var Jocly = require("../../dist/node"); var moveCount = 0; function RunMatch(match) { function NextMove() { var move; match.machineSearch() .then( (result) => { move = result.move; return match.getMoveString(move); }) .then( (moveStr) => { console.info( ((!(moveCount%2) && ((moveCount>>1)+1)+". ") || "") +(moveCount%2 && " " || "")+" "+moveStr ); moveCount++; }) .then( () => { return match.applyMove(move); }) .then( (result) => { if(result.finished) { if(result.winner==Jocly.PLAYER_A) console.info("Player A wins"); else if(result.winner==Jocly.PLAYER_B) console.info("Player B wins"); else if(result.winner==Jocly.DRAW) console.info("Draw"); } else NextMove(); }) .catch( (e) => { console.info("Error",e); }) } NextMove(); } Jocly.createMatch("classic-chess") .then((match)=>{ RunMatch(match); }) .catch((e)=>{ console.info("Error creating match",e); });