feat: HBM tweaks
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3 changed files with 3658 additions and 4 deletions
src/overrides
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@ -608,7 +608,7 @@
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B:12.D00_enableDucks=false
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# Whether zombies and skeletons should have additional gear when spawning
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B:12.D01_enableMobGear=false
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B:12.D01_enableMobGear=true
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# Whether there should be radiation elementals
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B:12.E00_enableMeltdownElementals=true
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@ -751,7 +751,7 @@
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D:12.I02_baseInfestChance=5.0
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# Whether mask man should spawn
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B:12.M00_enableMaskman=false
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B:12.M00_enableMaskman=true
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# How many world ticks need to pass for a check to be performed
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I:12.M01_maskmanDelay=216000
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@ -871,7 +871,7 @@
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16_pollution {
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# If disabled, none of the polltuion related things will work
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B:POL_00_enablePollution=true
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B:POL_00_enablePollution=false
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# Whether breaking blocks in heavy metal polluted areas will poison the player
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B:POL_01_enableLeadFromBlocks=true
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@ -1004,7 +1004,7 @@
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# When enabled, some uncraftable or more expansive items get simple crafting recipes. Scorched uranium also becomes washable
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B:LBSM_recipeSimpleCrafting=true
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# When enabled, makes some medicine recipes (line ones that require bismuth) much more affordable/d/
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# When enabled, makes some medicine recipes (line ones that require bismuth) much more affordable
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B:LBSM_recipeSimpleMedicine=true
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# When enabled, simplifies the recipe for tool sets like starmetal or scrhabidium
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3650
src/overrides/config/hbmRecipes/hbmAssembler.json
Normal file
3650
src/overrides/config/hbmRecipes/hbmAssembler.json
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File diff suppressed because it is too large
Load diff
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@ -1,3 +1,7 @@
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recipes.remove(<minecraft:end_portal>);
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recipes.remove(<hbm:tile.machine_converter_rf_he>);
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recipes.remove(<hbm:tile.machine_converter_he_rf>);
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recipes.remove(<hbm:item.bobmazon_materials>);
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recipes.remove(<hbm:item.bobmazon_machines>);
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recipes.remove(<hbm:item.bobmazon_weapons>);
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recipes.remove(<hbm:item.bobmazon_tools>);
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