Merge branch 'mc1.16/dev' into pr/2209

This commit is contained in:
simibubi 2021-10-21 21:13:03 +02:00
commit 04310059e0
2020 changed files with 68079 additions and 42141 deletions

1
.gitignore vendored
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@ -8,6 +8,7 @@ gradle-app.setting
## IntelliJ IDEA
.idea/
out/
*.iml
*.iws
*.ipr

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@ -1,10 +1,10 @@
<p align="center"><img src="https://i.imgur.com/35JmqWB.gif" alt="Logo" width="100"></p>
<h1 align="center">Create<br>
<a href="https://www.patreon.com/simibubi"><img src="https://img.shields.io/badge/Supporters-60-ff5733" alt="Patreon"></a>
<p align="center"><img src="https://i.imgur.com/SXaePW6.png" alt="Logo" width="200"></p>
<h1 align="center">Create <br>
<a href="https://www.patreon.com/simibubi"><img src="https://img.shields.io/badge/Supporters-80-ff5733" alt="Patreon"></a>
<a href="https://www.curseforge.com/minecraft/mc-mods/create/files"><img src="https://img.shields.io/badge/Available%20for-MC%201.14,%201.15,%201.16-c70039" alt="Supported Versions"></a>
<a href="https://github.com/Creators-of-Create/Create/blob/master/LICENSE"><img src="https://img.shields.io/github/license/Creators-of-Create/Create?style=flat&color=900c3f" alt="License"></a>
<a href="https://discord.gg/hmaD7Se"><img src="https://img.shields.io/discord/620934202875183104?color=844685&label=Feedback%20%26%20Help&style=flat" alt="Discord"></a>
<a href="https://www.curseforge.com/minecraft/mc-mods/create"><img src="http://cf.way2muchnoise.eu/short_create.svg" alt="Curseforge Downloads"></a><br><br>
<a href="https://discord.gg/hmaD7Se"><img src="https://img.shields.io/discord/620934202875183104?color=5865f2&label=Feedback%20%26%20Help&style=flat" alt="Discord"></a>
<a href="https://www.curseforge.com/minecraft/mc-mods/create"><img src="http://cf.way2muchnoise.eu/328085.svg" alt="CF"></a><br><br>
</h1>
Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.
@ -13,10 +13,10 @@ The added elements of tech are designed to leave as many design choices to the p
Check out the wiki and in-game Tool-tips for further info on how to use these features, and stay tuned for an ever-growing selection of possibilities for Creative and Survival Minecraft.
[<img src="https://i.imgur.com/0lLX9Oy.jpg" width="210">](https://github.com/simibubi/Create/issues "Report Issues")
[<img src="https://i.imgur.com/bjEZraY.jpg" width="210">](https://www.youtube.com/playlist?list=PLyADkcfPLU8ywCXZPaDbQ_JZJL0CGDN5Z "Watch Videos")
[<img src="https://i.imgur.com/aWrjfKJ.jpg" width="210">](https://discord.gg/hmaD7Se "Feedback & Help")
[<img src="https://i.imgur.com/xj8o2xC.jpg" width="210">](https://www.patreon.com/simibubi "Support Us")
[<img src="https://i.imgur.com/0lLX9Oy.jpg" width="200">](https://github.com/Creators-of-Create/Create/issues "Report Issues")
[<img src="https://i.imgur.com/bjEZraY.jpg" width="200">](https://www.youtube.com/channel/UCrKV2QTuyGcv4E3eSJpBiYA/playlists "Watch Videos")
[<img src="https://i.imgur.com/aWrjfKJ.jpg" width="200">](https://discord.gg/hmaD7Se "Feedback & Help")
[<img src="https://i.imgur.com/xj8o2xC.jpg" width="200">](https://www.patreon.com/simibubi "Support Us")
- Support for Minecraft 1.12: Not planned
- Support for Fabric: Not planned

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@ -1,46 +1,49 @@
buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net/maven' }
jcenter()
maven { url = 'https://maven.minecraftforge.net' }
mavenCentral()
maven { url='https://repo.spongepowered.org/repository/maven-public/' }
jcenter()
maven { url = 'https://repo.spongepowered.org/repository/maven-public/' }
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
classpath group: 'org.spongepowered', name: 'mixingradle', version: '0.7-SNAPSHOT'
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: "${forgegradle_version}", changing: true
classpath group: 'org.spongepowered', name: 'mixingradle', version: "${mixingradle_version}"
}
}
plugins {
id 'com.github.johnrengelman.shadow' version '5.2.0'
id 'com.matthewprenger.cursegradle' version '1.4.0'
id 'com.github.johnrengelman.shadow' version "${shadow_version}"
id 'com.matthewprenger.cursegradle' version "${cursegradle_version}"
}
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
apply plugin: 'org.spongepowered.mixin'
boolean dev = System.getenv('RELEASE') == null || System.getenv('RELEASE').equals('false');
ext.buildnumber = 0
project.buildnumber = System.getenv('BUILD_NUMBER') != null ? System.getenv('BUILD_NUMBER') : "custom"
version = "mc${minecraft_version}_v${mod_version}" + (dev ? "+${buildnumber}" : '')
version = "mc${minecraft_version}_v${mod_version}" + (dev && !buildnumber.equals("custom") ? "+${buildnumber}" : '')
group = 'com.simibubi.create'
archivesBaseName = 'create'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8'
java.toolchain.languageVersion = JavaLanguageVersion.of(8)
minecraft {
mappings channel: 'snapshot', version: '20200920-mixed-1.16.3'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
mappings channel: 'official', version: "${minecraft_version}"
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
runs {
client {
client {
workingDirectory project.file('run')
arg '-mixin.config=create.mixins.json'
//jvmArgs '-XX:+UnlockCommercialFeatures' // uncomment for profiling
property 'forge.logging.console.level', 'info'
property 'fml.earlyprogresswindow', 'false'
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
mods {
create {
source sourceSets.main
@ -52,6 +55,8 @@ minecraft {
workingDirectory project.file('run/server')
arg '-mixin.config=create.mixins.json'
property 'forge.logging.console.level', 'info'
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
mods {
create {
source sourceSets.main
@ -64,6 +69,8 @@ minecraft {
property 'forge.logging.markers', 'REGISTRIES,REGISTRYDUMP'
property 'forge.logging.console.level', 'debug'
property 'fml.earlyprogresswindow', 'false'
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
args '--mod', 'create', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources')
mods {
create {
@ -82,30 +89,40 @@ sourceSets.main.resources {
srcDir 'src/generated/resources'
}
mixin {
add sourceSets.main, "create.refmap.json"
}
repositories {
maven {
// location of the maven that hosts JEI files (And TiC)
name "Progwml6 maven"
url "https://dvs1.progwml6.com/files/maven/"
// Location of the maven that hosts JEI files (and TiC)
name = "Progwml6 maven"
url = "https://dvs1.progwml6.com/files/maven/"
}
/*
maven {
// location of a maven mirror for JEI files, as a fallback
name "ModMaven"
url "https://modmaven.k-4u.nl"
/*maven {
// Location of a maven mirror for JEI files, as a fallback
name = "ModMaven"
url = "https://modmaven.k-4u.nl"
}*/
maven {
//location of the maven for vazkii's mods
name "blamejared"
url "http://maven.blamejared.com/"
// Location of the maven for vazkii's mods
name = "blamejared"
url = "http://maven.blamejared.com/"
}
maven {
//location of the maven for mixed mappings and registrate
// Location of the maven for mixed mappings, Registrate, and Flywheel
name = "tterrag maven"
url = "https://maven.tterrag.com/"
}
maven {
url = "https://www.cursemaven.com"
content {
includeGroup "curse.maven"
}
}
maven {
//location of the maven for dynamic trees
url "http://harleyoconnor.com/maven"
}
}
@ -116,24 +133,32 @@ configurations {
dependencies {
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
def registrate = "com.tterrag.registrate:Registrate:MC1.16.2-${registrate_version}"
def registrate = "com.tterrag.registrate:Registrate:MC1.16.5-${registrate_version}"
implementation fg.deobf(registrate)
shade registrate
// compile against the JEI API but do not include it at runtime
compileOnly fg.deobf("mezz.jei:jei-1.16.4:${jei_version}:api")
// at runtime, use the full JEI jar
runtimeOnly fg.deobf("mezz.jei:jei-1.16.4:${jei_version}")
if (findProject(':Flywheel') != null) {
implementation project(':Flywheel') // jozu: I use a gradle workspace with both projects
} else {
implementation fg.deobf("com.jozufozu.flywheel:Flywheel:${flywheel_version}")
}
// Compile against the JEI API but do not include it at runtime
compileOnly fg.deobf("mezz.jei:jei-1.16.5:${jei_version}:api")
// At runtime, use the full JEI jar
runtimeOnly fg.deobf("mezz.jei:jei-1.16.5:${jei_version}")
// implementation fg.deobf("curse.maven:druidcraft-340991:3101903")
implementation fg.deobf("com.ferreusveritas.dynamictrees:DynamicTrees-1.16.5:0.10.0-Beta12.1")
// i'll leave this here commented for easier testing
//runtimeOnly fg.deobf("vazkii.arl:AutoRegLib:1.4-35.69")
//runtimeOnly fg.deobf("vazkii.quark:Quark:r2.0-212.984")
// runtimeOnly fg.deobf("slimeknights.mantle:Mantle:1.16.3-1.6.40")
// runtimeOnly fg.deobf("slimeknights.tconstruct:TConstruct:1.16.3-3.0.1.24")
//runtimeOnly fg.deobf("slimeknights.mantle:Mantle:1.16.5-1.6.115")
//runtimeOnly fg.deobf("slimeknights.tconstruct:TConstruct:1.16.5-3.1.1.252")
annotationProcessor 'org.spongepowered:mixin:0.8:processor'
annotationProcessor 'org.spongepowered:mixin:0.8.2:processor'
}
jar {
@ -162,6 +187,40 @@ reobf {
shadowJar {}
}
task sourcesJar(type: Jar) {
from sourceSets.main.allSource
archiveBaseName.set(project.archivesBaseName)
archiveVersion.set("${project.version}")
archiveClassifier.set('sources')
}
task javadocJar(type: Jar, dependsOn: javadoc) {
from javadoc.destinationDir
archiveClassifier.set('javadoc')
}
artifacts {
archives jar, shadowJar, sourcesJar, javadocJar
}
publishing {
tasks.publish.dependsOn 'build'
publications {
mavenJava(MavenPublication) {
artifact shadowJar
artifact sourcesJar
artifact javadocJar
}
}
repositories {
if (project.hasProperty('mavendir')) {
maven { url mavendir }
}
}
}
String getChangelogText() {
def changelogFile = file('changelog.txt')
String str = ''
@ -212,13 +271,7 @@ curseforge {
displayName = "Create - ${version}"
}
relations {
optionalDependency 'jei'
optionalDependency 'jei'
}
}
}
apply plugin: 'org.spongepowered.mixin'
mixin {
add sourceSets.main, "create.refmap.json"
}

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@ -1,64 +0,0 @@
0.2.4d:
More tiny bugfixes; we appreciate the reports!
Changes
- Cart assemblers now have several behaviours depending on the rail type they were placed on
Fixes
- Fixed dedicated server crash when using the Schematicannon
- Fixed blockzappers placing waterlogged blocks
- Updated chinese localization
- Added missing recipe for Dark Scoria
0.2.4c:
A hotfix for our dear users over in Multiplayer.
Fixes
- (0.2.4b) Fixed server crash when Cart Assembler accelerates held Minecarts
- Fixed build errors of previous version
0.2.4a:
Just a few Bug-Fixes since the recent 1.15 release. Enjoy!
Fixes
- Fixed pistons moving at inconsistent speeds, overshooting their bounds
- Fixed belts not moving entities
- Fixed diagonal belts teleporting entities miles away
- Fixed tree fertilizer not working
- Patched some localization gaps
- Fixed pulley placing down ropes when destroyed while moving
- Fixed inconsistencies with glue removal and placement
- Fixed crash when placing a crafter between two colliding rotation sources
- Fixed cases of self-powering loops caused by blocks rotated using the wrench
- Fixed Extendo Grip animation for left-handed players
- Fixed encoding of degree symbols in tooltips
0.2.4:
Welcome to the future! Glad you are still here.
Warning
- Do NOT transfer world or schematic data from 1.14. This version is incompatible with any of the prior versions!
New
- Ported Create to Minecraft 1.15.2
- Added Nixie Tubes
- Added the Extendo Grip
- Added support for TerraForged worldgen
Changes
- Removed Windowlogging, might come back as a stand-alone
- Removed Blazing, Shadow Steel and Gilded Quartz Toolsets
- Massively reworked Create palettes, offering a whole bunch of new patterns!
- The Creative Motor can now face in any direction
- The Creative Motor, Encased Fan and other directional blocks will now reverse their effective rotation when oriented backwards
- Redstone link receivers now emit their signal with the level of the strongest transmitter of the same frequency
- Changed the way cart assemblers react to redstone input
- Blocks that couldn't be placed when a contraption disassembles, now drop as items
- Some fixes regarding inconsistencies with Super Glue placement
- Deployers no longer consume food
- Deployers can now feed players
- Ploughs no longer break blocks if farmland is below them
- Super glue can no longer be removed while inbetween two blocks
Fixes
- Fixed Bells duplicating themselves when moved by a contraption
- Fixed moved Deployers in breaking mode getting stuck on fluids or bedrock
- Schematicannons can no longer place water in the nether
- Fixed bug with extractors not always being able to pull from moved contraptions
- Fixed deployers not able to place certain foods on campfires
- Fixed fire-immune creatures taking damage from heated air currents
- Endermen now take damage from washing fans
- Fixed crash when assembled minecarts pick up the block below their assembler
- Schematicannons can no longer place lit furnaces

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@ -1,20 +1,27 @@
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
org.gradle.jvmargs = -Xmx3G
org.gradle.daemon = false
# mod version info
mod_version=0.3.1c
minecraft_version=1.16.5
forge_version=36.0.42
mod_version = 0.3.2e
minecraft_version = 1.16.5
forge_version = 36.2.0
# build dependency versions
forgegradle_version = 4.1.+
mixingradle_version = 0.7-SNAPSHOT
shadow_version = 6.1.0
cursegradle_version = 1.4.0
# dependency versions
registrate_version=1.0.0-beta.33
jei_version=7.6.1.71
registrate_version = 1.0.10
flywheel_version = 1.16-0.2.3.44
jei_version = 7.7.1.116
# curseforge information
projectId=328085
curse_type=beta
projectId = 328085
curse_type = beta
# github information
github_project=Creators-of-Create/Create
github_project = Creators-of-Create/Create

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@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.9-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.3-bin.zip

53
gradlew vendored
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@ -1,5 +1,21 @@
#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
@ -28,7 +44,7 @@ APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
@ -66,6 +82,7 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
@ -109,10 +126,11 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
@ -138,19 +156,19 @@ if $cygwin ; then
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
i=`expr $i + 1`
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
@ -159,14 +177,9 @@ save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

43
gradlew.bat vendored
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@ -1,3 +1,19 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@ -13,15 +29,18 @@ if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@ -35,7 +54,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@ -45,28 +64,14 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell

1
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@ -0,0 +1 @@
rootProject.name = 'Create'

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@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/black_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/black_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/black_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/black_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/black_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/black_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/black_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/black_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/black_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/black_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/black_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/black_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/black_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/black_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/black_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/black_toolbox",
"y": 90
}
}
}

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@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/blue_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/blue_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/blue_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/blue_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/blue_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/blue_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/blue_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/blue_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/blue_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/blue_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/blue_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/blue_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/blue_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/blue_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/blue_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/blue_toolbox",
"y": 90
}
}
}

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@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/brown_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/brown_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/brown_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/brown_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/brown_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/brown_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/brown_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/brown_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/brown_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/brown_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/brown_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/brown_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/brown_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/brown_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/brown_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/brown_toolbox",
"y": 90
}
}
}

View file

@ -1,88 +1,152 @@
{
"variants": {
"powered=false,rail_type=regular,shape=north_south": {
"backwards=false,powered=false,rail_type=regular,shape=north_south": {
"model": "create:block/cart_assembler/block_regular"
},
"powered=true,rail_type=regular,shape=north_south": {
"backwards=true,powered=false,rail_type=regular,shape=north_south": {
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"y": 180
},
"backwards=false,powered=true,rail_type=regular,shape=north_south": {
"model": "create:block/cart_assembler/block_regular_powered"
},
"powered=false,rail_type=powered_rail,shape=north_south": {
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"y": 180
},
"backwards=false,powered=false,rail_type=powered_rail,shape=north_south": {
"model": "create:block/cart_assembler/block_powered_rail"
},
"powered=true,rail_type=powered_rail,shape=north_south": {
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"y": 180
},
"backwards=false,powered=true,rail_type=powered_rail,shape=north_south": {
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},
"powered=false,rail_type=detector_rail,shape=north_south": {
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},
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},
"powered=true,rail_type=detector_rail,shape=north_south": {
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"y": 180
},
"backwards=false,powered=true,rail_type=detector_rail,shape=north_south": {
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},
"powered=false,rail_type=activator_rail,shape=north_south": {
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},
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},
"powered=true,rail_type=activator_rail,shape=north_south": {
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},
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},
"powered=false,rail_type=controller_rail,shape=north_south": {
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},
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},
"powered=true,rail_type=controller_rail,shape=north_south": {
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},
"powered=false,rail_type=controller_rail_backwards,shape=north_south": {
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},
"powered=true,rail_type=controller_rail_backwards,shape=north_south": {
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},
"backwards=true,powered=true,rail_type=controller_rail,shape=north_south": {
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},
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},
"powered=true,rail_type=regular,shape=east_west": {
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},
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},
"powered=false,rail_type=powered_rail,shape=east_west": {
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},
"backwards=false,powered=false,rail_type=powered_rail,shape=east_west": {
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},
"powered=true,rail_type=powered_rail,shape=east_west": {
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},
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},
"powered=false,rail_type=detector_rail,shape=east_west": {
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"y": 90
},
"backwards=false,powered=false,rail_type=detector_rail,shape=east_west": {
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},
"powered=true,rail_type=detector_rail,shape=east_west": {
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},
"backwards=false,powered=true,rail_type=detector_rail,shape=east_west": {
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},
"powered=false,rail_type=activator_rail,shape=east_west": {
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},
"backwards=false,powered=false,rail_type=activator_rail,shape=east_west": {
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},
"powered=true,rail_type=activator_rail,shape=east_west": {
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},
"backwards=false,powered=true,rail_type=activator_rail,shape=east_west": {
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},
"powered=false,rail_type=controller_rail,shape=east_west": {
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},
"backwards=false,powered=false,rail_type=controller_rail,shape=east_west": {
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},
"powered=true,rail_type=controller_rail,shape=east_west": {
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"y": 270
},
"powered=false,rail_type=controller_rail_backwards,shape=east_west": {
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},
"powered=true,rail_type=controller_rail_backwards,shape=east_west": {
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"y": 270
},
"backwards=true,powered=true,rail_type=controller_rail,shape=east_west": {
"model": "create:block/cart_assembler/block_controller_rail_powered",
"y": 90
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/cyan_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
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"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/cyan_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/cyan_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/cyan_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
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"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
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"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/cyan_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/cyan_toolbox"
},
"facing=south,waterlogged=false": {
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"y": 180
},
"facing=west,waterlogged=false": {
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"y": 270
},
"facing=east,waterlogged=false": {
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"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/cyan_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/cyan_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/cyan_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/cyan_toolbox",
"y": 90
}
}
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/gray_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/gray_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/gray_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/gray_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/gray_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/gray_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/gray_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/gray_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/gray_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/gray_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/gray_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/gray_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/gray_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/gray_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/gray_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/gray_toolbox",
"y": 90
}
}
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/green_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/green_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/green_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/green_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/green_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
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"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/green_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/green_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/green_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/green_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/green_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/green_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/green_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/green_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/green_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/green_toolbox",
"y": 90
}
}
}

View file

@ -0,0 +1,124 @@
{
"variants": {
"attachment=floor,facing=north,powered=false": {
"model": "create:block/haunted_bell_floor"
},
"attachment=ceiling,facing=north,powered=false": {
"model": "create:block/haunted_bell_ceiling"
},
"attachment=single_wall,facing=north,powered=false": {
"model": "create:block/haunted_bell_single_wall"
},
"attachment=double_wall,facing=north,powered=false": {
"model": "create:block/haunted_bell_double_wall"
},
"attachment=floor,facing=south,powered=false": {
"model": "create:block/haunted_bell_floor",
"y": 180
},
"attachment=ceiling,facing=south,powered=false": {
"model": "create:block/haunted_bell_ceiling",
"y": 180
},
"attachment=single_wall,facing=south,powered=false": {
"model": "create:block/haunted_bell_single_wall",
"y": 180
},
"attachment=double_wall,facing=south,powered=false": {
"model": "create:block/haunted_bell_double_wall",
"y": 180
},
"attachment=floor,facing=west,powered=false": {
"model": "create:block/haunted_bell_floor",
"y": 270
},
"attachment=ceiling,facing=west,powered=false": {
"model": "create:block/haunted_bell_ceiling",
"y": 270
},
"attachment=single_wall,facing=west,powered=false": {
"model": "create:block/haunted_bell_single_wall",
"y": 270
},
"attachment=double_wall,facing=west,powered=false": {
"model": "create:block/haunted_bell_double_wall",
"y": 270
},
"attachment=floor,facing=east,powered=false": {
"model": "create:block/haunted_bell_floor",
"y": 90
},
"attachment=ceiling,facing=east,powered=false": {
"model": "create:block/haunted_bell_ceiling",
"y": 90
},
"attachment=single_wall,facing=east,powered=false": {
"model": "create:block/haunted_bell_single_wall",
"y": 90
},
"attachment=double_wall,facing=east,powered=false": {
"model": "create:block/haunted_bell_double_wall",
"y": 90
},
"attachment=floor,facing=north,powered=true": {
"model": "create:block/haunted_bell_floor"
},
"attachment=ceiling,facing=north,powered=true": {
"model": "create:block/haunted_bell_ceiling"
},
"attachment=single_wall,facing=north,powered=true": {
"model": "create:block/haunted_bell_single_wall"
},
"attachment=double_wall,facing=north,powered=true": {
"model": "create:block/haunted_bell_double_wall"
},
"attachment=floor,facing=south,powered=true": {
"model": "create:block/haunted_bell_floor",
"y": 180
},
"attachment=ceiling,facing=south,powered=true": {
"model": "create:block/haunted_bell_ceiling",
"y": 180
},
"attachment=single_wall,facing=south,powered=true": {
"model": "create:block/haunted_bell_single_wall",
"y": 180
},
"attachment=double_wall,facing=south,powered=true": {
"model": "create:block/haunted_bell_double_wall",
"y": 180
},
"attachment=floor,facing=west,powered=true": {
"model": "create:block/haunted_bell_floor",
"y": 270
},
"attachment=ceiling,facing=west,powered=true": {
"model": "create:block/haunted_bell_ceiling",
"y": 270
},
"attachment=single_wall,facing=west,powered=true": {
"model": "create:block/haunted_bell_single_wall",
"y": 270
},
"attachment=double_wall,facing=west,powered=true": {
"model": "create:block/haunted_bell_double_wall",
"y": 270
},
"attachment=floor,facing=east,powered=true": {
"model": "create:block/haunted_bell_floor",
"y": 90
},
"attachment=ceiling,facing=east,powered=true": {
"model": "create:block/haunted_bell_ceiling",
"y": 90
},
"attachment=single_wall,facing=east,powered=true": {
"model": "create:block/haunted_bell_single_wall",
"y": 90
},
"attachment=double_wall,facing=east,powered=true": {
"model": "create:block/haunted_bell_double_wall",
"y": 90
}
}
}

View file

@ -0,0 +1,64 @@
{
"variants": {
"facing=north,has_book=false,powered=false": {
"model": "minecraft:block/lectern"
},
"facing=south,has_book=false,powered=false": {
"model": "minecraft:block/lectern",
"y": 180
},
"facing=west,has_book=false,powered=false": {
"model": "minecraft:block/lectern",
"y": 270
},
"facing=east,has_book=false,powered=false": {
"model": "minecraft:block/lectern",
"y": 90
},
"facing=north,has_book=true,powered=false": {
"model": "minecraft:block/lectern"
},
"facing=south,has_book=true,powered=false": {
"model": "minecraft:block/lectern",
"y": 180
},
"facing=west,has_book=true,powered=false": {
"model": "minecraft:block/lectern",
"y": 270
},
"facing=east,has_book=true,powered=false": {
"model": "minecraft:block/lectern",
"y": 90
},
"facing=north,has_book=false,powered=true": {
"model": "minecraft:block/lectern"
},
"facing=south,has_book=false,powered=true": {
"model": "minecraft:block/lectern",
"y": 180
},
"facing=west,has_book=false,powered=true": {
"model": "minecraft:block/lectern",
"y": 270
},
"facing=east,has_book=false,powered=true": {
"model": "minecraft:block/lectern",
"y": 90
},
"facing=north,has_book=true,powered=true": {
"model": "minecraft:block/lectern"
},
"facing=south,has_book=true,powered=true": {
"model": "minecraft:block/lectern",
"y": 180
},
"facing=west,has_book=true,powered=true": {
"model": "minecraft:block/lectern",
"y": 270
},
"facing=east,has_book=true,powered=true": {
"model": "minecraft:block/lectern",
"y": 90
}
}
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/light_blue_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/light_blue_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/light_blue_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/light_blue_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/light_blue_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/light_blue_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/light_blue_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/light_blue_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/light_blue_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/light_blue_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/light_blue_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/light_blue_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/light_blue_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/light_blue_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/light_blue_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/light_blue_toolbox",
"y": 90
}
}
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/light_gray_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/light_gray_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/light_gray_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/light_gray_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/light_gray_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/light_gray_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/light_gray_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/light_gray_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/light_gray_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/light_gray_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/light_gray_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/light_gray_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/light_gray_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/light_gray_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/light_gray_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/light_gray_toolbox",
"y": 90
}
}
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/lime_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/lime_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/lime_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/lime_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/lime_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/lime_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/lime_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/lime_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/lime_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/lime_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/lime_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/lime_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/lime_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/lime_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/lime_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/lime_toolbox",
"y": 90
}
}
}

View file

@ -1,7 +1,10 @@
{
"variants": {
"": {
"flame_type=regular": {
"model": "create:block/blaze_burner/block_with_fire"
},
"flame_type=soul": {
"model": "create:block/blaze_burner/block_with_soul_fire"
}
}
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/magenta_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/magenta_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/magenta_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/magenta_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/magenta_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/magenta_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/magenta_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/magenta_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/magenta_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/magenta_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/magenta_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/magenta_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/magenta_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/magenta_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/magenta_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/magenta_toolbox",
"y": 90
}
}
}

View file

@ -1,36 +1,36 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/nixie_tube/block",
"model": "create:block/nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/nixie_tube/block",
"model": "create:block/nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/nixie_tube/block"
"model": "create:block/nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/nixie_tube/block",
"model": "create:block/nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/nixie_tube/block",
"model": "create:block/nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/nixie_tube/block",
"model": "create:block/nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/nixie_tube/block",
"model": "create:block/nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/nixie_tube/block",
"model": "create:block/nixie_tube",
"x": 180,
"y": 270
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/orange_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/orange_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/orange_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/orange_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/orange_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/orange_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/orange_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/orange_toolbox",
"y": 90
}
}
}

View file

@ -0,0 +1,124 @@
{
"variants": {
"attachment=floor,facing=north,powered=false": {
"model": "create:block/peculiar_bell_floor"
},
"attachment=ceiling,facing=north,powered=false": {
"model": "create:block/peculiar_bell_ceiling"
},
"attachment=single_wall,facing=north,powered=false": {
"model": "create:block/peculiar_bell_single_wall"
},
"attachment=double_wall,facing=north,powered=false": {
"model": "create:block/peculiar_bell_double_wall"
},
"attachment=floor,facing=south,powered=false": {
"model": "create:block/peculiar_bell_floor",
"y": 180
},
"attachment=ceiling,facing=south,powered=false": {
"model": "create:block/peculiar_bell_ceiling",
"y": 180
},
"attachment=single_wall,facing=south,powered=false": {
"model": "create:block/peculiar_bell_single_wall",
"y": 180
},
"attachment=double_wall,facing=south,powered=false": {
"model": "create:block/peculiar_bell_double_wall",
"y": 180
},
"attachment=floor,facing=west,powered=false": {
"model": "create:block/peculiar_bell_floor",
"y": 270
},
"attachment=ceiling,facing=west,powered=false": {
"model": "create:block/peculiar_bell_ceiling",
"y": 270
},
"attachment=single_wall,facing=west,powered=false": {
"model": "create:block/peculiar_bell_single_wall",
"y": 270
},
"attachment=double_wall,facing=west,powered=false": {
"model": "create:block/peculiar_bell_double_wall",
"y": 270
},
"attachment=floor,facing=east,powered=false": {
"model": "create:block/peculiar_bell_floor",
"y": 90
},
"attachment=ceiling,facing=east,powered=false": {
"model": "create:block/peculiar_bell_ceiling",
"y": 90
},
"attachment=single_wall,facing=east,powered=false": {
"model": "create:block/peculiar_bell_single_wall",
"y": 90
},
"attachment=double_wall,facing=east,powered=false": {
"model": "create:block/peculiar_bell_double_wall",
"y": 90
},
"attachment=floor,facing=north,powered=true": {
"model": "create:block/peculiar_bell_floor"
},
"attachment=ceiling,facing=north,powered=true": {
"model": "create:block/peculiar_bell_ceiling"
},
"attachment=single_wall,facing=north,powered=true": {
"model": "create:block/peculiar_bell_single_wall"
},
"attachment=double_wall,facing=north,powered=true": {
"model": "create:block/peculiar_bell_double_wall"
},
"attachment=floor,facing=south,powered=true": {
"model": "create:block/peculiar_bell_floor",
"y": 180
},
"attachment=ceiling,facing=south,powered=true": {
"model": "create:block/peculiar_bell_ceiling",
"y": 180
},
"attachment=single_wall,facing=south,powered=true": {
"model": "create:block/peculiar_bell_single_wall",
"y": 180
},
"attachment=double_wall,facing=south,powered=true": {
"model": "create:block/peculiar_bell_double_wall",
"y": 180
},
"attachment=floor,facing=west,powered=true": {
"model": "create:block/peculiar_bell_floor",
"y": 270
},
"attachment=ceiling,facing=west,powered=true": {
"model": "create:block/peculiar_bell_ceiling",
"y": 270
},
"attachment=single_wall,facing=west,powered=true": {
"model": "create:block/peculiar_bell_single_wall",
"y": 270
},
"attachment=double_wall,facing=west,powered=true": {
"model": "create:block/peculiar_bell_double_wall",
"y": 270
},
"attachment=floor,facing=east,powered=true": {
"model": "create:block/peculiar_bell_floor",
"y": 90
},
"attachment=ceiling,facing=east,powered=true": {
"model": "create:block/peculiar_bell_ceiling",
"y": 90
},
"attachment=single_wall,facing=east,powered=true": {
"model": "create:block/peculiar_bell_single_wall",
"y": 90
},
"attachment=double_wall,facing=east,powered=true": {
"model": "create:block/peculiar_bell_double_wall",
"y": 90
}
}
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/pink_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/pink_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/pink_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/pink_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/pink_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/pink_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/pink_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/pink_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/pink_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/pink_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/pink_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/pink_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/pink_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/pink_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/pink_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/pink_toolbox",
"y": 90
}
}
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/purple_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/purple_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/purple_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/purple_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/purple_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/purple_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/purple_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/purple_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/purple_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/purple_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/purple_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/purple_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/purple_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/purple_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/purple_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/purple_toolbox",
"y": 90
}
}
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/red_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/red_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/red_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/red_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/red_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/red_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/red_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/red_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/red_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/red_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/red_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/red_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/red_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/red_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/red_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/red_toolbox",
"y": 90
}
}
}

View file

@ -1,5 +1,12 @@
{
"variants": {
"facing=down": {
"model": "create:block/water_wheel",
"x": 180
},
"facing=up": {
"model": "create:block/water_wheel"
},
"facing=north": {
"model": "create:block/water_wheel",
"x": 90

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/white_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/white_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/white_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/white_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/white_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/white_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/white_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/white_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/white_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/white_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/white_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/white_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/white_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/white_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/white_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/white_toolbox",
"y": 90
}
}
}

View file

@ -0,0 +1,38 @@
{
"variants": {
"ceiling=false,facing=north": {
"model": "create:block/yellow_nixie_tube",
"y": 180
},
"ceiling=true,facing=north": {
"model": "create:block/yellow_nixie_tube",
"x": 180,
"y": 180
},
"ceiling=false,facing=south": {
"model": "create:block/yellow_nixie_tube"
},
"ceiling=true,facing=south": {
"model": "create:block/yellow_nixie_tube",
"x": 180
},
"ceiling=false,facing=west": {
"model": "create:block/yellow_nixie_tube",
"y": 90
},
"ceiling=true,facing=west": {
"model": "create:block/yellow_nixie_tube",
"x": 180,
"y": 90
},
"ceiling=false,facing=east": {
"model": "create:block/yellow_nixie_tube",
"y": 270
},
"ceiling=true,facing=east": {
"model": "create:block/yellow_nixie_tube",
"x": 180,
"y": 270
}
}
}

View file

@ -0,0 +1,34 @@
{
"variants": {
"facing=north,waterlogged=false": {
"model": "create:block/yellow_toolbox"
},
"facing=south,waterlogged=false": {
"model": "create:block/yellow_toolbox",
"y": 180
},
"facing=west,waterlogged=false": {
"model": "create:block/yellow_toolbox",
"y": 270
},
"facing=east,waterlogged=false": {
"model": "create:block/yellow_toolbox",
"y": 90
},
"facing=north,waterlogged=true": {
"model": "create:block/yellow_toolbox"
},
"facing=south,waterlogged=true": {
"model": "create:block/yellow_toolbox",
"y": 180
},
"facing=west,waterlogged=true": {
"model": "create:block/yellow_toolbox",
"y": 270
},
"facing=east,waterlogged=true": {
"model": "create:block/yellow_toolbox",
"y": 90
}
}
}

