# Configuration file general { dimension { # Set the Dimension ID for the Aether. # Min: 2 # Max: 256 I:aether_dimension_id=4 } world_gen { # Enables natural christmas decor all the time B:christmas_time=false # Enables natural Pink Aercloud generation B:pink_aerclouds=false # Enables natural christmas decor automatically during December and January. If christmas_time is enabled it'll override this. B:seasonal_christmas=true # Enables naturally generating tallgrass B:tallgrass_enabled=false } visual_options { # Determines whether the Aether b1.7.3 resource pack should be generated. B:install_resourcepack=true # Changes whether the Altar should be named Enchanter or not. B:legacy_altar_name=false # Changes Aether mobs to use their old models, if applicable B:legacy_models=false # Enables the Aether Menu toggle button B:menu_button=true # Enables the Aether Menu B:menu_enabled=false # Disables the random trivia/tips you see during loading screens B:trivia_disabled=false # Aerclouds will use their more saturated colors from later updates B:updated_aercloud_colors=false } gameplay_changes { # Determines if the player will get an Aether Portal Frame item when first joining the world. B:aether_start=false # Makes it so you have to eat Ambrosium, instead of just right clicking to heal B:ambro_is_edible=false # Disables eternal day making time cycle in the Aether without having to kill the Sun Spirit. This is mainly intended for use in modpacks. B:disable_eternal_day=false # Disables spawn of the Aether portal for use with portal being provided by another mod. B:disable_portal=false # Disables startup loot when entering the Aether B:disable_startup_loot=false # Enables the Golden Feather in dungeon loot B:golden_feather=false # The max amount of life shards that can be used per player I:max_life_shards=10 # If disabed, the Sun Spirit's dialog will only show once per world. B:repeat_sun_spirit_dialog=true # If enabled, Aether Portals can only be lit by Skyroot Buckets B:skyroot_bucket_only=false # Removes the requirement for a player to be an operator to use the Sun Altar in multiplayer. B:sun_altar_multiplayer=false # Enables the Valkyrie Cape in dungeon loot B:valkyrie_cape=false } audio_options { # Enables dimensional music B:game_music=true # Enables menu music B:menu_music=true # Pauses the music when a record is playing B:pause_on_record=true } spawnrates { # Adjusts spawnrate for the Aechor Plant. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:aechorplant_spawnrate=55 # Adjusts spawnrate for the Aerbunny. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:aerbunny_spawnrate=1 # Adjusts spawnrate for the Aerwhale. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:aerwhale_spawnrate=1 # Adjusts spawnrate for the Cockatrice. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:cockatrice_spawnrate=45 # Adjusts spawnrate for the Flying Cow. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:flyingcow_spawnrate=1 # Adjusts spawnrate for the Moa. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:moa_spawnrate=1 # Adjusts spawnrate for the Phyg. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:phyg_spawnrate=1 # Adjusts spawnrate for the Sheepuff. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:sheepuff_spawnrate=1 # Adjusts spawnrate for the Swet. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:swet_spawnrate=40 # Adjusts spawnrate for the Whirlwind. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:whirlwind_spawnrate=55 # Adjusts spawnrate for the Zephyr. 1 is always, anything above that lessens the chances. # Min: 1 # Max: 10000 I:zephyr_spawnrate=65 } }