcesMap[r]; + break; + } + } + } + + if(/^image\|/.test(res)) { + var imgSrc=/^image\|(.*)/.exec(res)[1]; + if(logResourcesLoad) + console.log("Loading resource",res); + function HandleImage(image) { + resource.image=image; + if(logResourcesLoad) + console.log("Loaded",res); + resource.status="loaded"; + resource.imgSrc=imgSrc; + DecrementResLoading(); + for(var i=0;i 0){ + var modifier = new THREE.SubdivisionModifier( smooth ); + modifier.modify( geometry ); + } + resource.status="loaded"; + DecrementResLoading(); + resource.geometry=geometry; + resource.materials=materials; + for(var i=0;i").attr("type","text/javascript").attr("jocly-type","json-resource").attr("src",url).appendTo($("head")); + } else if(/^json2\|/.test(res)) { + if(logResourcesLoad) + console.log("Loading resource",res); + IncrementResLoading(); + var url=/^json2\|(.*)/.exec(res)[1]; + var xhr = new XMLHttpRequest(); + xhr.onreadystatechange = function() { + if (xhr.readyState == XMLHttpRequest.DONE) { + if(logResourcesLoad) + console.log("Loaded",res); + var data = JSON.parse(xhr.responseText); + resource.status="loaded"; + DecrementResLoading(); + resource.data=data; + for(var i=0;i0) { + if(options.base===undefined) + options.base={}; + options.base.ratio=this.ratio; + options.base.center=this.center; + } + this.gadgets[id] = new Gadget(id,options); + }, + updateGadget: function(id, options, delay, callback) { + var gadget = this.gadgets[id]; + if (gadget) { + if(arguments.length<3 || delay===undefined) + delay=0; + if(arguments.length<4 || callback===undefined) + callback=function() {} + gadget.update(options,delay,callback); + } + }, + removeGadget: function(id) { + var gadget = this.gadgets[id]; + if (gadget) { + gadget.unbuild(); + delete this.gadgets[id]; + } + }, + showGadget: function(id) { + this.updateGadget(id,{ + base: { + visible: true, + }, + }); + }, + hideGadget: function(id) { + this.updateGadget(id,{ + base: { + visible: false, + }, + }); + }, + updateArea: function(ratio,center) { + this.ratio=ratio; + this.center=center; + for ( var gi in this.gadgets) + this.gadgets[gi].update({ + base: { + ratio: ratio, + center: center, + }, + }); + }, + redisplayGadgets: function() { + for ( var gi in this.gadgets) { + var gadget = this.gadgets[gi]; + gadget.update({}); + } + }, + unbuildGadgets: function() { + for ( var gi in this.gadgets) + this.gadgets[gi].unbuild(); + }, + saveGadgetProps: function(id, props, saveName) { + var gadget = this.gadgets[id]; + if (gadget) + gadget.saveProps(props, saveName); + }, + restoreGadgetProps: function(id, saveName, delay, callback) { + var gadget = this.gadgets[id]; + if (gadget) + gadget.restoreProps(saveName,delay,callback); + else if(callback) + callback(); + }, + listScene: function(){ + console.log("listScene:"); + var accu=[]; + accu["faces"]=0; + //var crlf="
"; + var crlf=" :: "; + var output="========= Scene summary ==========="; + var nbLights=-1; + + + function getFaces(obj,nbFaces){ + if(obj.geometry){ + var gg=obj.geometry; + if (gg.faces) nbFaces+=gg.faces.length; + } + if(obj.getDescendants){ + var children=obj.getDescendants(); + if (children) nbFaces+=getFaces(children,nbFaces); + } + return nbFaces; + } + if(threeCtx)if(threeCtx.scene){ + var threeScene=threeCtx.scene; + nbLights=threeScene.