jocly/gulpfile.js
2017-04-27 07:14:02 +02:00

345 lines
9.9 KiB
JavaScript

const path = require('path');
const gulp = require('gulp');
const debug = require('gulp-debug');
const del = require("del");
const through = require('through2');
const Vinyl = require("vinyl");
const merge = require('merge-stream');
const rename = require("gulp-rename");
const concat = require('gulp-concat');
const add = require('gulp-add');
const sourcemaps = require('gulp-sourcemaps');
const runSequence = require('run-sequence');
const uglify = require('gulp-uglify');
const babel = require('gulp-babel');
const browserify = require('browserify');
const buffer = require("vinyl-buffer");
const source = require('vinyl-source-stream');
const argv = require('yargs').argv;
const gulpif = require('gulp-if');
const gutil = require('gulp-util');
const modulifyHeaders = {
model:
`exports.model = Model = {
Game: {},
Board: {},
Move: {}
};
`
,
view:
`exports.view = View = {
Game: {},
Board: {},
Move: {}
};
`
};
const allGames = {};
function HandleModuleGames(modelOnly) {
return through.obj(function(file,enc,next) {
// this is executed for every game module
var push = this.push.bind(this);
var moduleName = path.basename(file.path);
var moduleManifest = require(file.path);
var streams = [];
moduleManifest.games.forEach((game) => {
// this is executed for every game in the game module
if(game.config.model.obsolete)
return;
// same some game data so we can list all games later
allGames[game.name] = {
title: game.config.model["title-en"],
summary: game.config.model.summary,
thumbnail: game.config.model.thumbnail,
module: moduleName
};
// create the game config file
push(new Vinyl({
path: moduleName+"/"+game.name+"-config.js",
contents: new Buffer('exports.config = '+JSON.stringify(game.config))
}));
// create some specified resources
if(!modelOnly) {
var resources = {
model: ["thumbnail","rules","description","credits"],
view: ["css"]
};
["model","view"].forEach((modelView)=>{
resources[modelView].forEach((field)=>{
var files = [];
switch(typeof game.config[modelView][field]) {
case "string":
files.push(game.config[modelView][field]);
break;
case "object":
for(var f in game.config[modelView][field])
files.push(game.config[modelView][field][f]);
break;
}
files = files.map((file)=>{
return "src/games/"+moduleName+"/"+file;
});
var stream = gulp.src(files)
.pipe(rename(function(path) {
path.dirname = moduleName;
}))
.pipe(through.obj(function(file,enc,next) {
push(file);
next();
}))
;
streams.push(stream);
});
});
}
// create model and view script files
function Scripts(which) {
var scripts = game[which+"Scripts"].map((script) => {
return "src/games/"+moduleName+"/"+script;
});
var fileName = moduleName+"/"+game.name+"-"+which+".js";
var stream = gulp.src(scripts)
.pipe(gulpif(!argv.prod,sourcemaps.init()))
.pipe(add('_',modulifyHeaders[which],true))
.pipe(concat(fileName))
.pipe(gulpif(argv.prod,uglify()))
.on('error', function (err) { gutil.log(gutil.colors.red('[Error]'), err.toString()); })
.pipe(gulpif(!argv.prod,sourcemaps.write('.')))
.pipe(through.obj(function(file,enc,next) {
push(file);
next();
}))
streams.push(stream);
}
if(modelOnly)
Scripts("model");
else
["model","view"].forEach(Scripts);
});
// create module common resources
if(!modelOnly) {
var stream = gulp.src("src/games/"+moduleName+"/res/**/*")
.pipe(rename(function(path) {
path.dirname = moduleName + "/res/" +path.dirname;
}))
.pipe(through.obj(function(file,enc,next) {
push(file);
next();
}))
;
streams.push(stream);
}
merge(streams)
.on("finish",function() {
next();
})
});
}
gulp.task("build-node-games",function() {
return gulp.src("src/games/*")
.pipe(HandleModuleGames(true))
.pipe(gulp.dest("dist/node/games"));
});
function ProcessJS(stream,concatName,skipBabel) {
if(!argv.prod)
stream = stream.pipe(sourcemaps.init());
if(!skipBabel)
stream = stream.pipe(babel({
presets: ['es2015'],
compact: !!argv.prod
}));
if(argv.prod)
stream = stream.pipe(uglify())
.on('error', function(err) {
gutil.log(gutil.colors.red('[Error]'), err.toString());