View file

@ -24,12 +24,16 @@
"block.create.belt": "\u0287\u05DF\u01DD\u15FA",
"block.create.birch_window": "\u028Dopu\u0131M \u0265\u0254\u0279\u0131\u15FA",
"block.create.birch_window_pane": "\u01DDu\u0250\u0500 \u028Dopu\u0131M \u0265\u0254\u0279\u0131\u15FA",
"block.create.black_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u029E\u0254\u0250\u05DF\u15FA",
"block.create.black_sail": "\u05DF\u0131\u0250S \u029E\u0254\u0250\u05DF\u15FA",
"block.create.black_seat": "\u0287\u0250\u01DDS \u029E\u0254\u0250\u05DF\u15FA",
"block.create.black_toolbox": "xoq\u05DFoo\u27D8 \u029E\u0254\u0250\u05DF\u15FA",
"block.create.black_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u029E\u0254\u0250\u05DF\u15FA",
"block.create.blaze_burner": "\u0279\u01DDu\u0279n\u15FA \u01DDz\u0250\u05DF\u15FA",
"block.create.blue_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u01DDn\u05DF\u15FA",
"block.create.blue_sail": "\u05DF\u0131\u0250S \u01DDn\u05DF\u15FA",
"block.create.blue_seat": "\u0287\u0250\u01DDS \u01DDn\u05DF\u15FA",
"block.create.blue_toolbox": "xoq\u05DFoo\u27D8 \u01DDn\u05DF\u15FA",
"block.create.blue_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u01DDn\u05DF\u15FA",
"block.create.brass_belt_funnel": "\u05DF\u01DDuun\u2132 \u0287\u05DF\u01DD\u15FA ss\u0250\u0279\u15FA",
"block.create.brass_block": "ss\u0250\u0279\u15FA \u025Fo \u029E\u0254o\u05DF\u15FA",
@ -37,8 +41,10 @@
"block.create.brass_encased_shaft": "\u0287\u025F\u0250\u0265S p\u01DDs\u0250\u0254u\u018E ss\u0250\u0279\u15FA",
"block.create.brass_funnel": "\u05DF\u01DDuun\u2132 ss\u0250\u0279\u15FA",
"block.create.brass_tunnel": "\u05DF\u01DDuun\u27D8 ss\u0250\u0279\u15FA",
"block.create.brown_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N u\u028Do\u0279\u15FA",
"block.create.brown_sail": "\u05DF\u0131\u0250S u\u028Do\u0279\u15FA",
"block.create.brown_seat": "\u0287\u0250\u01DDS u\u028Do\u0279\u15FA",
"block.create.brown_toolbox": "xoq\u05DFoo\u27D8 u\u028Do\u0279\u15FA",
"block.create.brown_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B u\u028Do\u0279\u15FA",
"block.create.cart_assembler": "\u0279\u01DD\u05DFq\u026F\u01DDss\u2C6F \u0287\u0279\u0250\u0186",
"block.create.chiseled_dark_scoria": "\u0250\u0131\u0279o\u0254S \u029E\u0279\u0250\u15E1 p\u01DD\u05DF\u01DDs\u0131\u0265\u0186",
@ -69,8 +75,10 @@
"block.create.crushing_wheel": "\u05DF\u01DD\u01DD\u0265M bu\u0131\u0265sn\u0279\u0186",
"block.create.crushing_wheel_controller": "\u0279\u01DD\u05DF\u05DFo\u0279\u0287uo\u0186 \u05DF\u01DD\u01DD\u0265M bu\u0131\u0265sn\u0279\u0186",
"block.create.cuckoo_clock": "\u029E\u0254o\u05DF\u0186 oo\u029E\u0254n\u0186",
"block.create.cyan_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N u\u0250\u028E\u0186",
"block.create.cyan_sail": "\u05DF\u0131\u0250S u\u0250\u028E\u0186",
"block.create.cyan_seat": "\u0287\u0250\u01DDS u\u0250\u028E\u0186",
"block.create.cyan_toolbox": "xoq\u05DFoo\u27D8 u\u0250\u028E\u0186",
"block.create.cyan_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B u\u0250\u028E\u0186",
"block.create.dark_oak_window": "\u028Dopu\u0131M \u029E\u0250O \u029E\u0279\u0250\u15E1",
"block.create.dark_oak_window_pane": "\u01DDu\u0250\u0500 \u028Dopu\u0131M \u029E\u0250O \u029E\u0279\u0250\u15E1",
@ -175,13 +183,18 @@
"block.create.granite_cobblestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131u\u0250\u0279\u2141",
"block.create.granite_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131u\u0250\u0279\u2141",
"block.create.granite_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u01DD\u0287\u0131u\u0250\u0279\u2141",
"block.create.gray_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u028E\u0250\u0279\u2141",
"block.create.gray_sail": "\u05DF\u0131\u0250S \u028E\u0250\u0279\u2141",
"block.create.gray_seat": "\u0287\u0250\u01DDS \u028E\u0250\u0279\u2141",
"block.create.gray_toolbox": "xoq\u05DFoo\u27D8 \u028E\u0250\u0279\u2141",
"block.create.gray_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u028E\u0250\u0279\u2141",
"block.create.green_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N u\u01DD\u01DD\u0279\u2141",
"block.create.green_sail": "\u05DF\u0131\u0250S u\u01DD\u01DD\u0279\u2141",
"block.create.green_seat": "\u0287\u0250\u01DDS u\u01DD\u01DD\u0279\u2141",
"block.create.green_toolbox": "xoq\u05DFoo\u27D8 u\u01DD\u01DD\u0279\u2141",
"block.create.green_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B u\u01DD\u01DD\u0279\u2141",
"block.create.hand_crank": "\u029Eu\u0250\u0279\u0186 pu\u0250H",
"block.create.haunted_bell": "\u05DF\u05DF\u01DD\u15FA p\u01DD\u0287un\u0250H",
"block.create.honey": "\u028E\u01DDuoH",
"block.create.horizontal_framed_glass": "ss\u0250\u05DF\u2141 p\u01DD\u026F\u0250\u0279\u2132 \u05DF\u0250\u0287uoz\u0131\u0279oH",
"block.create.horizontal_framed_glass_pane": "\u01DDu\u0250\u0500 ss\u0250\u05DF\u2141 p\u01DD\u026F\u0250\u0279\u2132 \u05DF\u0250\u0287uoz\u0131\u0279oH",
@ -199,14 +212,21 @@
"block.create.layered_limestone": "\u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u028E\u0250\uA780",
"block.create.layered_scoria": "\u0250\u0131\u0279o\u0254S p\u01DD\u0279\u01DD\u028E\u0250\uA780",
"block.create.layered_weathered_limestone": "\u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u0265\u0287\u0250\u01DDM p\u01DD\u0279\u01DD\u028E\u0250\uA780",
"block.create.lectern_controller": "\u0279\u01DD\u05DF\u05DFo\u0279\u0287uo\u0186 u\u0279\u01DD\u0287\u0254\u01DD\uA780",
"block.create.light_blue_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u01DDn\u05DF\u15FA \u0287\u0265b\u0131\uA780",
"block.create.light_blue_sail": "\u05DF\u0131\u0250S \u01DDn\u05DF\u15FA \u0287\u0265b\u0131\uA780",
"block.create.light_blue_seat": "\u0287\u0250\u01DDS \u01DDn\u05DF\u15FA \u0287\u0265b\u0131\uA780",
"block.create.light_blue_toolbox": "xoq\u05DFoo\u27D8 \u01DDn\u05DF\u15FA \u0287\u0265b\u0131\uA780",
"block.create.light_blue_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u01DDn\u05DF\u15FA \u0287\u0265b\u0131\uA780",
"block.create.light_gray_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u028E\u0250\u0279\u2141 \u0287\u0265b\u0131\uA780",
"block.create.light_gray_sail": "\u05DF\u0131\u0250S \u028E\u0250\u0279\u2141 \u0287\u0265b\u0131\uA780",
"block.create.light_gray_seat": "\u0287\u0250\u01DDS \u028E\u0250\u0279\u2141 \u0287\u0265b\u0131\uA780",
"block.create.light_gray_toolbox": "xoq\u05DFoo\u27D8 \u028E\u0250\u0279\u2141 \u0287\u0265b\u0131\uA780",
"block.create.light_gray_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u028E\u0250\u0279\u2141 \u0287\u0265b\u0131\uA780",
"block.create.lime_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u01DD\u026F\u0131\uA780",
"block.create.lime_sail": "\u05DF\u0131\u0250S \u01DD\u026F\u0131\uA780",
"block.create.lime_seat": "\u0287\u0250\u01DDS \u01DD\u026F\u0131\uA780",
"block.create.lime_toolbox": "xoq\u05DFoo\u27D8 \u01DD\u026F\u0131\uA780",
"block.create.lime_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u01DD\u026F\u0131\uA780",
"block.create.limesand": "pu\u0250s\u01DD\u026F\u0131\uA780",
"block.create.limestone": "\u01DDuo\u0287s\u01DD\u026F\u0131\uA780",
@ -221,8 +241,10 @@
"block.create.limestone_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u01DDuo\u0287s\u01DD\u026F\u0131\uA780",
"block.create.linear_chassis": "s\u0131ss\u0250\u0265\u0186 \u0279\u0250\u01DDu\u0131\uA780",
"block.create.lit_blaze_burner": "\u0279\u01DDu\u0279n\u15FA \u01DDz\u0250\u05DF\u15FA \u0287\u0131\uA780",
"block.create.magenta_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u0250\u0287u\u01DDb\u0250W",
"block.create.magenta_sail": "\u05DF\u0131\u0250S \u0250\u0287u\u01DDb\u0250W",
"block.create.magenta_seat": "\u0287\u0250\u01DDS \u0250\u0287u\u01DDb\u0250W",
"block.create.magenta_toolbox": "xoq\u05DFoo\u27D8 \u0250\u0287u\u01DDb\u0250W",
"block.create.magenta_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u0250\u0287u\u01DDb\u0250W",
"block.create.mechanical_arm": "\u026F\u0279\u2C6F \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.mechanical_bearing": "bu\u0131\u0279\u0250\u01DD\u15FA \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
@ -256,6 +278,7 @@
"block.create.oak_window_pane": "\u01DDu\u0250\u0500 \u028Dopu\u0131M \u029E\u0250O",
"block.create.orange_sail": "\u05DF\u0131\u0250S \u01DDbu\u0250\u0279O",
"block.create.orange_seat": "\u0287\u0250\u01DDS \u01DDbu\u0250\u0279O",
"block.create.orange_toolbox": "xoq\u05DFoo\u27D8 \u01DDbu\u0250\u0279O",
"block.create.orange_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u01DDbu\u0250\u0279O",
"block.create.ornate_iron_window": "\u028Dopu\u0131M uo\u0279I \u01DD\u0287\u0250u\u0279O",
"block.create.ornate_iron_window_pane": "\u01DDu\u0250\u0500 \u028Dopu\u0131M uo\u0279I \u01DD\u0287\u0250u\u0279O",
@ -304,8 +327,11 @@
"block.create.paved_weathered_limestone_slab": "q\u0250\u05DFS \u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u0265\u0287\u0250\u01DDM p\u01DD\u028C\u0250\u0500",
"block.create.paved_weathered_limestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u0265\u0287\u0250\u01DDM p\u01DD\u028C\u0250\u0500",
"block.create.paved_weathered_limestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u0265\u0287\u0250\u01DDM p\u01DD\u028C\u0250\u0500",
"block.create.peculiar_bell": "\u05DF\u05DF\u01DD\u15FA \u0279\u0250\u0131\u05DFn\u0254\u01DD\u0500",
"block.create.pink_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u029Eu\u0131\u0500",
"block.create.pink_sail": "\u05DF\u0131\u0250S \u029Eu\u0131\u0500",
"block.create.pink_seat": "\u0287\u0250\u01DDS \u029Eu\u0131\u0500",
"block.create.pink_toolbox": "xoq\u05DFoo\u27D8 \u029Eu\u0131\u0500",
"block.create.pink_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u029Eu\u0131\u0500",
"block.create.piston_extension_pole": "\u01DD\u05DFo\u0500 uo\u0131su\u01DD\u0287x\u018E uo\u0287s\u0131\u0500",
"block.create.polished_dark_scoria": "\u0250\u0131\u0279o\u0254S \u029E\u0279\u0250\u15E1 p\u01DD\u0265s\u0131\u05DFo\u0500",
@ -338,12 +364,16 @@
"block.create.powered_toggle_latch": "\u0265\u0254\u0287\u0250\uA780 \u01DD\u05DFbbo\u27D8 p\u01DD\u0279\u01DD\u028Do\u0500",
"block.create.pulley_magnet": "\u0287\u01DDub\u0250W \u028E\u01DD\u05DF\u05DFn\u0500",
"block.create.pulse_repeater": "\u0279\u01DD\u0287\u0250\u01DDd\u01DD\u1D1A \u01DDs\u05DFn\u0500",
"block.create.purple_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u01DD\u05DFd\u0279n\u0500",
"block.create.purple_sail": "\u05DF\u0131\u0250S \u01DD\u05DFd\u0279n\u0500",
"block.create.purple_seat": "\u0287\u0250\u01DDS \u01DD\u05DFd\u0279n\u0500",
"block.create.purple_toolbox": "xoq\u05DFoo\u27D8 \u01DD\u05DFd\u0279n\u0500",
"block.create.purple_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u01DD\u05DFd\u0279n\u0500",
"block.create.radial_chassis": "s\u0131ss\u0250\u0265\u0186 \u05DF\u0250\u0131p\u0250\u1D1A",
"block.create.red_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N p\u01DD\u1D1A",
"block.create.red_sail": "\u05DF\u0131\u0250S p\u01DD\u1D1A",
"block.create.red_seat": "\u0287\u0250\u01DDS p\u01DD\u1D1A",
"block.create.red_toolbox": "xoq\u05DFoo\u27D8 p\u01DD\u1D1A",
"block.create.red_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B p\u01DD\u1D1A",
"block.create.redstone_contact": "\u0287\u0254\u0250\u0287uo\u0186 \u01DDuo\u0287sp\u01DD\u1D1A",
"block.create.redstone_link": "\u029Eu\u0131\uA780 \u01DDuo\u0287sp\u01DD\u1D1A",
@ -398,22 +428,29 @@
"block.create.weathered_limestone_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u0265\u0287\u0250\u01DDM",
"block.create.weathered_limestone_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u0265\u0287\u0250\u01DDM",
"block.create.weighted_ejector": "\u0279o\u0287\u0254\u01DD\u0638\u018E p\u01DD\u0287\u0265b\u0131\u01DDM",
"block.create.white_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u01DD\u0287\u0131\u0265M",
"block.create.white_sail": "\u05DF\u0131\u0250S \u01DD\u0287\u0131\u0265M",
"block.create.white_seat": "\u0287\u0250\u01DDS \u01DD\u0287\u0131\u0265M",
"block.create.white_toolbox": "xoq\u05DFoo\u27D8 \u01DD\u0287\u0131\u0265M",
"block.create.white_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u01DD\u0287\u0131\u0265M",
"block.create.windmill_bearing": "bu\u0131\u0279\u0250\u01DD\u15FA \u05DF\u05DF\u0131\u026Fpu\u0131M",
"block.create.wooden_bracket": "\u0287\u01DD\u029E\u0254\u0250\u0279\u15FA u\u01DDpooM",
"block.create.yellow_nixie_tube": "\u01DDqn\u27D8 \u01DD\u0131x\u0131N \u028Do\u05DF\u05DF\u01DD\u028E",
"block.create.yellow_sail": "\u05DF\u0131\u0250S \u028Do\u05DF\u05DF\u01DD\u028E",
"block.create.yellow_seat": "\u0287\u0250\u01DDS \u028Do\u05DF\u05DF\u01DD\u028E",
"block.create.yellow_toolbox": "xoq\u05DFoo\u27D8 \u028Do\u05DF\u05DF\u01DD\u028E",
"block.create.yellow_valve_handle": "\u01DD\u05DFpu\u0250H \u01DD\u028C\u05DF\u0250\u039B \u028Do\u05DF\u05DF\u01DD\u028E",
"block.create.zinc_block": "\u0254u\u0131Z \u025Fo \u029E\u0254o\u05DF\u15FA",
"block.create.zinc_ore": "\u01DD\u0279O \u0254u\u0131Z",
"enchantment.create.capacity": "\u028E\u0287\u0131\u0254\u0250d\u0250\u0186",
"enchantment.create.potato_recovery": "\u028E\u0279\u01DD\u028Co\u0254\u01DD\u1D1A o\u0287\u0250\u0287o\u0500",
"entity.create.contraption": "uo\u0131\u0287d\u0250\u0279\u0287uo\u0186",
"entity.create.crafting_blueprint": "\u0287u\u0131\u0279d\u01DDn\u05DF\u15FA bu\u0131\u0287\u025F\u0250\u0279\u0186",
"entity.create.gantry_contraption": "uo\u0131\u0287d\u0250\u0279\u0287uo\u0186 \u028E\u0279\u0287u\u0250\u2141",
"entity.create.potato_projectile": "\u01DD\u05DF\u0131\u0287\u0254\u01DD\u0638o\u0279\u0500 o\u0287\u0250\u0287o\u0500",
"entity.create.seat": "\u0287\u0250\u01DDS",
"entity.create.stationary_contraption": "uo\u0131\u0287d\u0250\u0279\u0287uo\u0186 \u028E\u0279\u0250uo\u0131\u0287\u0250\u0287S",
"entity.create.super_glue": "\u01DDn\u05DF\u2141 \u0279\u01DDdnS",
"fluid.create.milk": "\u029E\u05DF\u0131W",
"fluid.create.potion": "uo\u0131\u0287o\u0500",
"fluid.create.tea": "\u0250\u01DD\u27D8 s,\u0279\u01DDp\u05DF\u0131n\u15FA",
"item.create.andesite_alloy": "\u028Eo\u05DF\u05DF\u2C6F \u01DD\u0287\u0131s\u01DDpu\u2C6F",
@ -437,6 +474,8 @@
"item.create.copper_nugget": "\u0287\u01DDbbnN \u0279\u01DDddo\u0186",
"item.create.copper_sheet": "\u0287\u01DD\u01DD\u0265S \u0279\u01DDddo\u0186",
"item.create.crafter_slot_cover": "\u0279\u01DD\u028Co\u0186 \u0287o\u05DFS \u0279\u01DD\u0287\u025F\u0250\u0279\u0186",
"item.create.crafting_blueprint": "\u0287u\u0131\u0279d\u01DDn\u05DF\u15FA bu\u0131\u0287\u025F\u0250\u0279\u0186",
"item.create.creative_blaze_cake": "\u01DD\u029E\u0250\u0186 \u01DDz\u0250\u05DF\u15FA \u01DD\u028C\u0131\u0287\u0250\u01DD\u0279\u0186",
"item.create.crushed_aluminum_ore": "\u01DD\u0279O \u026Fnu\u0131\u026Fn\u05DF\u2C6F p\u01DD\u0265sn\u0279\u0186",
"item.create.crushed_brass": "ss\u0250\u0279\u15FA p\u01DD\u0265sn\u0279\u0186",
"item.create.crushed_copper_ore": "\u01DD\u0279O \u0279\u01DDddo\u0186 p\u01DD\u0265sn\u0279\u0186",
@ -465,13 +504,17 @@
"item.create.handheld_worldshaper": "\u0279\u01DDd\u0250\u0265sp\u05DF\u0279oM \u01DD\u028C\u0131\u0287\u0250\u01DD\u0279\u0186",
"item.create.honey_bucket": "\u0287\u01DD\u029E\u0254n\u15FA \u028E\u01DDuoH",
"item.create.honeyed_apple": "\u01DD\u05DFdd\u2C6F p\u01DD\u028E\u01DDuoH",
"item.create.integrated_circuit": "\u0287\u0131n\u0254\u0279\u0131\u0186 p\u01DD\u0287\u0250\u0279b\u01DD\u0287uI",
"item.create.incomplete_cogwheel": "\u05DF\u01DD\u01DD\u0265\u028Dbo\u0186 \u01DD\u0287\u01DD\u05DFd\u026Fo\u0254uI",
"item.create.incomplete_large_cogwheel": "\u05DF\u01DD\u01DD\u0265\u028Dbo\u0186 \u01DDb\u0279\u0250\uA780 \u01DD\u0287\u01DD\u05DFd\u026Fo\u0254uI",
"item.create.incomplete_precision_mechanism": "\u026Fs\u0131u\u0250\u0265\u0254\u01DDW uo\u0131s\u0131\u0254\u01DD\u0279\u0500 \u01DD\u0287\u01DD\u05DFd\u026Fo\u0254uI",
"item.create.iron_sheet": "\u0287\u01DD\u01DD\u0265S uo\u0279I",
"item.create.lapis_sheet": "\u0287\u01DD\u01DD\u0265S s\u0131d\u0250\uA780",
"item.create.linked_controller": "\u0279\u01DD\u05DF\u05DFo\u0279\u0287uo\u0186 p\u01DD\u029Eu\u0131\uA780",
"item.create.minecart_contraption": "uo\u0131\u0287d\u0250\u0279\u0287uo\u0186 \u0287\u0279\u0250\u0254\u01DDu\u0131W",
"item.create.minecart_coupling": "bu\u0131\u05DFdno\u0186 \u0287\u0279\u0250\u0254\u01DDu\u0131W",
"item.create.polished_rose_quartz": "z\u0287\u0279\u0250n\u1F49 \u01DDso\u1D1A p\u01DD\u0265s\u0131\u05DFo\u0500",
"item.create.potato_cannon": "uouu\u0250\u0186 o\u0287\u0250\u0287o\u0500",
"item.create.powdered_obsidian": "u\u0250\u0131p\u0131sqO p\u01DD\u0279\u01DDp\u028Do\u0500",
"item.create.precision_mechanism": "\u026Fs\u0131u\u0250\u0265\u0254\u01DDW uo\u0131s\u0131\u0254\u01DD\u0279\u0500",
"item.create.propeller": "\u0279\u01DD\u05DF\u05DF\u01DDdo\u0279\u0500",
"item.create.red_sand_paper": "\u0279\u01DDd\u0250\u0500 pu\u0250S p\u01DD\u1D1A",
"item.create.refined_radiance": "\u01DD\u0254u\u0250\u0131p\u0250\u1D1A p\u01DDu\u0131\u025F\u01DD\u1D1A",

