feat: HBM tweaks

This commit is contained in:
Timo Ley 2024-07-18 18:20:30 +02:00
parent 06d92f7a6d
commit 9d375d7f10
3 changed files with 3658 additions and 4 deletions
src/overrides
config
scripts

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@ -608,7 +608,7 @@
B:12.D00_enableDucks=false
# Whether zombies and skeletons should have additional gear when spawning
B:12.D01_enableMobGear=false
B:12.D01_enableMobGear=true
# Whether there should be radiation elementals
B:12.E00_enableMeltdownElementals=true
@ -751,7 +751,7 @@
D:12.I02_baseInfestChance=5.0
# Whether mask man should spawn
B:12.M00_enableMaskman=false
B:12.M00_enableMaskman=true
# How many world ticks need to pass for a check to be performed
I:12.M01_maskmanDelay=216000
@ -871,7 +871,7 @@
16_pollution {
# If disabled, none of the polltuion related things will work
B:POL_00_enablePollution=true
B:POL_00_enablePollution=false
# Whether breaking blocks in heavy metal polluted areas will poison the player
B:POL_01_enableLeadFromBlocks=true
@ -1004,7 +1004,7 @@
# When enabled, some uncraftable or more expansive items get simple crafting recipes. Scorched uranium also becomes washable
B:LBSM_recipeSimpleCrafting=true
# When enabled, makes some medicine recipes (line ones that require bismuth) much more affordable/d/
# When enabled, makes some medicine recipes (line ones that require bismuth) much more affordable
B:LBSM_recipeSimpleMedicine=true
# When enabled, simplifies the recipe for tool sets like starmetal or scrhabidium

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@ -1,3 +1,7 @@
recipes.remove(<minecraft:end_portal>);
recipes.remove(<hbm:tile.machine_converter_rf_he>);
recipes.remove(<hbm:tile.machine_converter_he_rf>);
recipes.remove(<hbm:item.bobmazon_materials>);
recipes.remove(<hbm:item.bobmazon_machines>);
recipes.remove(<hbm:item.bobmazon_weapons>);
recipes.remove(<hbm:item.bobmazon_tools>);