__lights.length; + console.log(threeScene); + var obj=threeScene.getDescendants(); + for (var o in obj){ + var nbf=getFaces(obj[o],0); + accu["faces"]+=nbf; + //console.log(obj[o].name+" has "+nbf+" faces"); + /*if(obj[o].geometry){ + var gg=obj[o].geometry; + if (gg.faces) accu["faces"]+=gg.faces.length; + console.log(obj[o].name+" has "+gg.faces.length+" faces"); + }*/ + } + } + output+=crlf+"nb lights: "+nbLights; + output+=crlf+"Nb faces: "+ accu["faces"]; + console.log(output); + }, + }) + + /* ======================================== */ + + function InitGlobals() { + xdv = new XDView(); + VSIZE = 12600; + VHALF = VSIZE/2; + htStateMachine = null; + threeCtx = null; + SCALE3D = 0.001; + resourcesMap = {}; + resources={}; + area=null; + currentSkin=null; + logger=null; + } + InitGlobals(); + + /* ======================================== */ + + var Gadget=Class.extend({ + init: function(id, options) { + this.id = id; + this.options = $.extend(true, { + base: { + visible: false, + } + }, options); + this.avatar=null; + this.savedProps={}; + }, + mergeOptions: function() { + return $.extend(true, + { + x: 0, + y: 0, + z: 0, + }, + this.options.base, + currentSkin["3d"]?this.options["3d"]:this.options["2d"], + this.options[currentSkin.name]); + }, + build: function(options) { + if(this.avatar) + return; + if(arguments.length==0) + options=this.mergeOptions(); + }, + unbuild: function() { + if(this.avatar) { + this.avatar.remove(); + this.avatar=null; + } + }, + canDisplay: function(options) { + if(currentSkin===undefined || currentSkin===null) + return false; + if(arguments.length==0) + options=this.mergeOptions(); + return options.visible && + ((!currentSkin["3d"] && options.ratio!==undefined && options.center!==undefined) || + (currentSkin["3d"] /* && 3D requirements */)); + }, + update: function(options,delay,callback) { + if(arguments.length<2 || delay===undefined) + delay=0; + if(arguments.length<3 || callback===undefined) + callback=function(){}; + if(currentSkin!==undefined && currentSkin!==null) { + var xdMap=currentSkin["3d"]?"3d":"2d"; + if(options.base) + for(var i in options.base) { + if(this.options[xdMap]) + delete this.options[xdMap][i]; + if(this.options[currentSkin.name]) + delete this.options[currentSkin.name][i]; + } + if(options[xdMap]) + for(var i in options[xdMap]) + if(this.options[currentSkin.name]) + delete this.options[currentSkin.name][i]; + $.extend(true,this.options,options); + var aOptions=this.mergeOptions(); + if(!this.avatar && this.canDisplay(aOptions)) { + var avatarType=avatarTypes[aOptions.type]; + if(avatarType!==undefined) + this.avatar=new avatarType(this,aOptions); + } + if(typeof delay=="object") { + if(delay[currentSkin.name]!==undefined) + delay=delay[currentSkin.name]; + else if(delay[xdMap]!==undefined) + delay=delay[xdMap]; + else if(delay.base!==undefined) + delay=delay.base; + else + delay=0; + } + if(this.avatar) + this.avatar.update(aOptions,delay,callback); + } else + $.extend(true,this.options,options); + }, + saveProps: function(props, saveName) { + var save={}; + for(var oi in this.options) { + var optCat=this.options[oi]; + for(var i in props) { + var prop=props[i]; + if(optCat[prop]!==undefined) { + save[oi]=save[oi] || {}; + save[oi][prop]=optCat[prop]; + } + } + } + this.savedProps[saveName]=save; + }, + restoreProps: function(saveName,delay,callback) { + if (this.savedProps[saveName]!==undefined) + this.update(this.savedProps[saveName],delay,callback); + else if(callback) + callback(); + }, + }); + + /* ======================================== */ + + var updateOp=1; + + var GadgetAvatar=Class.extend({ + init: function(gadget,options) { + this.gadget = gadget; + this.options = options; + this.SCALE3D = SCALE3D; + this.animCounts={}; + }, + remove: function() { + }, + display: function(options) { + }, + update: function(options,delay,callback) { + var aOptions=$.extend(true,{},this.options,options); + aOptions.updateOp=updateOp++; + aOptions.updateCallback=callback; + this.display(aOptions,delay,callback); + if(aOptions.visible) + this.show(); + else + this.hide(); + this.options=aOptions; + }, + show: function() { + }, + hide: function() { + }, + animStart: function(options) { + if(options===undefined) { + console.error("animStart without options"); + debugger; + return; + } + if(options.updateOp===undefined) { + console.error("animStart without options"); + debugger; + return; + } + if(this.object3d) + this.object3d.matrixAutoUpdate = true; + if(this.animCounts[options.updateOp]===undefined) + this.animCounts[options.updateOp]=1; + else + this.animCounts[options.updateOp]++; + }, + animEnd: function(options) { + if(options===undefined) { + console.error("animEnd without options"); + debugger; + return; + } + if(options.updateOp===undefined) { + console.error("animEnd without options"); + debugger; + return; + } + if(this.animCounts[options.updateOp]===undefined) { + console.error("animEnd without animCount"); + debugger; + return; + } + if(--this.animCounts[options.updateOp]==0) { + if(this.object3d) + this.object3d.matrixAutoUpdate = false; + options.updateCallback(); + delete this.animCounts[options.updateOp]; + } + }, + getResource : GetResource, + }); + + var GadgetElement=GadgetAvatar.extend({ + init: function(gadget,options) { + options=$.extend(true,{ + display: function() {}, + },options); + this._super.apply(this,arguments); + this.options = $.extend(true, { + x : 0, + y : 0, + z : 0, + width : 1000, + height : 1000, + tag: "div", + opacity : 1, + rotate: 0, + css: {}, + }, options); + this.element = $("<"+this.options.tag+"/>").css({ + "position" : "absolute", + "z-index" : this.options.z, + }).hide().addClass("jocly-gadget").appendTo(area); + if(this.options.initialClasses) + this.element.addClass(this.options.initialClasses); + }, + display: function(options,delay) { + var $this=this; + if(this.element) { + this.displayElement.call(this,!this.displayCalled,options,delay); + this.displayCalled=true; + } else if(delay) { + this.animStart(options); + setTimeout(function() { $this.animEnd(options); },delay); + } + }, + displayElement: function(force,options,delay) { + var $this=this; + this.element.css($.extend(true,this.options.css,options.css)); + if( + force || + this.aWidth===undefined || this.aHeight===undefined || + options.ratio != this.options.ratio || + options.center.x != this.options.center.x || + options.center.y != this.options.center.y || + options.width != this.options.width || + options.height != this.options.height || + options.x != this.options.x || + options.y != this.options.y || + options.z != this.options.z + ) { + this.aWidth = options.width * options.ratio; + this.aHeight = options.height * options.ratio; + var left = options.x * options.ratio + options.center.x - this.aWidth / 2; + var top = options.y * options.ratio + options.center.y - this.aHeight / 2; + if(delay) { + this.animStart(options); + this.element.css({ + "z-index": options.z, + }).animate({ + width : this.aWidth, + height : this.aHeight, + left : left, + top : top, + },delay,function() { $this.animEnd(options); }); + } else { + this.element.css({ + width : this.aWidth, + height : this.aHeight, + left : left, + top : top, + "z-index": options.z, + }); + } + this.options.display(this.element,this.aWidth,this.aHeight); + } + if(force || + options.classes != this.options.classes) { + if(this.options.classes) + this.element.removeClass(this.options.classes); + this.element.addClass(options.classes); + } + if(force || + options.click != this.options.click) { + //this.element.unbind(JocGame.CLICK); + this.element.unbind(JocGame.MOUSEMOVE_EVENT); + this.element.unbind(JocGame.MOUSEDOWN_EVENT); + this.element.unbind(JocGame.MOUSEUP_EVENT); + if(options.click) { + var iOS = ( navigator.userAgent.match(/(iPad|iPhone|iPod)/g) ? true : false ); + (function() { + var mouseDown=false; + var notified=false; + var downPosition=[0,0]; + $this.element.bind(JocGame.MOUSEDOWN_EVENT,function(event) { + event.preventDefault(); + if(iOS && event.type=="mousedown") + return; + if(event.type=="touchstart") + lastTouchStart = Date.now(); + if(event.type=="mousedown" && Date.now()-lastTouchStart<500) + return; + mouseDown=true; + downPosition=GetEventPosition(event); + }); + $this.element.bind(JocGame.MOUSEUP_EVENT,function(event) { + event.preventDefault(); + if(iOS && event.type=="mouseup") + return; + mouseDown=false; + if(event.type=="joclyclick") + lastJoclyclick = Date.now(); + if(event.type=="mouseup" && Date.now()-lastJoclyclick<500) + return; + if(event.type=='mouseup' || event.type=='joclyclick') { + options.click.call($this); + } else { + event.stopPropagation(); + var newevent = new CustomEvent("joclyclick",{}); + var x, y; + if(event.originalEvent.changedTouches && event.originalEvent.changedTouches.length>0) { + x = event.originalEvent.changedTouches[0].pageX; + y = event.originalEvent.changedTouches[0].pageY; + } else if(event.originalEvent.touches && event.originalEvent.touches.length>0) { + x = event.originalEvent.touches[0].pageX; + y = event.originalEvent.touches[0].pageY; + } else { + console.warn("Invalid touch event"); + return; + } + var target = document.elementFromPoint(x, y); + target.dispatchEvent(newevent); + } + }); + $this.element.bind(JocGame.MOUSEMOVE_EVENT,function(event) { + event.preventDefault(); + if(iOS && event.type=="mousemove") + return; + if(mouseDown && !notified) { + var position=GetEventPosition(event); + var dx=position[0]-downPosition[0]; + var dy=position[1]-downPosition[1]; + if(dx*dx+dy*dy>100) { + notified=true; + options.click.call($this); + } + } + }); + })(); + } + } + /* + if(force || + options.holdClick != this.options.holdClick) { + this.element.unbind("holdclick"); + if(options.holdClick) + this.element.bind("holdclick",options.holdClick); + } + */ + if(force || + options.rotate != this.options.rotate) { + while(options.rotate<0) + options.rotate+=360; + options.rotate%=360; + var rotate=options.rotate; + var rotate0=this.options.rotate; + if(rotate-this.options.rotate>180) + rotate0=360; + else if(this.options.rotate-rotate>180) + rotate+=360; + if(delay) { + this.animStart(options); + $({deg:rotate0}).animate({deg:rotate},{ + step: function(now) { + $this.element.css('transform','rotate('+now+'deg)'); + }, + duration: delay, + complete: function() { + $this.animEnd(options); + }, + }); + } else + this.element.css({ + "transform": "rotate("+options.rotate+"deg)", + }); + } else if(delay) { + this.animStart(options); + setTimeout(function() { + $this.animEnd(options); + },0); + } + if(force || + options.opacity != this.options.opacity) { + if(delay) { + this.animStart(options); + this.element.stop().animate({ + "opacity": options.opacity, + },delay,function() { $this.animEnd(options); }); + } else + this.element.css({ + "opacity": options.opacity, + }); + } + }, + show: function() { + this.element.show(); + }, + hide: function() { + this.element.hide(); + }, + remove: function() { + this._super.apply(this,arguments); + this.element.unbind(JocGame.CLICK); + //this.element.unbind("holdclick"); + this.element.remove(); + }, + }); + + var GadgetImage=GadgetElement.extend({ + displayElement: function(force,options) { + var $this=this; + this._super.apply(this,arguments); + if(force || this.options.file!