View file

@ -27,12 +27,16 @@
"block.create.belt": "Belt",
"block.create.birch_window": "Birch Window",
"block.create.birch_window_pane": "Birch Window Pane",
"block.create.black_nixie_tube": "Black Nixie Tube",
"block.create.black_sail": "Black Sail",
"block.create.black_seat": "Black Seat",
"block.create.black_toolbox": "Black Toolbox",
"block.create.black_valve_handle": "Black Valve Handle",
"block.create.blaze_burner": "Blaze Burner",
"block.create.blue_nixie_tube": "Blue Nixie Tube",
"block.create.blue_sail": "Blue Sail",
"block.create.blue_seat": "Blue Seat",
"block.create.blue_toolbox": "Blue Toolbox",
"block.create.blue_valve_handle": "Blue Valve Handle",
"block.create.brass_belt_funnel": "Brass Belt Funnel",
"block.create.brass_block": "Block of Brass",
@ -40,8 +44,10 @@
"block.create.brass_encased_shaft": "Brass Encased Shaft",
"block.create.brass_funnel": "Brass Funnel",
"block.create.brass_tunnel": "Brass Tunnel",
"block.create.brown_nixie_tube": "Brown Nixie Tube",
"block.create.brown_sail": "Brown Sail",
"block.create.brown_seat": "Brown Seat",
"block.create.brown_toolbox": "Brown Toolbox",
"block.create.brown_valve_handle": "Brown Valve Handle",
"block.create.cart_assembler": "Cart Assembler",
"block.create.chiseled_dark_scoria": "Chiseled Dark Scoria",
@ -72,8 +78,10 @@
"block.create.crushing_wheel": "Crushing Wheel",
"block.create.crushing_wheel_controller": "Crushing Wheel Controller",
"block.create.cuckoo_clock": "Cuckoo Clock",
"block.create.cyan_nixie_tube": "Cyan Nixie Tube",
"block.create.cyan_sail": "Cyan Sail",
"block.create.cyan_seat": "Cyan Seat",
"block.create.cyan_toolbox": "Cyan Toolbox",
"block.create.cyan_valve_handle": "Cyan Valve Handle",
"block.create.dark_oak_window": "Dark Oak Window",
"block.create.dark_oak_window_pane": "Dark Oak Window Pane",
@ -178,13 +186,18 @@
"block.create.granite_cobblestone_stairs": "Granite Cobblestone Stairs",
"block.create.granite_cobblestone_wall": "Granite Cobblestone Wall",
"block.create.granite_pillar": "Granite Pillar",
"block.create.gray_nixie_tube": "Gray Nixie Tube",
"block.create.gray_sail": "Gray Sail",
"block.create.gray_seat": "Gray Seat",
"block.create.gray_toolbox": "Gray Toolbox",
"block.create.gray_valve_handle": "Gray Valve Handle",
"block.create.green_nixie_tube": "Green Nixie Tube",
"block.create.green_sail": "Green Sail",
"block.create.green_seat": "Green Seat",
"block.create.green_toolbox": "Green Toolbox",
"block.create.green_valve_handle": "Green Valve Handle",
"block.create.hand_crank": "Hand Crank",
"block.create.haunted_bell": "Haunted Bell",
"block.create.honey": "Honey",
"block.create.horizontal_framed_glass": "Horizontal Framed Glass",
"block.create.horizontal_framed_glass_pane": "Horizontal Framed Glass Pane",
@ -202,14 +215,21 @@
"block.create.layered_limestone": "Layered Limestone",
"block.create.layered_scoria": "Layered Scoria",
"block.create.layered_weathered_limestone": "Layered Weathered Limestone",
"block.create.lectern_controller": "Lectern Controller",
"block.create.light_blue_nixie_tube": "Light Blue Nixie Tube",
"block.create.light_blue_sail": "Light Blue Sail",
"block.create.light_blue_seat": "Light Blue Seat",
"block.create.light_blue_toolbox": "Light Blue Toolbox",
"block.create.light_blue_valve_handle": "Light Blue Valve Handle",
"block.create.light_gray_nixie_tube": "Light Gray Nixie Tube",
"block.create.light_gray_sail": "Light Gray Sail",
"block.create.light_gray_seat": "Light Gray Seat",
"block.create.light_gray_toolbox": "Light Gray Toolbox",
"block.create.light_gray_valve_handle": "Light Gray Valve Handle",
"block.create.lime_nixie_tube": "Lime Nixie Tube",
"block.create.lime_sail": "Lime Sail",
"block.create.lime_seat": "Lime Seat",
"block.create.lime_toolbox": "Lime Toolbox",
"block.create.lime_valve_handle": "Lime Valve Handle",
"block.create.limesand": "Limesand",
"block.create.limestone": "Limestone",
@ -224,8 +244,10 @@
"block.create.limestone_pillar": "Limestone Pillar",
"block.create.linear_chassis": "Linear Chassis",
"block.create.lit_blaze_burner": "Lit Blaze Burner",
"block.create.magenta_nixie_tube": "Magenta Nixie Tube",
"block.create.magenta_sail": "Magenta Sail",
"block.create.magenta_seat": "Magenta Seat",
"block.create.magenta_toolbox": "Magenta Toolbox",
"block.create.magenta_valve_handle": "Magenta Valve Handle",
"block.create.mechanical_arm": "Mechanical Arm",
"block.create.mechanical_bearing": "Mechanical Bearing",
@ -259,6 +281,7 @@
"block.create.oak_window_pane": "Oak Window Pane",
"block.create.orange_sail": "Orange Sail",
"block.create.orange_seat": "Orange Seat",
"block.create.orange_toolbox": "Orange Toolbox",
"block.create.orange_valve_handle": "Orange Valve Handle",
"block.create.ornate_iron_window": "Ornate Iron Window",
"block.create.ornate_iron_window_pane": "Ornate Iron Window Pane",
@ -307,8 +330,11 @@
"block.create.paved_weathered_limestone_slab": "Paved Weathered Limestone Slab",
"block.create.paved_weathered_limestone_stairs": "Paved Weathered Limestone Stairs",
"block.create.paved_weathered_limestone_wall": "Paved Weathered Limestone Wall",
"block.create.peculiar_bell": "Peculiar Bell",
"block.create.pink_nixie_tube": "Pink Nixie Tube",
"block.create.pink_sail": "Pink Sail",
"block.create.pink_seat": "Pink Seat",
"block.create.pink_toolbox": "Pink Toolbox",
"block.create.pink_valve_handle": "Pink Valve Handle",
"block.create.piston_extension_pole": "Piston Extension Pole",
"block.create.polished_dark_scoria": "Polished Dark Scoria",
@ -341,12 +367,16 @@
"block.create.powered_toggle_latch": "Powered Toggle Latch",
"block.create.pulley_magnet": "Pulley Magnet",
"block.create.pulse_repeater": "Pulse Repeater",
"block.create.purple_nixie_tube": "Purple Nixie Tube",
"block.create.purple_sail": "Purple Sail",
"block.create.purple_seat": "Purple Seat",
"block.create.purple_toolbox": "Purple Toolbox",
"block.create.purple_valve_handle": "Purple Valve Handle",
"block.create.radial_chassis": "Radial Chassis",
"block.create.red_nixie_tube": "Red Nixie Tube",
"block.create.red_sail": "Red Sail",
"block.create.red_seat": "Red Seat",
"block.create.red_toolbox": "Red Toolbox",
"block.create.red_valve_handle": "Red Valve Handle",
"block.create.redstone_contact": "Redstone Contact",
"block.create.redstone_link": "Redstone Link",
@ -401,24 +431,32 @@
"block.create.weathered_limestone_cobblestone_wall": "Weathered Limestone Cobblestone Wall",
"block.create.weathered_limestone_pillar": "Weathered Limestone Pillar",
"block.create.weighted_ejector": "Weighted Ejector",
"block.create.white_nixie_tube": "White Nixie Tube",
"block.create.white_sail": "White Sail",
"block.create.white_seat": "White Seat",
"block.create.white_toolbox": "White Toolbox",
"block.create.white_valve_handle": "White Valve Handle",
"block.create.windmill_bearing": "Windmill Bearing",
"block.create.wooden_bracket": "Wooden Bracket",
"block.create.yellow_nixie_tube": "Yellow Nixie Tube",
"block.create.yellow_sail": "Yellow Sail",
"block.create.yellow_seat": "Yellow Seat",
"block.create.yellow_toolbox": "Yellow Toolbox",
"block.create.yellow_valve_handle": "Yellow Valve Handle",
"block.create.zinc_block": "Block of Zinc",
"block.create.zinc_ore": "Zinc Ore",
"enchantment.create.capacity": "Capacity",
"enchantment.create.potato_recovery": "Potato Recovery",
"entity.create.contraption": "Contraption",
"entity.create.crafting_blueprint": "Crafting Blueprint",
"entity.create.gantry_contraption": "Gantry Contraption",
"entity.create.potato_projectile": "Potato Projectile",
"entity.create.seat": "Seat",
"entity.create.stationary_contraption": "Stationary Contraption",
"entity.create.super_glue": "Super Glue",
"fluid.create.milk": "Milk",
"fluid.create.potion": "Potion",
"fluid.create.tea": "Builder's Tea",
@ -443,6 +481,8 @@
"item.create.copper_nugget": "Copper Nugget",
"item.create.copper_sheet": "Copper Sheet",
"item.create.crafter_slot_cover": "Crafter Slot Cover",
"item.create.crafting_blueprint": "Crafting Blueprint",
"item.create.creative_blaze_cake": "Creative Blaze Cake",
"item.create.crushed_aluminum_ore": "Crushed Aluminum Ore",
"item.create.crushed_brass": "Crushed Brass",
"item.create.crushed_copper_ore": "Crushed Copper Ore",
@ -471,13 +511,17 @@
"item.create.handheld_worldshaper": "Creative Worldshaper",
"item.create.honey_bucket": "Honey Bucket",
"item.create.honeyed_apple": "Honeyed Apple",
"item.create.integrated_circuit": "Integrated Circuit",
"item.create.incomplete_cogwheel": "Incomplete Cogwheel",
"item.create.incomplete_large_cogwheel": "Incomplete Large Cogwheel",
"item.create.incomplete_precision_mechanism": "Incomplete Precision Mechanism",
"item.create.iron_sheet": "Iron Sheet",
"item.create.lapis_sheet": "Lapis Sheet",
"item.create.linked_controller": "Linked Controller",
"item.create.minecart_contraption": "Minecart Contraption",
"item.create.minecart_coupling": "Minecart Coupling",
"item.create.polished_rose_quartz": "Polished Rose Quartz",
"item.create.potato_cannon": "Potato Cannon",
"item.create.powdered_obsidian": "Powdered Obsidian",
"item.create.precision_mechanism": "Precision Mechanism",
"item.create.propeller": "Propeller",
"item.create.red_sand_paper": "Red Sand Paper",
"item.create.refined_radiance": "Refined Radiance",
@ -622,8 +666,8 @@
"advancement.create.flywheel.desc": "Successfully connect an engine to the Flywheel.",
"advancement.create.overstress_flywheel": "High levels of Stress",
"advancement.create.overstress_flywheel.desc": "Overstress a Furnace Engine.",
"advancement.create.integrated_circuit": "Complex Calculation",
"advancement.create.integrated_circuit.desc": "Assemble an Integrated Circuit.",
"advancement.create.precision_mechanism": "Complex Curiosities",
"advancement.create.precision_mechanism.desc": "Assemble a Precision Mechanism.",
"advancement.create.mechanical_arm": "Busy Hands!",
"advancement.create.mechanical_arm.desc": "Craft a Mechanical Arm, select in- and outputs, place it down and give it power; then watch as it does all the work for you.",
"advancement.create.musical_arm": "Play Me My Theme Tune!",
@ -638,7 +682,7 @@
"advancement.create.crushing_wheel.desc": "Create some Crushing Wheels to break down more materials more effectively.",
"advancement.create.blaze_cake": "Sugar Rush",
"advancement.create.blaze_cake.desc": "Bake your blaze burner a special cake.",
"advancement.create.chromatic_compound": "Bipolar Minerals",
"advancement.create.chromatic_compound": "Mysterious Minerals",
"advancement.create.chromatic_compound.desc": "Create a Bar of Chromatic Compound.",
"advancement.create.shadow_steel": "Void Returner",
"advancement.create.shadow_steel.desc": "Create Shadow Steel, a metal bar of nothingness.",
@ -650,6 +694,8 @@
"advancement.create.wand_of_symmetry.desc": "Craft a Staff of Symmetry.",
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.extendo_grip.desc": "Get hold of an Extendo Grip.",
"advancement.create.potato_cannon": "Fwoomp!",
"advancement.create.potato_cannon.desc": "Defeat an enemy with your Potato Cannon.",
"advancement.create.dual_extendo_grip": "Ultimate Boing-age",
"advancement.create.dual_extendo_grip.desc": "Dual wield Extendo Grips for super-human reach.",
"advancement.create.eob": "End of Beta",
@ -662,15 +708,31 @@
"itemGroup.create.palettes": "Create Palettes",
"death.attack.create.crush": "%1$s was processed by Crushing Wheels",
"death.attack.create.fan_fire": "%1$s was burned to death by hot air",
"death.attack.create.fan_lava": "%1$s was burned to death by lava fan",
"death.attack.create.crush.player": "%1$s was thrown into Crushing Wheels by %2$s",
"death.attack.create.fan_fire": "%1$s got smoked by an Encased Fan",
"death.attack.create.fan_fire.player": "%1$s was thrown into a smoker by %2$s",
"death.attack.create.fan_lava": "%1$s was incinerated by an Encased Fan",
"death.attack.create.fan_lava.player": "%1$s was thrown into a smelter by %2$s",
"death.attack.create.mechanical_drill": "%1$s was impaled by a Mechanical Drill",
"death.attack.create.mechanical_drill.player": "%1$s was thrown in front of a Drill by %2$s",
"death.attack.create.mechanical_saw": "%1$s got cut in half by a Mechanical Saw",
"death.attack.create.mechanical_saw.player": "%1$s was thrown into a Saw by %2$s",
"death.attack.create.potato_cannon": "%1$s was shot by %2$s's Potato Cannon",
"death.attack.create.potato_cannon.item": "%1$s was shot by %2$s using %3$s",
"death.attack.create.cuckoo_clock_explosion": "%1$s was blown up by tampered cuckoo clock",
"death.attack.create.cuckoo_clock_explosion.player": "%1$s was blown up by tampered cuckoo clock",
"create.block.deployer.damage_source_name": "a rogue Deployer",
"create.block.cart_assembler.invalid": "Place your Cart Assembler on a rail block",
"create.menu.return": "Return to Menu",
"create.menu.configure": "Configure...",
"create.menu.ponder_index": "Ponder Index",
"create.menu.only_ingame": "Available in the Pause Menu",
"create.menu.project_page": "Project Page",
"create.menu.report_bugs": "Report Issues",
"create.menu.support": "Support Us",
"create.recipe.crushing": "Crushing",
"create.recipe.milling": "Milling",
"create.recipe.fan_washing": "Bulk Washing",
@ -695,7 +757,18 @@
"create.recipe.mystery_conversion": "Mysterious Conversion",
"create.recipe.spout_filling": "Filling by Spout",
"create.recipe.draining": "Item Draining",
"create.recipe.sequenced_assembly": "Sequenced Assembly",
"create.recipe.assembly.next": "Next: %1$s",
"create.recipe.assembly.step": "Step %1$s:",
"create.recipe.assembly.progress": "Progress: %1$s/%2$s",
"create.recipe.assembly.pressing": "Process in Press",
"create.recipe.assembly.spout_filling_fluid": "Spout %1$s",
"create.recipe.assembly.deploying_item": "Deploy %1$s",
"create.recipe.assembly.cutting": "Cut with Saw",
"create.recipe.assembly.repeat": "Repeat Sequence %1$s Times",
"create.recipe.assembly.junk": "Random salvage",
"create.recipe.processing.chance": "%1$s%% Chance",
"create.recipe.deploying.not_consumed": "Not Consumed",
"create.recipe.heat_requirement.none": "No Heating Required",
"create.recipe.heat_requirement.heated": "Heated",
"create.recipe.heat_requirement.superheated": "Super-Heated",
@ -723,7 +796,8 @@
"create.action.saveToFile": "Save",
"create.action.discard": "Discard",
"create.keyinfo.toolmenu": "Focus Tool Menu",
"create.keyinfo.toolmenu": "Focus Schematic Overlay",
"create.keyinfo.toolbelt": "Access Nearby Toolboxes",
"create.keyinfo.scrollup": "Simulate Mousewheel Up (inworld)",
"create.keyinfo.scrolldown": "Simulate Mousewheel Down (inworld)",
@ -734,6 +808,13 @@
"create.gui.scrollInput.shiftScrollsFaster": "Shift to Scroll Faster",
"create.gui.toolmenu.focusKey": "Hold [%1$s] to Focus",
"create.gui.toolmenu.cycle": "[SCROLL] to Cycle",
"create.toolbox.unequip": "Unequip: %1$s",
"create.toolbox.outOfRange": "Toolbox of held item not in Range",
"create.toolbox.detach": "Stop tracking and keep item",
"create.toolbox.depositAll": "Return items to nearby Toolboxes",
"create.toolbox.depositBox": "Return items to Toolbox",
"create.gui.symmetryWand.mirrorType": "Mirror",
"create.gui.symmetryWand.orientation": "Orientation",
@ -980,18 +1061,14 @@
"create.item_attributes.placeable.inverted": "is not placeable",
"create.item_attributes.consumable": "can be eaten",
"create.item_attributes.consumable.inverted": "cannot be eaten",
"create.item_attributes.smeltable": "can be Smelted",
"create.item_attributes.smeltable.inverted": "cannot be Smelted",
"create.item_attributes.washable": "can be Washed",
"create.item_attributes.washable.inverted": "cannot be Washed",
"create.item_attributes.smokable": "can be Smoked",
"create.item_attributes.smokable.inverted": "cannot be Smoked",
"create.item_attributes.crushable": "can be Crushed",
"create.item_attributes.crushable.inverted": "cannot be Crushed",
"create.item_attributes.blastable": "is smeltable in Blast Furnace",
"create.item_attributes.blastable.inverted": "is not smeltable in Blast Furnace",
"create.item_attributes.fluid_container": "can store fluids",
"create.item_attributes.fluid_container.inverted": "cannot store fluids",
"create.item_attributes.enchanted": "is enchanted",
"create.item_attributes.enchanted.inverted": "is unenchanted",
"create.item_attributes.max_enchanted": "is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "is not enchanted at max level",
"create.item_attributes.renamed": "has a custom name",
"create.item_attributes.renamed.inverted": "does not have a custom name",
"create.item_attributes.damaged": "is damaged",
"create.item_attributes.damaged.inverted": "is not damaged",
"create.item_attributes.badly_damaged": "is heavily damaged",
@ -1002,6 +1079,21 @@
"create.item_attributes.equipable.inverted": "cannot be equipped",
"create.item_attributes.furnace_fuel": "is furnace fuel",
"create.item_attributes.furnace_fuel.inverted": "is not furnace fuel",
"create.item_attributes.washable": "can be Washed",
"create.item_attributes.washable.inverted": "cannot be Washed",
"create.item_attributes.crushable": "can be Crushed",
"create.item_attributes.crushable.inverted": "cannot be Crushed",
"create.item_attributes.smeltable": "can be Smelted",
"create.item_attributes.smeltable.inverted": "cannot be Smelted",
"create.item_attributes.smokable": "can be Smoked",
"create.item_attributes.smokable.inverted": "cannot be Smoked",
"create.item_attributes.blastable": "is smeltable in Blast Furnace",
"create.item_attributes.blastable.inverted": "is not smeltable in Blast Furnace",
"create.item_attributes.shulker_level": "is shulker %1$s",
"create.item_attributes.shulker_level.inverted": "is shulker not %1$s",
"create.item_attributes.shulker_level.full": "full",
"create.item_attributes.shulker_level.empty": "empty",
"create.item_attributes.shulker_level.partial": "partially filled",
"create.item_attributes.in_tag": "is tagged %1$s",
"create.item_attributes.in_tag.inverted": "is not tagged %1$s",
"create.item_attributes.in_item_group": "is in group '%1$s'",
@ -1012,8 +1104,6 @@
"create.item_attributes.has_enchant.inverted": "is not enchanted with %1$s",
"create.item_attributes.color": "is dyed %1$s",
"create.item_attributes.color.inverted": "is not dyed %1$s",
"create.item_attributes.max_enchanted": "is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "is not enchanted at max level",
"create.item_attributes.has_fluid": "contains %1$s",
"create.item_attributes.has_fluid.inverted": "does not contain %1$s",
"create.item_attributes.has_name": "has the custom name %1$s",
@ -1028,14 +1118,14 @@
"create.item_attributes.book_copy_second.inverted": "is not a second-generation copy",
"create.item_attributes.book_copy_tattered": "is a tattered mess",
"create.item_attributes.book_copy_tattered.inverted": "is not a tattered mess",
"create.item_attributes.astralsorcery_crystal": "has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_constellation": "is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "is not attuned to %1$s",
"create.item_attributes.astralsorcery_perk_gem": "has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "does not have perk attribute %1$s",
"create.item_attributes.astralsorcery_amulet": "improves %1$s",
"create.item_attributes.astralsorcery_amulet.inverted": "does not improve %1$s",
"create.item_attributes.astralsorcery_constellation": "is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "is not attuned to %1$s",
"create.item_attributes.astralsorcery_crystal": "has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem": "has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "does not have perk attribute %1$s",
"create.gui.attribute_filter.no_selected_attributes": "No attributes selected",
"create.gui.attribute_filter.selected_attributes": "Selected attributes:",
@ -1103,6 +1193,27 @@
"create.tooltip.chute.fans_pull_up": "Fans pull from Above",
"create.tooltip.chute.fans_pull_down": "Fans pull from Below",
"create.tooltip.chute.contains": "Contains: %1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "Currently distributing:",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "Right-Click to retrieve",
"create.linked_controller.bind_mode": "Bind mode active",
"create.linked_controller.press_keybind": "Press %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, to bind this frequency to the respective key",
"create.linked_controller.key_bound": "Frequency bound to %1$s",
"create.linked_controller.frequency_slot_1": "Keybind: %1$s, Freq. #1",
"create.linked_controller.frequency_slot_2": "Keybind: %1$s, Freq. #2",
"create.crafting_blueprint.crafting_slot": "Ingredient Slot",
"create.crafting_blueprint.filter_items_viable": "Advanced filter items are viable",
"create.crafting_blueprint.display_slot": "Display Slot",
"create.crafting_blueprint.inferred": "Inferred from recipe",
"create.crafting_blueprint.manually_assigned": "Manually assigned",
"create.crafting_blueprint.secondary_display_slot": "Secondary Display Slot",
"create.crafting_blueprint.optional": "Optional",
"create.potato_cannon.ammo.attack_damage": "%1$s Attack Damage",
"create.potato_cannon.ammo.reload_ticks": "%1$s Reload Ticks",
"create.potato_cannon.ammo.knockback": "%1$s Knockback",
"create.hint.hose_pulley.title": "Bottomless Supply",
"create.hint.hose_pulley": "The targeted body of fluid is considered infinite.",
@ -1131,32 +1242,44 @@
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "This Cart Contraption seems too big to pick up",
"create.contraption.minecart_contraption_illegal_pickup": "A mystical force is binding this Cart Contraption to the world",
"_": "->------------------------] Subtitles [------------------------<-",
"create.subtitle.contraption_disassemble": "Contraption stops",
"create.subtitle.peculiar_bell_use": "Peculiar Bell tolls",
"create.subtitle.mixing": "Mixing noises",
"create.subtitle.mechanical_press_activation_belt": "Mechanical Press bonks",
"create.subtitle.fwoomp": "Potato Launcher fwoomps",
"create.subtitle.worldshaper_place": "Worldshaper zaps",
"create.subtitle.crushing_1": "Crushing noises",
"create.subtitle.depot_slide": "Item slides",
"create.subtitle.saw_activate_stone": "Mechanical Saw activates",
"create.subtitle.blaze_munch": "Blaze Burner munches",
"create.subtitle.funnel_flap": "Funnel flaps",
"create.subtitle.schematicannon_finish": "Schematicannon dings",
"create.subtitle.haunted_bell_use": "Haunted Bell tolls",
"create.subtitle.scroll_value": "Scroll-input clicks",
"create.subtitle.crafter_craft": "Crafter crafts",
"create.subtitle.controller_put": "Controller thumps",
"create.subtitle.cranking": "Hand Crank turns",
"create.subtitle.wrench_remove": "Component breaks",
"create.subtitle.cogs": "Cogwheels rumble",
"create.subtitle.slime_added": "Slime squishes",
"create.subtitle.contraption_disassemble": "Contraption stops",
"create.subtitle.wrench_rotate": "Wrench used",
"create.subtitle.mixing": "Mixing Noises",
"create.subtitle.mechanical_press_activation_belt": "Mechanical Press bonks",
"create.subtitle.worldshaper_place": "Worldshaper zaps",
"create.subtitle.potato_hit": "Vegetable impacts",
"create.subtitle.saw_activate_wood": "Mechanical Saw activates",
"create.subtitle.haunted_bell_convert": "Haunted Bell awakens",
"create.subtitle.deployer_polish": "Deployer applies polish",
"create.subtitle.depot_slide": "Item slides",
"create.subtitle.deny": "Declining boop",
"create.subtitle.blaze_munch": "Blaze Burner munches",
"create.subtitle.controller_click": "Controller clicks",
"create.subtitle.schematicannon_launch_block": "Schematicannon fires",
"create.subtitle.funnel_flap": "Funnel Flaps",
"create.subtitle.copper_armor_equip": "Diving equipment clinks",
"create.subtitle.schematicannon_finish": "Schematicannon dings",
"create.subtitle.scroll_value": "Scroll-input clicks",
"create.subtitle.controller_take": "Lectern empties",
"create.subtitle.mechanical_press_activation": "Mechanical Press clangs",
"create.subtitle.contraption_assemble": "Contraption moves",
"create.subtitle.crafter_craft": "Crafter crafts",
"create.subtitle.cranking": "Hand Crank turns",
"create.subtitle.crafter_click": "Crafter clicks",
"create.subtitle.wrench_remove": "Component breaks",
"create.subtitle.depot_plop": "Item lands",
"create.subtitle.confirm": "Affirmative ding",
@ -1178,14 +1301,6 @@
"block.create.metal_bracket.tooltip": "METAL BRACKET",
"block.create.metal_bracket.tooltip.summary": "_Decorate_ your _Shafts, Cogwheels_ and _Pipes_ with an industrial and sturdy bit of reinforcement.",
"block.create.copper_casing.tooltip": "COPPER CASING",
"block.create.copper_casing.tooltip.summary": "Robust machine casing with a variety of uses. Safe for decoration.",
"block.create.copper_casing.tooltip.condition1": "When used on Fluid Pipe",
"block.create.copper_casing.tooltip.behaviour1": "_Encases_ the _Fluid Pipe_ with the _Copper Casing_. Encased Fluid pipes will _lock their connections_ in place, no longer reacting to changes to neighbouring pipes.",
"block.create.encased_fluid_pipe.tooltip": "ENCASED FLUID PIPE",
"block.create.encased_fluid_pipe.tooltip.summary": "A _Fluid Pipe_ encased with the _Copper Casing_.",
"block.create.seat.tooltip": "SEAT",
"block.create.seat.tooltip.summary": "Sit yourself down and enjoy the ride! Will anchor a player onto a moving _contraption_. Great for static furniture too! Comes in a variety of colours.",
"block.create.seat.tooltip.condition1": "Right click on Seat",
@ -1194,65 +1309,6 @@
"item.create.blaze_cake.tooltip": "BLAZE CAKE",
"item.create.blaze_cake.tooltip.summary": "A Delicious treat for your hard-working _Blaze Burners_. Gets them all fired up!",
"block.create.fluid_pipe.tooltip": "FLUID PIPE",
"block.create.fluid_pipe.tooltip.summary": "Used for moving _fluids_ around. Needs a _Mechanical Pump_ to get the _fluid_ moving.",
"block.create.fluid_pipe.tooltip.condition1": "Fluid Transfer",
"block.create.fluid_pipe.tooltip.behaviour1": "Can connect to _fluid containers_ such as _Tanks_ or _Basins_. Exposed _pipe_ ends can also drain or place fluid blocks. Be careful of leaks!",
"block.create.fluid_pipe.tooltip.condition2": "Right-clicked with Wrench",
"block.create.fluid_pipe.tooltip.behaviour2": "Places a window on the pipe if available",
"block.create.hose_pulley.tooltip": "HOSE PULLEY",
"block.create.hose_pulley.tooltip.summary": "Used for _placing_ or _draining_ large _fluid bodies_ in the world.",
"block.create.hose_pulley.tooltip.condition1": "When Powered by Kinetics",
"block.create.hose_pulley.tooltip.behaviour1": "_Raises_ or _Lowers_ the hose, location of the hose determines up to which _height extraction_ or _filling_ will act.",
"block.create.hose_pulley.tooltip.condition2": "When Fluids pulled from Pulley",
"block.create.hose_pulley.tooltip.behaviour2": "Starts _taking fluid_ blocks from the body the hose end was lowered into. Very _large bodies_ of fluids will be _considered infinite_.",
"block.create.hose_pulley.tooltip.condition3": "When Fluids pushed to Pulley",
"block.create.hose_pulley.tooltip.behaviour3": "Starts _filling fluid_ into the world _up to_ the _hose_ ends' _height_.",
"block.create.fluid_tank.tooltip": "FLUID TANK",
"block.create.fluid_tank.tooltip.summary": "_Stores_ all your favourite _fluids_. Scales in width and height.",
"block.create.fluid_tank.tooltip.condition1": "Right-clicked with Wrench",
"block.create.fluid_tank.tooltip.behaviour1": "Changes the optional window",
"block.create.creative_fluid_tank.tooltip": "CREATIVE FLUID TANK",
"block.create.creative_fluid_tank.tooltip.summary": "This _Fluid Tank_ allows infinite replication of any Fluid. Scales in width and height.",
"block.create.creative_fluid_tank.tooltip.condition1": "When Fluid in Tank",
"block.create.creative_fluid_tank.tooltip.behaviour1": "Anything _extracting_ from this tank will provide an _endless supply_ of the fluid specified. Fluids _inserted_ into this tank will be _voided._",
"block.create.creative_fluid_tank.tooltip.condition2": "Right-clicked with Wrench",
"block.create.creative_fluid_tank.tooltip.behaviour2": "Changes the optional window",
"block.create.fluid_valve.tooltip": "FLUID VALVE",
"block.create.fluid_valve.tooltip.summary": "Halts the flow of fluid down a pipe.",
"block.create.fluid_valve.tooltip.condition1": "Controllable flow",
"block.create.fluid_valve.tooltip.behaviour1": "Applied _rotational force_ will force the _valve_ to close, ceasing the flow of _fluids_. Reverse the direction of the _rotational force_ to re-open the valve.",
"block.create.mechanical_pump.tooltip": "MECHANICAL PUMP",
"block.create.mechanical_pump.tooltip.summary": "Takes _rotational force_ and uses it to move _fluid_ along a _pipe_. Has a maximum range of effect in both directions. (16 blocks by default)",
"block.create.mechanical_pump.tooltip.condition1": "Fluid Flow",
"block.create.mechanical_pump.tooltip.behaviour1": "Applied _rotational force_ creates pressure that forces _fluid_ through the _pipe_ network. Reverse the direction of the _rotational force_ to switch the direction that the _fluid_ flows.",
"block.create.mechanical_pump.tooltip.control1": "Right-clicked with Wrench",
"block.create.mechanical_pump.tooltip.action1": "Reverses the direction of the _pump_, switching the default direction of the flow",
"block.create.smart_fluid_pipe.tooltip": "SMART FLUID PIPE",
"block.create.smart_fluid_pipe.tooltip.summary": "A _fluid pipe_ with a filter. Can specify which _fluids_ pass through.",
"block.create.smart_fluid_pipe.tooltip.condition1": "When Fluids are pushed into it",
"block.create.smart_fluid_pipe.tooltip.behaviour1": "Smart pipes receiving fluid that does not match its filter will block the flow.",
"block.create.smart_fluid_pipe.tooltip.condition2": "When adjacent to fluid container",
"block.create.smart_fluid_pipe.tooltip.behaviour2": "Smart pipes _starting_ a _flow_ from any container will only extract fluids that _match_ its _filter._",
"block.create.spout.tooltip": "SPOUT",
"block.create.spout.tooltip.summary": "An injector for refilling your _fluid items._",
"block.create.spout.tooltip.condition1": "Fluid Transfer",
"block.create.spout.tooltip.behaviour1": "When a _fluid container item_ such as a _bucket_ or _bottle_ is placed underneath, the spout will attempt to refill it with it's own stored _fluid_.",
"block.create.spout.tooltip.condition2": "Fluid Automation",
"block.create.spout.tooltip.behaviour2": "The spout placed above a _belt_ or _depot_ will react automatically with a _fluid container item_ that passes beneath it.",
"block.create.item_drain.tooltip": "ITEM DRAIN",
"block.create.item_drain.tooltip.summary": "A grated depot for emptying your _fluid items._",
"block.create.item_drain.tooltip.condition1": "Fluid Transfer",
"block.create.item_drain.tooltip.behaviour1": "When a _fluid container item_ such as a _bucket_ or _bottle_ is inserted from the side, the drain will attempt to empty it into its own _fluid container_. The item will then be ejected on the opposite side.",
"item.create.wand_of_symmetry.tooltip": "SYMMETRY WAND",
"item.create.wand_of_symmetry.tooltip.summary": "Perfectly mirrors Block placement across configured planes.",
"item.create.wand_of_symmetry.tooltip.condition1": "When in Hotbar",
@ -1279,9 +1335,18 @@
"item.create.tree_fertilizer.tooltip.behaviour1": "Grows Trees _regardless_ of their _spacing conditions_",
"item.create.extendo_grip.tooltip": "EXTENDO GRIP",
"item.create.extendo_grip.tooltip.summary": "Boioioing! Greatly _increases reach distance_ of the wielder.",
"item.create.extendo_grip.tooltip.summary": "Boioioing! Greatly _increases reach distance_ of the wielder. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.extendo_grip.tooltip.condition1": "When in Off-Hand",
"item.create.extendo_grip.tooltip.behaviour1": "Increases _reach distance_ of items used in the _Main-Hand_.",
"item.create.extendo_grip.tooltip.condition2": "While wearing Copper Backtank",
"item.create.extendo_grip.tooltip.behaviour2": "_No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.potato_cannon.tooltip": "POTATO CANNON",
"item.create.potato_cannon.tooltip.summary": "Fwoomp! Launch your home-grown vegetables at your Enemies. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.potato_cannon.tooltip.condition1": "When R-Clicked",
"item.create.potato_cannon.tooltip.behaviour1": "_Shoots_ a suitable item from your _Inventory_.",
"item.create.potato_cannon.tooltip.condition2": "While wearing Copper Backtank",
"item.create.potato_cannon.tooltip.behaviour2": "_No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.filter.tooltip": "FILTER",
"item.create.filter.tooltip.summary": "_Controls outputs_ and _inputs_ of logistical devices with more _precision_, matching them against a _set of items_ or several _nested filters_.",
@ -1357,20 +1422,26 @@
"block.create.turntable.tooltip": "TURNTABLE",
"block.create.turntable.tooltip.summary": "Turns _Rotational Force_ into refined Motion Sickness.",
"block.create.portable_fluid_interface.tooltip": "PORTABLE FLUID INTERFACE",
"block.create.portable_fluid_interface.tooltip.summary": "A portable interchange point for _moving fluids_ to and from a _structure_ moved by a piston, bearing, minecart, or pulley. Two meeting interfaces have to _face each other_ and be spaced _1-2 blocks apart_.",
"block.create.portable_fluid_interface.tooltip.condition1": "While Moving",
"block.create.portable_fluid_interface.tooltip.behaviour1": "Interacts with stationary _portable storage interfaces_ to transfer fluids to or from the contraption. Pipes inserting into or extracting from the _Stationary Interface_ will interact with the tanks on the contraption _directly._ The structure will briefly stall as Fluids are exchanged.",
"block.create.portable_fluid_interface.tooltip.condition2": "When Powered by Redstone",
"block.create.portable_fluid_interface.tooltip.behaviour2": "_Disengages_ any active connection immediately.",
"block.create.toolbox.tooltip": "TOOLBOX",
"block.create.toolbox.tooltip.summary": "Every Inventors' dearest Companion. Conveniently _holds_ a large amount of _8 Different_ item types.",
"block.create.toolbox.tooltip.condition1": "When Picked Up",
"block.create.toolbox.tooltip.behaviour1": "_Retains_ Inventory _Contents_.",
"block.create.toolbox.tooltip.condition2": "When placed in Range",
"block.create.toolbox.tooltip.behaviour2": "_Nearby_ _Players_ can hold the _Toolbox_ _Keybind_ to access its contents _Remotely_.",
"block.create.toolbox.tooltip.condition3": "When R-Clicked",
"block.create.toolbox.tooltip.behaviour3": "Opens the _Container Interface_.",
"block.create.stockpile_switch.tooltip": "STOCKPILE SWITCH",
"block.create.stockpile_switch.tooltip.summary": "Toggles a Redstone signal based on the amount of _Stored Items_ in the attached Container. Comes with a handy filter. As opposed to a _Comparator,_ the _Stockpile Switch_ allows configuration of _thresholds,_ at which signals are inverted.",
"block.create.stockpile_switch.tooltip.summary": "Toggles a Redstone signal based on the amount of _Stored Items_ or _Fluids_ in the attached Container. Comes with a handy filter. As opposed to a _Comparator,_ the _Stockpile Switch_ allows configuration of _thresholds,_ at which signals are inverted.",
"block.create.stockpile_switch.tooltip.condition1": "When R-Clicked",
"block.create.stockpile_switch.tooltip.behaviour1": "Opens the _Configuration Interface_.",
"block.create.content_observer.tooltip": "CONTENT OBSERVER",
"block.create.content_observer.tooltip.summary": "_Detects Items_ inside _containers_ and _conveyors_ matching a configured _filter_. While the observed _inventory_, _belt_ or _chute contains_ a matching item, this component will emit a _Redstone Signal_. When an observed _funnel transfers_ a matching item, this component will emit a _Redstone Pulse_.",
"block.create.content_observer.tooltip.summary": "_Detects Items_ or _Fluids_ inside _containers_, _pipes_ or _conveyors_ matching a configured _filter_.",
"block.create.content_observer.tooltip.condition1": "When observing a Container",
"block.create.content_observer.tooltip.behaviour1": "Emits a _Redstone Signal_ while the observed container has _matching_ _content_.",
"block.create.content_observer.tooltip.condition2": "When observing a Funnel",
"block.create.content_observer.tooltip.behaviour2": "Emits a _Redstone Pulse_ when a _matching_ Item is _transferred_.",
"block.create.adjustable_crate.tooltip": "ADJUSTABLE CRATE",
"block.create.adjustable_crate.tooltip.summary": "This _Item Container_ allows Manual control over its capacity. It can hold up to _16 Stacks_ of any Item. Supports _Redstone Comparators_.",
@ -1382,6 +1453,11 @@
"block.create.creative_crate.tooltip.condition1": "When Item in Filter Slot",
"block.create.creative_crate.tooltip.behaviour1": "Anything _extracting_ from this container will provide an _endless supply_ of the item specified. Items _inserted_ into this crate will be _voided._",
"item.create.creative_blaze_cake.tooltip": "CREATIVE CAKE",
"item.create.creative_blaze_cake.tooltip.summary": "A very special treat for _Blaze Burners_ that allows _controlling their heat level_. After eating this cake, Blaze Burners will _never run out of fuel_.",
"item.create.creative_blaze_cake.tooltip.condition1": "R-Click on Blaze Burner",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Locks_ the Blaze Burner's heat level. If used again, _cycles_ the Blaze Burner's heat level.",
"block.create.controller_rail.tooltip": "CONTROLLER RAIL",
"block.create.controller_rail.tooltip.summary": "A _uni-directional powered rail_ capable of _fine control_ over a minecarts' _movement speed_.",
"block.create.controller_rail.tooltip.condition1": "When Powered by Redstone",
@ -1397,26 +1473,61 @@
"item.create.refined_radiance.tooltip": "REFINED RADIANCE",
"item.create.refined_radiance.tooltip.summary": "A Chromatic material forged from _absorbed light_.",
"item.create.refined_radiance.tooltip.condition1": "Work In Progress",
"item.create.refined_radiance.tooltip.behaviour1": "Usages for this material will be available in a future release.",
"item.create.shadow_steel.tooltip": "SHADOW STEEL",
"item.create.shadow_steel.tooltip.summary": "A Chromatic material forged _in the void_.",
"item.create.shadow_steel.tooltip.condition1": "Work In Progress",
"item.create.shadow_steel.tooltip.behaviour1": "Usages for this material will be available in a future release.",
"item.create.linked_controller.tooltip": "LINKED CONTROLLER",
"item.create.linked_controller.tooltip.summary": "Grants _handheld_ _control_ over _Redstone Link_ frequencies assigned to its _six_ _buttons_.",
"item.create.linked_controller.tooltip.condition1": "R-Click",
"item.create.linked_controller.tooltip.behaviour1": "_Toggles_ the controller. _Movement_ _controls_ are taken over while its active.",
"item.create.linked_controller.tooltip.condition2": "R-Click while Sneaking",
"item.create.linked_controller.tooltip.behaviour2": "Opens the manual _Configuration Interface_.",
"item.create.linked_controller.tooltip.condition3": "R-Click on Redstone Link Receiver",
"item.create.linked_controller.tooltip.behaviour3": "Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
"item.create.linked_controller.tooltip.condition4": "R-Click on Lectern",
"item.create.linked_controller.tooltip.behaviour4": "Places the Controller into the Lectern for easy activation. (R-Click while Sneaking to retrieve it)",
"item.create.diving_helmet.tooltip": "DIVING HELMET",
"item.create.diving_helmet.tooltip.summary": "Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
"item.create.diving_helmet.tooltip.condition1": "When Worn",
"item.create.diving_helmet.tooltip.behaviour1": "Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
"item.create.copper_backtank.tooltip": "COPPER BACKTANK",
"item.create.copper_backtank.tooltip.summary": "A _Wearable_ _Tank_ for carrying Pressurized Air.",
"item.create.copper_backtank.tooltip.condition1": "When Worn",
"item.create.copper_backtank.tooltip.behaviour1": "Provides _Pressurized_ _Air_ to Equipment that requires it.",
"item.create.copper_backtank.tooltip.condition2": "When placed, Powered by Kinetics",
"item.create.copper_backtank.tooltip.behaviour2": "_Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
"item.create.diving_boots.tooltip": "DIVING BOOTS",
"item.create.diving_boots.tooltip.summary": "A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
"item.create.diving_boots.tooltip.condition1": "When Worn",
"item.create.diving_boots.tooltip.behaviour1": "Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
"item.create.crafting_blueprint.tooltip": "CRAFTING BLUEPRINT",
"item.create.crafting_blueprint.tooltip.summary": "_Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
"item.create.crafting_blueprint.condition1": "R-Click empty Slot",
"item.create.crafting_blueprint.behaviour1": "Opens a _Crafting_ _menu_ allowing you to _configure_ a _recipe_ and items to display.",
"item.create.crafting_blueprint.condition2": "R-Click configured Slot",
"item.create.crafting_blueprint.behaviour2": "_Applies_ the _configured_ _recipe_ with matching Ingredients found in your _Inventory_. _Sneak_ to craft up to a _Stack_ of items.",
"item.create.minecart_coupling.tooltip": "MINECART COUPLING",
