88 lines
2 KiB
JavaScript
88 lines
2 KiB
JavaScript
/**
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* KalmanFilter
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* @class
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* @author Wouter Bulten
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* @see {@link http://github.com/wouterbulten/kalmanjs}
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* @version Version: 1.0.0-beta
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* @copyright Copyright 2015 Wouter Bulten
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* @license GNU LESSER GENERAL PUBLIC LICENSE v3
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* @preserve
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*/
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function KalmanFilter(params) {
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/**
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* Create 1-dimensional kalman filter
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* @param {Number} options.R Process noise
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* @param {Number} options.Q Measurement noise
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* @param {Number} options.A State vector
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* @param {Number} options.B Control vector
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* @param {Number} options.C Measurement vector
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* @return {KalmanFilter}
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*/
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this.R = typeof params.R == "undefined" ? 1 : params.R; // noise power desirable
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this.Q = typeof params.Q == "undefined" ? 1 : params.Q; // noise power estimated
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this.A = typeof params.A == "undefined" ? 1 : params.A;
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this.C = typeof params.C == "undefined" ? 1 : params.C;
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this.B = typeof params.B == "undefined" ? 0 : params.B;
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this.cov = NaN;
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this.x = NaN; // estimated signal without noise
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}
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/**
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* Filter a new value
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* @param {Number} z Measurement
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* @param {Number} u Control
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* @return {Number}
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*/
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KalmanFilter.prototype.filter = function (z, u) {
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if (typeof u == "undefined")
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u = 0;
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if (isNaN(this.x)) {
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this.x = (1 / this.C) * z;
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this.cov = (1 / this.C) * this.Q * (1 / this.C);
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}
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else {
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// Compute prediction
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const predX = (this.A * this.x) + (this.B * u);
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const predCov = ((this.A * this.cov) * this.A) + this.R;
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// Kalman gain
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const K = predCov * this.C * (1 / ((this.C * predCov * this.C) + this.Q));
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// Correction
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this.x = predX + K * (z - (this.C * predX));
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this.cov = predCov - (K * this.C * predCov);
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}
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return this.x;
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}
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/**
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* Return the last filtered measurement
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* @return {Number}
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*/
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KalmanFilter.prototype.lastMeasurement = function () {
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return this.x;
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}
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/**
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* Set measurement noise Q
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* @param {Number} noise
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*/
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KalmanFilter.prototype.setMeasurementNoise = function (noise) {
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this.Q = noise;
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}
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/**
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* Set the process noise R
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* @param {Number} noise
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*/
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KalmanFilter.prototype.setProcessNoise = function (noise) {
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this.R = noise;
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}
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