=options.file) { + this.options.file=options.file; + GetResource("image|"+options.file, function(image,imgSrc) { + if(imgSrc==$this.options.file) + $this.element.css({ + "background-image" : "url(" + image.src + ")", + "background-size" : "100% 100%", + "background-repeat" : "no-repeat", + }); + else + console.log("file has changed to",$this.options.file,"(",imgSrc,")"); + }); + } + }, + }); + + var GadgetCanvas=GadgetElement.extend({ + init: function(gadget,options) { + options=$.extend({ + tag: "canvas", + draw: function() {}, + },options); + this._super.call(this,gadget,options); + this.canvasContext=this.element[0].getContext("2d"); + }, + displayElement: function(force,options) { + this._super.apply(this,arguments); + this.element.attr("width",this.aWidth).attr("height",this.aHeight); + //this.canvasContext.save(); + this.canvasContext.clearRect(0,0,options.width,options.height); + this.canvasContext.translate(this.aWidth/2,this.aHeight/2); + this.canvasContext.scale(options.ratio,options.ratio); + this.options.draw.call(this,this.canvasContext,1/options.ratio); + //this.canvasContext.restore(); + } + }); + + var GadgetHexagon=GadgetCanvas.extend({ + init: function(gadget,options) { + var $this=this; + var R=options.radius; + var L=R*Math.sqrt(3)/2; + options=$.extend({ + lineWidthFactor: 1, + },options,{ + draw: function(ctx,pixSize) { + ctx.lineWidth=pixSize*$this.options.lineWidthFactor; + ctx.beginPath(); + ctx.moveTo(-L,L/2); + ctx.lineTo(0,R); + ctx.lineTo(L,L/2); + ctx.lineTo(L,-L/2); + ctx.lineTo(0,-R); + ctx.lineTo(-L,-L/2); + ctx.closePath(); + if($this.options.strokeStyle) { + ctx.strokeStyle=$this.options.strokeStyle; + ctx.stroke(); + } + if($this.options.fillStyle) { + ctx.fillStyle=$this.options.fillStyle; + ctx.fill(); + } + }, + }); + this._super.call(this,gadget,options); + this.element.attr("width",options.width).attr("height",options.height); + this.canvasContext=this.element[0].getContext("2d"); + }, + }); + + /* + var GadgetSprite=GadgetCanvas.extend({ + init: function(gadget,options) { + this._super.apply(this,arguments); + this.displayArgs=null; + }, + displayElement: function(force,options) { + var $this=this; + this._super.apply(this,arguments); + if(force || this.options.file!=options.file) { + GetResource("image|"+options.file, function(image) { + $this.image=image; + if($this.displayArgs && $this.options.clipx!==undefined && $this.options.clipy!==undefined && + $this.options.clipwidth!==undefined && $this.options.clipheight!==undefined) + $this.drawImage.apply($this,$this.displayArgs); + }); + } + if(force || this.options.clipx!=options.clipx + || this.options.clipy!=options.clipy + || this.options.clipwidth!=options.clipwidth + || this.options.clipheight!=options.clipheight + ) { + if(this.image && options.clipx!==undefined && options.clipy!==undefined && + options.clipwidth!==undefined && options.clipheight!==undefined) { + this.drawImage.call(this,force,options); + } else + this.displayArgs=arguments; + } + if(this.image && options.clipx!==undefined && options.clipy!==undefined && + options.clipwidth!==undefined && options.clipheight!==undefined) + this.drawImage.apply(this,arguments); + else + this.displayArgs=arguments; + }, + drawImage: function(force,options) { + this.canvasContext.save(); + var x0=parseInt(options.clipx+.5); + var y0=parseInt(options.clipy+.5); + var cx0=parseInt(options.clipwidth+.5); + var cy0=parseInt(options.clipheight+.5); + var x1=0; + var y1=0; + var cx1=parseInt(this.aWidth+.5); + var cy1=parseInt(this.aHeight+.5); + + this.canvasContext.scale(cx1,cy1); + this.canvasContext.imageSmoothingEnabled=true; + + this.canvasContext.drawImage(this.image,x0,y0,cx0,cy0,x1,y1,1,1); + //this.canvasContext.drawImage(this.image,x0,y0,cx0,cy0,x1,y1,cx1,cy1); + this.canvasContext.restore(); + this.displayArgs=null; + }, + }); + */ + + var GadgetSprite=GadgetCanvas.extend({ + init: function(gadget,options) { + this._super.apply(this,arguments); + this.displayArgs=null; + }, + displayElement: function(force,options) { + var $this=this; + this._super.apply(this,arguments); + if(force || this.options.file!