"item.create.minecart_coupling.tooltip.summary": "_Chains_ all your _Minecarts_ or _Carriage Contraptions_ together to form a majestic Train.",
"item.create.minecart_coupling.tooltip.condition1": "When Used on Minecart",
"item.create.minecart_coupling.tooltip.behaviour1": "_Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
"create.tooltip.wip": "WIP",
"create.tooltip.workInProgress": "Work in progress!",
"create.tooltip.randomWipDescription0": "Please keep this item away from children.",
"create.tooltip.randomWipDescription1": "A baby panda dies every time you use this item. Every. Time.",
"create.tooltip.randomWipDescription2": "Use at your own risk.",
"create.tooltip.randomWipDescription3": "This is not the item you are looking for, *finger-wiggles* please disperse.",
"create.tooltip.randomWipDescription4": "This item will self-destruct in 10 seconds. 10, 9, 8...",
"create.tooltip.randomWipDescription5": "Believe me, it's useless.",
"create.tooltip.randomWipDescription6": "By using this item, you hereby consent to our disclaimer and agree to its terms.",
"create.tooltip.randomWipDescription7": "This one maybe isn't for you. What about that one?",
"create.tooltip.randomWipDescription8": "Use it and regret your decision immediately.",
"block.create.peculiar_bell.tooltip": "PECULIAR BELL",
"block.create.peculiar_bell.tooltip.summary": "A decorative _Brass Bell_. Placing it right above open _Soul Fire_ may cause side-effects...",
"block.create.haunted_bell.tooltip": "HAUNTED BELL",
"block.create.haunted_bell.tooltip.summary": "A _Cursed Bell_ haunted by lost souls of the Nether.",
"block.create.haunted_bell.tooltip.condition1": "When Held or Rang",
"block.create.haunted_bell.tooltip.behaviour1": "Highlights nearby _Lightless Spots_ on which _Hostile Mobs_ can spawn.",
"_": "->------------------------] Ponder Content [------------------------<-",
@ -1433,41 +1544,46 @@
"create.ponder.replay": "Replay",
"create.ponder.think_back": "Think Back",
"create.ponder.slow_text": "Comfy Reading",
"create.ponder.shared.movement_anchors": "With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.sneak_and": "Sneak +",
"create.ponder.shared.storage_on_contraption": "Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.exit": "Exit",
"create.ponder.welcome": "Welcome to Ponder",
"create.ponder.categories": "Available Categories in Create",
"create.ponder.index_description": "Click one of the icons to learn about its associated Items and Blocks",
"create.ponder.index_title": "Ponder Index",
"create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "This behaviour can be modified using a Wrench",
"create.ponder.shared.storage_on_contraption": "Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.shared.sneak_and": "Sneak +",
"create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.rpm16_source": "Source: 16 RPM",
"create.ponder.shared.rpm16": "16 RPM",
"create.ponder.tag.kinetic_sources": "Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "Components which generate Rotational Force",
"create.ponder.tag.contraption_actor": "Contraption Actors",
"create.ponder.tag.contraption_actor.description": "Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.arm_targets": "Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.logistics": "Item Transportation",
"create.ponder.tag.logistics.description": "Components which help moving items around",
"create.ponder.tag.movement_anchor": "Movement Anchors",
"create.ponder.tag.movement_anchor.description": "Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.creative": "Creative Mode",
"create.ponder.tag.creative.description": "Components not usually available for Survival Mode",
"create.ponder.tag.kinetic_relays": "Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.windmill_sails": "Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.contraption_assembly": "Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.decoration": "Aesthetics",
"create.ponder.tag.decoration.description": "Components used mostly for decorative purposes",
"create.ponder.tag.kinetic_appliances": "Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "Components which make use of Rotational Force",
"create.ponder.shared.movement_anchors": "With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.tag.redstone": "Logic Components",
"create.ponder.tag.redstone.description": "Components which help with redstone engineering",
"create.ponder.tag.contraption_assembly": "Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.fluids": "Fluid Manipulators",
"create.ponder.tag.fluids.description": "Components which help relaying and making use of Fluids",
"create.ponder.tag.decoration": "Aesthetics",
"create.ponder.tag.decoration.description": "Components used mostly for decorative purposes",
"create.ponder.tag.windmill_sails": "Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.arm_targets": "Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.kinetic_appliances": "Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "Components which make use of Rotational Force",
"create.ponder.tag.kinetic_sources": "Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "Components which generate Rotational Force",
"create.ponder.tag.movement_anchor": "Movement Anchors",
"create.ponder.tag.movement_anchor.description": "Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.kinetic_relays": "Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.contraption_actor": "Contraption Actors",
"create.ponder.tag.contraption_actor.description": "Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.creative": "Creative Mode",
"create.ponder.tag.creative.description": "Components not usually available for Survival Mode",
"create.ponder.tag.logistics": "Item Transportation",
"create.ponder.tag.logistics.description": "Components which help moving items around",
"create.ponder.adjustable_pulse_repeater.header": "Controlling signals using Adjustable Pulse Repeaters",
"create.ponder.adjustable_pulse_repeater.text_1": "Adjustable Pulse Repeaters emit a short pulse at a delay",
@ -1579,7 +1695,8 @@
"create.ponder.cart_assembler_modes.header": "Orientation Settings for Minecart Contraptions",
"create.ponder.cart_assembler_modes.text_1": "Cart Contraptions will rotate to face towards their carts' motion",
"create.ponder.cart_assembler_modes.text_2": "If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_modes.text_2": "This Arrow indicates which side of the Structure will be considered the front",
"create.ponder.cart_assembler_modes.text_3": "If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_rails.header": "Other types of Minecarts and Rails",
"create.ponder.cart_assembler_rails.text_1": "Cart Assemblers on Regular Tracks will not affect the passing carts' motion",
@ -1593,7 +1710,7 @@
"create.ponder.chain_drive.text_3": "Any part of the row can be rotated by 90 degrees",
"create.ponder.chain_gearshift.header": "Controlling rotational speed with Chain Gearshifts",
"create.ponder.chain_gearshift.text_1": "Unpowered Chain Gearshifts behave exacly like Chain Drives",
"create.ponder.chain_gearshift.text_1": "Unpowered Chain Gearshifts behave exactly like Chain Drives",
"create.ponder.chain_gearshift.text_2": "When Powered, the speed transmitted to other Chain Drives in the row is doubled",
"create.ponder.chain_gearshift.text_3": "Whenever the Powered Gearshift is not at the source, its speed will be halved instead",
"create.ponder.chain_gearshift.text_4": "In both cases, Chain Drives in the row always run at 2x the speed of the Powered Gearshift",
@ -1633,6 +1750,12 @@
"create.ponder.cogwheel.text_1": "Cogwheels will relay rotation to other adjacent cogwheels",
"create.ponder.cogwheel.text_2": "Neighbouring shafts connected like this will rotate in opposite directions",
"create.ponder.creative_fluid_tank.header": "Creative Fluid Tanks",
"create.ponder.creative_fluid_tank.text_1": "Creative Fluid Tanks can be used to provide a bottomless supply of fluid",
"create.ponder.creative_fluid_tank.text_2": "Right-Click with a fluid containing item to configure it",
"create.ponder.creative_fluid_tank.text_3": "Pipe Networks can now endlessly draw the assigned fluid from the tank",
"create.ponder.creative_fluid_tank.text_4": "Any Fluids pushed back into a Creative Fluid Tank will be voided",
"create.ponder.creative_motor.header": "Generating Rotational Force using Creative Motors",
"create.ponder.creative_motor.text_1": "Creative motors are a compact and configurable source of Rotational Force",
"create.ponder.creative_motor.text_2": "Scrolling on the back panel changes the RPM of the motors' rotational output",
@ -1669,6 +1792,12 @@
"create.ponder.deployer_modes.text_1": "By default, a Deployer imitates a Right-click interaction",
"create.ponder.deployer_modes.text_2": "Using a Wrench, it can be set to imitate a Left-click instead",
"create.ponder.deployer_processing.header": "Processing Items using Deployers",
"create.ponder.deployer_processing.text_1": "With a fitting held item, Deployers can process items provided beneath them",
"create.ponder.deployer_processing.text_2": "The Input items can be dropped or placed on a Depot under the Deployer",
"create.ponder.deployer_processing.text_3": "When items are provided on a belt...",
"create.ponder.deployer_processing.text_4": "The Deployer will hold and process them automatically",
"create.ponder.deployer_redstone.header": "Controlling Deployers with Redstone",
"create.ponder.deployer_redstone.text_1": "When powered by Redstone, Deployers will not activate",
"create.ponder.deployer_redstone.text_2": "Before stopping, the Deployer will finish any started cycles",
@ -1685,7 +1814,13 @@
"create.ponder.empty_blaze_burner.text_2": "Alternatively, Blazes can be collected from their Spawners directly",
"create.ponder.empty_blaze_burner.text_3": "You now have an ideal heat source for various machines",
"create.ponder.empty_blaze_burner.text_4": "For Aesthetic purposes, Empty Blaze Burners can also be lit using Flint and Steel",
"create.ponder.empty_blaze_burner.text_5": "However, these are not suitable for industrial heating",
"create.ponder.empty_blaze_burner.text_5": "The flame can be transformed using a soul-infused item",
"create.ponder.empty_blaze_burner.text_6": "However, without a blaze they are not suitable for industrial heating",
"create.ponder.encased_fluid_pipe.header": "Encasing Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_1": "Copper Casing can be used to decorate Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_2": "Aside from being conceiled, Encased Pipes are locked into their connectivity state",
"create.ponder.encased_fluid_pipe.text_3": "It will no longer react to any neighbouring blocks being added or removed",
"create.ponder.fan_direction.header": "Air flow of Encased Fans",
"create.ponder.fan_direction.text_1": "Encased Fans use Rotational Force to create an Air Current",
@ -1705,6 +1840,35 @@
"create.ponder.fan_source.text_1": "Fans facing down into a source of heat can provide Rotational Force",
"create.ponder.fan_source.text_2": "When given a Redstone Signal, the Fans will start providing power",
"create.ponder.fluid_pipe_flow.header": "Moving Fluids using Copper Pipes",
"create.ponder.fluid_pipe_flow.text_1": "Fluid Pipes can connect two or more fluid sources and targets",
"create.ponder.fluid_pipe_flow.text_2": "Using a wrench, a straight pipe segment can be given a window",
"create.ponder.fluid_pipe_flow.text_3": "Windowed pipes will not connect to any other adjacent pipe segments",
"create.ponder.fluid_pipe_flow.text_4": "Powered by Mechanical Pumps, the Pipes can transport Fluids",
"create.ponder.fluid_pipe_flow.text_5": "No fluid is being extracted at first",
"create.ponder.fluid_pipe_flow.text_6": "Once the flow connects them, the endpoints gradually transfer their contents",
"create.ponder.fluid_pipe_flow.text_7": "Thus, the Pipe blocks themselves never 'physically' contain any fluid",
"create.ponder.fluid_pipe_interaction.header": "Draining and Filling fluid containers",
"create.ponder.fluid_pipe_interaction.text_1": "Endpoints of a pipe network can interact with a variety of blocks",
"create.ponder.fluid_pipe_interaction.text_2": "Any block with fluid storage capabilities can be filled or drained",
"create.ponder.fluid_pipe_interaction.text_3": "Source blocks right in front of an open end can be picked up...",
"create.ponder.fluid_pipe_interaction.text_4": "...while spilling into empty spaces can create fluid sources",
"create.ponder.fluid_pipe_interaction.text_5": "Pipes can also extract fluids from a handful of other blocks directly",
"create.ponder.fluid_tank_sizes.header": "Dimensions of a Fluid tank",
"create.ponder.fluid_tank_sizes.text_1": "Fluid Tanks can be combined to increase the total capacity",
"create.ponder.fluid_tank_sizes.text_2": "Their base square can be up to 3 blocks wide...",
"create.ponder.fluid_tank_sizes.text_3": "...and grow in height by more than 30 additional layers",
"create.ponder.fluid_tank_sizes.text_4": "Using a Wrench, a tanks' window can be toggled",
"create.ponder.fluid_tank_storage.header": "Storing Fluids in Fluid Tanks",
"create.ponder.fluid_tank_storage.text_1": "Fluid Tanks can be used to store large amounts of fluid",
"create.ponder.fluid_tank_storage.text_2": "Pipe networks can push and pull fluids from any side",
"create.ponder.fluid_tank_storage.text_3": "The contained fluid can be measured by a Comparator",
"create.ponder.fluid_tank_storage.text_4": "However, in Survival Mode Fluids cannot be added or taken manually",
"create.ponder.fluid_tank_storage.text_5": "You can use Basins, Item Drains and Spouts to drain or fill fluid containing items",
"create.ponder.flywheel.header": "Generating Rotational Force using the Flywheel",
"create.ponder.flywheel.text_1": "Flywheels are required for generating rotational force with the Furnace Engine",
"create.ponder.flywheel.text_2": "The provided Rotational Force has a very large stress capacity",
@ -1778,6 +1942,34 @@
"create.ponder.hand_crank.text_3": "Its conveyed speed is relatively high",
"create.ponder.hand_crank.text_4": "Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.hose_pulley.header": "Source Filling and Draining using Hose Pulleys",
"create.ponder.hose_pulley.text_1": "Hose Pulleys can be used to fill or drain large bodies of Fluid",
"create.ponder.hose_pulley.text_2": "With the Kinetic Input, the height of the pulleys' hose can be controlled",
"create.ponder.hose_pulley.text_3": "The Pulley retracts while the input rotation is inverted",
"create.ponder.hose_pulley.text_4": "On the opposite side, pipes can be connected",
"create.ponder.hose_pulley.text_5": "Attached pipe networks can either provide fluid to the hose...",
"create.ponder.hose_pulley.text_6": "...or pull from it, draining the pool instead",
"create.ponder.hose_pulley.text_7": "Fill and Drain speed of the pulley depends entirely on the fluid networks' throughput",
"create.ponder.hose_pulley_infinite.header": "Passively Filling and Draining large bodies of Fluid",
"create.ponder.hose_pulley_infinite.text_1": "When deploying the Hose Pulley into a large enough ocean...",
"create.ponder.hose_pulley_infinite.text_2": "It will provide/dispose fluids without affecting the source",
"create.ponder.hose_pulley_infinite.text_3": "Pipe networks can limitlessly take fluids from/to such pulleys",
"create.ponder.hose_pulley_level.header": "Fill and Drain level of Hose Pulleys",
"create.ponder.hose_pulley_level.text_1": "While fully retracted, the Hose Pulley cannot operate",
"create.ponder.hose_pulley_level.text_2": "Draining runs from top to bottom",
"create.ponder.hose_pulley_level.text_3": "The surface level will end up just below where the hose ends",
"create.ponder.hose_pulley_level.text_4": "Filling runs from bottom to top",
"create.ponder.hose_pulley_level.text_5": "The filled pool will not grow beyond the layer above the hose end",
"create.ponder.item_drain.header": "Emptying Fluid Containers using Item Drains",
"create.ponder.item_drain.text_1": "Item Drains can extract fluids from items",
"create.ponder.item_drain.text_2": "Right-click it to pour fluids from your held item into it",
"create.ponder.item_drain.text_3": "When items are inserted from the side...",
"create.ponder.item_drain.text_4": "...they roll across, emptying out their contained fluid",
"create.ponder.item_drain.text_5": "Pipe Networks can now pull the fluid from the drains' internal buffer",
"create.ponder.large_cogwheel.header": "Relaying rotational force using Large Cogwheels",
"create.ponder.large_cogwheel.text_1": "Large cogwheels can connect to each other at right angles",
"create.ponder.large_cogwheel.text_2": "It will help relaying conveyed speed to other axes of rotation",
@ -1900,6 +2092,21 @@
"create.ponder.mechanical_press_compacting.text_3": "Some of those recipes may require the heat of a Blaze Burner",
"create.ponder.mechanical_press_compacting.text_4": "The filter slot can be used in case two recipes are conflicting.",
"create.ponder.mechanical_pump_flow.header": "Fluid Transportation using Mechanical Pumps",
"create.ponder.mechanical_pump_flow.text_1": "Mechanical Pumps govern the flow of their attached pipe networks",
"create.ponder.mechanical_pump_flow.text_2": "When powered, their arrow indicates the direction of flow",
"create.ponder.mechanical_pump_flow.text_3": "The network behind is now pulling fluids...",
"create.ponder.mechanical_pump_flow.text_4": "...while the network in front is transferring it outward",
"create.ponder.mechanical_pump_flow.text_5": "Reversing the input rotation reverses the direction of flow",
"create.ponder.mechanical_pump_flow.text_6": "Use a Wrench to reverse the orientation of pumps manually",
"create.ponder.mechanical_pump_speed.header": "Throughput of Mechanical Pumps",
"create.ponder.mechanical_pump_speed.text_1": "Regardless of speed, Mechanical Pumps affect pipes connected up to 16 blocks away",
"create.ponder.mechanical_pump_speed.text_2": "Speeding up the input rotation changes the speed of flow propagation...",
"create.ponder.mechanical_pump_speed.text_3": "...aswell as how quickly fluids are transferred",
"create.ponder.mechanical_pump_speed.text_4": "Pumps can combine their throughputs within shared pipe networks",
"create.ponder.mechanical_pump_speed.text_5": "Alternating their orientation can help align their flow directions",
"create.ponder.mechanical_saw_breaker.header": "Cutting Trees with the Mechanical Saw",
"create.ponder.mechanical_saw_breaker.text_1": "When given Rotational Force, a Mechanical Saw will cut trees directly in front of it",
"create.ponder.mechanical_saw_breaker.text_2": "In order to cut the tree fully, the Saw has to break the last block connecting it to the ground",
@ -1925,11 +2132,22 @@
"create.ponder.nixie_tube.header": "Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.nixie_tube.text_3": "Right-Click with Dye to change their display colour",
"create.ponder.piston_pole.header": "Piston Extension Poles",
"create.ponder.piston_pole.text_1": "Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "The Length of pole added at its back determines the Extension Range",
"create.ponder.portable_fluid_interface.header": "Contraption Fluid Exchange",
"create.ponder.portable_fluid_interface.text_1": "Fluid Tanks on moving contraptions cannot be accessed by any pipes",
"create.ponder.portable_fluid_interface.text_2": "This component can interact with fluid tanks without the need to stop the contraption",
"create.ponder.portable_fluid_interface.text_3": "Place a second one with a gap of 1 or 2 blocks inbetween",
"create.ponder.portable_fluid_interface.text_4": "Whenever they pass by each other, they will engage in a connection",
"create.ponder.portable_fluid_interface.text_5": "While engaged, the stationary interface will represent ALL Tanks on the contraption",
"create.ponder.portable_fluid_interface.text_6": "Fluid can now be inserted...",
"create.ponder.portable_fluid_interface.text_7": "...or extracted from the contraption",
"create.ponder.portable_fluid_interface.text_8": "After no contents have been exchanged for a while, the contraption will continue on its way",
"create.ponder.portable_storage_interface.header": "Contraption Storage Exchange",
"create.ponder.portable_storage_interface.text_1": "Inventories on moving contraptions cannot be accessed by players.",
"create.ponder.portable_storage_interface.text_2": "This component can interact with storage without the need to stop the contraption.",
@ -2027,11 +2245,25 @@
"create.ponder.smart_chute.text_3": "Use the Mouse Wheel to specify the extracted stack size",
"create.ponder.smart_chute.text_4": "Redstone power will prevent Smart Chutes from acting.",
"create.ponder.smart_pipe.header": "Controlling Fluid flow using Smart Pipes",
"create.ponder.smart_pipe.text_1": "Smart pipes can help control flows by fluid type",
"create.ponder.smart_pipe.text_2": "When placed directly at the source, they can specify the type of fluid to extract",
"create.ponder.smart_pipe.text_3": "Simply Right-Click their filter slot with any item containing the desired fluid",
"create.ponder.smart_pipe.text_4": "When placed further down a pipe network, smart pipes will only let matching fluids continue",
"create.ponder.speedometer.header": "Monitoring Kinetic information using the Speedometer",
"create.ponder.speedometer.text_1": "The Speedometer displays the current Speed of the attached components",
"create.ponder.speedometer.text_2": "When wearing Engineers' Goggles, the player can get more detailed information from the Gauge",
"create.ponder.speedometer.text_3": "Comparators can emit analog Restone Signals relative to the Speedometer's measurements",
"create.ponder.spout_filling.header": "Filling Items using a Spout",
"create.ponder.spout_filling.text_1": "The Spout can fill fluid holding items provided beneath it",
"create.ponder.spout_filling.text_2": "The content of a Spout cannot be accessed manually",
"create.ponder.spout_filling.text_3": "Instead, Pipes can be used to supply it with fluids",
"create.ponder.spout_filling.text_4": "The Input items can be placed on a Depot under the Spout",
"create.ponder.spout_filling.text_5": "When items are provided on a belt...",
"create.ponder.spout_filling.text_6": "The Spout will hold and process them automatically",
"create.ponder.stabilized_bearings.header": "Stabilized Contraptions",
"create.ponder.stabilized_bearings.text_1": "Whenever Mechanical Bearings are themselves part of a moving Structure..",
"create.ponder.stabilized_bearings.text_2": "..they will attempt to keep themselves upright",
@ -2063,6 +2295,12 @@
"create.ponder.valve_handle.text_4": "Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.valve_handle.text_5": "Valve handles can be dyed for aesthetic purposes",
"create.ponder.valve_pipe.header": "Controlling Fluid flow using Valves",
"create.ponder.valve_pipe.text_1": "Valve pipes help control fluids propagating through pipe networks",
"create.ponder.valve_pipe.text_2": "Their shaft input controls whether fluid is currently allowed through",
"create.ponder.valve_pipe.text_3": "Given Rotational Force in the opening direction, the valve will open up",
"create.ponder.valve_pipe.text_4": "It can be closed again by reversing the input rotation",
"create.ponder.water_wheel.header": "Generating Rotational Force using Water Wheels",
"create.ponder.water_wheel.text_1": "Water Wheels draw force from adjacent Water Currents",
"create.ponder.water_wheel.text_2": "The more faces are powered, the faster the Water Wheel will rotate",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 942",
"_": "Missing Localizations: 1173",
"_": "->------------------------] Game Elements [------------------------<-",
@ -28,12 +28,16 @@
"block.create.belt": "Mechanischer Riemen",
"block.create.birch_window": "Birkenholzfenster",
"block.create.birch_window_pane": "Birkenholzfensterscheibe",
"block.create.black_nixie_tube": "UNLOCALIZED: Black Nixie Tube",
"block.create.black_sail": "Schwarzes Segel",
"block.create.black_seat": "Schwarzer Sitz",
"block.create.black_toolbox": "UNLOCALIZED: Black Toolbox",
"block.create.black_valve_handle": "Schwarzer Ventilgriff",
"block.create.blaze_burner": "Lohenbrenner",
"block.create.blue_nixie_tube": "UNLOCALIZED: Blue Nixie Tube",
"block.create.blue_sail": "Blaues Segel",
"block.create.blue_seat": "Blauer Sitz",
"block.create.blue_toolbox": "UNLOCALIZED: Blue Toolbox",
"block.create.blue_valve_handle": "Blauer Ventilgriff",
"block.create.brass_belt_funnel": "Riementrichter aus Messing",
"block.create.brass_block": "Messing Block",
@ -41,8 +45,10 @@
"block.create.brass_encased_shaft": "Messingummantelte Welle",
"block.create.brass_funnel": "Messingtrichter",
"block.create.brass_tunnel": "Messingtunnel",
"block.create.brown_nixie_tube": "UNLOCALIZED: Brown Nixie Tube",
"block.create.brown_sail": "Braunes Segel",
"block.create.brown_seat": "Brauner Sitz",
"block.create.brown_toolbox": "UNLOCALIZED: Brown Toolbox",
"block.create.brown_valve_handle": "Brauner Ventilgriff",
"block.create.cart_assembler": "Lorenmonteur",
"block.create.chiseled_dark_scoria": "Gemeißelte dunkle Schlacke",
@ -73,8 +79,10 @@
"block.create.crushing_wheel": "Mahlwerkrad",
"block.create.crushing_wheel_controller": "Mahlwerkrad Steurung",
"block.create.cuckoo_clock": "Kuckucksuhr",
"block.create.cyan_nixie_tube": "UNLOCALIZED: Cyan Nixie Tube",
"block.create.cyan_sail": "Türkises Segel",
"block.create.cyan_seat": "Türkiser Sitz",
"block.create.cyan_toolbox": "UNLOCALIZED: Cyan Toolbox",
"block.create.cyan_valve_handle": "Türkiser Ventilgriff",
"block.create.dark_oak_window": "Schwarzeichenholzfenster",
"block.create.dark_oak_window_pane": "Schwarzeichenholzfensterscheibe",
@ -179,13 +187,18 @@
"block.create.granite_cobblestone_stairs": "Granitbruchtreppe",
"block.create.granite_cobblestone_wall": "Granitbruchsteinmauer",
"block.create.granite_pillar": "Granitsäule",
"block.create.gray_nixie_tube": "UNLOCALIZED: Gray Nixie Tube",
"block.create.gray_sail": "Graues Segel",
"block.create.gray_seat": "Grauer Sitz",
"block.create.gray_toolbox": "UNLOCALIZED: Gray Toolbox",
"block.create.gray_valve_handle": "Grauer Ventilgriff",
"block.create.green_nixie_tube": "UNLOCALIZED: Green Nixie Tube",
"block.create.green_sail": "Grünes Segel",
"block.create.green_seat": "Grüner Sitz",
"block.create.green_toolbox": "UNLOCALIZED: Green Toolbox",
"block.create.green_valve_handle": "Grüner Ventilgriff",
"block.create.hand_crank": "Handkurbel",
"block.create.haunted_bell": "UNLOCALIZED: Haunted Bell",
"block.create.honey": "Honig",
"block.create.horizontal_framed_glass": "Horizontal Gerahmtes Glas",
"block.create.horizontal_framed_glass_pane": "Horizontal Gerahmte Glasscheibe",
@ -203,14 +216,21 @@
"block.create.layered_limestone": "Geschichteter Kalkstein",
"block.create.layered_scoria": "Geschichtete Schlacke",
"block.create.layered_weathered_limestone": "Geschichteter Verwitterter Kalkstein",
"block.create.lectern_controller": "UNLOCALIZED: Lectern Controller",
"block.create.light_blue_nixie_tube": "UNLOCALIZED: Light Blue Nixie Tube",
"block.create.light_blue_sail": "Hellblaues Segel",
"block.create.light_blue_seat": "Hellblauer Sitz",
"block.create.light_blue_toolbox": "UNLOCALIZED: Light Blue Toolbox",
"block.create.light_blue_valve_handle": "Hellblauer Ventilgriff",
"block.create.light_gray_nixie_tube": "UNLOCALIZED: Light Gray Nixie Tube",
"block.create.light_gray_sail": "Hellgraues Segel",
"block.create.light_gray_seat": "Hellgrauer Sitz",
"block.create.light_gray_toolbox": "UNLOCALIZED: Light Gray Toolbox",
"block.create.light_gray_valve_handle": "Hellgrauer Ventilgriff",
"block.create.lime_nixie_tube": "UNLOCALIZED: Lime Nixie Tube",
"block.create.lime_sail": "Hellgrünes Segel",
"block.create.lime_seat": "Hellgrüner Sitz",
"block.create.lime_toolbox": "UNLOCALIZED: Lime Toolbox",
"block.create.lime_valve_handle": "Hellgrüner Ventilgriff",
"block.create.limesand": "Kalksand",
"block.create.limestone": "Kalkstein",
@ -225,8 +245,10 @@
"block.create.limestone_pillar": "Kalksteinsäule",
"block.create.linear_chassis": "Schubgerüst",
"block.create.lit_blaze_burner": "Aktiver Lohenbrenner",
"block.create.magenta_nixie_tube": "UNLOCALIZED: Magenta Nixie Tube",
"block.create.magenta_sail": "Magenta Segel",
"block.create.magenta_seat": "Magenta Sitz",
"block.create.magenta_toolbox": "UNLOCALIZED: Magenta Toolbox",
"block.create.magenta_valve_handle": "Magenta Ventilgriff",
"block.create.mechanical_arm": "Mechanischer Arm",
"block.create.mechanical_bearing": "Mechanisches Lager",
@ -260,6 +282,7 @@
"block.create.oak_window_pane": "Eichenfensterscheibe",
"block.create.orange_sail": "Oranges Segel",
"block.create.orange_seat": "Oranger Sitz",
"block.create.orange_toolbox": "UNLOCALIZED: Orange Toolbox",
"block.create.orange_valve_handle": "Oranger Ventilgriff",
"block.create.ornate_iron_window": "Kunstvolles Eisenfenster",
"block.create.ornate_iron_window_pane": "Kunstvolle Eisenfensterscheibe",
@ -308,8 +331,11 @@
"block.create.paved_weathered_limestone_slab": "Gepflasterte Verwitterte Kalksteinstufe",
"block.create.paved_weathered_limestone_stairs": "Gepflasterte Verwitterte Kalksteintreppe",
"block.create.paved_weathered_limestone_wall": "Gepflasterte Verwitterte Kalksteinmauer",
"block.create.peculiar_bell": "UNLOCALIZED: Peculiar Bell",
"block.create.pink_nixie_tube": "UNLOCALIZED: Pink Nixie Tube",
"block.create.pink_sail": "Rosa Segel",
"block.create.pink_seat": "Rosa Sitz",
"block.create.pink_toolbox": "UNLOCALIZED: Pink Toolbox",
"block.create.pink_valve_handle": "Rosa Ventilgriff",
"block.create.piston_extension_pole": "Kolben-Pleuelverlängerung",
"block.create.polished_dark_scoria": "Polierte Dunkle Schlacke",
@ -342,12 +368,16 @@
"block.create.powered_toggle_latch": "T-Flipflop",
"block.create.pulley_magnet": "Rollenmagnet",
"block.create.pulse_repeater": "Pulsierender Verstärker",
"block.create.purple_nixie_tube": "UNLOCALIZED: Purple Nixie Tube",
"block.create.purple_sail": "Lila Segel",
"block.create.purple_seat": "Lila Sitz",
"block.create.purple_toolbox": "UNLOCALIZED: Purple Toolbox",
"block.create.purple_valve_handle": "Lila Ventilgriff",
"block.create.radial_chassis": "Drehgerüst",
"block.create.red_nixie_tube": "UNLOCALIZED: Red Nixie Tube",
"block.create.red_sail": "Rote Segel",
"block.create.red_seat": "Roter Sitz",
"block.create.red_toolbox": "UNLOCALIZED: Red Toolbox",
"block.create.red_valve_handle": "Roter Ventilgriff",
"block.create.redstone_contact": "Redstone-Kontakt",
"block.create.redstone_link": "Redstone-Verbindung",
@ -402,24 +432,32 @@
"block.create.weathered_limestone_cobblestone_wall": "Verwitterte Limestonepflastermauer",
"block.create.weathered_limestone_pillar": "Verwitterte Kalksteinsäule",
"block.create.weighted_ejector": "Gewichteter Werfer",
"block.create.white_nixie_tube": "UNLOCALIZED: White Nixie Tube",
"block.create.white_sail": "Weiße Segel",
"block.create.white_seat": "Weißer Sitz",
"block.create.white_toolbox": "UNLOCALIZED: White Toolbox",
"block.create.white_valve_handle": "Weißer Ventilgriff",
"block.create.windmill_bearing": "Windmühlenlager",
"block.create.wooden_bracket": "Holzhalterung",
"block.create.yellow_nixie_tube": "UNLOCALIZED: Yellow Nixie Tube",
"block.create.yellow_sail": "Gelbes Segel",
"block.create.yellow_seat": "Gelber Sitz",
"block.create.yellow_toolbox": "UNLOCALIZED: Yellow Toolbox",
"block.create.yellow_valve_handle": "Gelber Ventilgriff",
"block.create.zinc_block": "Zinkblock",
"block.create.zinc_ore": "Zinkerz",
"enchantment.create.capacity": "UNLOCALIZED: Capacity",
"enchantment.create.potato_recovery": "UNLOCALIZED: Potato Recovery",
"entity.create.contraption": "Vorrichtung",
"entity.create.crafting_blueprint": "UNLOCALIZED: Crafting Blueprint",
"entity.create.gantry_contraption": "Portalkran Vorrichtung",
"entity.create.potato_projectile": "UNLOCALIZED: Potato Projectile",
"entity.create.seat": "Sitz",
"entity.create.stationary_contraption": "Stationäre Vorrichtung",
"entity.create.super_glue": "Superkleber",
"fluid.create.milk": "Milch",
"fluid.create.potion": "Trank",
"fluid.create.tea": "Bauherrentee",
@ -444,6 +482,8 @@
"item.create.copper_nugget": "Kupferklumpen",
"item.create.copper_sheet": "Kupferblech",
"item.create.crafter_slot_cover": "Handwerkseinheit Slot Abdeckung",
"item.create.crafting_blueprint": "UNLOCALIZED: Crafting Blueprint",
"item.create.creative_blaze_cake": "UNLOCALIZED: Creative Blaze Cake",
"item.create.crushed_aluminum_ore": "Zerkleinertes Aluminiumerz",
"item.create.crushed_brass": "Zerkleinertes Messing",
"item.create.crushed_copper_ore": "Zerkleinertes Kupfererz",
@ -472,13 +512,17 @@
"item.create.handheld_worldshaper": "Geländeformer",
"item.create.honey_bucket": "Honigeimer",
"item.create.honeyed_apple": "Honigapfel",
"item.create.integrated_circuit": "Integrierter Schaltkreis",
"item.create.incomplete_cogwheel": "UNLOCALIZED: Incomplete Cogwheel",
"item.create.incomplete_large_cogwheel": "UNLOCALIZED: Incomplete Large Cogwheel",
"item.create.incomplete_precision_mechanism": "UNLOCALIZED: Incomplete Precision Mechanism",
"item.create.iron_sheet": "Eisenblech",
"item.create.lapis_sheet": "Lapislazuliblech",
"item.create.linked_controller": "UNLOCALIZED: Linked Controller",
"item.create.minecart_contraption": "Loren Vorrichtung",
"item.create.minecart_coupling": "Lorenkupplung",
"item.create.polished_rose_quartz": "Polierter Rosenquarz",
"item.create.potato_cannon": "UNLOCALIZED: Potato Cannon",
"item.create.powdered_obsidian": "Pulverisierter Obsidian",
"item.create.precision_mechanism": "UNLOCALIZED: Precision Mechanism",
"item.create.propeller": "Propeller",
"item.create.red_sand_paper": "Rotes Schmirgelpapier",
"item.create.refined_radiance": "Raffinierter Glanz",
@ -623,8 +667,8 @@
"advancement.create.flywheel.desc": "UNLOCALIZED: Successfully connect an engine to the Flywheel.",
"advancement.create.overstress_flywheel": "UNLOCALIZED: High levels of Stress",
"advancement.create.overstress_flywheel.desc": "UNLOCALIZED: Overstress a Furnace Engine.",
"advancement.create.integrated_circuit": "UNLOCALIZED: Complex Calculation",
"advancement.create.integrated_circuit.desc": "UNLOCALIZED: Assemble an Integrated Circuit.",
"advancement.create.precision_mechanism": "UNLOCALIZED: Complex Curiosities",
"advancement.create.precision_mechanism.desc": "UNLOCALIZED: Assemble a Precision Mechanism.",
"advancement.create.mechanical_arm": "UNLOCALIZED: Busy Hands!",
"advancement.create.mechanical_arm.desc": "UNLOCALIZED: Craft a Mechanical Arm, select in- and outputs, place it down and give it power; then watch as it does all the work for you.",
"advancement.create.musical_arm": "UNLOCALIZED: Play Me My Theme Tune!",
@ -639,7 +683,7 @@
"advancement.create.crushing_wheel.desc": "UNLOCALIZED: Create some Crushing Wheels to break down more materials more effectively.",
"advancement.create.blaze_cake": "UNLOCALIZED: Sugar Rush",
"advancement.create.blaze_cake.desc": "UNLOCALIZED: Bake your blaze burner a special cake.",
"advancement.create.chromatic_compound": "UNLOCALIZED: Bipolar Minerals",
"advancement.create.chromatic_compound": "UNLOCALIZED: Mysterious Minerals",
"advancement.create.chromatic_compound.desc": "UNLOCALIZED: Create a Bar of Chromatic Compound.",
"advancement.create.shadow_steel": "UNLOCALIZED: Void Returner",
"advancement.create.shadow_steel.desc": "UNLOCALIZED: Create Shadow Steel, a metal bar of nothingness.",
@ -651,6 +695,8 @@
"advancement.create.wand_of_symmetry.desc": "UNLOCALIZED: Craft a Staff of Symmetry.",
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.extendo_grip.desc": "Beschaffe einen Extendo Griff.",
"advancement.create.potato_cannon": "UNLOCALIZED: Fwoomp!",
"advancement.create.potato_cannon.desc": "UNLOCALIZED: Defeat an enemy with your Potato Cannon.",
"advancement.create.dual_extendo_grip": "Ultimatives Boing-Zeitalter",
"advancement.create.dual_extendo_grip.desc": "Schwinge zwei Extendo Griffe gleichzeitig für eine übermenschliche Reichweite.",
"advancement.create.eob": "Ende der Beta",
@ -663,15 +709,31 @@
"itemGroup.create.palettes": "Create Paletten",
"death.attack.create.crush": "%1$s stolperte in ein Mahlwerk",
"death.attack.create.crush.player": "UNLOCALIZED: %1$s was thrown into Crushing Wheels by %2$s",
"death.attack.create.fan_fire": "%1$s hat heiße Luft eingeatmet",
"death.attack.create.fan_fire.player": "UNLOCALIZED: %1$s was thrown into a smoker by %2$s",
"death.attack.create.fan_lava": "%1$s wurde von Lava verweht",
"death.attack.create.fan_lava.player": "UNLOCALIZED: %1$s was thrown into a smelter by %2$s",
"death.attack.create.mechanical_drill": "%1$s wurde von einem Bohrer durchlöchert",
"death.attack.create.mechanical_drill.player": "UNLOCALIZED: %1$s was thrown in front of a Drill by %2$s",
"death.attack.create.mechanical_saw": "%1$s wurde zersägt",
"death.attack.create.mechanical_saw.player": "UNLOCALIZED: %1$s was thrown into a Saw by %2$s",
"death.attack.create.potato_cannon": "UNLOCALIZED: %1$s was shot by %2$s's Potato Cannon",
"death.attack.create.potato_cannon.item": "UNLOCALIZED: %1$s was shot by %2$s using %3$s",
"death.attack.create.cuckoo_clock_explosion": "%1$s wurde durch eine falsche Kuckucksuhr gesprengt",
"death.attack.create.cuckoo_clock_explosion.player": "UNLOCALIZED: %1$s was blown up by tampered cuckoo clock",
"create.block.deployer.damage_source_name": "einem Finger",
"create.block.cart_assembler.invalid": "Platziere deinen Lorenmonteur auf einer Schiene.",
"create.menu.return": "UNLOCALIZED: Return to Menu",
"create.menu.configure": "UNLOCALIZED: Configure...",
"create.menu.ponder_index": "UNLOCALIZED: Ponder Index",
"create.menu.only_ingame": "UNLOCALIZED: Available in the Pause Menu",
"create.menu.project_page": "UNLOCALIZED: Project Page",
"create.menu.report_bugs": "UNLOCALIZED: Report Issues",
"create.menu.support": "UNLOCALIZED: Support Us",
"create.recipe.crushing": "Mahlen (Mahlwerk)",
"create.recipe.milling": "Mahlen (Mahlstein)",
"create.recipe.fan_washing": "Sammelwaschen",
@ -696,7 +758,18 @@
"create.recipe.mystery_conversion": "Mysteriöse Konvertierung",
"create.recipe.spout_filling": "Befüllung per Ausguss",
"create.recipe.draining": "Gegenstandsablassung",
"create.recipe.sequenced_assembly": "UNLOCALIZED: Sequenced Assembly",
"create.recipe.assembly.next": "UNLOCALIZED: Next: %1$s",
"create.recipe.assembly.step": "UNLOCALIZED: Step %1$s:",
"create.recipe.assembly.progress": "UNLOCALIZED: Progress: %1$s/%2$s",
"create.recipe.assembly.pressing": "UNLOCALIZED: Process in Press",
"create.recipe.assembly.spout_filling_fluid": "UNLOCALIZED: Spout %1$s",
"create.recipe.assembly.deploying_item": "UNLOCALIZED: Deploy %1$s",
"create.recipe.assembly.cutting": "UNLOCALIZED: Cut with Saw",
"create.recipe.assembly.repeat": "UNLOCALIZED: Repeat Sequence %1$s Times",
"create.recipe.assembly.junk": "UNLOCALIZED: Random salvage",
"create.recipe.processing.chance": "Chance: %1$s%%",
"create.recipe.deploying.not_consumed": "UNLOCALIZED: Not Consumed",
"create.recipe.heat_requirement.none": "Keine Hitze benötigt",
"create.recipe.heat_requirement.heated": "Wenig Hitze benötigt",
"create.recipe.heat_requirement.superheated": "Viel Hitze benötigt",
@ -725,6 +798,7 @@
"create.action.discard": "Löschen",
"create.keyinfo.toolmenu": "Werkzeugmenü",
"create.keyinfo.toolbelt": "UNLOCALIZED: Access Nearby Toolboxes",
"create.keyinfo.scrollup": "Simuliere Mausrad hoch (In der Welt)",
"create.keyinfo.scrolldown": "Simuliere Mausrad runter (In der Welt)",
@ -735,6 +809,13 @@
"create.gui.scrollInput.shiftScrollsFaster": "Shift zum schnelleren Auswählen",
"create.gui.toolmenu.focusKey": "Halte [%1$s] zum Fokussieren",
"create.gui.toolmenu.cycle": "[Mausrad] zum Wechseln",
"create.toolbox.unequip": "UNLOCALIZED: Unequip: %1$s",
"create.toolbox.outOfRange": "UNLOCALIZED: Toolbox of held item not in Range",
"create.toolbox.detach": "UNLOCALIZED: Stop tracking and keep item",
"create.toolbox.depositAll": "UNLOCALIZED: Return items to nearby Toolboxes",
"create.toolbox.depositBox": "UNLOCALIZED: Return items to Toolbox",
"create.gui.symmetryWand.mirrorType": "Spiegeln",
"create.gui.symmetryWand.orientation": "Orientierung",
@ -981,18 +1062,14 @@
"create.item_attributes.placeable.inverted": "UNLOCALIZED: is not placeable",
"create.item_attributes.consumable": "UNLOCALIZED: can be eaten",
"create.item_attributes.consumable.inverted": "UNLOCALIZED: cannot be eaten",
"create.item_attributes.smeltable": "UNLOCALIZED: can be Smelted",
"create.item_attributes.smeltable.inverted": "UNLOCALIZED: cannot be Smelted",
"create.item_attributes.washable": "UNLOCALIZED: can be Washed",
"create.item_attributes.washable.inverted": "UNLOCALIZED: cannot be Washed",
"create.item_attributes.smokable": "UNLOCALIZED: can be Smoked",
"create.item_attributes.smokable.inverted": "UNLOCALIZED: cannot be Smoked",
"create.item_attributes.crushable": "UNLOCALIZED: can be Crushed",
"create.item_attributes.crushable.inverted": "UNLOCALIZED: cannot be Crushed",
"create.item_attributes.blastable": "UNLOCALIZED: is smeltable in Blast Furnace",
