added anaglyph to view options

This commit is contained in:
mig 2017-04-15 10:37:16 +02:00
parent 9a3a939c34
commit 669f511fc8
3 changed files with 7 additions and 4 deletions

View file

@ -79,7 +79,8 @@ function ReceiveMessage(event)
"mNotation": "notation",
"mSounds": "sounds",
"mShowMoves": "showMoves",
"mAutoComplete": "autoComplete"
"mAutoComplete": "autoComplete",
"mAnaglyph": "anaglyph"
}
for(var o in optDefs)
if(typeof options[optDefs[o]]!="undefined")

View file

@ -3195,7 +3195,7 @@ if(window.JoclyXdViewCleanup)
if(stereo) {
gamepads.update();
stereoEffect.render( scene, camera );
} else if(ctx.anaglyph)
} else if(ctx.anaglyph || aGame.mAnaglyph)
anaglyphEffect.render(scene,camera);
else
renderer.render( scene, camera );

View file

@ -787,7 +787,8 @@
"mNotation": "notation",
"mSounds": "sounds",
"mShowMoves": "showMoves",
"mAutoComplete": "autoComplete"
"mAutoComplete": "autoComplete",
"mAnaglyph": "anaglyph"
}
for (var o in optDefs)
if (typeof options[optDefs[o]] != "undefined")
@ -810,7 +811,8 @@
var promise = new Promise(function (resolve, reject) {
var options = {
skin: self.game.mSkin,
sounds: self.game.mSounds
sounds: self.game.mSounds,
anaglyph: self.game.mAnaglyph
}
if (self.game.mViewOptions.useNotation)
options.notation = !!self.game.mNotation;