this.emit('end');
})
if(concatName)
stream = stream.pipe(concat(concatName));
if(!argv.prod)
stream = stream.pipe(sourcemaps.write("."));
return stream;
}
gulp.task("build-node-core",function() {
var joclyCoreStream =
ProcessJS(gulp.src([
"src/core/jocly.core.js",
]));
var joclyBaseStream =
ProcessJS(gulp.src([
"src/core/jocly.util.js",
"src/core/jocly.uct.js",
"src/core/jocly.game.js"
]));
var allGamesStream = source('jocly-allgames.js');
allGamesStream.end('exports.games = '+JSON.stringify(allGames));
allGamesStream = ProcessJS(allGamesStream.pipe(buffer()));
return merge(joclyCoreStream,allGamesStream,joclyBaseStream)
.pipe(gulp.dest("dist/node"));
})
function CopyLicense(target) {
return gulp.src(["COPYING.md","CONTRIBUTING.md","AGPL-3.0.txt"])
.pipe(gulp.dest(target));
}
gulp.task("copy-browser-license",function() {
return CopyLicense("dist/browser");
});
gulp.task("copy-node-license",function() {
return CopyLicense("dist/node");
});
gulp.task("build-node",function(callback) {
runSequence("build-node-games",["build-node-core","copy-node-license"],callback);
});
gulp.task("build-browser-games",function() {
return gulp.src("src/games/*")
.pipe(HandleModuleGames(false))
.pipe(gulp.dest("dist/browser/games"));
});
gulp.task("build-browser-core",function() {
var _ProcessJS = function(s) { return s; }
var b = browserify({
entries: "src/browser/jocly.js",
debug: true,
standalone: "Jocly"
});
var joclyBrowserStream = ProcessJS(b.bundle()
.pipe(source('jocly.js'))
.pipe(buffer()));
var joclyCoreStream = ProcessJS(gulp.src([
"src/core/jocly.core.js",
]));
var joclyBaseStream = ProcessJS(gulp.src([
"src/core/jocly.util.js",
"src/core/jocly.uct.js",
"src/core/jocly.game.js"
]),"jocly.game.js",true);
var joclyExtraScriptsStream = ProcessJS(gulp.src([
"src/browser/jocly.aiworker.js",
"src/browser/jocly.embed.js"
]));
var joclyExtraStream = gulp.src([
"src/browser/jocly.embed.html"
]);
var joclyResStream = gulp.src("src/browser/res/**/*")
.pipe(rename(function(path) {
path.dirname = "res/"+path.dirname;
}));
var allGamesStream = source('jocly-allgames.js');
allGamesStream.end('exports.games = '+JSON.stringify(allGames));
allGamesStream = ProcessJS(allGamesStream.pipe(buffer()));
return merge(joclyBrowserStream,joclyCoreStream,allGamesStream,joclyBaseStream,
joclyExtraStream,joclyExtraScriptsStream,joclyResStream)
.pipe(gulp.dest("dist/browser"));
});
gulp.task("build-browser-xdview",function() {
const lib = "third-party/";
const src = "src/";
const srcLib = "src/lib/";
const nmLib = "node_modules/";
var libs = ProcessJS(gulp.src([
lib+"three.js",
nmLib+"jquery/dist/jquery.js"
]));
var packedLibs = ProcessJS(gulp.src([
lib+"SubdivisionModifier.js",
lib+"tween.js",
lib+"tween.fix.js",
srcLib+"JoclyOrbitControls.js",
lib+"DeviceOrientationControls.js",
lib+"Projector.js",
lib+"threex.domevent.js",
lib+"threex.domevent.object3d.js",
lib+"StereoEffect.js",
lib+"AnaglyphEffect.js",
srcLib+"VRGamepad.js",
lib+"VRControls.js",
lib+"VREffect.js",
src+"browser/jocly.ar.js",
src+"browser/jocly.state-machine.js",
src+"browser/jocly.xd-view.js"
]),"jocly-xdview.js",true);
return merge(libs,packedLibs)
.pipe(gulp.dest("dist/browser"))
;
});
gulp.task("build-browser",function(callback) {
runSequence("build-browser-games",["build-browser-core",
"build-browser-xdview","copy-browser-license"],callback);
});
gulp.task("build",function(callback) {
runSequence("clean",["build-browser","build-node"],callback);
});
gulp.task("clean",function() {
return del(["dist/*"],{force:true});
});
gulp.task("watch",function() {
gulp.watch("src/games/**/*",["build-node-games","build-browser-games"]);
gulp.watch("src/{browser,core,lib}/**/*",["build-browser-core","build-browser-xdview"]);
gulp.watch("src/{node,core}/**/*",["build-node-core"]);
});
gulp.task("help", function() {
var help = `
usage: gulp [<commands>] [<options>]
commands:
build: generate clean project build
watch: watch project and build dynamically on changes
options:
--prod: generate for production
`;
console.log(help);
process.exit(0);
});