"create.item_attributes.blastable.inverted": "UNLOCALIZED: is not smeltable in Blast Furnace",
"create.item_attributes.fluid_container": "UNLOCALIZED: can store fluids",
"create.item_attributes.fluid_container.inverted": "UNLOCALIZED: cannot store fluids",
"create.item_attributes.enchanted": "UNLOCALIZED: is enchanted",
"create.item_attributes.enchanted.inverted": "UNLOCALIZED: is unenchanted",
"create.item_attributes.max_enchanted": "UNLOCALIZED: is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "UNLOCALIZED: is not enchanted at max level",
"create.item_attributes.renamed": "UNLOCALIZED: has a custom name",
"create.item_attributes.renamed.inverted": "UNLOCALIZED: does not have a custom name",
"create.item_attributes.damaged": "UNLOCALIZED: is damaged",
"create.item_attributes.damaged.inverted": "UNLOCALIZED: is not damaged",
"create.item_attributes.badly_damaged": "UNLOCALIZED: is heavily damaged",
@ -1003,6 +1080,21 @@
"create.item_attributes.equipable.inverted": "UNLOCALIZED: cannot be equipped",
"create.item_attributes.furnace_fuel": "UNLOCALIZED: is furnace fuel",
"create.item_attributes.furnace_fuel.inverted": "UNLOCALIZED: is not furnace fuel",
"create.item_attributes.washable": "UNLOCALIZED: can be Washed",
"create.item_attributes.washable.inverted": "UNLOCALIZED: cannot be Washed",
"create.item_attributes.crushable": "UNLOCALIZED: can be Crushed",
"create.item_attributes.crushable.inverted": "UNLOCALIZED: cannot be Crushed",
"create.item_attributes.smeltable": "UNLOCALIZED: can be Smelted",
"create.item_attributes.smeltable.inverted": "UNLOCALIZED: cannot be Smelted",
"create.item_attributes.smokable": "UNLOCALIZED: can be Smoked",
"create.item_attributes.smokable.inverted": "UNLOCALIZED: cannot be Smoked",
"create.item_attributes.blastable": "UNLOCALIZED: is smeltable in Blast Furnace",
"create.item_attributes.blastable.inverted": "UNLOCALIZED: is not smeltable in Blast Furnace",
"create.item_attributes.shulker_level": "UNLOCALIZED: is shulker %1$s",
"create.item_attributes.shulker_level.inverted": "UNLOCALIZED: is shulker not %1$s",
"create.item_attributes.shulker_level.full": "UNLOCALIZED: full",
"create.item_attributes.shulker_level.empty": "UNLOCALIZED: empty",
"create.item_attributes.shulker_level.partial": "UNLOCALIZED: partially filled",
"create.item_attributes.in_tag": "UNLOCALIZED: is tagged %1$s",
"create.item_attributes.in_tag.inverted": "UNLOCALIZED: is not tagged %1$s",
"create.item_attributes.in_item_group": "UNLOCALIZED: is in group '%1$s'",
@ -1013,8 +1105,6 @@
"create.item_attributes.has_enchant.inverted": "UNLOCALIZED: is not enchanted with %1$s",
"create.item_attributes.color": "UNLOCALIZED: is dyed %1$s",
"create.item_attributes.color.inverted": "UNLOCALIZED: is not dyed %1$s",
"create.item_attributes.max_enchanted": "UNLOCALIZED: is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "UNLOCALIZED: is not enchanted at max level",
"create.item_attributes.has_fluid": "UNLOCALIZED: contains %1$s",
"create.item_attributes.has_fluid.inverted": "UNLOCALIZED: does not contain %1$s",
"create.item_attributes.has_name": "UNLOCALIZED: has the custom name %1$s",
@ -1029,14 +1119,14 @@
"create.item_attributes.book_copy_second.inverted": "UNLOCALIZED: is not a second-generation copy",
"create.item_attributes.book_copy_tattered": "UNLOCALIZED: is a tattered mess",
"create.item_attributes.book_copy_tattered.inverted": "UNLOCALIZED: is not a tattered mess",
"create.item_attributes.astralsorcery_crystal": "UNLOCALIZED: has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "UNLOCALIZED: does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_constellation": "UNLOCALIZED: is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "UNLOCALIZED: is not attuned to %1$s",
"create.item_attributes.astralsorcery_perk_gem": "UNLOCALIZED: has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "UNLOCALIZED: does not have perk attribute %1$s",
"create.item_attributes.astralsorcery_amulet": "UNLOCALIZED: improves %1$s",
"create.item_attributes.astralsorcery_amulet.inverted": "UNLOCALIZED: does not improve %1$s",
"create.item_attributes.astralsorcery_constellation": "UNLOCALIZED: is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "UNLOCALIZED: is not attuned to %1$s",
"create.item_attributes.astralsorcery_crystal": "UNLOCALIZED: has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "UNLOCALIZED: does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem": "UNLOCALIZED: has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "UNLOCALIZED: does not have perk attribute %1$s",
"create.gui.attribute_filter.no_selected_attributes": "Keine Attribute ausgewählt",
"create.gui.attribute_filter.selected_attributes": "Ausgewählte Attribute:",
@ -1104,6 +1194,27 @@
"create.tooltip.chute.fans_pull_up": "Propeller ziehen von oberhalb",
"create.tooltip.chute.fans_pull_down": "Propeller ziehen von unterhalb",
"create.tooltip.chute.contains": "Enthält: %1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "UNLOCALIZED: Currently distributing:",
"create.tooltip.brass_tunnel.contains_entry": "UNLOCALIZED: > %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "UNLOCALIZED: Right-Click to retrieve",
"create.linked_controller.bind_mode": "UNLOCALIZED: Bind mode active",
"create.linked_controller.press_keybind": "UNLOCALIZED: Press %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, to bind this frequency to the respective key",
"create.linked_controller.key_bound": "UNLOCALIZED: Frequency bound to %1$s",
"create.linked_controller.frequency_slot_1": "UNLOCALIZED: Keybind: %1$s, Freq. #1",
"create.linked_controller.frequency_slot_2": "UNLOCALIZED: Keybind: %1$s, Freq. #2",
"create.crafting_blueprint.crafting_slot": "UNLOCALIZED: Ingredient Slot",
"create.crafting_blueprint.filter_items_viable": "UNLOCALIZED: Advanced filter items are viable",
"create.crafting_blueprint.display_slot": "UNLOCALIZED: Display Slot",
"create.crafting_blueprint.inferred": "UNLOCALIZED: Inferred from recipe",
"create.crafting_blueprint.manually_assigned": "UNLOCALIZED: Manually assigned",
"create.crafting_blueprint.secondary_display_slot": "UNLOCALIZED: Secondary Display Slot",
"create.crafting_blueprint.optional": "UNLOCALIZED: Optional",
"create.potato_cannon.ammo.attack_damage": "UNLOCALIZED: %1$s Attack Damage",
"create.potato_cannon.ammo.reload_ticks": "UNLOCALIZED: %1$s Reload Ticks",
"create.potato_cannon.ammo.knockback": "UNLOCALIZED: %1$s Knockback",
"create.hint.hose_pulley.title": "Endlose Versorgung",
"create.hint.hose_pulley": "Das angewählte Gewässer wird als unendlich betrachtet.",
@ -1132,32 +1243,44 @@
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "UNLOCALIZED: This Cart Contraption seems too big to pick up",
"create.contraption.minecart_contraption_illegal_pickup": "UNLOCALIZED: A mystical force is binding this Cart Contraption to the world",
"_": "->------------------------] Subtitles [------------------------<-",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
"create.subtitle.mixing": "UNLOCALIZED: Mixing noises",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps",
"create.subtitle.crushing_1": "UNLOCALIZED: Crushing noises",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides",
"create.subtitle.saw_activate_stone": "UNLOCALIZED: Mechanical Saw activates",
"create.subtitle.blaze_munch": "Lohe kaut glücklich",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel flaps",
"create.subtitle.schematicannon_finish": "Bauplankanone endet",
"create.subtitle.haunted_bell_use": "UNLOCALIZED: Haunted Bell tolls",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts",
"create.subtitle.controller_put": "UNLOCALIZED: Controller thumps",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks",
"create.subtitle.cogs": "UNLOCALIZED: Cogwheels rumble",
"create.subtitle.slime_added": "Schleim matscht",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
"create.subtitle.wrench_rotate": "UNLOCALIZED: Wrench used",
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps",
"create.subtitle.potato_hit": "UNLOCALIZED: Vegetable impacts",
"create.subtitle.saw_activate_wood": "UNLOCALIZED: Mechanical Saw activates",
"create.subtitle.haunted_bell_convert": "UNLOCALIZED: Haunted Bell awakens",
"create.subtitle.deployer_polish": "UNLOCALIZED: Deployer applies polish",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides",
"create.subtitle.deny": "UNLOCALIZED: Declining boop",
"create.subtitle.blaze_munch": "Lohe kaut glücklich",
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
"create.subtitle.schematicannon_launch_block": "Bauplankanone schießt",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel Flaps",
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
"create.subtitle.schematicannon_finish": "Bauplankanone endet",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks",
"create.subtitle.controller_take": "UNLOCALIZED: Lectern empties",
"create.subtitle.mechanical_press_activation": "Mechanische Presse wird aktiviert",
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns",
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks",
"create.subtitle.depot_plop": "UNLOCALIZED: Item lands",
"create.subtitle.confirm": "UNLOCALIZED: Affirmative ding",
@ -1179,14 +1302,6 @@
"block.create.metal_bracket.tooltip": "UNLOCALIZED: METAL BRACKET",
"block.create.metal_bracket.tooltip.summary": "UNLOCALIZED: _Decorate_ your _Shafts, Cogwheels_ and _Pipes_ with an industrial and sturdy bit of reinforcement.",
"block.create.copper_casing.tooltip": "UNLOCALIZED: COPPER CASING",
"block.create.copper_casing.tooltip.summary": "UNLOCALIZED: Robust machine casing with a variety of uses. Safe for decoration.",
"block.create.copper_casing.tooltip.condition1": "UNLOCALIZED: When used on Fluid Pipe",
"block.create.copper_casing.tooltip.behaviour1": "UNLOCALIZED: _Encases_ the _Fluid Pipe_ with the _Copper Casing_. Encased Fluid pipes will _lock their connections_ in place, no longer reacting to changes to neighbouring pipes.",
"block.create.encased_fluid_pipe.tooltip": "UNLOCALIZED: ENCASED FLUID PIPE",
"block.create.encased_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _Fluid Pipe_ encased with the _Copper Casing_.",
"block.create.seat.tooltip": "UNLOCALIZED: SEAT",
"block.create.seat.tooltip.summary": "UNLOCALIZED: Sit yourself down and enjoy the ride! Will anchor a player onto a moving _contraption_. Great for static furniture too! Comes in a variety of colours.",
"block.create.seat.tooltip.condition1": "UNLOCALIZED: Right click on Seat",
@ -1195,65 +1310,6 @@
"item.create.blaze_cake.tooltip": "UNLOCALIZED: BLAZE CAKE",
"item.create.blaze_cake.tooltip.summary": "UNLOCALIZED: A Delicious treat for your hard-working _Blaze Burners_. Gets them all fired up!",
"block.create.fluid_pipe.tooltip": "UNLOCALIZED: FLUID PIPE",
"block.create.fluid_pipe.tooltip.summary": "UNLOCALIZED: Used for moving _fluids_ around. Needs a _Mechanical Pump_ to get the _fluid_ moving.",
"block.create.fluid_pipe.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.fluid_pipe.tooltip.behaviour1": "UNLOCALIZED: Can connect to _fluid containers_ such as _Tanks_ or _Basins_. Exposed _pipe_ ends can also drain or place fluid blocks. Be careful of leaks!",
"block.create.fluid_pipe.tooltip.condition2": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_pipe.tooltip.behaviour2": "UNLOCALIZED: Places a window on the pipe if available",
"block.create.hose_pulley.tooltip": "UNLOCALIZED: HOSE PULLEY",
"block.create.hose_pulley.tooltip.summary": "UNLOCALIZED: Used for _placing_ or _draining_ large _fluid bodies_ in the world.",
"block.create.hose_pulley.tooltip.condition1": "UNLOCALIZED: When Powered by Kinetics",
"block.create.hose_pulley.tooltip.behaviour1": "UNLOCALIZED: _Raises_ or _Lowers_ the hose, location of the hose determines up to which _height extraction_ or _filling_ will act.",
"block.create.hose_pulley.tooltip.condition2": "UNLOCALIZED: When Fluids pulled from Pulley",
"block.create.hose_pulley.tooltip.behaviour2": "UNLOCALIZED: Starts _taking fluid_ blocks from the body the hose end was lowered into. Very _large bodies_ of fluids will be _considered infinite_.",
"block.create.hose_pulley.tooltip.condition3": "UNLOCALIZED: When Fluids pushed to Pulley",
"block.create.hose_pulley.tooltip.behaviour3": "UNLOCALIZED: Starts _filling fluid_ into the world _up to_ the _hose_ ends' _height_.",
"block.create.fluid_tank.tooltip": "UNLOCALIZED: FLUID TANK",
"block.create.fluid_tank.tooltip.summary": "UNLOCALIZED: _Stores_ all your favourite _fluids_. Scales in width and height.",
"block.create.fluid_tank.tooltip.condition1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_tank.tooltip.behaviour1": "UNLOCALIZED: Changes the optional window",
"block.create.creative_fluid_tank.tooltip": "UNLOCALIZED: CREATIVE FLUID TANK",
"block.create.creative_fluid_tank.tooltip.summary": "UNLOCALIZED: This _Fluid Tank_ allows infinite replication of any Fluid. Scales in width and height.",
"block.create.creative_fluid_tank.tooltip.condition1": "UNLOCALIZED: When Fluid in Tank",
"block.create.creative_fluid_tank.tooltip.behaviour1": "UNLOCALIZED: Anything _extracting_ from this tank will provide an _endless supply_ of the fluid specified. Fluids _inserted_ into this tank will be _voided._",
"block.create.creative_fluid_tank.tooltip.condition2": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.creative_fluid_tank.tooltip.behaviour2": "UNLOCALIZED: Changes the optional window",
"block.create.fluid_valve.tooltip": "UNLOCALIZED: FLUID VALVE",
"block.create.fluid_valve.tooltip.summary": "UNLOCALIZED: Halts the flow of fluid down a pipe.",
"block.create.fluid_valve.tooltip.condition1": "UNLOCALIZED: Controllable flow",
"block.create.fluid_valve.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational force_ will force the _valve_ to close, ceasing the flow of _fluids_. Reverse the direction of the _rotational force_ to re-open the valve.",
"block.create.mechanical_pump.tooltip": "UNLOCALIZED: MECHANICAL PUMP",
"block.create.mechanical_pump.tooltip.summary": "UNLOCALIZED: Takes _rotational force_ and uses it to move _fluid_ along a _pipe_. Has a maximum range of effect in both directions. (16 blocks by default)",
"block.create.mechanical_pump.tooltip.condition1": "UNLOCALIZED: Fluid Flow",
"block.create.mechanical_pump.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational force_ creates pressure that forces _fluid_ through the _pipe_ network. Reverse the direction of the _rotational force_ to switch the direction that the _fluid_ flows.",
"block.create.mechanical_pump.tooltip.control1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.mechanical_pump.tooltip.action1": "UNLOCALIZED: Reverses the direction of the _pump_, switching the default direction of the flow",
"block.create.smart_fluid_pipe.tooltip": "UNLOCALIZED: SMART FLUID PIPE",
"block.create.smart_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _fluid pipe_ with a filter. Can specify which _fluids_ pass through.",
"block.create.smart_fluid_pipe.tooltip.condition1": "UNLOCALIZED: When Fluids are pushed into it",
"block.create.smart_fluid_pipe.tooltip.behaviour1": "UNLOCALIZED: Smart pipes receiving fluid that does not match its filter will block the flow.",
"block.create.smart_fluid_pipe.tooltip.condition2": "UNLOCALIZED: When adjacent to fluid container",
"block.create.smart_fluid_pipe.tooltip.behaviour2": "UNLOCALIZED: Smart pipes _starting_ a _flow_ from any container will only extract fluids that _match_ its _filter._",
"block.create.spout.tooltip": "UNLOCALIZED: SPOUT",
"block.create.spout.tooltip.summary": "UNLOCALIZED: An injector for refilling your _fluid items._",
"block.create.spout.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.spout.tooltip.behaviour1": "UNLOCALIZED: When a _fluid container item_ such as a _bucket_ or _bottle_ is placed underneath, the spout will attempt to refill it with it's own stored _fluid_.",
"block.create.spout.tooltip.condition2": "UNLOCALIZED: Fluid Automation",
"block.create.spout.tooltip.behaviour2": "UNLOCALIZED: The spout placed above a _belt_ or _depot_ will react automatically with a _fluid container item_ that passes beneath it.",
"block.create.item_drain.tooltip": "UNLOCALIZED: ITEM DRAIN",
"block.create.item_drain.tooltip.summary": "UNLOCALIZED: A grated depot for emptying your _fluid items._",
"block.create.item_drain.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.item_drain.tooltip.behaviour1": "UNLOCALIZED: When a _fluid container item_ such as a _bucket_ or _bottle_ is inserted from the side, the drain will attempt to empty it into its own _fluid container_. The item will then be ejected on the opposite side.",
"item.create.wand_of_symmetry.tooltip": "SYMMETRIESTAB",
"item.create.wand_of_symmetry.tooltip.summary": "Spiegelt deine Blockplatzierung perfekt über die konfigurierten Ebenen.",
"item.create.wand_of_symmetry.tooltip.condition1": "Wenn in der Schnellleiste",
@ -1280,9 +1336,18 @@
"item.create.tree_fertilizer.tooltip.behaviour1": "Lässt Bäume unabhängig vom Platz um sie herum wachsen",
"item.create.extendo_grip.tooltip": "UNLOCALIZED: EXTENDO GRIP",
"item.create.extendo_grip.tooltip.summary": "UNLOCALIZED: Boioioing! Greatly _increases reach distance_ of the wielder.",
"item.create.extendo_grip.tooltip.summary": "UNLOCALIZED: Boioioing! Greatly _increases reach distance_ of the wielder. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.extendo_grip.tooltip.condition1": "UNLOCALIZED: When in Off-Hand",
"item.create.extendo_grip.tooltip.behaviour1": "UNLOCALIZED: Increases _reach distance_ of items used in the _Main-Hand_.",
"item.create.extendo_grip.tooltip.condition2": "UNLOCALIZED: While wearing Copper Backtank",
"item.create.extendo_grip.tooltip.behaviour2": "UNLOCALIZED: _No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.potato_cannon.tooltip": "UNLOCALIZED: POTATO CANNON",
"item.create.potato_cannon.tooltip.summary": "UNLOCALIZED: Fwoomp! Launch your home-grown vegetables at your Enemies. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.potato_cannon.tooltip.condition1": "UNLOCALIZED: When R-Clicked",
"item.create.potato_cannon.tooltip.behaviour1": "UNLOCALIZED: _Shoots_ a suitable item from your _Inventory_.",
"item.create.potato_cannon.tooltip.condition2": "UNLOCALIZED: While wearing Copper Backtank",
"item.create.potato_cannon.tooltip.behaviour2": "UNLOCALIZED: _No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.filter.tooltip": "UNLOCALIZED: FILTER",
"item.create.filter.tooltip.summary": "UNLOCALIZED: _Controls outputs_ and _inputs_ of logistical devices with more _precision_, matching them against a _set of items_ or several _nested filters_.",
@ -1358,12 +1423,14 @@
"block.create.turntable.tooltip": "DREHTISCH",
"block.create.turntable.tooltip.summary": "Wandelt _Rotationsenergie_ in starkes Schwindelgefühl um.",
"block.create.portable_fluid_interface.tooltip": "UNLOCALIZED: PORTABLE FLUID INTERFACE",
"block.create.portable_fluid_interface.tooltip.summary": "UNLOCALIZED: A portable interchange point for _moving fluids_ to and from a _structure_ moved by a piston, bearing, minecart, or pulley. Two meeting interfaces have to _face each other_ and be spaced _1-2 blocks apart_.",
"block.create.portable_fluid_interface.tooltip.condition1": "UNLOCALIZED: While Moving",
"block.create.portable_fluid_interface.tooltip.behaviour1": "UNLOCALIZED: Interacts with stationary _portable storage interfaces_ to transfer fluids to or from the contraption. Pipes inserting into or extracting from the _Stationary Interface_ will interact with the tanks on the contraption _directly._ The structure will briefly stall as Fluids are exchanged.",
"block.create.portable_fluid_interface.tooltip.condition2": "UNLOCALIZED: When Powered by Redstone",
"block.create.portable_fluid_interface.tooltip.behaviour2": "UNLOCALIZED: _Disengages_ any active connection immediately.",
"block.create.toolbox.tooltip": "UNLOCALIZED: TOOLBOX",
"block.create.toolbox.tooltip.summary": "UNLOCALIZED: Every Inventors' dearest Companion. Conveniently _holds_ a large amount of _8 Different_ item types.",
"block.create.toolbox.tooltip.condition1": "UNLOCALIZED: When Picked Up",
"block.create.toolbox.tooltip.behaviour1": "UNLOCALIZED: _Retains_ Inventory _Contents_.",
"block.create.toolbox.tooltip.condition2": "UNLOCALIZED: When placed in Range",
"block.create.toolbox.tooltip.behaviour2": "UNLOCALIZED: _Nearby_ _Players_ can hold the _Toolbox_ _Keybind_ to access its contents _Remotely_.",
"block.create.toolbox.tooltip.condition3": "UNLOCALIZED: When R-Clicked",
"block.create.toolbox.tooltip.behaviour3": "UNLOCALIZED: Opens the _Container Interface_.",
"block.create.stockpile_switch.tooltip": "VORRATSSENSOR",
"block.create.stockpile_switch.tooltip.summary": "Schaltet ein Redstone-Signal ein oder aus, basierend auf der _Speichermenge_ im verbundenen Behälter.",
@ -1371,7 +1438,11 @@
"block.create.stockpile_switch.tooltip.behaviour1": "Wird das Redstone-Signal ausgeschaltet.",
"block.create.content_observer.tooltip": "UNLOCALIZED: CONTENT OBSERVER",
"block.create.content_observer.tooltip.summary": "UNLOCALIZED: _Detects Items_ inside _containers_ and _conveyors_ matching a configured _filter_. While the observed _inventory_, _belt_ or _chute contains_ a matching item, this component will emit a _Redstone Signal_. When an observed _funnel transfers_ a matching item, this component will emit a _Redstone Pulse_.",
"block.create.content_observer.tooltip.summary": "UNLOCALIZED: _Detects Items_ or _Fluids_ inside _containers_, _pipes_ or _conveyors_ matching a configured _filter_.",
"block.create.content_observer.tooltip.condition1": "UNLOCALIZED: When observing a Container",
"block.create.content_observer.tooltip.behaviour1": "UNLOCALIZED: Emits a _Redstone Signal_ while the observed container has _matching_ _content_.",
"block.create.content_observer.tooltip.condition2": "UNLOCALIZED: When observing a Funnel",
"block.create.content_observer.tooltip.behaviour2": "UNLOCALIZED: Emits a _Redstone Pulse_ when a _matching_ Item is _transferred_.",
"block.create.adjustable_crate.tooltip": "LAGERRAUM",
"block.create.adjustable_crate.tooltip.summary": "Dieser _Speicherbehälter_ erlaubt manuelle Kontrolle über seine Kapazität. Er kann bis zu _16_ _Stacks_ von jeglichem Gegenstand beinhalten.",
@ -1383,6 +1454,11 @@
"block.create.creative_crate.tooltip.condition1": "Wenn Gegenstand in Filter Slot",
"block.create.creative_crate.tooltip.behaviour1": "Alles _extrahierende_ von diesem Container wird einen _endlosen Vorrat_ des angegebenen Gegenstands zur Verfügung stellen. In diese Kiste _eingefügte_ Gegenstände werden _entsorgt_.",
"item.create.creative_blaze_cake.tooltip": "UNLOCALIZED: CREATIVE CAKE",
"item.create.creative_blaze_cake.tooltip.summary": "UNLOCALIZED: A very special treat for _Blaze Burners_ that allows _controlling their heat level_. After eating this cake, Blaze Burners will _never run out of fuel_.",
"item.create.creative_blaze_cake.tooltip.condition1": "UNLOCALIZED: R-Click on Blaze Burner",
"item.create.creative_blaze_cake.tooltip.behaviour1": "UNLOCALIZED: _Locks_ the Blaze Burner's heat level. If used again, _cycles_ the Blaze Burner's heat level.",
"block.create.controller_rail.tooltip": "UNLOCALIZED: CONTROLLER RAIL",
"block.create.controller_rail.tooltip.summary": "UNLOCALIZED: A _uni-directional powered rail_ capable of _fine control_ over a minecarts' _movement speed_.",
"block.create.controller_rail.tooltip.condition1": "UNLOCALIZED: When Powered by Redstone",
@ -1398,26 +1474,61 @@
"item.create.refined_radiance.tooltip": "UNLOCALIZED: REFINED RADIANCE",
"item.create.refined_radiance.tooltip.summary": "UNLOCALIZED: A Chromatic material forged from _absorbed light_.",
"item.create.refined_radiance.tooltip.condition1": "UNLOCALIZED: Work In Progress",
"item.create.refined_radiance.tooltip.behaviour1": "UNLOCALIZED: Usages for this material will be available in a future release.",
"item.create.shadow_steel.tooltip": "UNLOCALIZED: SHADOW STEEL",
"item.create.shadow_steel.tooltip.summary": "UNLOCALIZED: A Chromatic material forged _in the void_.",
"item.create.shadow_steel.tooltip.condition1": "UNLOCALIZED: Work In Progress",
"item.create.shadow_steel.tooltip.behaviour1": "UNLOCALIZED: Usages for this material will be available in a future release.",
"item.create.linked_controller.tooltip": "UNLOCALIZED: LINKED CONTROLLER",
"item.create.linked_controller.tooltip.summary": "UNLOCALIZED: Grants _handheld_ _control_ over _Redstone Link_ frequencies assigned to its _six_ _buttons_.",
"item.create.linked_controller.tooltip.condition1": "UNLOCALIZED: R-Click",
"item.create.linked_controller.tooltip.behaviour1": "UNLOCALIZED: _Toggles_ the controller. _Movement_ _controls_ are taken over while its active.",
"item.create.linked_controller.tooltip.condition2": "UNLOCALIZED: R-Click while Sneaking",
"item.create.linked_controller.tooltip.behaviour2": "UNLOCALIZED: Opens the manual _Configuration Interface_.",
"item.create.linked_controller.tooltip.condition3": "UNLOCALIZED: R-Click on Redstone Link Receiver",
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
"item.create.linked_controller.tooltip.condition4": "UNLOCALIZED: R-Click on Lectern",
"item.create.linked_controller.tooltip.behaviour4": "UNLOCALIZED: Places the Controller into the Lectern for easy activation. (R-Click while Sneaking to retrieve it)",
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
"item.create.copper_backtank.tooltip": "UNLOCALIZED: COPPER BACKTANK",
"item.create.copper_backtank.tooltip.summary": "UNLOCALIZED: A _Wearable_ _Tank_ for carrying Pressurized Air.",
"item.create.copper_backtank.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.copper_backtank.tooltip.behaviour1": "UNLOCALIZED: Provides _Pressurized_ _Air_ to Equipment that requires it.",
"item.create.copper_backtank.tooltip.condition2": "UNLOCALIZED: When placed, Powered by Kinetics",
"item.create.copper_backtank.tooltip.behaviour2": "UNLOCALIZED: _Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
"item.create.crafting_blueprint.condition1": "UNLOCALIZED: R-Click empty Slot",
"item.create.crafting_blueprint.behaviour1": "UNLOCALIZED: Opens a _Crafting_ _menu_ allowing you to _configure_ a _recipe_ and items to display.",
"item.create.crafting_blueprint.condition2": "UNLOCALIZED: R-Click configured Slot",
"item.create.crafting_blueprint.behaviour2": "UNLOCALIZED: _Applies_ the _configured_ _recipe_ with matching Ingredients found in your _Inventory_. _Sneak_ to craft up to a _Stack_ of items.",
"item.create.minecart_coupling.tooltip": "UNLOCALIZED: MINECART COUPLING",
"item.create.minecart_coupling.tooltip.summary": "UNLOCALIZED: _Chains_ all your _Minecarts_ or _Carriage Contraptions_ together to form a majestic Train.",
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
"create.tooltip.wip": "WIP",
"create.tooltip.workInProgress": "Work in progress!",
"create.tooltip.randomWipDescription0": "Bitte halte dies fern von Kindern",
"create.tooltip.randomWipDescription1": "Ein Babypanda stirbt jedes mal wenn du diesen Gegenstand benutzt. Jedes. Mal.",
"create.tooltip.randomWipDescription2": "Benutzung auf eigene Gefahr.",
"create.tooltip.randomWipDescription3": "Dies ist nicht der Gegenstand den du suchst, *wackelt mit Finger* bitte geht auseinander.",
"create.tooltip.randomWipDescription4": "Dieser Gegenstand wird sich in 10 Sekunden selbst zerstören. 10, 9, 8...",
"create.tooltip.randomWipDescription5": "Glaub mir, es ist nutzlos.",
"create.tooltip.randomWipDescription6": "Bei der Verwendung dieses Gegenstands stimmst du hiermit unserem Haftungsausschluss zu und nimmst dessen Bedingungen an.",
"create.tooltip.randomWipDescription7": "Dieser ist nicht für dich. Wie wäre es mit dem?",
"create.tooltip.randomWipDescription8": "Benutze es und bereue deine Entscheidung umgehend.",
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative _Brass Bell_. Placing it right above open _Soul Fire_ may cause side-effects...",
"block.create.haunted_bell.tooltip": "UNLOCALIZED: HAUNTED BELL",
"block.create.haunted_bell.tooltip.summary": "UNLOCALIZED: A _Cursed Bell_ haunted by lost souls of the Nether.",
"block.create.haunted_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
"block.create.haunted_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby _Lightless Spots_ on which _Hostile Mobs_ can spawn.",
"_": "->------------------------] Ponder Content [------------------------<-",
@ -1434,41 +1545,46 @@
"create.ponder.replay": "UNLOCALIZED: Replay",
"create.ponder.think_back": "UNLOCALIZED: Think Back",
"create.ponder.slow_text": "UNLOCALIZED: Comfy Reading",
"create.ponder.shared.movement_anchors": "UNLOCALIZED: With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.shared.rpm32": "UNLOCALIZED: 32 RPM",
"create.ponder.shared.sneak_and": "UNLOCALIZED: Sneak +",
"create.ponder.shared.storage_on_contraption": "UNLOCALIZED: Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.exit": "UNLOCALIZED: Exit",
"create.ponder.welcome": "UNLOCALIZED: Welcome to Ponder",
"create.ponder.categories": "UNLOCALIZED: Available Categories in Create",
"create.ponder.index_description": "UNLOCALIZED: Click one of the icons to learn about its associated Items and Blocks",
"create.ponder.index_title": "UNLOCALIZED: Ponder Index",
"create.ponder.shared.rpm16": "UNLOCALIZED: 16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "UNLOCALIZED: This behaviour can be modified using a Wrench",
"create.ponder.shared.storage_on_contraption": "UNLOCALIZED: Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.shared.sneak_and": "UNLOCALIZED: Sneak +",
"create.ponder.shared.rpm8": "UNLOCALIZED: 8 RPM",
"create.ponder.shared.ctrl_and": "UNLOCALIZED: Ctrl +",
"create.ponder.shared.rpm32": "UNLOCALIZED: 32 RPM",
"create.ponder.shared.rpm16_source": "UNLOCALIZED: Source: 16 RPM",
"create.ponder.shared.rpm16": "UNLOCALIZED: 16 RPM",
"create.ponder.tag.kinetic_sources": "UNLOCALIZED: Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "UNLOCALIZED: Components which generate Rotational Force",
"create.ponder.tag.contraption_actor": "UNLOCALIZED: Contraption Actors",
"create.ponder.tag.contraption_actor.description": "UNLOCALIZED: Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.arm_targets": "UNLOCALIZED: Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "UNLOCALIZED: Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.logistics": "UNLOCALIZED: Item Transportation",
"create.ponder.tag.logistics.description": "UNLOCALIZED: Components which help moving items around",
"create.ponder.tag.movement_anchor": "UNLOCALIZED: Movement Anchors",
"create.ponder.tag.movement_anchor.description": "UNLOCALIZED: Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.creative": "UNLOCALIZED: Creative Mode",
"create.ponder.tag.creative.description": "UNLOCALIZED: Components not usually available for Survival Mode",
"create.ponder.tag.kinetic_relays": "UNLOCALIZED: Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "UNLOCALIZED: Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.windmill_sails": "UNLOCALIZED: Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "UNLOCALIZED: Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.contraption_assembly": "UNLOCALIZED: Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "UNLOCALIZED: Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.decoration": "UNLOCALIZED: Aesthetics",
"create.ponder.tag.decoration.description": "UNLOCALIZED: Components used mostly for decorative purposes",
"create.ponder.tag.kinetic_appliances": "UNLOCALIZED: Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "UNLOCALIZED: Components which make use of Rotational Force",
"create.ponder.shared.movement_anchors": "UNLOCALIZED: With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.tag.redstone": "UNLOCALIZED: Logic Components",
"create.ponder.tag.redstone.description": "UNLOCALIZED: Components which help with redstone engineering",
"create.ponder.tag.contraption_assembly": "UNLOCALIZED: Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "UNLOCALIZED: Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.fluids": "UNLOCALIZED: Fluid Manipulators",
"create.ponder.tag.fluids.description": "UNLOCALIZED: Components which help relaying and making use of Fluids",
"create.ponder.tag.decoration": "UNLOCALIZED: Aesthetics",
"create.ponder.tag.decoration.description": "UNLOCALIZED: Components used mostly for decorative purposes",
"create.ponder.tag.windmill_sails": "UNLOCALIZED: Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "UNLOCALIZED: Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.arm_targets": "UNLOCALIZED: Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "UNLOCALIZED: Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.kinetic_appliances": "UNLOCALIZED: Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "UNLOCALIZED: Components which make use of Rotational Force",
"create.ponder.tag.kinetic_sources": "UNLOCALIZED: Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "UNLOCALIZED: Components which generate Rotational Force",
"create.ponder.tag.movement_anchor": "UNLOCALIZED: Movement Anchors",
"create.ponder.tag.movement_anchor.description": "UNLOCALIZED: Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.kinetic_relays": "UNLOCALIZED: Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "UNLOCALIZED: Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.contraption_actor": "UNLOCALIZED: Contraption Actors",
"create.ponder.tag.contraption_actor.description": "UNLOCALIZED: Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.creative": "UNLOCALIZED: Creative Mode",
"create.ponder.tag.creative.description": "UNLOCALIZED: Components not usually available for Survival Mode",
"create.ponder.tag.logistics": "UNLOCALIZED: Item Transportation",
"create.ponder.tag.logistics.description": "UNLOCALIZED: Components which help moving items around",
"create.ponder.adjustable_pulse_repeater.header": "UNLOCALIZED: Controlling signals using Adjustable Pulse Repeaters",
"create.ponder.adjustable_pulse_repeater.text_1": "UNLOCALIZED: Adjustable Pulse Repeaters emit a short pulse at a delay",
@ -1580,7 +1696,8 @@
"create.ponder.cart_assembler_modes.header": "UNLOCALIZED: Orientation Settings for Minecart Contraptions",
"create.ponder.cart_assembler_modes.text_1": "UNLOCALIZED: Cart Contraptions will rotate to face towards their carts' motion",
"create.ponder.cart_assembler_modes.text_2": "UNLOCALIZED: If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_modes.text_2": "UNLOCALIZED: This Arrow indicates which side of the Structure will be considered the front",
"create.ponder.cart_assembler_modes.text_3": "UNLOCALIZED: If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_rails.header": "UNLOCALIZED: Other types of Minecarts and Rails",
"create.ponder.cart_assembler_rails.text_1": "UNLOCALIZED: Cart Assemblers on Regular Tracks will not affect the passing carts' motion",
@ -1594,7 +1711,7 @@
"create.ponder.chain_drive.text_3": "UNLOCALIZED: Any part of the row can be rotated by 90 degrees",
"create.ponder.chain_gearshift.header": "UNLOCALIZED: Controlling rotational speed with Chain Gearshifts",
"create.ponder.chain_gearshift.text_1": "UNLOCALIZED: Unpowered Chain Gearshifts behave exacly like Chain Drives",
"create.ponder.chain_gearshift.text_1": "UNLOCALIZED: Unpowered Chain Gearshifts behave exactly like Chain Drives",
"create.ponder.chain_gearshift.text_2": "UNLOCALIZED: When Powered, the speed transmitted to other Chain Drives in the row is doubled",
"create.ponder.chain_gearshift.text_3": "UNLOCALIZED: Whenever the Powered Gearshift is not at the source, its speed will be halved instead",
"create.ponder.chain_gearshift.text_4": "UNLOCALIZED: In both cases, Chain Drives in the row always run at 2x the speed of the Powered Gearshift",
@ -1634,6 +1751,12 @@
"create.ponder.cogwheel.text_1": "UNLOCALIZED: Cogwheels will relay rotation to other adjacent cogwheels",
"create.ponder.cogwheel.text_2": "UNLOCALIZED: Neighbouring shafts connected like this will rotate in opposite directions",
"create.ponder.creative_fluid_tank.header": "UNLOCALIZED: Creative Fluid Tanks",
"create.ponder.creative_fluid_tank.text_1": "UNLOCALIZED: Creative Fluid Tanks can be used to provide a bottomless supply of fluid",
"create.ponder.creative_fluid_tank.text_2": "UNLOCALIZED: Right-Click with a fluid containing item to configure it",
"create.ponder.creative_fluid_tank.text_3": "UNLOCALIZED: Pipe Networks can now endlessly draw the assigned fluid from the tank",
"create.ponder.creative_fluid_tank.text_4": "UNLOCALIZED: Any Fluids pushed back into a Creative Fluid Tank will be voided",
"create.ponder.creative_motor.header": "UNLOCALIZED: Generating Rotational Force using Creative Motors",
"create.ponder.creative_motor.text_1": "UNLOCALIZED: Creative motors are a compact and configurable source of Rotational Force",
"create.ponder.creative_motor.text_2": "UNLOCALIZED: Scrolling on the back panel changes the RPM of the motors' rotational output",
@ -1670,6 +1793,12 @@
"create.ponder.deployer_modes.text_1": "UNLOCALIZED: By default, a Deployer imitates a Right-click interaction",
"create.ponder.deployer_modes.text_2": "UNLOCALIZED: Using a Wrench, it can be set to imitate a Left-click instead",
"create.ponder.deployer_processing.header": "UNLOCALIZED: Processing Items using Deployers",
"create.ponder.deployer_processing.text_1": "UNLOCALIZED: With a fitting held item, Deployers can process items provided beneath them",
"create.ponder.deployer_processing.text_2": "UNLOCALIZED: The Input items can be dropped or placed on a Depot under the Deployer",
"create.ponder.deployer_processing.text_3": "UNLOCALIZED: When items are provided on a belt...",
"create.ponder.deployer_processing.text_4": "UNLOCALIZED: The Deployer will hold and process them automatically",
"create.ponder.deployer_redstone.header": "UNLOCALIZED: Controlling Deployers with Redstone",
"create.ponder.deployer_redstone.text_1": "UNLOCALIZED: When powered by Redstone, Deployers will not activate",
"create.ponder.deployer_redstone.text_2": "UNLOCALIZED: Before stopping, the Deployer will finish any started cycles",
@ -1686,7 +1815,13 @@
"create.ponder.empty_blaze_burner.text_2": "UNLOCALIZED: Alternatively, Blazes can be collected from their Spawners directly",
"create.ponder.empty_blaze_burner.text_3": "UNLOCALIZED: You now have an ideal heat source for various machines",
"create.ponder.empty_blaze_burner.text_4": "UNLOCALIZED: For Aesthetic purposes, Empty Blaze Burners can also be lit using Flint and Steel",
"create.ponder.empty_blaze_burner.text_5": "UNLOCALIZED: However, these are not suitable for industrial heating",
"create.ponder.empty_blaze_burner.text_5": "UNLOCALIZED: The flame can be transformed using a soul-infused item",
"create.ponder.empty_blaze_burner.text_6": "UNLOCALIZED: However, without a blaze they are not suitable for industrial heating",
"create.ponder.encased_fluid_pipe.header": "UNLOCALIZED: Encasing Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_1": "UNLOCALIZED: Copper Casing can be used to decorate Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_2": "UNLOCALIZED: Aside from being conceiled, Encased Pipes are locked into their connectivity state",
"create.ponder.encased_fluid_pipe.text_3": "UNLOCALIZED: It will no longer react to any neighbouring blocks being added or removed",
"create.ponder.fan_direction.header": "UNLOCALIZED: Air flow of Encased Fans",
"create.ponder.fan_direction.text_1": "UNLOCALIZED: Encased Fans use Rotational Force to create an Air Current",
@ -1706,6 +1841,35 @@
"create.ponder.fan_source.text_1": "UNLOCALIZED: Fans facing down into a source of heat can provide Rotational Force",
"create.ponder.fan_source.text_2": "UNLOCALIZED: When given a Redstone Signal, the Fans will start providing power",
"create.ponder.fluid_pipe_flow.header": "UNLOCALIZED: Moving Fluids using Copper Pipes",
"create.ponder.fluid_pipe_flow.text_1": "UNLOCALIZED: Fluid Pipes can connect two or more fluid sources and targets",
"create.ponder.fluid_pipe_flow.text_2": "UNLOCALIZED: Using a wrench, a straight pipe segment can be given a window",
"create.ponder.fluid_pipe_flow.text_3": "UNLOCALIZED: Windowed pipes will not connect to any other adjacent pipe segments",
"create.ponder.fluid_pipe_flow.text_4": "UNLOCALIZED: Powered by Mechanical Pumps, the Pipes can transport Fluids",
"create.ponder.fluid_pipe_flow.text_5": "UNLOCALIZED: No fluid is being extracted at first",
"create.ponder.fluid_pipe_flow.text_6": "UNLOCALIZED: Once the flow connects them, the endpoints gradually transfer their contents",
"create.ponder.fluid_pipe_flow.text_7": "UNLOCALIZED: Thus, the Pipe blocks themselves never 'physically' contain any fluid",
"create.ponder.fluid_pipe_interaction.header": "UNLOCALIZED: Draining and Filling fluid containers",
"create.ponder.fluid_pipe_interaction.text_1": "UNLOCALIZED: Endpoints of a pipe network can interact with a variety of blocks",
"create.ponder.fluid_pipe_interaction.text_2": "UNLOCALIZED: Any block with fluid storage capabilities can be filled or drained",