=options.file) { + GetResource("image|"+options.file, function(image,imgSrc) { + if(imgSrc==$this.options.file){ + $this.image=image; + $this.element.css({ + "background-image" : "url(" + image.src + ")", + "background-size" : "100% 100%", + "background-repeat" : "no-repeat", + }); + } + if($this.displayArgs && $this.options.clipx!==undefined && $this.options.clipy!==undefined && + $this.options.clipwidth!==undefined && $this.options.clipheight!==undefined) + $this.drawImage.apply($this,$this.displayArgs); + }); + } + if(force || this.options.clipx!=options.clipx + || this.options.clipy!=options.clipy + || this.options.clipwidth!=options.clipwidth + || this.options.clipheight!=options.clipheight + ) { + if(this.image && options.clipx!==undefined && options.clipy!==undefined && + options.clipwidth!==undefined && options.clipheight!==undefined) { + this.drawImage.call(this,force,options); + } else + this.displayArgs=arguments; + } + if(this.image && options.clipx!==undefined && options.clipy!==undefined && + options.clipwidth!==undefined && options.clipheight!==undefined) + this.drawImage.apply(this,arguments); + else + this.displayArgs=arguments; + }, + drawImage: function(force,options) { + var rx=(options.clipwidth/this.aWidth); + var ry=(options.clipheight/this.aHeight); + var bcx=parseInt(this.image.width/rx+.5); + var bcy=parseInt(this.image.height/ry+.5); + var bs= ""+bcx+"px "+bcy+"px"; + this.element.css({ + "width" : parseInt(this.aWidth+.5), + "height" : parseInt(this.aHeight+.5), + "background-image" : options.file, + "background-size" : bs, + "background-position": "-"+(parseInt(options.clipx/rx+.5))+"px -"+(parseInt(options.clipy/ry+.5))+"px", + }); + }, + }); + + var GadgetDisk=GadgetElement.extend({ + init: function(gadget,options) { + this._super.apply(this,arguments); + }, + displayElement: function(force,options) { + this._super.apply(this,arguments); + this.element.css({ + "border-radius": "50%", + }); + }, + }); + + var GadgetObject3D=GadgetAvatar.extend({ + init: function(gadget,options) { + var $this=this; + this._super.apply(this,arguments); + this.displayCalled=false; + this.options = $.extend(true, { + x : 0.0, + y : 0.0, + z : 0.0, + color: null, + castShadow: true, + receiveShadow: false, + harbor: true, + }, options); + this.createObject(); + }, + createObject: function() { + }, + objectReady: function(object3d) { + var $this=this; + this.object3d=object3d; + object3d.castShadow=this.options.castShadow; + object3d.receiveShadow=this.options.receiveShadow; + object3d.name=this.gadget.id; + object3d.matrixAutoUpdate = false; + this.shouldUpdate = true; + this.update(this.options); + //object3d.visible=this.options.visible; + if(this.options.harbor) + threeCtx.harbor.add(object3d); + else + threeCtx.scene.add(object3d); + }, + display: function(options,delay) { + var $this=this; + if(this.object3d) { + this.shouldUpdate = false; + this.displayObject3D.call(this,!this.displayCalled,options,delay); + this.displayCalled=true; + if(this.shouldUpdate) + this.object3d.updateMatrix(); + } + if(delay) { + $this.animStart(options); + setTimeout(function() { $this.animEnd(options); },delay); + } + }, + displayObject3D: function(force,options,delay) { + var $this=this; + threeCtx.animControl.trigger((isNaN(delay)?0:delay)+200); + if(force || + options.x != this.options.x || + options.y != this.options.y || + options.z != this.options.z + ) { + this.shouldUpdate = true; + if(delay) { + this.animStart(options); + new TWEEN.Tween(this.object3d.position).to({ + x: options.x*SCALE3D, + y: options.z*SCALE3D, + z: options.y*SCALE3D, + },delay).easing(options.positionEasing?options.positionEasing:TWEEN.Easing.Cubic.EaseInOut).onComplete(function() { + $this.animEnd(options); + }).onUpdate(function(ratio) { + if(options.positionEasingUpdate) + options.positionEasingUpdate.call($this,ratio); + }).start(); + } else { + this.object3d.position.x=options.x*SCALE3D; + this.object3d.position.y=options.z*SCALE3D; + this.object3d.position.z=options.y*SCALE3D; + } + } + if(force || + options.click != this.options.click) { + if(this.options.click) + this.object3d.off("mouseup"); + if(options.click) { + //if(!threeCtx.cameraControls.hasBeenDragged()) + this.object3d.on("mouseup",function() { + //if(!threeCtx.cameraControls.hasBeenDragged()) + options.click.call(); + }); + } + } + /* + if(force || + options.holdClick != this.options.holdClick) { + if(this.options.holdClick) + this.object3d.off("holdclick"); + if(options.holdClick) { + //if(!threeCtx.cameraControls.hasBeenDragged()) + this.object3d.on("holdclick",function(eventData){ + if(!threeCtx.cameraControls.hasBeenDragged()) + options.holdClick.call($this,eventData); + } + ); + } + } + */ + if(force || + options.castShadow != this.options.castShadow) { + this.object3d.castShadow=options.castShadow + } + if(force || + options.receiveShadow != this.options.receiveShadow) { + this.object3d.receiveShadow=options.receiveShadow + } + }, + show: function() { + if(arStream && !this.options.harbor) + return this.hide(); + if(this.object3d){ + this.object3d.visible=true; + if (this.object3d.children){ + for(var c=0;c180) + options.rotate-=360; + else if(delta<-180) + options.rotate+=360; + delta=options.rotateX-this.options.rotateX; + if(delta>180) + options.rotateX-=360; + else if(delta<-180) + options.rotateX+=360; + delta=options.rotateY-this.options.rotateY; + if(delta>180) + options.rotateY-=360; + else if(delta<-180) + options.rotateY+=360; + if(delay) { + this.animStart(options); + new TWEEN.Tween(this.object3d.rotation).to({ + x: options.rotateX * (Math.PI/180), + y: options.rotate * (Math.PI/180), + z: options.rotateY * (Math.PI/180), + },delay).easing(options.rotateEasing?options.rotateEasing:TWEEN.Easing.Cubic.EaseInOut).onComplete(function() { + $this.animEnd(options); + }).start(); + } else { + this.object3d.rotation.x = options.rotateX * (Math.PI/180); + this.object3d.rotation.y = options.rotate * (Math.PI/180); + this.object3d.rotation.z = options.rotateY * (Math.PI/180); + } + } + if(force || + options.scale[0] != this.options.scale[0] || + options.scale[1] != this.options.scale[1] || + options.scale[2] != this.options.scale[2] + ) { + this.shouldUpdate = true; + if(delay) { + this.animStart(options); + new TWEEN.Tween(this.object3d.scale).to({ + x: options.scale[0], + y: options.scale[2], + z: options.scale[1], + },delay).easing(options.scaleEasing?options.scaleEasing:TWEEN.Easing.Cubic.EaseInOut).onComplete(function() { + $this.animEnd(options); + }).start(); + } else { + this.object3d.scale.set(options.scale[0],options.scale[2],options.scale[1]); + /*if ((options.scale[0] > 0) && + (options.scale[1] > 0) && + (options.scale[2] > 0) + ) + this.object3d.scale.set(options.scale[0],options.scale[2],options.scale[1]); + else{ + var g=this.object3d.geometry; + g.dynamic = true; + for(var i = 0; i0) { + if(this.object3d.material && this.object3d.material.materials && + this.object3d.material.materials.length>0 && !this.object3d.material.materials[0].morphTargets) { + for(var i=0;i 0) { + vStream.video = video; + } else { + vStream.ownVideoElement = true; + vStream.video = $("