forked from MirrorHub/mautrix-whatsapp
a948ea0146
See d578d1a610
Database upgrades from before v0.4.0 were squashed, users must update
to at least v0.4.0 before updating beyond this commit.
261 lines
8.2 KiB
Go
261 lines
8.2 KiB
Go
// mautrix-whatsapp - A Matrix-WhatsApp puppeting bridge.
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// Copyright (C) 2021 Tulir Asokan
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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package main
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import (
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"bytes"
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"context"
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"encoding/json"
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"fmt"
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"io"
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"net/http"
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"runtime/debug"
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"time"
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"maunium.net/go/mautrix/id"
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)
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type BridgeStateEvent string
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const (
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StateUnconfigured BridgeStateEvent = "UNCONFIGURED"
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StateRunning BridgeStateEvent = "RUNNING"
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StateConnecting BridgeStateEvent = "CONNECTING"
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StateBackfilling BridgeStateEvent = "BACKFILLING"
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StateConnected BridgeStateEvent = "CONNECTED"
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StateTransientDisconnect BridgeStateEvent = "TRANSIENT_DISCONNECT"
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StateBadCredentials BridgeStateEvent = "BAD_CREDENTIALS"
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StateUnknownError BridgeStateEvent = "UNKNOWN_ERROR"
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StateLoggedOut BridgeStateEvent = "LOGGED_OUT"
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)
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type BridgeErrorCode string
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const (
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WALoggedOut BridgeErrorCode = "wa-logged-out"
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WAMainDeviceGone BridgeErrorCode = "wa-main-device-gone"
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WAUnknownLogout BridgeErrorCode = "wa-unknown-logout"
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WANotConnected BridgeErrorCode = "wa-not-connected"
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WAConnecting BridgeErrorCode = "wa-connecting"
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WAKeepaliveTimeout BridgeErrorCode = "wa-keepalive-timeout"
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WAPhoneOffline BridgeErrorCode = "wa-phone-offline"
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WAConnectionFailed BridgeErrorCode = "wa-connection-failed"
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)
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var bridgeHumanErrors = map[BridgeErrorCode]string{
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WALoggedOut: "You were logged out from another device. Relogin to continue using the bridge.",
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WAMainDeviceGone: "Your phone was logged out from WhatsApp. Relogin to continue using the bridge.",
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WAUnknownLogout: "You were logged out for an unknown reason. Relogin to continue using the bridge.",
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WANotConnected: "You're not connected to WhatsApp",
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WAConnecting: "Reconnecting to WhatsApp...",
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WAKeepaliveTimeout: "The WhatsApp web servers are not responding. The bridge will try to reconnect.",
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WAPhoneOffline: "Your phone hasn't been seen in over 12 days. The bridge is currently connected, but will get disconnected if you don't open the app soon.",
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WAConnectionFailed: "Connecting to the WhatsApp web servers failed.",
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}
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type BridgeState struct {
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StateEvent BridgeStateEvent `json:"state_event"`
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Timestamp int64 `json:"timestamp"`
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TTL int `json:"ttl"`
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Source string `json:"source,omitempty"`
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Error BridgeErrorCode `json:"error,omitempty"`
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Message string `json:"message,omitempty"`
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UserID id.UserID `json:"user_id,omitempty"`
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RemoteID string `json:"remote_id,omitempty"`
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RemoteName string `json:"remote_name,omitempty"`
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Reason string `json:"reason,omitempty"`
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Info map[string]interface{} `json:"info,omitempty"`
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}
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type GlobalBridgeState struct {
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RemoteStates map[string]BridgeState `json:"remoteState"`
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BridgeState BridgeState `json:"bridgeState"`
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}
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func (pong BridgeState) fill(user *User) BridgeState {
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if user != nil {
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pong.UserID = user.MXID
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pong.RemoteID = fmt.Sprintf("%s_a%d_d%d", user.JID.User, user.JID.Agent, user.JID.Device)
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pong.RemoteName = fmt.Sprintf("+%s", user.JID.User)
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}
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pong.Timestamp = time.Now().Unix()
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pong.Source = "bridge"
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if len(pong.Error) > 0 {
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pong.TTL = 60
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pong.Message = bridgeHumanErrors[pong.Error]
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} else {
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pong.TTL = 240
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}
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return pong
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}
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func (pong *BridgeState) shouldDeduplicate(newPong *BridgeState) bool {
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if pong == nil || pong.StateEvent != newPong.StateEvent || pong.Error != newPong.Error {
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return false
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}
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return pong.Timestamp+int64(pong.TTL/5) > time.Now().Unix()
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}
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func (br *WABridge) sendBridgeState(ctx context.Context, state *BridgeState) error {
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var body bytes.Buffer
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if err := json.NewEncoder(&body).Encode(&state); err != nil {
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return fmt.Errorf("failed to encode bridge state JSON: %w", err)
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}
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req, err := http.NewRequestWithContext(ctx, http.MethodPost, br.Config.Homeserver.StatusEndpoint, &body)
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if err != nil {
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return fmt.Errorf("failed to prepare request: %w", err)
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}
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req.Header.Set("Authorization", "Bearer "+br.Config.AppService.ASToken)
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req.Header.Set("Content-Type", "application/json")
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resp, err := http.DefaultClient.Do(req)
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if err != nil {
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return fmt.Errorf("failed to send request: %w", err)
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}