"create.ponder.fluid_pipe_interaction.text_3": "UNLOCALIZED: Source blocks right in front of an open end can be picked up...",
"create.ponder.fluid_pipe_interaction.text_4": "UNLOCALIZED: ...while spilling into empty spaces can create fluid sources",
"create.ponder.fluid_pipe_interaction.text_5": "UNLOCALIZED: Pipes can also extract fluids from a handful of other blocks directly",
"create.ponder.fluid_tank_sizes.header": "UNLOCALIZED: Dimensions of a Fluid tank",
"create.ponder.fluid_tank_sizes.text_1": "UNLOCALIZED: Fluid Tanks can be combined to increase the total capacity",
"create.ponder.fluid_tank_sizes.text_2": "UNLOCALIZED: Their base square can be up to 3 blocks wide...",
"create.ponder.fluid_tank_sizes.text_3": "UNLOCALIZED: ...and grow in height by more than 30 additional layers",
"create.ponder.fluid_tank_sizes.text_4": "UNLOCALIZED: Using a Wrench, a tanks' window can be toggled",
"create.ponder.fluid_tank_storage.header": "UNLOCALIZED: Storing Fluids in Fluid Tanks",
"create.ponder.fluid_tank_storage.text_1": "UNLOCALIZED: Fluid Tanks can be used to store large amounts of fluid",
"create.ponder.fluid_tank_storage.text_2": "UNLOCALIZED: Pipe networks can push and pull fluids from any side",
"create.ponder.fluid_tank_storage.text_3": "UNLOCALIZED: The contained fluid can be measured by a Comparator",
"create.ponder.fluid_tank_storage.text_4": "UNLOCALIZED: However, in Survival Mode Fluids cannot be added or taken manually",
"create.ponder.fluid_tank_storage.text_5": "UNLOCALIZED: You can use Basins, Item Drains and Spouts to drain or fill fluid containing items",
"create.ponder.flywheel.header": "UNLOCALIZED: Generating Rotational Force using the Flywheel",
"create.ponder.flywheel.text_1": "UNLOCALIZED: Flywheels are required for generating rotational force with the Furnace Engine",
"create.ponder.flywheel.text_2": "UNLOCALIZED: The provided Rotational Force has a very large stress capacity",
@ -1779,6 +1943,34 @@
"create.ponder.hand_crank.text_3": "UNLOCALIZED: Its conveyed speed is relatively high",
"create.ponder.hand_crank.text_4": "UNLOCALIZED: Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.hose_pulley.header": "UNLOCALIZED: Source Filling and Draining using Hose Pulleys",
"create.ponder.hose_pulley.text_1": "UNLOCALIZED: Hose Pulleys can be used to fill or drain large bodies of Fluid",
"create.ponder.hose_pulley.text_2": "UNLOCALIZED: With the Kinetic Input, the height of the pulleys' hose can be controlled",
"create.ponder.hose_pulley.text_3": "UNLOCALIZED: The Pulley retracts while the input rotation is inverted",
"create.ponder.hose_pulley.text_4": "UNLOCALIZED: On the opposite side, pipes can be connected",
"create.ponder.hose_pulley.text_5": "UNLOCALIZED: Attached pipe networks can either provide fluid to the hose...",
"create.ponder.hose_pulley.text_6": "UNLOCALIZED: ...or pull from it, draining the pool instead",
"create.ponder.hose_pulley.text_7": "UNLOCALIZED: Fill and Drain speed of the pulley depends entirely on the fluid networks' throughput",
"create.ponder.hose_pulley_infinite.header": "UNLOCALIZED: Passively Filling and Draining large bodies of Fluid",
"create.ponder.hose_pulley_infinite.text_1": "UNLOCALIZED: When deploying the Hose Pulley into a large enough ocean...",
"create.ponder.hose_pulley_infinite.text_2": "UNLOCALIZED: It will provide/dispose fluids without affecting the source",
"create.ponder.hose_pulley_infinite.text_3": "UNLOCALIZED: Pipe networks can limitlessly take fluids from/to such pulleys",
"create.ponder.hose_pulley_level.header": "UNLOCALIZED: Fill and Drain level of Hose Pulleys",
"create.ponder.hose_pulley_level.text_1": "UNLOCALIZED: While fully retracted, the Hose Pulley cannot operate",
"create.ponder.hose_pulley_level.text_2": "UNLOCALIZED: Draining runs from top to bottom",
"create.ponder.hose_pulley_level.text_3": "UNLOCALIZED: The surface level will end up just below where the hose ends",
"create.ponder.hose_pulley_level.text_4": "UNLOCALIZED: Filling runs from bottom to top",
"create.ponder.hose_pulley_level.text_5": "UNLOCALIZED: The filled pool will not grow beyond the layer above the hose end",
"create.ponder.item_drain.header": "UNLOCALIZED: Emptying Fluid Containers using Item Drains",
"create.ponder.item_drain.text_1": "UNLOCALIZED: Item Drains can extract fluids from items",
"create.ponder.item_drain.text_2": "UNLOCALIZED: Right-click it to pour fluids from your held item into it",
"create.ponder.item_drain.text_3": "UNLOCALIZED: When items are inserted from the side...",
"create.ponder.item_drain.text_4": "UNLOCALIZED: ...they roll across, emptying out their contained fluid",
"create.ponder.item_drain.text_5": "UNLOCALIZED: Pipe Networks can now pull the fluid from the drains' internal buffer",
"create.ponder.large_cogwheel.header": "UNLOCALIZED: Relaying rotational force using Large Cogwheels",
"create.ponder.large_cogwheel.text_1": "UNLOCALIZED: Large cogwheels can connect to each other at right angles",
"create.ponder.large_cogwheel.text_2": "UNLOCALIZED: It will help relaying conveyed speed to other axes of rotation",
@ -1901,6 +2093,21 @@
"create.ponder.mechanical_press_compacting.text_3": "UNLOCALIZED: Some of those recipes may require the heat of a Blaze Burner",
"create.ponder.mechanical_press_compacting.text_4": "UNLOCALIZED: The filter slot can be used in case two recipes are conflicting.",
"create.ponder.mechanical_pump_flow.header": "UNLOCALIZED: Fluid Transportation using Mechanical Pumps",
"create.ponder.mechanical_pump_flow.text_1": "UNLOCALIZED: Mechanical Pumps govern the flow of their attached pipe networks",
"create.ponder.mechanical_pump_flow.text_2": "UNLOCALIZED: When powered, their arrow indicates the direction of flow",
"create.ponder.mechanical_pump_flow.text_3": "UNLOCALIZED: The network behind is now pulling fluids...",
"create.ponder.mechanical_pump_flow.text_4": "UNLOCALIZED: ...while the network in front is transferring it outward",
"create.ponder.mechanical_pump_flow.text_5": "UNLOCALIZED: Reversing the input rotation reverses the direction of flow",
"create.ponder.mechanical_pump_flow.text_6": "UNLOCALIZED: Use a Wrench to reverse the orientation of pumps manually",
"create.ponder.mechanical_pump_speed.header": "UNLOCALIZED: Throughput of Mechanical Pumps",
"create.ponder.mechanical_pump_speed.text_1": "UNLOCALIZED: Regardless of speed, Mechanical Pumps affect pipes connected up to 16 blocks away",
"create.ponder.mechanical_pump_speed.text_2": "UNLOCALIZED: Speeding up the input rotation changes the speed of flow propagation...",
"create.ponder.mechanical_pump_speed.text_3": "UNLOCALIZED: ...aswell as how quickly fluids are transferred",
"create.ponder.mechanical_pump_speed.text_4": "UNLOCALIZED: Pumps can combine their throughputs within shared pipe networks",
"create.ponder.mechanical_pump_speed.text_5": "UNLOCALIZED: Alternating their orientation can help align their flow directions",
"create.ponder.mechanical_saw_breaker.header": "UNLOCALIZED: Cutting Trees with the Mechanical Saw",
"create.ponder.mechanical_saw_breaker.text_1": "UNLOCALIZED: When given Rotational Force, a Mechanical Saw will cut trees directly in front of it",
"create.ponder.mechanical_saw_breaker.text_2": "UNLOCALIZED: In order to cut the tree fully, the Saw has to break the last block connecting it to the ground",
@ -1926,11 +2133,22 @@
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.nixie_tube.text_3": "UNLOCALIZED: Right-Click with Dye to change their display colour",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",
"create.ponder.portable_fluid_interface.header": "UNLOCALIZED: Contraption Fluid Exchange",
"create.ponder.portable_fluid_interface.text_1": "UNLOCALIZED: Fluid Tanks on moving contraptions cannot be accessed by any pipes",
"create.ponder.portable_fluid_interface.text_2": "UNLOCALIZED: This component can interact with fluid tanks without the need to stop the contraption",
"create.ponder.portable_fluid_interface.text_3": "UNLOCALIZED: Place a second one with a gap of 1 or 2 blocks inbetween",
"create.ponder.portable_fluid_interface.text_4": "UNLOCALIZED: Whenever they pass by each other, they will engage in a connection",
"create.ponder.portable_fluid_interface.text_5": "UNLOCALIZED: While engaged, the stationary interface will represent ALL Tanks on the contraption",
"create.ponder.portable_fluid_interface.text_6": "UNLOCALIZED: Fluid can now be inserted...",
"create.ponder.portable_fluid_interface.text_7": "UNLOCALIZED: ...or extracted from the contraption",
"create.ponder.portable_fluid_interface.text_8": "UNLOCALIZED: After no contents have been exchanged for a while, the contraption will continue on its way",
"create.ponder.portable_storage_interface.header": "UNLOCALIZED: Contraption Storage Exchange",
"create.ponder.portable_storage_interface.text_1": "UNLOCALIZED: Inventories on moving contraptions cannot be accessed by players.",
"create.ponder.portable_storage_interface.text_2": "UNLOCALIZED: This component can interact with storage without the need to stop the contraption.",
@ -2028,11 +2246,25 @@
"create.ponder.smart_chute.text_3": "UNLOCALIZED: Use the Mouse Wheel to specify the extracted stack size",
"create.ponder.smart_chute.text_4": "UNLOCALIZED: Redstone power will prevent Smart Chutes from acting.",
"create.ponder.smart_pipe.header": "UNLOCALIZED: Controlling Fluid flow using Smart Pipes",
"create.ponder.smart_pipe.text_1": "UNLOCALIZED: Smart pipes can help control flows by fluid type",
"create.ponder.smart_pipe.text_2": "UNLOCALIZED: When placed directly at the source, they can specify the type of fluid to extract",
"create.ponder.smart_pipe.text_3": "UNLOCALIZED: Simply Right-Click their filter slot with any item containing the desired fluid",
"create.ponder.smart_pipe.text_4": "UNLOCALIZED: When placed further down a pipe network, smart pipes will only let matching fluids continue",
"create.ponder.speedometer.header": "UNLOCALIZED: Monitoring Kinetic information using the Speedometer",
"create.ponder.speedometer.text_1": "UNLOCALIZED: The Speedometer displays the current Speed of the attached components",
"create.ponder.speedometer.text_2": "UNLOCALIZED: When wearing Engineers' Goggles, the player can get more detailed information from the Gauge",
"create.ponder.speedometer.text_3": "UNLOCALIZED: Comparators can emit analog Restone Signals relative to the Speedometer's measurements",
"create.ponder.spout_filling.header": "UNLOCALIZED: Filling Items using a Spout",
"create.ponder.spout_filling.text_1": "UNLOCALIZED: The Spout can fill fluid holding items provided beneath it",
"create.ponder.spout_filling.text_2": "UNLOCALIZED: The content of a Spout cannot be accessed manually",
"create.ponder.spout_filling.text_3": "UNLOCALIZED: Instead, Pipes can be used to supply it with fluids",
"create.ponder.spout_filling.text_4": "UNLOCALIZED: The Input items can be placed on a Depot under the Spout",
"create.ponder.spout_filling.text_5": "UNLOCALIZED: When items are provided on a belt...",
"create.ponder.spout_filling.text_6": "UNLOCALIZED: The Spout will hold and process them automatically",
"create.ponder.stabilized_bearings.header": "UNLOCALIZED: Stabilized Contraptions",
"create.ponder.stabilized_bearings.text_1": "UNLOCALIZED: Whenever Mechanical Bearings are themselves part of a moving Structure..",
"create.ponder.stabilized_bearings.text_2": "UNLOCALIZED: ..they will attempt to keep themselves upright",
@ -2064,6 +2296,12 @@
"create.ponder.valve_handle.text_4": "UNLOCALIZED: Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.valve_handle.text_5": "UNLOCALIZED: Valve handles can be dyed for aesthetic purposes",
"create.ponder.valve_pipe.header": "UNLOCALIZED: Controlling Fluid flow using Valves",
"create.ponder.valve_pipe.text_1": "UNLOCALIZED: Valve pipes help control fluids propagating through pipe networks",
"create.ponder.valve_pipe.text_2": "UNLOCALIZED: Their shaft input controls whether fluid is currently allowed through",
"create.ponder.valve_pipe.text_3": "UNLOCALIZED: Given Rotational Force in the opening direction, the valve will open up",
"create.ponder.valve_pipe.text_4": "UNLOCALIZED: It can be closed again by reversing the input rotation",
"create.ponder.water_wheel.header": "UNLOCALIZED: Generating Rotational Force using Water Wheels",
"create.ponder.water_wheel.text_1": "UNLOCALIZED: Water Wheels draw force from adjacent Water Currents",
"create.ponder.water_wheel.text_2": "UNLOCALIZED: The more faces are powered, the faster the Water Wheel will rotate",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1194",
"_": "Missing Localizations: 1425",
"_": "->------------------------] Game Elements [------------------------<-",
@ -28,12 +28,16 @@
"block.create.belt": "Tapis roulant",
"block.create.birch_window": "Fenêtre en bouleau",
"block.create.birch_window_pane": "Vitre en bouleau",
"block.create.black_nixie_tube": "UNLOCALIZED: Black Nixie Tube",
"block.create.black_sail": "Voile noire",
"block.create.black_seat": "Siège noir",
"block.create.black_toolbox": "UNLOCALIZED: Black Toolbox",
"block.create.black_valve_handle": "Vanne noire",
"block.create.blaze_burner": "Brûleur à blaze",
"block.create.blue_nixie_tube": "UNLOCALIZED: Blue Nixie Tube",
"block.create.blue_sail": "Voile bleue",
"block.create.blue_seat": "Siège bleu",
"block.create.blue_toolbox": "UNLOCALIZED: Blue Toolbox",
"block.create.blue_valve_handle": "Vanne bleue",
"block.create.brass_belt_funnel": "Entonnoir en laiton pour tapis roulant",
"block.create.brass_block": "Bloc de laiton",
@ -41,8 +45,10 @@
"block.create.brass_encased_shaft": "Rotor dans un revêtement en laiton",
"block.create.brass_funnel": "Entonnoir en laiton",
"block.create.brass_tunnel": "Tunnel en laiton",
"block.create.brown_nixie_tube": "UNLOCALIZED: Brown Nixie Tube",
"block.create.brown_sail": "Voile brune",
"block.create.brown_seat": "Siège brun",
"block.create.brown_toolbox": "UNLOCALIZED: Brown Toolbox",
"block.create.brown_valve_handle": "Vanne brune",
"block.create.cart_assembler": "Assembleur de wagon",
"block.create.chiseled_dark_scoria": "Scoria sombre taillé",
@ -73,8 +79,10 @@
"block.create.crushing_wheel": "Roue de concassage",
"block.create.crushing_wheel_controller": "Contrôleur de roue de concassage",
"block.create.cuckoo_clock": "Horloge à coucou",
"block.create.cyan_nixie_tube": "UNLOCALIZED: Cyan Nixie Tube",
"block.create.cyan_sail": "Voile cyan",
"block.create.cyan_seat": "Siège cyan",
"block.create.cyan_toolbox": "UNLOCALIZED: Cyan Toolbox",
"block.create.cyan_valve_handle": "Vanne cyan",
"block.create.dark_oak_window": "fenêtre en chêne sombre",
"block.create.dark_oak_window_pane": "Vitre en chêne sombre",
@ -179,13 +187,18 @@
"block.create.granite_cobblestone_stairs": "UNLOCALIZED: Granite Cobblestone Stairs",
"block.create.granite_cobblestone_wall": "UNLOCALIZED: Granite Cobblestone Wall",
"block.create.granite_pillar": "UNLOCALIZED: Granite Pillar",
"block.create.gray_nixie_tube": "UNLOCALIZED: Gray Nixie Tube",
"block.create.gray_sail": "UNLOCALIZED: Gray Sail",
"block.create.gray_seat": "UNLOCALIZED: Gray Seat",
"block.create.gray_toolbox": "UNLOCALIZED: Gray Toolbox",
"block.create.gray_valve_handle": "UNLOCALIZED: Gray Valve Handle",
"block.create.green_nixie_tube": "UNLOCALIZED: Green Nixie Tube",
"block.create.green_sail": "UNLOCALIZED: Green Sail",
"block.create.green_seat": "UNLOCALIZED: Green Seat",
"block.create.green_toolbox": "UNLOCALIZED: Green Toolbox",
"block.create.green_valve_handle": "UNLOCALIZED: Green Valve Handle",
"block.create.hand_crank": "Manivelle",
"block.create.haunted_bell": "UNLOCALIZED: Haunted Bell",
"block.create.honey": "UNLOCALIZED: Honey",
"block.create.horizontal_framed_glass": "Fenêtre en verre horizontale",
"block.create.horizontal_framed_glass_pane": "Vitre encadrée horizontale",
@ -203,14 +216,21 @@
"block.create.layered_limestone": "UNLOCALIZED: Layered Limestone",
"block.create.layered_scoria": "UNLOCALIZED: Layered Scoria",
"block.create.layered_weathered_limestone": "UNLOCALIZED: Layered Weathered Limestone",
"block.create.lectern_controller": "UNLOCALIZED: Lectern Controller",
"block.create.light_blue_nixie_tube": "UNLOCALIZED: Light Blue Nixie Tube",
"block.create.light_blue_sail": "UNLOCALIZED: Light Blue Sail",
"block.create.light_blue_seat": "UNLOCALIZED: Light Blue Seat",
"block.create.light_blue_toolbox": "UNLOCALIZED: Light Blue Toolbox",
"block.create.light_blue_valve_handle": "UNLOCALIZED: Light Blue Valve Handle",
"block.create.light_gray_nixie_tube": "UNLOCALIZED: Light Gray Nixie Tube",
"block.create.light_gray_sail": "UNLOCALIZED: Light Gray Sail",
"block.create.light_gray_seat": "UNLOCALIZED: Light Gray Seat",
"block.create.light_gray_toolbox": "UNLOCALIZED: Light Gray Toolbox",
"block.create.light_gray_valve_handle": "UNLOCALIZED: Light Gray Valve Handle",
"block.create.lime_nixie_tube": "UNLOCALIZED: Lime Nixie Tube",
"block.create.lime_sail": "UNLOCALIZED: Lime Sail",
"block.create.lime_seat": "UNLOCALIZED: Lime Seat",
"block.create.lime_toolbox": "UNLOCALIZED: Lime Toolbox",
"block.create.lime_valve_handle": "UNLOCALIZED: Lime Valve Handle",
"block.create.limesand": "Chaux",
"block.create.limestone": "Calcaire",
@ -225,8 +245,10 @@
"block.create.limestone_pillar": "Pillier de calcaire",
"block.create.linear_chassis": "Châssis linéaire",
"block.create.lit_blaze_burner": "UNLOCALIZED: Lit Blaze Burner",
"block.create.magenta_nixie_tube": "UNLOCALIZED: Magenta Nixie Tube",
"block.create.magenta_sail": "UNLOCALIZED: Magenta Sail",
"block.create.magenta_seat": "UNLOCALIZED: Magenta Seat",
"block.create.magenta_toolbox": "UNLOCALIZED: Magenta Toolbox",
"block.create.magenta_valve_handle": "UNLOCALIZED: Magenta Valve Handle",
"block.create.mechanical_arm": "UNLOCALIZED: Mechanical Arm",
"block.create.mechanical_bearing": "Roulement mécanique",
@ -260,6 +282,7 @@
"block.create.oak_window_pane": "UNLOCALIZED: Oak Window Pane",
"block.create.orange_sail": "UNLOCALIZED: Orange Sail",
"block.create.orange_seat": "UNLOCALIZED: Orange Seat",
"block.create.orange_toolbox": "UNLOCALIZED: Orange Toolbox",
"block.create.orange_valve_handle": "UNLOCALIZED: Orange Valve Handle",
"block.create.ornate_iron_window": "UNLOCALIZED: Ornate Iron Window",
"block.create.ornate_iron_window_pane": "UNLOCALIZED: Ornate Iron Window Pane",
@ -308,8 +331,11 @@
"block.create.paved_weathered_limestone_slab": "UNLOCALIZED: Paved Weathered Limestone Slab",
"block.create.paved_weathered_limestone_stairs": "UNLOCALIZED: Paved Weathered Limestone Stairs",
"block.create.paved_weathered_limestone_wall": "UNLOCALIZED: Paved Weathered Limestone Wall",
"block.create.peculiar_bell": "UNLOCALIZED: Peculiar Bell",
"block.create.pink_nixie_tube": "UNLOCALIZED: Pink Nixie Tube",
"block.create.pink_sail": "UNLOCALIZED: Pink Sail",
"block.create.pink_seat": "UNLOCALIZED: Pink Seat",
"block.create.pink_toolbox": "UNLOCALIZED: Pink Toolbox",
"block.create.pink_valve_handle": "UNLOCALIZED: Pink Valve Handle",
"block.create.piston_extension_pole": "Barre d'extension de piston",
"block.create.polished_dark_scoria": "Scorie sombre polie",
@ -342,12 +368,16 @@
"block.create.powered_toggle_latch": "Verrou alimenté à bascule",
"block.create.pulley_magnet": "Aimant de poulie",
"block.create.pulse_repeater": "Répéteur d'impulsions",
"block.create.purple_nixie_tube": "UNLOCALIZED: Purple Nixie Tube",
"block.create.purple_sail": "UNLOCALIZED: Purple Sail",
"block.create.purple_seat": "UNLOCALIZED: Purple Seat",
"block.create.purple_toolbox": "UNLOCALIZED: Purple Toolbox",
"block.create.purple_valve_handle": "UNLOCALIZED: Purple Valve Handle",
"block.create.radial_chassis": "Châssis radial",
"block.create.red_nixie_tube": "UNLOCALIZED: Red Nixie Tube",
"block.create.red_sail": "UNLOCALIZED: Red Sail",
"block.create.red_seat": "UNLOCALIZED: Red Seat",
"block.create.red_toolbox": "UNLOCALIZED: Red Toolbox",
"block.create.red_valve_handle": "UNLOCALIZED: Red Valve Handle",
"block.create.redstone_contact": "Contact de redstone",
"block.create.redstone_link": "Liaison Redstone",
@ -402,24 +432,32 @@
"block.create.weathered_limestone_cobblestone_wall": "UNLOCALIZED: Weathered Limestone Cobblestone Wall",
"block.create.weathered_limestone_pillar": "Pillier de Calcaire altéré",
"block.create.weighted_ejector": "UNLOCALIZED: Weighted Ejector",
"block.create.white_nixie_tube": "UNLOCALIZED: White Nixie Tube",
"block.create.white_sail": "UNLOCALIZED: White Sail",
"block.create.white_seat": "UNLOCALIZED: White Seat",
"block.create.white_toolbox": "UNLOCALIZED: White Toolbox",
"block.create.white_valve_handle": "UNLOCALIZED: White Valve Handle",
"block.create.windmill_bearing": "UNLOCALIZED: Windmill Bearing",
"block.create.wooden_bracket": "UNLOCALIZED: Wooden Bracket",
"block.create.yellow_nixie_tube": "UNLOCALIZED: Yellow Nixie Tube",
"block.create.yellow_sail": "UNLOCALIZED: Yellow Sail",
"block.create.yellow_seat": "UNLOCALIZED: Yellow Seat",
"block.create.yellow_toolbox": "UNLOCALIZED: Yellow Toolbox",
"block.create.yellow_valve_handle": "UNLOCALIZED: Yellow Valve Handle",
"block.create.zinc_block": "Bloc de zinc",
"block.create.zinc_ore": "Minerai de zinc",
"enchantment.create.capacity": "UNLOCALIZED: Capacity",
"enchantment.create.potato_recovery": "UNLOCALIZED: Potato Recovery",
"entity.create.contraption": "Engin",
"entity.create.crafting_blueprint": "UNLOCALIZED: Crafting Blueprint",
"entity.create.gantry_contraption": "UNLOCALIZED: Gantry Contraption",
"entity.create.potato_projectile": "UNLOCALIZED: Potato Projectile",
"entity.create.seat": "Siège",
"entity.create.stationary_contraption": "Engin stationnaire",
"entity.create.super_glue": "Colle extra-forte",
"fluid.create.milk": "Lait",
"fluid.create.potion": "Potion",
"fluid.create.tea": "Thé du constructeur",
@ -444,6 +482,8 @@
"item.create.copper_nugget": "Pépite de cuivre",
"item.create.copper_sheet": "Plaques de cuivre",
"item.create.crafter_slot_cover": "Couvercle",
"item.create.crafting_blueprint": "UNLOCALIZED: Crafting Blueprint",
"item.create.creative_blaze_cake": "UNLOCALIZED: Creative Blaze Cake",
"item.create.crushed_aluminum_ore": "Aluminium concassé",
"item.create.crushed_brass": "Laiton concassé",
"item.create.crushed_copper_ore": "Cuivre concassé",
@ -472,13 +512,17 @@
"item.create.handheld_worldshaper": "Térraformeur portable",
"item.create.honey_bucket": "Seau de miel",
"item.create.honeyed_apple": "UNLOCALIZED: Honeyed Apple",
"item.create.integrated_circuit": "Circuit intégré",
"item.create.incomplete_cogwheel": "UNLOCALIZED: Incomplete Cogwheel",
"item.create.incomplete_large_cogwheel": "UNLOCALIZED: Incomplete Large Cogwheel",
"item.create.incomplete_precision_mechanism": "UNLOCALIZED: Incomplete Precision Mechanism",
"item.create.iron_sheet": "Plaque de Fer",
"item.create.lapis_sheet": "Feuille de lapis",
"item.create.linked_controller": "UNLOCALIZED: Linked Controller",
"item.create.minecart_contraption": "Engin de wagonnet",
"item.create.minecart_coupling": "Lien pour wagonnet",
"item.create.polished_rose_quartz": "Quartz rose poli",
"item.create.potato_cannon": "UNLOCALIZED: Potato Cannon",
"item.create.powdered_obsidian": "Obsidienne concassée",
"item.create.precision_mechanism": "UNLOCALIZED: Precision Mechanism",
"item.create.propeller": "Hélice",
"item.create.red_sand_paper": "Papier de verre rouge",
"item.create.refined_radiance": "Éclat raffiné",
@ -623,8 +667,8 @@
"advancement.create.flywheel.desc": "UNLOCALIZED: Successfully connect an engine to the Flywheel.",
"advancement.create.overstress_flywheel": "UNLOCALIZED: High levels of Stress",
"advancement.create.overstress_flywheel.desc": "UNLOCALIZED: Overstress a Furnace Engine.",
"advancement.create.integrated_circuit": "UNLOCALIZED: Complex Calculation",
"advancement.create.integrated_circuit.desc": "UNLOCALIZED: Assemble an Integrated Circuit.",
"advancement.create.precision_mechanism": "UNLOCALIZED: Complex Curiosities",
"advancement.create.precision_mechanism.desc": "UNLOCALIZED: Assemble a Precision Mechanism.",
"advancement.create.mechanical_arm": "UNLOCALIZED: Busy Hands!",
"advancement.create.mechanical_arm.desc": "UNLOCALIZED: Craft a Mechanical Arm, select in- and outputs, place it down and give it power; then watch as it does all the work for you.",
"advancement.create.musical_arm": "UNLOCALIZED: Play Me My Theme Tune!",
@ -639,7 +683,7 @@
"advancement.create.crushing_wheel.desc": "UNLOCALIZED: Create some Crushing Wheels to break down more materials more effectively.",
"advancement.create.blaze_cake": "UNLOCALIZED: Sugar Rush",
"advancement.create.blaze_cake.desc": "UNLOCALIZED: Bake your blaze burner a special cake.",
"advancement.create.chromatic_compound": "UNLOCALIZED: Bipolar Minerals",
"advancement.create.chromatic_compound": "UNLOCALIZED: Mysterious Minerals",
"advancement.create.chromatic_compound.desc": "UNLOCALIZED: Create a Bar of Chromatic Compound.",
"advancement.create.shadow_steel": "UNLOCALIZED: Void Returner",
"advancement.create.shadow_steel.desc": "UNLOCALIZED: Create Shadow Steel, a metal bar of nothingness.",
@ -651,6 +695,8 @@
"advancement.create.wand_of_symmetry.desc": "UNLOCALIZED: Craft a Staff of Symmetry.",
"advancement.create.extendo_grip": "UNLOCALIZED: Boioioing!",
"advancement.create.extendo_grip.desc": "UNLOCALIZED: Get hold of an Extendo Grip.",
"advancement.create.potato_cannon": "UNLOCALIZED: Fwoomp!",
"advancement.create.potato_cannon.desc": "UNLOCALIZED: Defeat an enemy with your Potato Cannon.",
"advancement.create.dual_extendo_grip": "UNLOCALIZED: Ultimate Boing-age",
"advancement.create.dual_extendo_grip.desc": "UNLOCALIZED: Dual wield Extendo Grips for super-human reach.",
"advancement.create.eob": "UNLOCALIZED: End of Beta",
@ -663,15 +709,31 @@
"itemGroup.create.palettes": "Create Palettes",
"death.attack.create.crush": "%1$s a été concassé.e",
"death.attack.create.crush.player": "UNLOCALIZED: %1$s was thrown into Crushing Wheels by %2$s",
"death.attack.create.fan_fire": "%1$s a été brûlé à mort par l'air chaud",
"death.attack.create.fan_fire.player": "UNLOCALIZED: %1$s was thrown into a smoker by %2$s",
"death.attack.create.fan_lava": "%1$s a été brûlé à mort par un ventilateur de lave",
"death.attack.create.fan_lava.player": "UNLOCALIZED: %1$s was thrown into a smelter by %2$s",
"death.attack.create.mechanical_drill": "%1$s a été empalé par une perceuse mécanique",
"death.attack.create.mechanical_drill.player": "UNLOCALIZED: %1$s was thrown in front of a Drill by %2$s",
"death.attack.create.mechanical_saw": "%1$s a été coupé en deux par une scie mécanique",
"death.attack.create.mechanical_saw.player": "UNLOCALIZED: %1$s was thrown into a Saw by %2$s",
"death.attack.create.potato_cannon": "UNLOCALIZED: %1$s was shot by %2$s's Potato Cannon",
"death.attack.create.potato_cannon.item": "UNLOCALIZED: %1$s was shot by %2$s using %3$s",
"death.attack.create.cuckoo_clock_explosion": "%1$s a été explosé par un coucou trafiquée",
"death.attack.create.cuckoo_clock_explosion.player": "UNLOCALIZED: %1$s was blown up by tampered cuckoo clock",
"create.block.deployer.damage_source_name": "un déployeur voyou",
"create.block.cart_assembler.invalid": "UNLOCALIZED: Place your Cart Assembler on a rail block",
"create.menu.return": "UNLOCALIZED: Return to Menu",
"create.menu.configure": "UNLOCALIZED: Configure...",
"create.menu.ponder_index": "UNLOCALIZED: Ponder Index",
"create.menu.only_ingame": "UNLOCALIZED: Available in the Pause Menu",
"create.menu.project_page": "UNLOCALIZED: Project Page",
"create.menu.report_bugs": "UNLOCALIZED: Report Issues",
"create.menu.support": "UNLOCALIZED: Support Us",
"create.recipe.crushing": "Ecrasement",
"create.recipe.milling": "Mouture",
"create.recipe.fan_washing": "Lavage",
@ -696,7 +758,18 @@
"create.recipe.mystery_conversion": "Métamorphose chromatique",
"create.recipe.spout_filling": "Remplissage par un bec verseur",
"create.recipe.draining": "UNLOCALIZED: Item Draining",
"create.recipe.sequenced_assembly": "UNLOCALIZED: Sequenced Assembly",
"create.recipe.assembly.next": "UNLOCALIZED: Next: %1$s",
"create.recipe.assembly.step": "UNLOCALIZED: Step %1$s:",
"create.recipe.assembly.progress": "UNLOCALIZED: Progress: %1$s/%2$s",
"create.recipe.assembly.pressing": "UNLOCALIZED: Process in Press",
"create.recipe.assembly.spout_filling_fluid": "UNLOCALIZED: Spout %1$s",
"create.recipe.assembly.deploying_item": "UNLOCALIZED: Deploy %1$s",
"create.recipe.assembly.cutting": "UNLOCALIZED: Cut with Saw",
"create.recipe.assembly.repeat": "UNLOCALIZED: Repeat Sequence %1$s Times",
"create.recipe.assembly.junk": "UNLOCALIZED: Random salvage",
"create.recipe.processing.chance": "%1$s%% de chance",
"create.recipe.deploying.not_consumed": "UNLOCALIZED: Not Consumed",
"create.recipe.heat_requirement.none": "Pas de chauffage requis",
"create.recipe.heat_requirement.heated": "Chauffé",
"create.recipe.heat_requirement.superheated": "Surchauffé",
@ -725,6 +798,7 @@
"create.action.discard": "Annuler",
"create.keyinfo.toolmenu": "Focus sur le menu de l'outil",
"create.keyinfo.toolbelt": "UNLOCALIZED: Access Nearby Toolboxes",
"create.keyinfo.scrollup": "UNLOCALIZED: Simulate Mousewheel Up (inworld)",
"create.keyinfo.scrolldown": "UNLOCALIZED: Simulate Mousewheel Down (inworld)",
@ -735,6 +809,13 @@
"create.gui.scrollInput.shiftScrollsFaster": "Maj pour défiler plus rapidement",
"create.gui.toolmenu.focusKey": "Enfoncez [%1$s] pour focus",
"create.gui.toolmenu.cycle": "[SCROLL] pour cycler",
"create.toolbox.unequip": "UNLOCALIZED: Unequip: %1$s",
"create.toolbox.outOfRange": "UNLOCALIZED: Toolbox of held item not in Range",
"create.toolbox.detach": "UNLOCALIZED: Stop tracking and keep item",
"create.toolbox.depositAll": "UNLOCALIZED: Return items to nearby Toolboxes",
"create.toolbox.depositBox": "UNLOCALIZED: Return items to Toolbox",
"create.gui.symmetryWand.mirrorType": "Mirroir",
"create.gui.symmetryWand.orientation": "Orientation",
@ -981,18 +1062,14 @@
"create.item_attributes.placeable.inverted": "n'est pas plaçable",
"create.item_attributes.consumable": "peut être mangé",
"create.item_attributes.consumable.inverted": "ne peut pas être mangé",
"create.item_attributes.smeltable": "peut être fondu",
"create.item_attributes.smeltable.inverted": "ne peut pas être fondu",
"create.item_attributes.washable": "peut être lavé",
"create.item_attributes.washable.inverted": "ne peut pas être lavé",
"create.item_attributes.smokable": "peut être fumé",
"create.item_attributes.smokable.inverted": "ne peut pas être fumé",
"create.item_attributes.crushable": "peut être concassé",
"create.item_attributes.crushable.inverted": "ne peut pas être concassé",
"create.item_attributes.blastable": "est fondable dans un Haut fourneau",
"create.item_attributes.blastable.inverted": "n'est pas fondable dans un Haut fourneau",
"create.item_attributes.fluid_container": "UNLOCALIZED: can store fluids",
"create.item_attributes.fluid_container.inverted": "UNLOCALIZED: cannot store fluids",
"create.item_attributes.enchanted": "est enchanté",
"create.item_attributes.enchanted.inverted": "n'est pas enchanté",
"create.item_attributes.max_enchanted": "UNLOCALIZED: is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "UNLOCALIZED: is not enchanted at max level",
"create.item_attributes.renamed": "UNLOCALIZED: has a custom name",
"create.item_attributes.renamed.inverted": "UNLOCALIZED: does not have a custom name",
"create.item_attributes.damaged": "est endommagé",
"create.item_attributes.damaged.inverted": "n'est pas endomagé",
"create.item_attributes.badly_damaged": "est fortement damaged",
@ -1003,6 +1080,21 @@
"create.item_attributes.equipable.inverted": "ne peut pas être équipé",
"create.item_attributes.furnace_fuel": "est du combustible",
"create.item_attributes.furnace_fuel.inverted": "n'est pas un combustible",
"create.item_attributes.washable": "peut être lavé",
"create.item_attributes.washable.inverted": "ne peut pas être lavé",
"create.item_attributes.crushable": "peut être concassé",
"create.item_attributes.crushable.inverted": "ne peut pas être concassé",
"create.item_attributes.smeltable": "peut être fondu",
"create.item_attributes.smeltable.inverted": "ne peut pas être fondu",
"create.item_attributes.smokable": "peut être fumé",
"create.item_attributes.smokable.inverted": "ne peut pas être fumé",
"create.item_attributes.blastable": "est fondable dans un Haut fourneau",
"create.item_attributes.blastable.inverted": "n'est pas fondable dans un Haut fourneau",
"create.item_attributes.shulker_level": "UNLOCALIZED: is shulker %1$s",
"create.item_attributes.shulker_level.inverted": "UNLOCALIZED: is shulker not %1$s",
"create.item_attributes.shulker_level.full": "UNLOCALIZED: full",
"create.item_attributes.shulker_level.empty": "UNLOCALIZED: empty",
"create.item_attributes.shulker_level.partial": "UNLOCALIZED: partially filled",
"create.item_attributes.in_tag": "est étiqueté %1$s",
"create.item_attributes.in_tag.inverted": "n'est pas étiqueté",
"create.item_attributes.in_item_group": "appartient à %1$s",
@ -1013,8 +1105,6 @@
"create.item_attributes.has_enchant.inverted": "n'est pas enchenté %1$s",
"create.item_attributes.color": "UNLOCALIZED: is dyed %1$s",
"create.item_attributes.color.inverted": "UNLOCALIZED: is not dyed %1$s",
"create.item_attributes.max_enchanted": "UNLOCALIZED: is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "UNLOCALIZED: is not enchanted at max level",
"create.item_attributes.has_fluid": "contient %1$s",
"create.item_attributes.has_fluid.inverted": "ne contient pas %1$s",
"create.item_attributes.has_name": "est renommé %1$s",
@ -1029,14 +1119,14 @@
"create.item_attributes.book_copy_second.inverted": "UNLOCALIZED: is not a second-generation copy",
"create.item_attributes.book_copy_tattered": "UNLOCALIZED: is a tattered mess",
"create.item_attributes.book_copy_tattered.inverted": "UNLOCALIZED: is not a tattered mess",
"create.item_attributes.astralsorcery_crystal": "UNLOCALIZED: has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "UNLOCALIZED: does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_constellation": "UNLOCALIZED: is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "UNLOCALIZED: is not attuned to %1$s",
"create.item_attributes.astralsorcery_perk_gem": "UNLOCALIZED: has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "UNLOCALIZED: does not have perk attribute %1$s",
"create.item_attributes.astralsorcery_amulet": "UNLOCALIZED: improves %1$s",
"create.item_attributes.astralsorcery_amulet.inverted": "UNLOCALIZED: does not improve %1$s",
"create.item_attributes.astralsorcery_constellation": "UNLOCALIZED: is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "UNLOCALIZED: is not attuned to %1$s",
"create.item_attributes.astralsorcery_crystal": "UNLOCALIZED: has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "UNLOCALIZED: does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem": "UNLOCALIZED: has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "UNLOCALIZED: does not have perk attribute %1$s",
"create.gui.attribute_filter.no_selected_attributes": "Aucun attribut sélectionné",
"create.gui.attribute_filter.selected_attributes": "Attributs sélectionnés:",
@ -1104,6 +1194,27 @@
"create.tooltip.chute.fans_pull_up": "UNLOCALIZED: Fans pull from Above",
"create.tooltip.chute.fans_pull_down": "UNLOCALIZED: Fans pull from Below",
"create.tooltip.chute.contains": "UNLOCALIZED: Contains: %1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "UNLOCALIZED: Currently distributing:",
"create.tooltip.brass_tunnel.contains_entry": "UNLOCALIZED: > %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "UNLOCALIZED: Right-Click to retrieve",
"create.linked_controller.bind_mode": "UNLOCALIZED: Bind mode active",
"create.linked_controller.press_keybind": "UNLOCALIZED: Press %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, to bind this frequency to the respective key",
"create.linked_controller.key_bound": "UNLOCALIZED: Frequency bound to %1$s",
"create.linked_controller.frequency_slot_1": "UNLOCALIZED: Keybind: %1$s, Freq. #1",
"create.linked_controller.frequency_slot_2": "UNLOCALIZED: Keybind: %1$s, Freq. #2",
"create.crafting_blueprint.crafting_slot": "UNLOCALIZED: Ingredient Slot",
"create.crafting_blueprint.filter_items_viable": "UNLOCALIZED: Advanced filter items are viable",
"create.crafting_blueprint.display_slot": "UNLOCALIZED: Display Slot",
"create.crafting_blueprint.inferred": "UNLOCALIZED: Inferred from recipe",
"create.crafting_blueprint.manually_assigned": "UNLOCALIZED: Manually assigned",
"create.crafting_blueprint.secondary_display_slot": "UNLOCALIZED: Secondary Display Slot",
"create.crafting_blueprint.optional": "UNLOCALIZED: Optional",
"create.potato_cannon.ammo.attack_damage": "UNLOCALIZED: %1$s Attack Damage",
"create.potato_cannon.ammo.reload_ticks": "UNLOCALIZED: %1$s Reload Ticks",
"create.potato_cannon.ammo.knockback": "UNLOCALIZED: %1$s Knockback",
"create.hint.hose_pulley.title": "UNLOCALIZED: Bottomless Supply",
"create.hint.hose_pulley": "UNLOCALIZED: The targeted body of fluid is considered infinite.",
@ -1132,32 +1243,44 @@
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "UNLOCALIZED: This Cart Contraption seems too big to pick up",
"create.contraption.minecart_contraption_illegal_pickup": "UNLOCALIZED: A mystical force is binding this Cart Contraption to the world",
"_": "->------------------------] Subtitles [------------------------<-",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
"create.subtitle.mixing": "UNLOCALIZED: Mixing noises",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps",
"create.subtitle.crushing_1": "UNLOCALIZED: Crushing noises",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides",
"create.subtitle.saw_activate_stone": "UNLOCALIZED: Mechanical Saw activates",
"create.subtitle.blaze_munch": "UNLOCALIZED: Blaze Burner munches",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel flaps",
"create.subtitle.schematicannon_finish": "Fin de schémacanon",
"create.subtitle.haunted_bell_use": "UNLOCALIZED: Haunted Bell tolls",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts",
"create.subtitle.controller_put": "UNLOCALIZED: Controller thumps",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks",
"create.subtitle.cogs": "UNLOCALIZED: Cogwheels rumble",
"create.subtitle.slime_added": "Bruit de slime",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
"create.subtitle.wrench_rotate": "UNLOCALIZED: Wrench used",
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps",
"create.subtitle.potato_hit": "UNLOCALIZED: Vegetable impacts",
"create.subtitle.saw_activate_wood": "UNLOCALIZED: Mechanical Saw activates",
"create.subtitle.haunted_bell_convert": "UNLOCALIZED: Haunted Bell awakens",
"create.subtitle.deployer_polish": "UNLOCALIZED: Deployer applies polish",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides",
"create.subtitle.deny": "UNLOCALIZED: Declining boop",
"create.subtitle.blaze_munch": "UNLOCALIZED: Blaze Burner munches",
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
"create.subtitle.schematicannon_launch_block": "Tir de schémacanon",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel Flaps",
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
"create.subtitle.schematicannon_finish": "Fin de schémacanon",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks",
"create.subtitle.controller_take": "UNLOCALIZED: Lectern empties",
"create.subtitle.mechanical_press_activation": "Activation de la presse mechanique",
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns",
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks",
"create.subtitle.depot_plop": "UNLOCALIZED: Item lands",
"create.subtitle.confirm": "UNLOCALIZED: Affirmative ding",
@ -1179,14 +1302,6 @@
"block.create.metal_bracket.tooltip": "UNLOCALIZED: METAL BRACKET",
"block.create.metal_bracket.tooltip.summary": "UNLOCALIZED: _Decorate_ your _Shafts, Cogwheels_ and _Pipes_ with an industrial and sturdy bit of reinforcement.",
"block.create.copper_casing.tooltip": "UNLOCALIZED: COPPER CASING",
"block.create.copper_casing.tooltip.summary": "UNLOCALIZED: Robust machine casing with a variety of uses. Safe for decoration.",
"block.create.copper_casing.tooltip.condition1": "UNLOCALIZED: When used on Fluid Pipe",
"block.create.copper_casing.tooltip.behaviour1": "UNLOCALIZED: _Encases_ the _Fluid Pipe_ with the _Copper Casing_. Encased Fluid pipes will _lock their connections_ in place, no longer reacting to changes to neighbouring pipes.",
"block.create.encased_fluid_pipe.tooltip": "UNLOCALIZED: ENCASED FLUID PIPE",
"block.create.encased_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _Fluid Pipe_ encased with the _Copper Casing_.",
"block.create.seat.tooltip": "UNLOCALIZED: SEAT",
"block.create.seat.tooltip.summary": "UNLOCALIZED: Sit yourself down and enjoy the ride! Will anchor a player onto a moving _contraption_. Great for static furniture too! Comes in a variety of colours.",
"block.create.seat.tooltip.condition1": "UNLOCALIZED: Right click on Seat",
@ -1195,65 +1310,6 @@
"item.create.blaze_cake.tooltip": "UNLOCALIZED: BLAZE CAKE",
