Made castling behavior right.
As I understood, have made change to remove bug with castling.
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@ -111,8 +111,8 @@
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},
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castle: {
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"2/0": {k:[1],r:[1],n:"O-O"},
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"22/20": {k:[21],r:[21],n:"O-O"},
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"2/0": {k:[1],r:[1,2],n:"O-O"},
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"22/20": {k:[21],r:[21,22],n:"O-O"},
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},
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evaluate: function(aGame,evalValues,material) {
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@ -186,4 +186,4 @@
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};
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}
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})();
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})();
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