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defer resp.Body.Close()
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if resp.StatusCode < 200 || resp.StatusCode > 299 {
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respBody, _ := io.ReadAll(resp.Body)
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if respBody != nil {
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respBody = bytes.ReplaceAll(respBody, []byte("\n"), []byte("\\n"))
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}
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return fmt.Errorf("unexpected status code %d sending bridge state update: %s", resp.StatusCode, respBody)
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}
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return nil
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}
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func (br *WABridge) sendGlobalBridgeState(state BridgeState) {
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if len(br.Config.Homeserver.StatusEndpoint) == 0 {
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return
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}
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ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
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defer cancel()
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if err := br.sendBridgeState(ctx, &state); err != nil {
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br.Log.Warnln("Failed to update global bridge state:", err)
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} else {
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br.Log.Debugfln("Sent new global bridge state %+v", state)
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}
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}
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func (user *User) bridgeStateLoop() {
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defer func() {
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err := recover()
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if err != nil {
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user.log.Errorfln("Bridge state loop panicked: %v\n%s", err, debug.Stack())
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}
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}()
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for state := range user.bridgeStateQueue {
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user.immediateSendBridgeState(state)
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}
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}
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func (user *User) immediateSendBridgeState(state BridgeState) {
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retryIn := 2
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for {
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if user.prevBridgeStatus != nil && user.prevBridgeStatus.shouldDeduplicate(&state) {
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user.log.Debugfln("Not sending bridge state %s as it's a duplicate", state.StateEvent)
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return
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}
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ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
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err := user.bridge.sendBridgeState(ctx, &state)
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cancel()
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if err != nil {
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user.log.Warnfln("Failed to update bridge state: %v, retrying in %d seconds", err, retryIn)
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time.Sleep(time.Duration(retryIn) * time.Second)
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retryIn *= 2
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if retryIn > 64 {
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retryIn = 64
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}
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} else {
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user.prevBridgeStatus = &state
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user.log.Debugfln("Sent new bridge state %+v", state)
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return
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}
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}
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}
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func (user *User) sendBridgeState(state BridgeState) {
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if len(user.bridge.Config.Homeserver.StatusEndpoint) == 0 {
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return
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}
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state = state.fill(user)
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if len(user.bridgeStateQueue) >= 8 {
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user.log.Warnln("Bridge state queue is nearly full, discarding an item")
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select {
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case <-user.bridgeStateQueue:
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default:
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}
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}
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select {
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case user.bridgeStateQueue <- state:
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default:
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user.log.Errorfln("Bridge state queue is full, dropped new state")
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}
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}
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func (user *User) GetPrevBridgeState() BridgeState {
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if user.prevBridgeStatus != nil {
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return *user.prevBridgeStatus
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}
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return BridgeState{}
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}
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func (prov *ProvisioningAPI) BridgeStatePing(w http.ResponseWriter, r *http.Request) {
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if !prov.bridge.AS.CheckServerToken(w, r) {
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return
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}
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userID := r.URL.Query().Get("user_id")
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user := prov.bridge.GetUserByMXID(id.UserID(userID))
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var global BridgeState
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global.StateEvent = StateRunning
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var remote BridgeState
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if user.IsConnected() {
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if user.Client.IsLoggedIn() {
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remote.StateEvent = StateConnected
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} else if user.Session != nil {
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remote.StateEvent = StateConnecting
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remote.Error = WAConnecting
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} // else: unconfigured
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} else if user.Session != nil {
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remote.StateEvent = StateBadCredentials
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remote.Error = WANotConnected
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} // else: unconfigured
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global = global.fill(nil)
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resp := GlobalBridgeState{
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BridgeState: global,
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RemoteStates: map[string]BridgeState{},
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}
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if len(remote.StateEvent) > 0 {
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remote = remote.fill(user)
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resp.RemoteStates[remote.RemoteID] = remote
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}
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user.log.Debugfln("Responding bridge state in bridge status endpoint: %+v", resp)
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jsonResponse(w, http.StatusOK, &resp)
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if len(resp.RemoteStates) > 0 {
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user.prevBridgeStatus = &remote
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}
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}
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