"item.create.blaze_cake.tooltip.summary": "UNLOCALIZED: A Delicious treat for your hard-working _Blaze Burners_. Gets them all fired up!",
"block.create.fluid_pipe.tooltip": "UNLOCALIZED: FLUID PIPE",
"block.create.fluid_pipe.tooltip.summary": "UNLOCALIZED: Used for moving _fluids_ around. Needs a _Mechanical Pump_ to get the _fluid_ moving.",
"block.create.fluid_pipe.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.fluid_pipe.tooltip.behaviour1": "UNLOCALIZED: Can connect to _fluid containers_ such as _Tanks_ or _Basins_. Exposed _pipe_ ends can also drain or place fluid blocks. Be careful of leaks!",
"block.create.fluid_pipe.tooltip.condition2": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_pipe.tooltip.behaviour2": "UNLOCALIZED: Places a window on the pipe if available",
"block.create.hose_pulley.tooltip": "UNLOCALIZED: HOSE PULLEY",
"block.create.hose_pulley.tooltip.summary": "UNLOCALIZED: Used for _placing_ or _draining_ large _fluid bodies_ in the world.",
"block.create.hose_pulley.tooltip.condition1": "UNLOCALIZED: When Powered by Kinetics",
"block.create.hose_pulley.tooltip.behaviour1": "UNLOCALIZED: _Raises_ or _Lowers_ the hose, location of the hose determines up to which _height extraction_ or _filling_ will act.",
"block.create.hose_pulley.tooltip.condition2": "UNLOCALIZED: When Fluids pulled from Pulley",
"block.create.hose_pulley.tooltip.behaviour2": "UNLOCALIZED: Starts _taking fluid_ blocks from the body the hose end was lowered into. Very _large bodies_ of fluids will be _considered infinite_.",
"block.create.hose_pulley.tooltip.condition3": "UNLOCALIZED: When Fluids pushed to Pulley",
"block.create.hose_pulley.tooltip.behaviour3": "UNLOCALIZED: Starts _filling fluid_ into the world _up to_ the _hose_ ends' _height_.",
"block.create.fluid_tank.tooltip": "UNLOCALIZED: FLUID TANK",
"block.create.fluid_tank.tooltip.summary": "UNLOCALIZED: _Stores_ all your favourite _fluids_. Scales in width and height.",
"block.create.fluid_tank.tooltip.condition1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_tank.tooltip.behaviour1": "UNLOCALIZED: Changes the optional window",
"block.create.creative_fluid_tank.tooltip": "UNLOCALIZED: CREATIVE FLUID TANK",
"block.create.creative_fluid_tank.tooltip.summary": "UNLOCALIZED: This _Fluid Tank_ allows infinite replication of any Fluid. Scales in width and height.",
"block.create.creative_fluid_tank.tooltip.condition1": "UNLOCALIZED: When Fluid in Tank",
"block.create.creative_fluid_tank.tooltip.behaviour1": "UNLOCALIZED: Anything _extracting_ from this tank will provide an _endless supply_ of the fluid specified. Fluids _inserted_ into this tank will be _voided._",
"block.create.creative_fluid_tank.tooltip.condition2": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.creative_fluid_tank.tooltip.behaviour2": "UNLOCALIZED: Changes the optional window",
"block.create.fluid_valve.tooltip": "UNLOCALIZED: FLUID VALVE",
"block.create.fluid_valve.tooltip.summary": "UNLOCALIZED: Halts the flow of fluid down a pipe.",
"block.create.fluid_valve.tooltip.condition1": "UNLOCALIZED: Controllable flow",
"block.create.fluid_valve.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational force_ will force the _valve_ to close, ceasing the flow of _fluids_. Reverse the direction of the _rotational force_ to re-open the valve.",
"block.create.mechanical_pump.tooltip": "UNLOCALIZED: MECHANICAL PUMP",
"block.create.mechanical_pump.tooltip.summary": "UNLOCALIZED: Takes _rotational force_ and uses it to move _fluid_ along a _pipe_. Has a maximum range of effect in both directions. (16 blocks by default)",
"block.create.mechanical_pump.tooltip.condition1": "UNLOCALIZED: Fluid Flow",
"block.create.mechanical_pump.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational force_ creates pressure that forces _fluid_ through the _pipe_ network. Reverse the direction of the _rotational force_ to switch the direction that the _fluid_ flows.",
"block.create.mechanical_pump.tooltip.control1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.mechanical_pump.tooltip.action1": "UNLOCALIZED: Reverses the direction of the _pump_, switching the default direction of the flow",
"block.create.smart_fluid_pipe.tooltip": "UNLOCALIZED: SMART FLUID PIPE",
"block.create.smart_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _fluid pipe_ with a filter. Can specify which _fluids_ pass through.",
"block.create.smart_fluid_pipe.tooltip.condition1": "UNLOCALIZED: When Fluids are pushed into it",
"block.create.smart_fluid_pipe.tooltip.behaviour1": "UNLOCALIZED: Smart pipes receiving fluid that does not match its filter will block the flow.",
"block.create.smart_fluid_pipe.tooltip.condition2": "UNLOCALIZED: When adjacent to fluid container",
"block.create.smart_fluid_pipe.tooltip.behaviour2": "UNLOCALIZED: Smart pipes _starting_ a _flow_ from any container will only extract fluids that _match_ its _filter._",
"block.create.spout.tooltip": "UNLOCALIZED: SPOUT",
"block.create.spout.tooltip.summary": "UNLOCALIZED: An injector for refilling your _fluid items._",
"block.create.spout.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.spout.tooltip.behaviour1": "UNLOCALIZED: When a _fluid container item_ such as a _bucket_ or _bottle_ is placed underneath, the spout will attempt to refill it with it's own stored _fluid_.",
"block.create.spout.tooltip.condition2": "UNLOCALIZED: Fluid Automation",
"block.create.spout.tooltip.behaviour2": "UNLOCALIZED: The spout placed above a _belt_ or _depot_ will react automatically with a _fluid container item_ that passes beneath it.",
"block.create.item_drain.tooltip": "UNLOCALIZED: ITEM DRAIN",
"block.create.item_drain.tooltip.summary": "UNLOCALIZED: A grated depot for emptying your _fluid items._",
"block.create.item_drain.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.item_drain.tooltip.behaviour1": "UNLOCALIZED: When a _fluid container item_ such as a _bucket_ or _bottle_ is inserted from the side, the drain will attempt to empty it into its own _fluid container_. The item will then be ejected on the opposite side.",
"item.create.wand_of_symmetry.tooltip": "BÂTON DE SYMÉTRIE",
"item.create.wand_of_symmetry.tooltip.summary": "Reflète parfaitement le placement des blocs sur les plans configurés.",
"item.create.wand_of_symmetry.tooltip.condition1": "Quand positionné dans la barre active",
@ -1280,9 +1336,18 @@
"item.create.tree_fertilizer.tooltip.behaviour1": "Fait pousser des rotors _indépendamment_ de leurs _conditions_ _d'emplacement_",
"item.create.extendo_grip.tooltip": "UNLOCALIZED: EXTENDO GRIP",
"item.create.extendo_grip.tooltip.summary": "UNLOCALIZED: Boioioing! Greatly _increases reach distance_ of the wielder.",
"item.create.extendo_grip.tooltip.summary": "UNLOCALIZED: Boioioing! Greatly _increases reach distance_ of the wielder. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.extendo_grip.tooltip.condition1": "UNLOCALIZED: When in Off-Hand",
"item.create.extendo_grip.tooltip.behaviour1": "UNLOCALIZED: Increases _reach distance_ of items used in the _Main-Hand_.",
"item.create.extendo_grip.tooltip.condition2": "UNLOCALIZED: While wearing Copper Backtank",
"item.create.extendo_grip.tooltip.behaviour2": "UNLOCALIZED: _No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.potato_cannon.tooltip": "UNLOCALIZED: POTATO CANNON",
"item.create.potato_cannon.tooltip.summary": "UNLOCALIZED: Fwoomp! Launch your home-grown vegetables at your Enemies. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.potato_cannon.tooltip.condition1": "UNLOCALIZED: When R-Clicked",
"item.create.potato_cannon.tooltip.behaviour1": "UNLOCALIZED: _Shoots_ a suitable item from your _Inventory_.",
"item.create.potato_cannon.tooltip.condition2": "UNLOCALIZED: While wearing Copper Backtank",
"item.create.potato_cannon.tooltip.behaviour2": "UNLOCALIZED: _No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.filter.tooltip": "FILTRE",
"item.create.filter.tooltip.summary": "_Contrôle_ les _sorties_ et _entrées_ de dispositifs logistiques avec plus de _précision_, en les comparant à un _ensemble_ _d'objets_ ou à plusieurs _filtres_ _imbriqués_.",
@ -1358,12 +1423,14 @@
"block.create.turntable.tooltip": "PLAQUE TOURNANTE",
"block.create.turntable.tooltip.summary": "Transforme la _force_ _de_ _rotation_ en énergie cinétique.",
"block.create.portable_fluid_interface.tooltip": "UNLOCALIZED: PORTABLE FLUID INTERFACE",
"block.create.portable_fluid_interface.tooltip.summary": "UNLOCALIZED: A portable interchange point for _moving fluids_ to and from a _structure_ moved by a piston, bearing, minecart, or pulley. Two meeting interfaces have to _face each other_ and be spaced _1-2 blocks apart_.",
"block.create.portable_fluid_interface.tooltip.condition1": "UNLOCALIZED: While Moving",
"block.create.portable_fluid_interface.tooltip.behaviour1": "UNLOCALIZED: Interacts with stationary _portable storage interfaces_ to transfer fluids to or from the contraption. Pipes inserting into or extracting from the _Stationary Interface_ will interact with the tanks on the contraption _directly._ The structure will briefly stall as Fluids are exchanged.",
"block.create.portable_fluid_interface.tooltip.condition2": "UNLOCALIZED: When Powered by Redstone",
"block.create.portable_fluid_interface.tooltip.behaviour2": "UNLOCALIZED: _Disengages_ any active connection immediately.",
"block.create.toolbox.tooltip": "UNLOCALIZED: TOOLBOX",
"block.create.toolbox.tooltip.summary": "UNLOCALIZED: Every Inventors' dearest Companion. Conveniently _holds_ a large amount of _8 Different_ item types.",
"block.create.toolbox.tooltip.condition1": "UNLOCALIZED: When Picked Up",
"block.create.toolbox.tooltip.behaviour1": "UNLOCALIZED: _Retains_ Inventory _Contents_.",
"block.create.toolbox.tooltip.condition2": "UNLOCALIZED: When placed in Range",
"block.create.toolbox.tooltip.behaviour2": "UNLOCALIZED: _Nearby_ _Players_ can hold the _Toolbox_ _Keybind_ to access its contents _Remotely_.",
"block.create.toolbox.tooltip.condition3": "UNLOCALIZED: When R-Clicked",
"block.create.toolbox.tooltip.behaviour3": "UNLOCALIZED: Opens the _Container Interface_.",
"block.create.stockpile_switch.tooltip": "DÉTÉCTEUR DE STOCKAGE",
"block.create.stockpile_switch.tooltip.summary": "Bascule un signal Redstone basé sur _l'espace_ _de_ _stockage_ dans le conteneur attaché.",
@ -1372,6 +1439,10 @@
"block.create.content_observer.tooltip": "OBSERVATEUR DE CONTENU",
"block.create.content_observer.tooltip.summary": "_Détecte les objets_ à l'intérieur des _conteneurs_ et des _transporteurs_ correspondant à un _filtre_ configuré. Tant que l'_inventaire_, le _tapis roulant_ ou la _glissière_ observé _contient_ un objet correspondant, ce composant émet un _signal de redstone_. Quand un _entonnoir_ observé _transfère_ un objet correspondant, ce composant émet une _impulsion de redstone_.",
"block.create.content_observer.tooltip.condition1": "UNLOCALIZED: When observing a Container",
"block.create.content_observer.tooltip.behaviour1": "UNLOCALIZED: Emits a _Redstone Signal_ while the observed container has _matching_ _content_.",
"block.create.content_observer.tooltip.condition2": "UNLOCALIZED: When observing a Funnel",
"block.create.content_observer.tooltip.behaviour2": "UNLOCALIZED: Emits a _Redstone Pulse_ when a _matching_ Item is _transferred_.",
"block.create.adjustable_crate.tooltip": "CAISSE AJUSTABLE",
"block.create.adjustable_crate.tooltip.summary": "Ce _conteneur_ _de_ _stockage_ permet un contrôle manuel de sa capacité. Il peut contenir jusqu'à _16_ _piles_ de n'importe quel objet. Prend en charge les _comparateurs_ _de_ _redstone_.",
@ -1383,6 +1454,11 @@
"block.create.creative_crate.tooltip.condition1": "Quand un objet se trouve dans l'emplacement de filtrage",
"block.create.creative_crate.tooltip.behaviour1": "Tout ce qui _extrait_ de ce conteneur aura une _alimentation illimitée_ de l'objet spécifié. Les objets _insérés_ dans cette caisse seront _éliminés_.",
"item.create.creative_blaze_cake.tooltip": "UNLOCALIZED: CREATIVE CAKE",
"item.create.creative_blaze_cake.tooltip.summary": "UNLOCALIZED: A very special treat for _Blaze Burners_ that allows _controlling their heat level_. After eating this cake, Blaze Burners will _never run out of fuel_.",
"item.create.creative_blaze_cake.tooltip.condition1": "UNLOCALIZED: R-Click on Blaze Burner",
"item.create.creative_blaze_cake.tooltip.behaviour1": "UNLOCALIZED: _Locks_ the Blaze Burner's heat level. If used again, _cycles_ the Blaze Burner's heat level.",
"block.create.controller_rail.tooltip": "UNLOCALIZED: CONTROLLER RAIL",
"block.create.controller_rail.tooltip.summary": "UNLOCALIZED: A _uni-directional powered rail_ capable of _fine control_ over a minecarts' _movement speed_.",
"block.create.controller_rail.tooltip.condition1": "UNLOCALIZED: When Powered by Redstone",
@ -1398,26 +1474,61 @@
"item.create.refined_radiance.tooltip": "ÉCLAT RAFFINÉ",
"item.create.refined_radiance.tooltip.summary": "Un matériau chromatique forgé à partir de _lumière_ _absorbée_.",
"item.create.refined_radiance.tooltip.condition1": "UNLOCALIZED: Work In Progress",
"item.create.refined_radiance.tooltip.behaviour1": "UNLOCALIZED: Usages for this material will be available in a future release.",
"item.create.shadow_steel.tooltip": "ACIER SOMBRE",
"item.create.shadow_steel.tooltip.summary": "Un matériau chromatique forgé _dans_ _le_ _néant_.",
"item.create.shadow_steel.tooltip.condition1": "UNLOCALIZED: Work In Progress",
"item.create.shadow_steel.tooltip.behaviour1": "UNLOCALIZED: Usages for this material will be available in a future release.",
"item.create.linked_controller.tooltip": "UNLOCALIZED: LINKED CONTROLLER",
"item.create.linked_controller.tooltip.summary": "UNLOCALIZED: Grants _handheld_ _control_ over _Redstone Link_ frequencies assigned to its _six_ _buttons_.",
"item.create.linked_controller.tooltip.condition1": "UNLOCALIZED: R-Click",
"item.create.linked_controller.tooltip.behaviour1": "UNLOCALIZED: _Toggles_ the controller. _Movement_ _controls_ are taken over while its active.",
"item.create.linked_controller.tooltip.condition2": "UNLOCALIZED: R-Click while Sneaking",
"item.create.linked_controller.tooltip.behaviour2": "UNLOCALIZED: Opens the manual _Configuration Interface_.",
"item.create.linked_controller.tooltip.condition3": "UNLOCALIZED: R-Click on Redstone Link Receiver",
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
"item.create.linked_controller.tooltip.condition4": "UNLOCALIZED: R-Click on Lectern",
"item.create.linked_controller.tooltip.behaviour4": "UNLOCALIZED: Places the Controller into the Lectern for easy activation. (R-Click while Sneaking to retrieve it)",
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
"item.create.copper_backtank.tooltip": "UNLOCALIZED: COPPER BACKTANK",
"item.create.copper_backtank.tooltip.summary": "UNLOCALIZED: A _Wearable_ _Tank_ for carrying Pressurized Air.",
"item.create.copper_backtank.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.copper_backtank.tooltip.behaviour1": "UNLOCALIZED: Provides _Pressurized_ _Air_ to Equipment that requires it.",
"item.create.copper_backtank.tooltip.condition2": "UNLOCALIZED: When placed, Powered by Kinetics",
"item.create.copper_backtank.tooltip.behaviour2": "UNLOCALIZED: _Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
"item.create.crafting_blueprint.condition1": "UNLOCALIZED: R-Click empty Slot",
"item.create.crafting_blueprint.behaviour1": "UNLOCALIZED: Opens a _Crafting_ _menu_ allowing you to _configure_ a _recipe_ and items to display.",
"item.create.crafting_blueprint.condition2": "UNLOCALIZED: R-Click configured Slot",
"item.create.crafting_blueprint.behaviour2": "UNLOCALIZED: _Applies_ the _configured_ _recipe_ with matching Ingredients found in your _Inventory_. _Sneak_ to craft up to a _Stack_ of items.",
"item.create.minecart_coupling.tooltip": "LIEN POUR WAGONS",
"item.create.minecart_coupling.tooltip.summary": "UNLOCALIZED: _Chains_ all your _Minecarts_ or _Carriage Contraptions_ together to form a majestic Train.",
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
"create.tooltip.wip": "En cours",
"create.tooltip.workInProgress": "En cours!",
"create.tooltip.randomWipDescription0": "Veuillez garder cet objet hors de portée des enfants.",
"create.tooltip.randomWipDescription1": "Un bébé panda meurt chaque fois que vous utilisez cet objet. Chaque. Fois.",
"create.tooltip.randomWipDescription2": "À utiliser à vos risques et périls.",
"create.tooltip.randomWipDescription3": "Ce n'est pas l'objet que vous recherchez, *agite les doigts* circulez.",
"create.tooltip.randomWipDescription4": "Cet objet s'autodétruit en 10 secondes. 10, 9, 8...",
"create.tooltip.randomWipDescription5": "Croyez-moi, c'est inutile.",
"create.tooltip.randomWipDescription6": "En utilisant cet article, vous êtes responsables et acceptez ses conditions.",
"create.tooltip.randomWipDescription7": "Celui-ci n'est peut-être pas pour vous. Que dire de celui-là?",
"create.tooltip.randomWipDescription8": "Utilisez-le et regrettez immédiatement votre décision.",
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative _Brass Bell_. Placing it right above open _Soul Fire_ may cause side-effects...",
"block.create.haunted_bell.tooltip": "UNLOCALIZED: HAUNTED BELL",
"block.create.haunted_bell.tooltip.summary": "UNLOCALIZED: A _Cursed Bell_ haunted by lost souls of the Nether.",
"block.create.haunted_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
"block.create.haunted_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby _Lightless Spots_ on which _Hostile Mobs_ can spawn.",
"_": "->------------------------] Ponder Content [------------------------<-",
@ -1434,41 +1545,46 @@
"create.ponder.replay": "UNLOCALIZED: Replay",
"create.ponder.think_back": "UNLOCALIZED: Think Back",
"create.ponder.slow_text": "UNLOCALIZED: Comfy Reading",
"create.ponder.shared.movement_anchors": "UNLOCALIZED: With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.shared.rpm32": "UNLOCALIZED: 32 RPM",
"create.ponder.shared.sneak_and": "UNLOCALIZED: Sneak +",
"create.ponder.shared.storage_on_contraption": "UNLOCALIZED: Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.exit": "UNLOCALIZED: Exit",
"create.ponder.welcome": "UNLOCALIZED: Welcome to Ponder",
"create.ponder.categories": "UNLOCALIZED: Available Categories in Create",
"create.ponder.index_description": "UNLOCALIZED: Click one of the icons to learn about its associated Items and Blocks",
"create.ponder.index_title": "UNLOCALIZED: Ponder Index",
"create.ponder.shared.rpm16": "UNLOCALIZED: 16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "UNLOCALIZED: This behaviour can be modified using a Wrench",
"create.ponder.shared.storage_on_contraption": "UNLOCALIZED: Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.shared.sneak_and": "UNLOCALIZED: Sneak +",
"create.ponder.shared.rpm8": "UNLOCALIZED: 8 RPM",
"create.ponder.shared.ctrl_and": "UNLOCALIZED: Ctrl +",
"create.ponder.shared.rpm32": "UNLOCALIZED: 32 RPM",
"create.ponder.shared.rpm16_source": "UNLOCALIZED: Source: 16 RPM",
"create.ponder.shared.rpm16": "UNLOCALIZED: 16 RPM",
"create.ponder.tag.kinetic_sources": "UNLOCALIZED: Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "UNLOCALIZED: Components which generate Rotational Force",
"create.ponder.tag.contraption_actor": "UNLOCALIZED: Contraption Actors",
"create.ponder.tag.contraption_actor.description": "UNLOCALIZED: Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.arm_targets": "UNLOCALIZED: Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "UNLOCALIZED: Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.logistics": "UNLOCALIZED: Item Transportation",
"create.ponder.tag.logistics.description": "UNLOCALIZED: Components which help moving items around",
"create.ponder.tag.movement_anchor": "UNLOCALIZED: Movement Anchors",
"create.ponder.tag.movement_anchor.description": "UNLOCALIZED: Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.creative": "UNLOCALIZED: Creative Mode",
"create.ponder.tag.creative.description": "UNLOCALIZED: Components not usually available for Survival Mode",
"create.ponder.tag.kinetic_relays": "UNLOCALIZED: Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "UNLOCALIZED: Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.windmill_sails": "UNLOCALIZED: Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "UNLOCALIZED: Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.contraption_assembly": "UNLOCALIZED: Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "UNLOCALIZED: Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.decoration": "UNLOCALIZED: Aesthetics",
"create.ponder.tag.decoration.description": "UNLOCALIZED: Components used mostly for decorative purposes",
"create.ponder.tag.kinetic_appliances": "UNLOCALIZED: Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "UNLOCALIZED: Components which make use of Rotational Force",
"create.ponder.shared.movement_anchors": "UNLOCALIZED: With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.tag.redstone": "UNLOCALIZED: Logic Components",
"create.ponder.tag.redstone.description": "UNLOCALIZED: Components which help with redstone engineering",
"create.ponder.tag.contraption_assembly": "UNLOCALIZED: Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "UNLOCALIZED: Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.fluids": "UNLOCALIZED: Fluid Manipulators",
"create.ponder.tag.fluids.description": "UNLOCALIZED: Components which help relaying and making use of Fluids",
"create.ponder.tag.decoration": "UNLOCALIZED: Aesthetics",
"create.ponder.tag.decoration.description": "UNLOCALIZED: Components used mostly for decorative purposes",
"create.ponder.tag.windmill_sails": "UNLOCALIZED: Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "UNLOCALIZED: Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.arm_targets": "UNLOCALIZED: Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "UNLOCALIZED: Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.kinetic_appliances": "UNLOCALIZED: Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "UNLOCALIZED: Components which make use of Rotational Force",
"create.ponder.tag.kinetic_sources": "UNLOCALIZED: Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "UNLOCALIZED: Components which generate Rotational Force",
"create.ponder.tag.movement_anchor": "UNLOCALIZED: Movement Anchors",
"create.ponder.tag.movement_anchor.description": "UNLOCALIZED: Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.kinetic_relays": "UNLOCALIZED: Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "UNLOCALIZED: Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.contraption_actor": "UNLOCALIZED: Contraption Actors",
"create.ponder.tag.contraption_actor.description": "UNLOCALIZED: Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.creative": "UNLOCALIZED: Creative Mode",
"create.ponder.tag.creative.description": "UNLOCALIZED: Components not usually available for Survival Mode",
"create.ponder.tag.logistics": "UNLOCALIZED: Item Transportation",
"create.ponder.tag.logistics.description": "UNLOCALIZED: Components which help moving items around",
"create.ponder.adjustable_pulse_repeater.header": "UNLOCALIZED: Controlling signals using Adjustable Pulse Repeaters",
"create.ponder.adjustable_pulse_repeater.text_1": "UNLOCALIZED: Adjustable Pulse Repeaters emit a short pulse at a delay",
@ -1580,7 +1696,8 @@
"create.ponder.cart_assembler_modes.header": "UNLOCALIZED: Orientation Settings for Minecart Contraptions",
"create.ponder.cart_assembler_modes.text_1": "UNLOCALIZED: Cart Contraptions will rotate to face towards their carts' motion",
"create.ponder.cart_assembler_modes.text_2": "UNLOCALIZED: If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_modes.text_2": "UNLOCALIZED: This Arrow indicates which side of the Structure will be considered the front",
"create.ponder.cart_assembler_modes.text_3": "UNLOCALIZED: If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_rails.header": "UNLOCALIZED: Other types of Minecarts and Rails",
"create.ponder.cart_assembler_rails.text_1": "UNLOCALIZED: Cart Assemblers on Regular Tracks will not affect the passing carts' motion",
@ -1594,7 +1711,7 @@
"create.ponder.chain_drive.text_3": "UNLOCALIZED: Any part of the row can be rotated by 90 degrees",
"create.ponder.chain_gearshift.header": "UNLOCALIZED: Controlling rotational speed with Chain Gearshifts",
"create.ponder.chain_gearshift.text_1": "UNLOCALIZED: Unpowered Chain Gearshifts behave exacly like Chain Drives",
"create.ponder.chain_gearshift.text_1": "UNLOCALIZED: Unpowered Chain Gearshifts behave exactly like Chain Drives",
"create.ponder.chain_gearshift.text_2": "UNLOCALIZED: When Powered, the speed transmitted to other Chain Drives in the row is doubled",
"create.ponder.chain_gearshift.text_3": "UNLOCALIZED: Whenever the Powered Gearshift is not at the source, its speed will be halved instead",
"create.ponder.chain_gearshift.text_4": "UNLOCALIZED: In both cases, Chain Drives in the row always run at 2x the speed of the Powered Gearshift",
@ -1634,6 +1751,12 @@
"create.ponder.cogwheel.text_1": "UNLOCALIZED: Cogwheels will relay rotation to other adjacent cogwheels",
"create.ponder.cogwheel.text_2": "UNLOCALIZED: Neighbouring shafts connected like this will rotate in opposite directions",
"create.ponder.creative_fluid_tank.header": "UNLOCALIZED: Creative Fluid Tanks",
"create.ponder.creative_fluid_tank.text_1": "UNLOCALIZED: Creative Fluid Tanks can be used to provide a bottomless supply of fluid",
"create.ponder.creative_fluid_tank.text_2": "UNLOCALIZED: Right-Click with a fluid containing item to configure it",
"create.ponder.creative_fluid_tank.text_3": "UNLOCALIZED: Pipe Networks can now endlessly draw the assigned fluid from the tank",
"create.ponder.creative_fluid_tank.text_4": "UNLOCALIZED: Any Fluids pushed back into a Creative Fluid Tank will be voided",
"create.ponder.creative_motor.header": "UNLOCALIZED: Generating Rotational Force using Creative Motors",
"create.ponder.creative_motor.text_1": "UNLOCALIZED: Creative motors are a compact and configurable source of Rotational Force",
"create.ponder.creative_motor.text_2": "UNLOCALIZED: Scrolling on the back panel changes the RPM of the motors' rotational output",
@ -1670,6 +1793,12 @@
"create.ponder.deployer_modes.text_1": "UNLOCALIZED: By default, a Deployer imitates a Right-click interaction",
"create.ponder.deployer_modes.text_2": "UNLOCALIZED: Using a Wrench, it can be set to imitate a Left-click instead",
"create.ponder.deployer_processing.header": "UNLOCALIZED: Processing Items using Deployers",
"create.ponder.deployer_processing.text_1": "UNLOCALIZED: With a fitting held item, Deployers can process items provided beneath them",
"create.ponder.deployer_processing.text_2": "UNLOCALIZED: The Input items can be dropped or placed on a Depot under the Deployer",
"create.ponder.deployer_processing.text_3": "UNLOCALIZED: When items are provided on a belt...",
"create.ponder.deployer_processing.text_4": "UNLOCALIZED: The Deployer will hold and process them automatically",
"create.ponder.deployer_redstone.header": "UNLOCALIZED: Controlling Deployers with Redstone",
"create.ponder.deployer_redstone.text_1": "UNLOCALIZED: When powered by Redstone, Deployers will not activate",
"create.ponder.deployer_redstone.text_2": "UNLOCALIZED: Before stopping, the Deployer will finish any started cycles",
@ -1686,7 +1815,13 @@
"create.ponder.empty_blaze_burner.text_2": "UNLOCALIZED: Alternatively, Blazes can be collected from their Spawners directly",
"create.ponder.empty_blaze_burner.text_3": "UNLOCALIZED: You now have an ideal heat source for various machines",
"create.ponder.empty_blaze_burner.text_4": "UNLOCALIZED: For Aesthetic purposes, Empty Blaze Burners can also be lit using Flint and Steel",
"create.ponder.empty_blaze_burner.text_5": "UNLOCALIZED: However, these are not suitable for industrial heating",
"create.ponder.empty_blaze_burner.text_5": "UNLOCALIZED: The flame can be transformed using a soul-infused item",
"create.ponder.empty_blaze_burner.text_6": "UNLOCALIZED: However, without a blaze they are not suitable for industrial heating",
"create.ponder.encased_fluid_pipe.header": "UNLOCALIZED: Encasing Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_1": "UNLOCALIZED: Copper Casing can be used to decorate Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_2": "UNLOCALIZED: Aside from being conceiled, Encased Pipes are locked into their connectivity state",
"create.ponder.encased_fluid_pipe.text_3": "UNLOCALIZED: It will no longer react to any neighbouring blocks being added or removed",
"create.ponder.fan_direction.header": "UNLOCALIZED: Air flow of Encased Fans",
"create.ponder.fan_direction.text_1": "UNLOCALIZED: Encased Fans use Rotational Force to create an Air Current",
@ -1706,6 +1841,35 @@
"create.ponder.fan_source.text_1": "UNLOCALIZED: Fans facing down into a source of heat can provide Rotational Force",
"create.ponder.fan_source.text_2": "UNLOCALIZED: When given a Redstone Signal, the Fans will start providing power",
"create.ponder.fluid_pipe_flow.header": "UNLOCALIZED: Moving Fluids using Copper Pipes",
"create.ponder.fluid_pipe_flow.text_1": "UNLOCALIZED: Fluid Pipes can connect two or more fluid sources and targets",
"create.ponder.fluid_pipe_flow.text_2": "UNLOCALIZED: Using a wrench, a straight pipe segment can be given a window",
"create.ponder.fluid_pipe_flow.text_3": "UNLOCALIZED: Windowed pipes will not connect to any other adjacent pipe segments",
"create.ponder.fluid_pipe_flow.text_4": "UNLOCALIZED: Powered by Mechanical Pumps, the Pipes can transport Fluids",
"create.ponder.fluid_pipe_flow.text_5": "UNLOCALIZED: No fluid is being extracted at first",
"create.ponder.fluid_pipe_flow.text_6": "UNLOCALIZED: Once the flow connects them, the endpoints gradually transfer their contents",
"create.ponder.fluid_pipe_flow.text_7": "UNLOCALIZED: Thus, the Pipe blocks themselves never 'physically' contain any fluid",
"create.ponder.fluid_pipe_interaction.header": "UNLOCALIZED: Draining and Filling fluid containers",
"create.ponder.fluid_pipe_interaction.text_1": "UNLOCALIZED: Endpoints of a pipe network can interact with a variety of blocks",
"create.ponder.fluid_pipe_interaction.text_2": "UNLOCALIZED: Any block with fluid storage capabilities can be filled or drained",
"create.ponder.fluid_pipe_interaction.text_3": "UNLOCALIZED: Source blocks right in front of an open end can be picked up...",
"create.ponder.fluid_pipe_interaction.text_4": "UNLOCALIZED: ...while spilling into empty spaces can create fluid sources",
"create.ponder.fluid_pipe_interaction.text_5": "UNLOCALIZED: Pipes can also extract fluids from a handful of other blocks directly",
"create.ponder.fluid_tank_sizes.header": "UNLOCALIZED: Dimensions of a Fluid tank",
"create.ponder.fluid_tank_sizes.text_1": "UNLOCALIZED: Fluid Tanks can be combined to increase the total capacity",
"create.ponder.fluid_tank_sizes.text_2": "UNLOCALIZED: Their base square can be up to 3 blocks wide...",
"create.ponder.fluid_tank_sizes.text_3": "UNLOCALIZED: ...and grow in height by more than 30 additional layers",
"create.ponder.fluid_tank_sizes.text_4": "UNLOCALIZED: Using a Wrench, a tanks' window can be toggled",
"create.ponder.fluid_tank_storage.header": "UNLOCALIZED: Storing Fluids in Fluid Tanks",
"create.ponder.fluid_tank_storage.text_1": "UNLOCALIZED: Fluid Tanks can be used to store large amounts of fluid",
"create.ponder.fluid_tank_storage.text_2": "UNLOCALIZED: Pipe networks can push and pull fluids from any side",
"create.ponder.fluid_tank_storage.text_3": "UNLOCALIZED: The contained fluid can be measured by a Comparator",
"create.ponder.fluid_tank_storage.text_4": "UNLOCALIZED: However, in Survival Mode Fluids cannot be added or taken manually",
"create.ponder.fluid_tank_storage.text_5": "UNLOCALIZED: You can use Basins, Item Drains and Spouts to drain or fill fluid containing items",
"create.ponder.flywheel.header": "UNLOCALIZED: Generating Rotational Force using the Flywheel",
"create.ponder.flywheel.text_1": "UNLOCALIZED: Flywheels are required for generating rotational force with the Furnace Engine",
"create.ponder.flywheel.text_2": "UNLOCALIZED: The provided Rotational Force has a very large stress capacity",
@ -1779,6 +1943,34 @@
"create.ponder.hand_crank.text_3": "UNLOCALIZED: Its conveyed speed is relatively high",
"create.ponder.hand_crank.text_4": "UNLOCALIZED: Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.hose_pulley.header": "UNLOCALIZED: Source Filling and Draining using Hose Pulleys",
"create.ponder.hose_pulley.text_1": "UNLOCALIZED: Hose Pulleys can be used to fill or drain large bodies of Fluid",
"create.ponder.hose_pulley.text_2": "UNLOCALIZED: With the Kinetic Input, the height of the pulleys' hose can be controlled",
"create.ponder.hose_pulley.text_3": "UNLOCALIZED: The Pulley retracts while the input rotation is inverted",
"create.ponder.hose_pulley.text_4": "UNLOCALIZED: On the opposite side, pipes can be connected",
"create.ponder.hose_pulley.text_5": "UNLOCALIZED: Attached pipe networks can either provide fluid to the hose...",
"create.ponder.hose_pulley.text_6": "UNLOCALIZED: ...or pull from it, draining the pool instead",
"create.ponder.hose_pulley.text_7": "UNLOCALIZED: Fill and Drain speed of the pulley depends entirely on the fluid networks' throughput",
"create.ponder.hose_pulley_infinite.header": "UNLOCALIZED: Passively Filling and Draining large bodies of Fluid",
"create.ponder.hose_pulley_infinite.text_1": "UNLOCALIZED: When deploying the Hose Pulley into a large enough ocean...",
"create.ponder.hose_pulley_infinite.text_2": "UNLOCALIZED: It will provide/dispose fluids without affecting the source",
"create.ponder.hose_pulley_infinite.text_3": "UNLOCALIZED: Pipe networks can limitlessly take fluids from/to such pulleys",
"create.ponder.hose_pulley_level.header": "UNLOCALIZED: Fill and Drain level of Hose Pulleys",
"create.ponder.hose_pulley_level.text_1": "UNLOCALIZED: While fully retracted, the Hose Pulley cannot operate",
"create.ponder.hose_pulley_level.text_2": "UNLOCALIZED: Draining runs from top to bottom",
"create.ponder.hose_pulley_level.text_3": "UNLOCALIZED: The surface level will end up just below where the hose ends",
"create.ponder.hose_pulley_level.text_4": "UNLOCALIZED: Filling runs from bottom to top",
"create.ponder.hose_pulley_level.text_5": "UNLOCALIZED: The filled pool will not grow beyond the layer above the hose end",
"create.ponder.item_drain.header": "UNLOCALIZED: Emptying Fluid Containers using Item Drains",
"create.ponder.item_drain.text_1": "UNLOCALIZED: Item Drains can extract fluids from items",
"create.ponder.item_drain.text_2": "UNLOCALIZED: Right-click it to pour fluids from your held item into it",
"create.ponder.item_drain.text_3": "UNLOCALIZED: When items are inserted from the side...",
"create.ponder.item_drain.text_4": "UNLOCALIZED: ...they roll across, emptying out their contained fluid",
"create.ponder.item_drain.text_5": "UNLOCALIZED: Pipe Networks can now pull the fluid from the drains' internal buffer",
"create.ponder.large_cogwheel.header": "UNLOCALIZED: Relaying rotational force using Large Cogwheels",
"create.ponder.large_cogwheel.text_1": "UNLOCALIZED: Large cogwheels can connect to each other at right angles",
"create.ponder.large_cogwheel.text_2": "UNLOCALIZED: It will help relaying conveyed speed to other axes of rotation",
@ -1901,6 +2093,21 @@
"create.ponder.mechanical_press_compacting.text_3": "UNLOCALIZED: Some of those recipes may require the heat of a Blaze Burner",
"create.ponder.mechanical_press_compacting.text_4": "UNLOCALIZED: The filter slot can be used in case two recipes are conflicting.",
"create.ponder.mechanical_pump_flow.header": "UNLOCALIZED: Fluid Transportation using Mechanical Pumps",
"create.ponder.mechanical_pump_flow.text_1": "UNLOCALIZED: Mechanical Pumps govern the flow of their attached pipe networks",
"create.ponder.mechanical_pump_flow.text_2": "UNLOCALIZED: When powered, their arrow indicates the direction of flow",
"create.ponder.mechanical_pump_flow.text_3": "UNLOCALIZED: The network behind is now pulling fluids...",
"create.ponder.mechanical_pump_flow.text_4": "UNLOCALIZED: ...while the network in front is transferring it outward",
"create.ponder.mechanical_pump_flow.text_5": "UNLOCALIZED: Reversing the input rotation reverses the direction of flow",
"create.ponder.mechanical_pump_flow.text_6": "UNLOCALIZED: Use a Wrench to reverse the orientation of pumps manually",
"create.ponder.mechanical_pump_speed.header": "UNLOCALIZED: Throughput of Mechanical Pumps",
"create.ponder.mechanical_pump_speed.text_1": "UNLOCALIZED: Regardless of speed, Mechanical Pumps affect pipes connected up to 16 blocks away",
"create.ponder.mechanical_pump_speed.text_2": "UNLOCALIZED: Speeding up the input rotation changes the speed of flow propagation...",
"create.ponder.mechanical_pump_speed.text_3": "UNLOCALIZED: ...aswell as how quickly fluids are transferred",
"create.ponder.mechanical_pump_speed.text_4": "UNLOCALIZED: Pumps can combine their throughputs within shared pipe networks",
"create.ponder.mechanical_pump_speed.text_5": "UNLOCALIZED: Alternating their orientation can help align their flow directions",
"create.ponder.mechanical_saw_breaker.header": "UNLOCALIZED: Cutting Trees with the Mechanical Saw",
"create.ponder.mechanical_saw_breaker.text_1": "UNLOCALIZED: When given Rotational Force, a Mechanical Saw will cut trees directly in front of it",
"create.ponder.mechanical_saw_breaker.text_2": "UNLOCALIZED: In order to cut the tree fully, the Saw has to break the last block connecting it to the ground",
@ -1926,11 +2133,22 @@
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.nixie_tube.text_3": "UNLOCALIZED: Right-Click with Dye to change their display colour",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",
"create.ponder.portable_fluid_interface.header": "UNLOCALIZED: Contraption Fluid Exchange",
"create.ponder.portable_fluid_interface.text_1": "UNLOCALIZED: Fluid Tanks on moving contraptions cannot be accessed by any pipes",
"create.ponder.portable_fluid_interface.text_2": "UNLOCALIZED: This component can interact with fluid tanks without the need to stop the contraption",
"create.ponder.portable_fluid_interface.text_3": "UNLOCALIZED: Place a second one with a gap of 1 or 2 blocks inbetween",
"create.ponder.portable_fluid_interface.text_4": "UNLOCALIZED: Whenever they pass by each other, they will engage in a connection",
"create.ponder.portable_fluid_interface.text_5": "UNLOCALIZED: While engaged, the stationary interface will represent ALL Tanks on the contraption",
"create.ponder.portable_fluid_interface.text_6": "UNLOCALIZED: Fluid can now be inserted...",
"create.ponder.portable_fluid_interface.text_7": "UNLOCALIZED: ...or extracted from the contraption",
"create.ponder.portable_fluid_interface.text_8": "UNLOCALIZED: After no contents have been exchanged for a while, the contraption will continue on its way",
"create.ponder.portable_storage_interface.header": "UNLOCALIZED: Contraption Storage Exchange",
"create.ponder.portable_storage_interface.text_1": "UNLOCALIZED: Inventories on moving contraptions cannot be accessed by players.",
"create.ponder.portable_storage_interface.text_2": "UNLOCALIZED: This component can interact with storage without the need to stop the contraption.",
@ -2028,11 +2246,25 @@
"create.ponder.smart_chute.text_3": "UNLOCALIZED: Use the Mouse Wheel to specify the extracted stack size",
"create.ponder.smart_chute.text_4": "UNLOCALIZED: Redstone power will prevent Smart Chutes from acting.",
"create.ponder.smart_pipe.header": "UNLOCALIZED: Controlling Fluid flow using Smart Pipes",
"create.ponder.smart_pipe.text_1": "UNLOCALIZED: Smart pipes can help control flows by fluid type",
"create.ponder.smart_pipe.text_2": "UNLOCALIZED: When placed directly at the source, they can specify the type of fluid to extract",
"create.ponder.smart_pipe.text_3": "UNLOCALIZED: Simply Right-Click their filter slot with any item containing the desired fluid",
"create.ponder.smart_pipe.text_4": "UNLOCALIZED: When placed further down a pipe network, smart pipes will only let matching fluids continue",
"create.ponder.speedometer.header": "UNLOCALIZED: Monitoring Kinetic information using the Speedometer",
"create.ponder.speedometer.text_1": "UNLOCALIZED: The Speedometer displays the current Speed of the attached components",
"create.ponder.speedometer.text_2": "UNLOCALIZED: When wearing Engineers' Goggles, the player can get more detailed information from the Gauge",
"create.ponder.speedometer.text_3": "UNLOCALIZED: Comparators can emit analog Restone Signals relative to the Speedometer's measurements",
"create.ponder.spout_filling.header": "UNLOCALIZED: Filling Items using a Spout",
"create.ponder.spout_filling.text_1": "UNLOCALIZED: The Spout can fill fluid holding items provided beneath it",
"create.ponder.spout_filling.text_2": "UNLOCALIZED: The content of a Spout cannot be accessed manually",
"create.ponder.spout_filling.text_3": "UNLOCALIZED: Instead, Pipes can be used to supply it with fluids",
