ensure progress is never greater than 100

This commit is contained in:
mig 2017-04-06 18:47:15 +02:00
parent 7c131c41f3
commit d89fa88541

View file

@ -793,6 +793,7 @@ if(typeof process!=="undefined" && process.title === "node") {
progressPercent=Math.max(progressPercent,100*loopCount/uctParams.maxLoops);
if(uctParams.maxNodes>0)
progressPercent=Math.max(progressPercent,100*nodeCount/uctParams.maxNodes);
progressPercent = Math.min(100,progressPercent);
if(progressPercent!=lastProgressPercent) {
lastProgressPercent=progressPercent;
if(aGame.mProgressCallback)