"create.ponder.spout_filling.text_4": "UNLOCALIZED: The Input items can be placed on a Depot under the Spout",
"create.ponder.spout_filling.text_5": "UNLOCALIZED: When items are provided on a belt...",
"create.ponder.spout_filling.text_6": "UNLOCALIZED: The Spout will hold and process them automatically",
"create.ponder.stabilized_bearings.header": "UNLOCALIZED: Stabilized Contraptions",
"create.ponder.stabilized_bearings.text_1": "UNLOCALIZED: Whenever Mechanical Bearings are themselves part of a moving Structure..",
"create.ponder.stabilized_bearings.text_2": "UNLOCALIZED: ..they will attempt to keep themselves upright",
@ -2064,6 +2296,12 @@
"create.ponder.valve_handle.text_4": "UNLOCALIZED: Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.valve_handle.text_5": "UNLOCALIZED: Valve handles can be dyed for aesthetic purposes",
"create.ponder.valve_pipe.header": "UNLOCALIZED: Controlling Fluid flow using Valves",
"create.ponder.valve_pipe.text_1": "UNLOCALIZED: Valve pipes help control fluids propagating through pipe networks",
"create.ponder.valve_pipe.text_2": "UNLOCALIZED: Their shaft input controls whether fluid is currently allowed through",
"create.ponder.valve_pipe.text_3": "UNLOCALIZED: Given Rotational Force in the opening direction, the valve will open up",
"create.ponder.valve_pipe.text_4": "UNLOCALIZED: It can be closed again by reversing the input rotation",
"create.ponder.water_wheel.header": "UNLOCALIZED: Generating Rotational Force using Water Wheels",
"create.ponder.water_wheel.text_1": "UNLOCALIZED: Water Wheels draw force from adjacent Water Currents",
"create.ponder.water_wheel.text_2": "UNLOCALIZED: The more faces are powered, the faster the Water Wheel will rotate",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 660",
"_": "Missing Localizations: 953",
"_": "->------------------------] Game Elements [------------------------<-",
@ -28,12 +28,16 @@
"block.create.belt": "Nastro meccanico",
"block.create.birch_window": "Finestra di betulla",
"block.create.birch_window_pane": "Pannello di finestra di betulla",
"block.create.black_nixie_tube": "UNLOCALIZED: Black Nixie Tube",
"block.create.black_sail": "Vela nera",
"block.create.black_seat": "Sedile nero",
"block.create.black_toolbox": "UNLOCALIZED: Black Toolbox",
"block.create.black_valve_handle": "Maniglia per valvola nera",
"block.create.blaze_burner": "Inceneritore di blaze",
"block.create.blue_nixie_tube": "UNLOCALIZED: Blue Nixie Tube",
"block.create.blue_sail": "Vela blu",
"block.create.blue_seat": "Sedile blu",
"block.create.blue_toolbox": "UNLOCALIZED: Blue Toolbox",
"block.create.blue_valve_handle": "Maniglia per valvola blu",
"block.create.brass_belt_funnel": "Imbuto per nastro di ottone",
"block.create.brass_block": "Blocco di ottone",
@ -41,8 +45,10 @@
"block.create.brass_encased_shaft": "Albero incassato di ottone",
"block.create.brass_funnel": "Imbuto di ottone",
"block.create.brass_tunnel": "Tunnel di ottone",
"block.create.brown_nixie_tube": "UNLOCALIZED: Brown Nixie Tube",
"block.create.brown_sail": "Vela marrone",
"block.create.brown_seat": "Sedile marrone",
"block.create.brown_toolbox": "UNLOCALIZED: Brown Toolbox",
"block.create.brown_valve_handle": "Maniglia per valvola marrone",
"block.create.cart_assembler": "Assemblatore di carrelli da miniera",
"block.create.chiseled_dark_scoria": "Scoria scura cesellata",
@ -73,8 +79,10 @@
"block.create.crushing_wheel": "Ruota di frantumazione",
"block.create.crushing_wheel_controller": "Telecomando per ruota di frantumazione",
"block.create.cuckoo_clock": "Orologio a cucù",
"block.create.cyan_nixie_tube": "UNLOCALIZED: Cyan Nixie Tube",
"block.create.cyan_sail": "Vela ciano",
"block.create.cyan_seat": "Sedile ciano",
"block.create.cyan_toolbox": "UNLOCALIZED: Cyan Toolbox",
"block.create.cyan_valve_handle": "Maniglia per valvola ciano",
"block.create.dark_oak_window": "Finestra di quercia scura",
"block.create.dark_oak_window_pane": "Pannello di finestra di quercia scura",
@ -179,13 +187,18 @@
"block.create.granite_cobblestone_stairs": "Scalini di pietrisco di granito",
"block.create.granite_cobblestone_wall": "Muretto di pietrisco di granito",
"block.create.granite_pillar": "Pilastro di granito",
"block.create.gray_nixie_tube": "UNLOCALIZED: Gray Nixie Tube",
"block.create.gray_sail": "Vela grigia",
"block.create.gray_seat": "Sedile grigio",
"block.create.gray_toolbox": "UNLOCALIZED: Gray Toolbox",
"block.create.gray_valve_handle": "Maniglia per valvola grigia",
"block.create.green_nixie_tube": "UNLOCALIZED: Green Nixie Tube",
"block.create.green_sail": "Vela verde",
"block.create.green_seat": "Sedile verde",
"block.create.green_toolbox": "UNLOCALIZED: Green Toolbox",
"block.create.green_valve_handle": "Maniglia per valvola verde",
"block.create.hand_crank": "Manovella",
"block.create.haunted_bell": "UNLOCALIZED: Haunted Bell",
"block.create.honey": "Miele",
"block.create.horizontal_framed_glass": "Finestra di vetro orizzontale",
"block.create.horizontal_framed_glass_pane": "Pannello di finestra di vetro orizzontale",
@ -203,14 +216,21 @@
"block.create.layered_limestone": "Calcare stratificato",
"block.create.layered_scoria": "Scoria stratificata",
"block.create.layered_weathered_limestone": "Calcare consumato stratificato",
"block.create.lectern_controller": "UNLOCALIZED: Lectern Controller",
"block.create.light_blue_nixie_tube": "UNLOCALIZED: Light Blue Nixie Tube",
"block.create.light_blue_sail": "Vela azzurra",
"block.create.light_blue_seat": "Sedile azzurro",
"block.create.light_blue_toolbox": "UNLOCALIZED: Light Blue Toolbox",
"block.create.light_blue_valve_handle": "Maniglia per valvola azzurra",
"block.create.light_gray_nixie_tube": "UNLOCALIZED: Light Gray Nixie Tube",
"block.create.light_gray_sail": "Vela grigio chiaro",
"block.create.light_gray_seat": "Sedile grigio chiaro",
"block.create.light_gray_toolbox": "UNLOCALIZED: Light Gray Toolbox",
"block.create.light_gray_valve_handle": "Maniglia per valvola grigio chiaro",
"block.create.lime_nixie_tube": "UNLOCALIZED: Lime Nixie Tube",
"block.create.lime_sail": "Vela lime",
"block.create.lime_seat": "Sedile lime",
"block.create.lime_toolbox": "UNLOCALIZED: Lime Toolbox",
"block.create.lime_valve_handle": "Maniglia per valvola lime",
"block.create.limesand": "Arenaria calcarea",
"block.create.limestone": "Calcare",
@ -225,8 +245,10 @@
"block.create.limestone_pillar": "Pilastro di calcare",
"block.create.linear_chassis": "Telaio lineare",
"block.create.lit_blaze_burner": "Inceneritore di blaze acceso",
"block.create.magenta_nixie_tube": "UNLOCALIZED: Magenta Nixie Tube",
"block.create.magenta_sail": "Vela magenta",
"block.create.magenta_seat": "Sedile magenta",
"block.create.magenta_toolbox": "UNLOCALIZED: Magenta Toolbox",
"block.create.magenta_valve_handle": "Maniglia per valvola magenta",
"block.create.mechanical_arm": "Braccio meccanico",
"block.create.mechanical_bearing": "Supporto meccanico",
@ -260,6 +282,7 @@
"block.create.oak_window_pane": "Pannello di finestra di quercia",
"block.create.orange_sail": "Vela arancione",
"block.create.orange_seat": "Sedile arancione",
"block.create.orange_toolbox": "UNLOCALIZED: Orange Toolbox",
"block.create.orange_valve_handle": "Maniglia per valvola arancione",
"block.create.ornate_iron_window": "Finestra di ferro ornata",
"block.create.ornate_iron_window_pane": "Pannello di finestra di ferro ornata",
@ -308,8 +331,11 @@
"block.create.paved_weathered_limestone_slab": "Lastra di calcare consumato lastricato",
"block.create.paved_weathered_limestone_stairs": "Scalini di calcare consumato lastricato",
"block.create.paved_weathered_limestone_wall": "Muretto di calcare consumato lastricato",
"block.create.peculiar_bell": "UNLOCALIZED: Peculiar Bell",
"block.create.pink_nixie_tube": "UNLOCALIZED: Pink Nixie Tube",
"block.create.pink_sail": "Vela rosa",
"block.create.pink_seat": "Sedile rosa",
"block.create.pink_toolbox": "UNLOCALIZED: Pink Toolbox",
"block.create.pink_valve_handle": "Maniglia per valvola rosa",
"block.create.piston_extension_pole": "Palo di pistone",
"block.create.polished_dark_scoria": "Scoria scura levigata",
@ -342,12 +368,16 @@
"block.create.powered_toggle_latch": "Leva alimentata alterata",
"block.create.pulley_magnet": "Magnete della carrucola",
"block.create.pulse_repeater": "Ripetitore di impulsi",
"block.create.purple_nixie_tube": "UNLOCALIZED: Purple Nixie Tube",
"block.create.purple_sail": "Vela viola",
"block.create.purple_seat": "Sedile viola",
"block.create.purple_toolbox": "UNLOCALIZED: Purple Toolbox",
"block.create.purple_valve_handle": "Maniglia per valvola viola",
"block.create.radial_chassis": "Telaio radiale",
"block.create.red_nixie_tube": "UNLOCALIZED: Red Nixie Tube",
"block.create.red_sail": "Vela rossa",
"block.create.red_seat": "Sedile rosso",
"block.create.red_toolbox": "UNLOCALIZED: Red Toolbox",
"block.create.red_valve_handle": "Maniglia per valvola rossa",
"block.create.redstone_contact": "Contatto redstone",
"block.create.redstone_link": "Collegamento redstone",
@ -402,24 +432,32 @@
"block.create.weathered_limestone_cobblestone_wall": "Muretto di pietrisco di calcare consumato",
"block.create.weathered_limestone_pillar": "Pilastro di calcare consumato",
"block.create.weighted_ejector": "UNLOCALIZED: Weighted Ejector",
"block.create.white_nixie_tube": "UNLOCALIZED: White Nixie Tube",
"block.create.white_sail": "Vela bianca",
"block.create.white_seat": "Sedile bianco",
"block.create.white_toolbox": "UNLOCALIZED: White Toolbox",
"block.create.white_valve_handle": "Maniglia per valvola bianca",
"block.create.windmill_bearing": "Supporto per mulino a vento",
"block.create.wooden_bracket": "Supporto di legno",
"block.create.yellow_nixie_tube": "UNLOCALIZED: Yellow Nixie Tube",
"block.create.yellow_sail": "Vela gialla",
"block.create.yellow_seat": "Sedile giallo",
"block.create.yellow_toolbox": "UNLOCALIZED: Yellow Toolbox",
"block.create.yellow_valve_handle": "Maniglia per valvola gialla",
"block.create.zinc_block": "Blocco di zinco",
"block.create.zinc_ore": "Zinco grezzo",
"enchantment.create.capacity": "UNLOCALIZED: Capacity",
"enchantment.create.potato_recovery": "UNLOCALIZED: Potato Recovery",
"entity.create.contraption": "Contrazione",
"entity.create.crafting_blueprint": "UNLOCALIZED: Crafting Blueprint",
"entity.create.gantry_contraption": "UNLOCALIZED: Gantry Contraption",
"entity.create.potato_projectile": "UNLOCALIZED: Potato Projectile",
"entity.create.seat": "Sedile",
"entity.create.stationary_contraption": "Contrazione stazionaria",
"entity.create.super_glue": "Super colla",
"fluid.create.milk": "Latte",
"fluid.create.potion": "Pozione",
"fluid.create.tea": "Tè del costruttore",
@ -444,6 +482,8 @@
"item.create.copper_nugget": "Pepita di rame",
"item.create.copper_sheet": "Lamiera di rame",
"item.create.crafter_slot_cover": "Rivestimento per slot da costruzione",
"item.create.crafting_blueprint": "UNLOCALIZED: Crafting Blueprint",
"item.create.creative_blaze_cake": "UNLOCALIZED: Creative Blaze Cake",
"item.create.crushed_aluminum_ore": "Alluminio grezzo frantumato",
"item.create.crushed_brass": "Ottone frantumato",
"item.create.crushed_copper_ore": "Rame grezzo frantumato",
@ -472,13 +512,17 @@
"item.create.handheld_worldshaper": "Plasmatore del mondo portatile",
"item.create.honey_bucket": "Secchio di miele",
"item.create.honeyed_apple": "UNLOCALIZED: Honeyed Apple",
"item.create.integrated_circuit": "Circuito integrato",
"item.create.incomplete_cogwheel": "UNLOCALIZED: Incomplete Cogwheel",
"item.create.incomplete_large_cogwheel": "UNLOCALIZED: Incomplete Large Cogwheel",
"item.create.incomplete_precision_mechanism": "UNLOCALIZED: Incomplete Precision Mechanism",
"item.create.iron_sheet": "Lamiera di ferro",
"item.create.lapis_sheet": "Lamiera di lapislazzuli",
"item.create.linked_controller": "UNLOCALIZED: Linked Controller",
"item.create.minecart_contraption": "Contrazione per carrello da miniera",
"item.create.minecart_coupling": "Aggancio per carrelli da miniera",
"item.create.polished_rose_quartz": "Quarzo rosa levigato",
"item.create.potato_cannon": "UNLOCALIZED: Potato Cannon",
"item.create.powdered_obsidian": "Ossidiana in polvere",
"item.create.precision_mechanism": "UNLOCALIZED: Precision Mechanism",
"item.create.propeller": "Elica",
"item.create.red_sand_paper": "Carta vetrata rossa",
"item.create.refined_radiance": "Radiance raffinata",
@ -623,8 +667,8 @@
"advancement.create.flywheel.desc": "Collega un motore ad un volano.",
"advancement.create.overstress_flywheel": "Alti livelli di stress",
"advancement.create.overstress_flywheel.desc": "Sovrastressa un motore fornace.",
"advancement.create.integrated_circuit": "Calcolo complesso",
"advancement.create.integrated_circuit.desc": "Assembla un circuito integrato.",
"advancement.create.precision_mechanism": "UNLOCALIZED: Complex Curiosities",
"advancement.create.precision_mechanism.desc": "UNLOCALIZED: Assemble a Precision Mechanism.",
"advancement.create.mechanical_arm": "Mani occupate!",
"advancement.create.mechanical_arm.desc": "Costruisci un braccio meccanico, seleziona gli input e gli output, piazzalo e alimentalo; poi guardalo mentre fa il lavoro sporco al tuo posto.",
"advancement.create.musical_arm": "DJ, metti su la musica!",
@ -651,6 +695,8 @@
"advancement.create.wand_of_symmetry.desc": "Crea un'asta di simmetria.",
"advancement.create.extendo_grip": "BOIOIOING",
"advancement.create.extendo_grip.desc": "Procurati una presa extendo.",
"advancement.create.potato_cannon": "UNLOCALIZED: Fwoomp!",
"advancement.create.potato_cannon.desc": "UNLOCALIZED: Defeat an enemy with your Potato Cannon.",
"advancement.create.dual_extendo_grip": "Boingaggio estremo",
"advancement.create.dual_extendo_grip.desc": "Brandisci due prese extendo per raggiungere il superuomo.",
"advancement.create.eob": "Fine della beta",
@ -663,15 +709,31 @@
"itemGroup.create.palettes": "Create: Blocchi",
"death.attack.create.crush": "%1$s è stato frantumato",
"death.attack.create.crush.player": "UNLOCALIZED: %1$s was thrown into Crushing Wheels by %2$s",
"death.attack.create.fan_fire": "%1$s è stato bruciato dall'aria calda",
"death.attack.create.fan_fire.player": "UNLOCALIZED: %1$s was thrown into a smoker by %2$s",
"death.attack.create.fan_lava": "%1$s è stato bruciato dal ventilatore di lava",
"death.attack.create.fan_lava.player": "UNLOCALIZED: %1$s was thrown into a smelter by %2$s",
"death.attack.create.mechanical_drill": "%1$s è stato trafitto dal trapano meccanico",
"death.attack.create.mechanical_drill.player": "UNLOCALIZED: %1$s was thrown in front of a Drill by %2$s",
"death.attack.create.mechanical_saw": "%1$s è stato tagliato a metà dalla sega meccanica",
"death.attack.create.mechanical_saw.player": "UNLOCALIZED: %1$s was thrown into a Saw by %2$s",
"death.attack.create.potato_cannon": "UNLOCALIZED: %1$s was shot by %2$s's Potato Cannon",
"death.attack.create.potato_cannon.item": "UNLOCALIZED: %1$s was shot by %2$s using %3$s",
"death.attack.create.cuckoo_clock_explosion": "%1$s è saltato in aria da un orologio a cucù manomesso",
"death.attack.create.cuckoo_clock_explosion.player": "UNLOCALIZED: %1$s was blown up by tampered cuckoo clock",
"create.block.deployer.damage_source_name": "un disadattato",
"create.block.cart_assembler.invalid": "Piazza il tuo assemblatore di carrelli da miniera su un binario",
"create.menu.return": "UNLOCALIZED: Return to Menu",
"create.menu.configure": "UNLOCALIZED: Configure...",
"create.menu.ponder_index": "UNLOCALIZED: Ponder Index",
"create.menu.only_ingame": "UNLOCALIZED: Available in the Pause Menu",
"create.menu.project_page": "UNLOCALIZED: Project Page",
"create.menu.report_bugs": "UNLOCALIZED: Report Issues",
"create.menu.support": "UNLOCALIZED: Support Us",
"create.recipe.crushing": "Frantumazione",
"create.recipe.milling": "Macinatura",
"create.recipe.fan_washing": "Lavaggio volumetrico",
@ -696,7 +758,18 @@
"create.recipe.mystery_conversion": "Metamorfosi cromatica",
"create.recipe.spout_filling": "Riempimento da spruzzo",
"create.recipe.draining": "Drenaggio di oggetti",
"create.recipe.sequenced_assembly": "UNLOCALIZED: Sequenced Assembly",
"create.recipe.assembly.next": "UNLOCALIZED: Next: %1$s",
"create.recipe.assembly.step": "UNLOCALIZED: Step %1$s:",
"create.recipe.assembly.progress": "UNLOCALIZED: Progress: %1$s/%2$s",
"create.recipe.assembly.pressing": "UNLOCALIZED: Process in Press",
"create.recipe.assembly.spout_filling_fluid": "UNLOCALIZED: Spout %1$s",
"create.recipe.assembly.deploying_item": "UNLOCALIZED: Deploy %1$s",
"create.recipe.assembly.cutting": "UNLOCALIZED: Cut with Saw",
"create.recipe.assembly.repeat": "UNLOCALIZED: Repeat Sequence %1$s Times",
"create.recipe.assembly.junk": "UNLOCALIZED: Random salvage",
"create.recipe.processing.chance": "%1$s%% di probabilità",
"create.recipe.deploying.not_consumed": "UNLOCALIZED: Not Consumed",
"create.recipe.heat_requirement.none": "Nessun riscaldamento",
"create.recipe.heat_requirement.heated": "Riscaldamento",
"create.recipe.heat_requirement.superheated": "Super riscaldamento",
@ -725,6 +798,7 @@
"create.action.discard": "Scarta",
"create.keyinfo.toolmenu": "Focalizzazione sul menù degli strumenti",
"create.keyinfo.toolbelt": "UNLOCALIZED: Access Nearby Toolboxes",
"create.keyinfo.scrollup": "Simula rotellina del mouse verso su (nel mondo)",
"create.keyinfo.scrolldown": "Simula rotellina del mouse verso giù (nel mondo)",
@ -735,6 +809,13 @@
"create.gui.scrollInput.shiftScrollsFaster": "Premi shift per scorrere più velocemente",
"create.gui.toolmenu.focusKey": "Premi [%1$s] per aprire il menù",
"create.gui.toolmenu.cycle": "[SCORRI] per navigare",
"create.toolbox.unequip": "UNLOCALIZED: Unequip: %1$s",
"create.toolbox.outOfRange": "UNLOCALIZED: Toolbox of held item not in Range",
"create.toolbox.detach": "UNLOCALIZED: Stop tracking and keep item",
"create.toolbox.depositAll": "UNLOCALIZED: Return items to nearby Toolboxes",
"create.toolbox.depositBox": "UNLOCALIZED: Return items to Toolbox",
"create.gui.symmetryWand.mirrorType": "Specchio",
"create.gui.symmetryWand.orientation": "Orientamento",
@ -981,18 +1062,14 @@
"create.item_attributes.placeable.inverted": "non è posizionabile",
"create.item_attributes.consumable": "è commestibile",
"create.item_attributes.consumable.inverted": "non è commestibile",
"create.item_attributes.smeltable": "può essere fuso",
"create.item_attributes.smeltable.inverted": "non può essere fuso",
"create.item_attributes.washable": "può essere lavato",
"create.item_attributes.washable.inverted": "non può essere lavato",
"create.item_attributes.smokable": "può essere affumicato",
"create.item_attributes.smokable.inverted": "non può essere affumicato",
"create.item_attributes.crushable": "può essere frantumato",
"create.item_attributes.crushable.inverted": "non può essere frantumato",
"create.item_attributes.blastable": "è fondibile in un forno fusorio",
"create.item_attributes.blastable.inverted": "non è fondibile in un forno fusorio",
"create.item_attributes.fluid_container": "UNLOCALIZED: can store fluids",
"create.item_attributes.fluid_container.inverted": "UNLOCALIZED: cannot store fluids",
"create.item_attributes.enchanted": "è incantato",
"create.item_attributes.enchanted.inverted": "non è incantato",
"create.item_attributes.max_enchanted": "UNLOCALIZED: is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "UNLOCALIZED: is not enchanted at max level",
"create.item_attributes.renamed": "UNLOCALIZED: has a custom name",
"create.item_attributes.renamed.inverted": "UNLOCALIZED: does not have a custom name",
"create.item_attributes.damaged": "è danneggiato",
"create.item_attributes.damaged.inverted": "non è danneggiato",
"create.item_attributes.badly_damaged": "è gravemente danneggiato",
@ -1003,6 +1080,21 @@
"create.item_attributes.equipable.inverted": "non può essere equipaggiato",
"create.item_attributes.furnace_fuel": "è un combustibile per fornace",
"create.item_attributes.furnace_fuel.inverted": "non è un combustibile per fornace",
"create.item_attributes.washable": "può essere lavato",
"create.item_attributes.washable.inverted": "non può essere lavato",
"create.item_attributes.crushable": "può essere frantumato",
"create.item_attributes.crushable.inverted": "non può essere frantumato",
"create.item_attributes.smeltable": "può essere fuso",
"create.item_attributes.smeltable.inverted": "non può essere fuso",
"create.item_attributes.smokable": "può essere affumicato",
"create.item_attributes.smokable.inverted": "non può essere affumicato",
"create.item_attributes.blastable": "è fondibile in un forno fusorio",
"create.item_attributes.blastable.inverted": "non è fondibile in un forno fusorio",
"create.item_attributes.shulker_level": "UNLOCALIZED: is shulker %1$s",
"create.item_attributes.shulker_level.inverted": "UNLOCALIZED: is shulker not %1$s",
"create.item_attributes.shulker_level.full": "UNLOCALIZED: full",
"create.item_attributes.shulker_level.empty": "UNLOCALIZED: empty",
"create.item_attributes.shulker_level.partial": "UNLOCALIZED: partially filled",
"create.item_attributes.in_tag": "è etichettato %1$s",
"create.item_attributes.in_tag.inverted": "non è etichettato %1$s",
"create.item_attributes.in_item_group": "appartiene a %1$s",
@ -1013,8 +1105,6 @@
"create.item_attributes.has_enchant.inverted": "non è stato incantato con %1$s",
"create.item_attributes.color": "UNLOCALIZED: is dyed %1$s",
"create.item_attributes.color.inverted": "UNLOCALIZED: is not dyed %1$s",
"create.item_attributes.max_enchanted": "UNLOCALIZED: is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "UNLOCALIZED: is not enchanted at max level",
"create.item_attributes.has_fluid": "contiene %1$s",
"create.item_attributes.has_fluid.inverted": "non contiene %1$s",
"create.item_attributes.has_name": "è stato rinominato in %1$s",
@ -1029,14 +1119,14 @@
"create.item_attributes.book_copy_second.inverted": "non è una copia di seconda generazione",
"create.item_attributes.book_copy_tattered": "è in condizioni precarie",
"create.item_attributes.book_copy_tattered.inverted": "non è in condizioni precarie",
"create.item_attributes.astralsorcery_crystal": "ha l'attributo del cristallo %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "non ha l'attributo del cristallo %1$s",
"create.item_attributes.astralsorcery_constellation": "è in sintonia con %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "non è in sintonia con %1$s",
"create.item_attributes.astralsorcery_perk_gem": "ha l'attributo benefico %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "non ha l'attributo benefico %1$s",
"create.item_attributes.astralsorcery_amulet": "migliora %1$s",
"create.item_attributes.astralsorcery_amulet.inverted": "non migliora %1$s",
"create.item_attributes.astralsorcery_constellation": "è in sintonia con %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "non è in sintonia con %1$s",
"create.item_attributes.astralsorcery_crystal": "ha l'attributo del cristallo %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "non ha l'attributo del cristallo %1$s",
"create.item_attributes.astralsorcery_perk_gem": "ha l'attributo benefico %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "non ha l'attributo benefico %1$s",
"create.gui.attribute_filter.no_selected_attributes": "Nessun attributo selezionato",
"create.gui.attribute_filter.selected_attributes": "Attributi selezionati:",
@ -1104,6 +1194,27 @@
"create.tooltip.chute.fans_pull_up": "I ventilatori tirano da sopra",
"create.tooltip.chute.fans_pull_down": "I ventilatori tirano da sotto",
"create.tooltip.chute.contains": "Contiene: %1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "UNLOCALIZED: Currently distributing:",
"create.tooltip.brass_tunnel.contains_entry": "UNLOCALIZED: > %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "UNLOCALIZED: Right-Click to retrieve",
"create.linked_controller.bind_mode": "UNLOCALIZED: Bind mode active",
"create.linked_controller.press_keybind": "UNLOCALIZED: Press %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, to bind this frequency to the respective key",
"create.linked_controller.key_bound": "UNLOCALIZED: Frequency bound to %1$s",
"create.linked_controller.frequency_slot_1": "UNLOCALIZED: Keybind: %1$s, Freq. #1",
"create.linked_controller.frequency_slot_2": "UNLOCALIZED: Keybind: %1$s, Freq. #2",
"create.crafting_blueprint.crafting_slot": "UNLOCALIZED: Ingredient Slot",
"create.crafting_blueprint.filter_items_viable": "UNLOCALIZED: Advanced filter items are viable",
"create.crafting_blueprint.display_slot": "UNLOCALIZED: Display Slot",
"create.crafting_blueprint.inferred": "UNLOCALIZED: Inferred from recipe",
"create.crafting_blueprint.manually_assigned": "UNLOCALIZED: Manually assigned",
"create.crafting_blueprint.secondary_display_slot": "UNLOCALIZED: Secondary Display Slot",
"create.crafting_blueprint.optional": "UNLOCALIZED: Optional",
"create.potato_cannon.ammo.attack_damage": "UNLOCALIZED: %1$s Attack Damage",
"create.potato_cannon.ammo.reload_ticks": "UNLOCALIZED: %1$s Reload Ticks",
"create.potato_cannon.ammo.knockback": "UNLOCALIZED: %1$s Knockback",
"create.hint.hose_pulley.title": "Buco senza fondo",
"create.hint.hose_pulley": "Il corpo fluido selezionato è considerato infinito.",
@ -1132,32 +1243,44 @@
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "UNLOCALIZED: This Cart Contraption seems too big to pick up",
"create.contraption.minecart_contraption_illegal_pickup": "UNLOCALIZED: A mystical force is binding this Cart Contraption to the world",
"_": "->------------------------] Subtitles [------------------------<-",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
"create.subtitle.mixing": "UNLOCALIZED: Mixing noises",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps",
"create.subtitle.crushing_1": "UNLOCALIZED: Crushing noises",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides",
"create.subtitle.saw_activate_stone": "UNLOCALIZED: Mechanical Saw activates",
"create.subtitle.blaze_munch": "Il blaze lo gusta felicemente",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel flaps",
"create.subtitle.schematicannon_finish": "Finiture cannoneschematico",
"create.subtitle.haunted_bell_use": "UNLOCALIZED: Haunted Bell tolls",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts",
"create.subtitle.controller_put": "UNLOCALIZED: Controller thumps",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks",
"create.subtitle.cogs": "UNLOCALIZED: Cogwheels rumble",
"create.subtitle.slime_added": "Slime schiacciato",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
"create.subtitle.wrench_rotate": "UNLOCALIZED: Wrench used",
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps",
"create.subtitle.potato_hit": "UNLOCALIZED: Vegetable impacts",
"create.subtitle.saw_activate_wood": "UNLOCALIZED: Mechanical Saw activates",
"create.subtitle.haunted_bell_convert": "UNLOCALIZED: Haunted Bell awakens",
"create.subtitle.deployer_polish": "UNLOCALIZED: Deployer applies polish",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides",
"create.subtitle.deny": "UNLOCALIZED: Declining boop",
"create.subtitle.blaze_munch": "Il blaze lo gusta felicemente",
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
"create.subtitle.schematicannon_launch_block": "Tiri del cannoneschematico",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel Flaps",
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
"create.subtitle.schematicannon_finish": "Finiture cannoneschematico",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks",
"create.subtitle.controller_take": "UNLOCALIZED: Lectern empties",
"create.subtitle.mechanical_press_activation": "Pressa meccanica attiva",
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns",
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks",
"create.subtitle.depot_plop": "UNLOCALIZED: Item lands",
"create.subtitle.confirm": "UNLOCALIZED: Affirmative ding",
@ -1179,14 +1302,6 @@
"block.create.metal_bracket.tooltip": "SUPPORTO DI METALLO",
"block.create.metal_bracket.tooltip.summary": "_Decora_ i tuoi _alberi_, _ruote dentate_ e _tubi_ rinforzandoli col ferro.",
"block.create.copper_casing.tooltip": "INVOLUCRO DI RAME",
"block.create.copper_casing.tooltip.summary": "Involucro per macchine robusto con una varietà di usi. Utile per decorare.",
"block.create.copper_casing.tooltip.condition1": "Quando usato su un tubo per fluidi",
"block.create.copper_casing.tooltip.behaviour1": "_Riveste_ il _tubo per fluidi_ con l'_involucro di rame_. I tubi per fluidi incassati _bloccano le loro connessioni_, non reagendo più ai cambiamenti dei tubi vicini.",
"block.create.encased_fluid_pipe.tooltip": "TUBO PER FLUIDI INCASSATO",
"block.create.encased_fluid_pipe.tooltip.summary": "Un _tubo per fluidi_ incassato con l'_involucro di rame_.",
"block.create.seat.tooltip": "SEDILE",
"block.create.seat.tooltip.summary": "Siediti e goditi l'escursione! Ancora un giocatore a una macchina _in movimento_. Perfetto anche per l'arredamento! Dispone di una varietà di colori.",
"block.create.seat.tooltip.condition1": "Clicca col destro sul sedile",
@ -1195,65 +1310,6 @@
"item.create.blaze_cake.tooltip": "TORTA PER BLAZE",
"item.create.blaze_cake.tooltip.summary": "Un delizioso trattamento per i tuoi _inceneritori di blaze_. Alimentali col fuoco!",
"block.create.fluid_pipe.tooltip": "TUBO PER FLUIDI",
"block.create.fluid_pipe.tooltip.summary": "Usato per muovere _fluidi_ attraverso i tubi. Necessita di una _pompa meccanica_ per questo.",
"block.create.fluid_pipe.tooltip.condition1": "Trasferimento di fluidi",
"block.create.fluid_pipe.tooltip.behaviour1": "Può collegarsi ai contenitori di fluidi come _serbatoi_ o _bacinelle_. Gli estremi dei _tubi_ esposti possono anche drenare o piazzare blocchi di fluidi. Attento alle perdite!",
"block.create.fluid_pipe.tooltip.condition2": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_pipe.tooltip.behaviour2": "UNLOCALIZED: Places a window on the pipe if available",
"block.create.hose_pulley.tooltip": "CARRUCOLA PER TUBI",
"block.create.hose_pulley.tooltip.summary": "Usata per _piazzare_ o _drenare_ vasti corpi fluidi.",
"block.create.hose_pulley.tooltip.condition1": "Quando alimentata da energia cinetica",
"block.create.hose_pulley.tooltip.behaviour1": "Tira su o giù la carrucola, la posizione della carrucola determina fino a dove c'è da _riempire_ o _svuotare_ il corpo.",
"block.create.hose_pulley.tooltip.condition2": "Quando un fluido è tirato dalla carrucola",
"block.create.hose_pulley.tooltip.behaviour2": "Inizia a _prendere blocchi_ di fluidi da dove la carrucola è stata abbassata. _Vasti corpi_ fluidi vengono considerati _infiniti_.",
"block.create.hose_pulley.tooltip.condition3": "Quando un fluido è spinto dalla carrucola",
"block.create.hose_pulley.tooltip.behaviour3": "Inizia a riempire col fluido _fino_ all'_altezza della carrucola_.",
"block.create.fluid_tank.tooltip": "SERBATOIO PER FLUIDI",
"block.create.fluid_tank.tooltip.summary": "_Immagazzina_ i _fluidi_ che vuoi. Scala in larghezza e altezza.",
"block.create.fluid_tank.tooltip.condition1": "Clic destro con la chiave inglese",
"block.create.fluid_tank.tooltip.behaviour1": "Aggiungi/rimuovi vetrata",
"block.create.creative_fluid_tank.tooltip": "SERBATOIO PER LIQUIDI (CREATIVA)",
"block.create.creative_fluid_tank.tooltip.summary": "Questo _serbatoio per liquidi_ permette di replicare infinite volte un certo _fluido_. Scala in larghezza e altezza.",
"block.create.creative_fluid_tank.tooltip.condition1": "Quando un fluido è nel serbatoio",
"block.create.creative_fluid_tank.tooltip.behaviour1": "Qualsiasi _estrazione_ da questo serbatoio fornisce un'_alimentazione infinita_ del fluido in questione. I fluidi _inseriti_ in questo serbatoio verranno _svuotati_.",
"block.create.creative_fluid_tank.tooltip.condition2": "Clic destro con la chiave inglese",
"block.create.creative_fluid_tank.tooltip.behaviour2": "Aggiungi/rimuovi vetrata",
"block.create.fluid_valve.tooltip": "VALVOLA PER FLUIDI",
"block.create.fluid_valve.tooltip.summary": "Regola il flusso di un fluido lungo un tubo.",
"block.create.fluid_valve.tooltip.condition1": "Flusso controllabile",
"block.create.fluid_valve.tooltip.behaviour1": "Applicare una _forza rotazionale_ forza la _valvola_ a chiudersi, cessando lo scorrere di _fluidi_. Inverti la direzione della _forza rotazionale_ per riaprire la valvola.",
"block.create.mechanical_pump.tooltip": "POMPA MECCANICA",
"block.create.mechanical_pump.tooltip.summary": "Utilizza la _forza rotazionale_ per muovere i _fluidi_ lungo un _tubo_. Ha un massimo raggio d'effetto in entrambe le direzioni. (16 blocchi di default)",
"block.create.mechanical_pump.tooltip.condition1": "Flusso del fluido",
"block.create.mechanical_pump.tooltip.behaviour1": "La _forza rotazionale_ applicata crea una pressione che pompa il _fluido_ in una rete di _tubi_. Inverti la direzione della _forza rotazionale_ per cambiare la direzione in cui il _fluido_ scorre.",
"block.create.mechanical_pump.tooltip.control1": "Clic destro con la chiave inglese",
"block.create.mechanical_pump.tooltip.action1": "Inverte la direzione della _pompa_, cambiando la direzione standard del flusso.",
"block.create.smart_fluid_pipe.tooltip": "TUBO PER FLUIDI AVANZATO",
"block.create.smart_fluid_pipe.tooltip.summary": "Un _tubo per fluidi_ con filtro. Puoi specificare quali _fluidi_ possono passare.",
"block.create.smart_fluid_pipe.tooltip.condition1": "Quando un fluido è spinto dentro",
"block.create.smart_fluid_pipe.tooltip.behaviour1": "Un tubo avanzato che riceve un fluido che non corrisponde al suo filtro ne blocca lo scorrere.",
"block.create.smart_fluid_pipe.tooltip.condition2": "Quando adiacente a un contenitore di fluidi",
"block.create.smart_fluid_pipe.tooltip.behaviour2": "I tubi avanzati che _danno inizio_ ad un _flusso_ da qualsiasi contenitore estraggono solo i fluidi che _corrispondono_ al loro _filtro_.",
"block.create.spout.tooltip": "SPRUZZO",
"block.create.spout.tooltip.summary": "Uno spruzzo per riempire i tuoi _oggetti per fluidi_.",
"block.create.spout.tooltip.condition1": "Trasferimento di fluidi",
"block.create.spout.tooltip.behaviour1": "Quando un _oggetto contenitore di fluidi_ come un _secchio_ o un'_ampolla_ è piazzato sotto, lo spruzzo lo riempie col _fluido_ al suo interno.",
"block.create.spout.tooltip.condition2": "Automazione di fluidi",
"block.create.spout.tooltip.behaviour2": "Lo spruzzo piazzato su un _nastro_ o un _deposito_ reagisce automaticamente con gli _oggetti contenitori di fluidi_ che ci passano sotto.",
"block.create.item_drain.tooltip": "DRENANTE DI OGGETTI",
"block.create.item_drain.tooltip.summary": "Come un deposito, ma è grigliato per svuotare gli _oggetti riempiti da fluidi_.",
"block.create.item_drain.tooltip.condition1": "Trasferimento di fluidi",
"block.create.item_drain.tooltip.behaviour1": "Quando un _oggetto contenitore di fluidi_ come un _secchio_ o un'_ampolla_ è inserito a lato, il drenante lo svuota nel suo _contenitore di fluidi_. L'oggetto verrà poi espulso dal lato opposto.",
"item.create.wand_of_symmetry.tooltip": "ASTA DI SIMMETRIA",
"item.create.wand_of_symmetry.tooltip.summary": "Rispecchia perfettamente il posizionamento dei blocchi su piani configurati.",
"item.create.wand_of_symmetry.tooltip.condition1": "Nella hotbar",
@ -1283,6 +1339,15 @@
"item.create.extendo_grip.tooltip.summary": "Boioioing! _Incrementa notevolmente la distanza per piazzare_ di chi lo brandisce.",
"item.create.extendo_grip.tooltip.condition1": "Quando in mano secondaria",
"item.create.extendo_grip.tooltip.behaviour1": "Incrementa la _distanza per piazzare_ degli oggetti usati nella _mano primaria_.",
"item.create.extendo_grip.tooltip.condition2": "UNLOCALIZED: While wearing Copper Backtank",
"item.create.extendo_grip.tooltip.behaviour2": "UNLOCALIZED: _No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.potato_cannon.tooltip": "UNLOCALIZED: POTATO CANNON",
"item.create.potato_cannon.tooltip.summary": "UNLOCALIZED: Fwoomp! Launch your home-grown vegetables at your Enemies. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.potato_cannon.tooltip.condition1": "UNLOCALIZED: When R-Clicked",
"item.create.potato_cannon.tooltip.behaviour1": "UNLOCALIZED: _Shoots_ a suitable item from your _Inventory_.",
"item.create.potato_cannon.tooltip.condition2": "UNLOCALIZED: While wearing Copper Backtank",
"item.create.potato_cannon.tooltip.behaviour2": "UNLOCALIZED: _No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.filter.tooltip": "FILTRO",
"item.create.filter.tooltip.summary": "_Controlla_ _gli_ _output_ e gli _input_ dei dispositivi logistici con maggiore _precisione_, confrontandoli con una _serie_ _di_ _oggetti_ o diversi _filtri_ _nidificati_.",
@ -1358,12 +1423,14 @@
"block.create.turntable.tooltip": "PIATTO",
"block.create.turntable.tooltip.summary": "Assorbe la _forza_ _di_ _rotazione_, girando.",
"block.create.portable_fluid_interface.tooltip": "INTERFACCIA PER FLUIDI PORTATILE",
"block.create.portable_fluid_interface.tooltip.summary": "Un punto di interscambio portatile per _spostare_ _fluidi_ a e da una _struttura_ mossa da un pistone, supporto, carrello da miniera o carrucola. Due interfacce che si incontrano devono essere piazzate _con le facciate anteriori che si guardano_ e spaziate di _1-2 blocchi_.",
"block.create.portable_fluid_interface.tooltip.condition1": "In movimento",
"block.create.portable_fluid_interface.tooltip.behaviour1": "Interagisce con le _interfacce di archiviazione portatili_ stazionarie per trasferire i fluidi a o dalla macchina. I tubi che immettono o estraggono dall'_interfaccia stazionaria_ interagiscono _direttamente_ con i serbatoi della macchina. La struttura si fermerà per un attimo per lo scambio di fluidi.",
"block.create.portable_fluid_interface.tooltip.condition2": "Quando alimentata da redstone",
"block.create.portable_fluid_interface.tooltip.behaviour2": "_Disinnesca_ qualsiasi collegamento attivo immediatamente.",
"block.create.toolbox.tooltip": "UNLOCALIZED: TOOLBOX",
"block.create.toolbox.tooltip.summary": "UNLOCALIZED: Every Inventors' dearest Companion. Conveniently _holds_ a large amount of _8 Different_ item types.",
"block.create.toolbox.tooltip.condition1": "UNLOCALIZED: When Picked Up",
"block.create.toolbox.tooltip.behaviour1": "UNLOCALIZED: _Retains_ Inventory _Contents_.",
"block.create.toolbox.tooltip.condition2": "UNLOCALIZED: When placed in Range",
"block.create.toolbox.tooltip.behaviour2": "UNLOCALIZED: _Nearby_ _Players_ can hold the _Toolbox_ _Keybind_ to access its contents _Remotely_.",
"block.create.toolbox.tooltip.condition3": "UNLOCALIZED: When R-Clicked",
"block.create.toolbox.tooltip.behaviour3": "UNLOCALIZED: Opens the _Container Interface_.",
"block.create.stockpile_switch.tooltip": "INTERRUTTORE ACCUMULATORE",
"block.create.stockpile_switch.tooltip.summary": "Attiva/disattiva un segnale redstone in base allo _spazio_ _di_ _stoccaggio_ nel contenitore collegato.",
@ -1372,6 +1439,10 @@
"block.create.content_observer.tooltip": "OSSERVATORE DEI CONTENUTI",
"block.create.content_observer.tooltip.summary": "_Rileva oggetti_ dentro i _contenitori_ ed i _nastri_ corrispondenti ad un _filtro_. Quando l'_inventario_ del blocco, _nastro_ or _scivolo_ contiene un oggetto corrispondente, questo componente emetterà un _segnale redstone_. Quando un _imbuto_ osservato _trasferisce_ un oggetto corrispondente, questo componente emetterà un _segnale redstone_ temporaneo.",
"block.create.content_observer.tooltip.condition1": "UNLOCALIZED: When observing a Container",
"block.create.content_observer.tooltip.behaviour1": "UNLOCALIZED: Emits a _Redstone Signal_ while the observed container has _matching_ _content_.",
"block.create.content_observer.tooltip.condition2": "UNLOCALIZED: When observing a Funnel",
"block.create.content_observer.tooltip.behaviour2": "UNLOCALIZED: Emits a _Redstone Pulse_ when a _matching_ Item is _transferred_.",
"block.create.adjustable_crate.tooltip": "BAULE REGOLABILE",
"block.create.adjustable_crate.tooltip.summary": "Questo _contenitore_ _di_ _stoccaggio_ consente il controllo manuale sulla sua capacità. Può contenere fino a _16_ _pile_ di qualsiasi oggetto. Supporta _comparatori_ _redstone_.",
@ -1383,6 +1454,11 @@
"block.create.creative_crate.tooltip.condition1": "Quando un oggetto è nel filtro",
"block.create.creative_crate.tooltip.behaviour1": "Qualsiasi _estrazione_ da questo contenitore fornisce _provviste infinite_ dell'oggetto in questione. Gli oggetti _inseriti_ in questo baule verranno _svuotati_.",
"item.create.creative_blaze_cake.tooltip": "UNLOCALIZED: CREATIVE CAKE",
"item.create.creative_blaze_cake.tooltip.summary": "UNLOCALIZED: A very special treat for _Blaze Burners_ that allows _controlling their heat level_. After eating this cake, Blaze Burners will _never run out of fuel_.",
"item.create.creative_blaze_cake.tooltip.condition1": "UNLOCALIZED: R-Click on Blaze Burner",
"item.create.creative_blaze_cake.tooltip.behaviour1": "UNLOCALIZED: _Locks_ the Blaze Burner's heat level. If used again, _cycles_ the Blaze Burner's heat level.",
"block.create.controller_rail.tooltip": "BINARIO DI CONTROLLO",
"block.create.controller_rail.tooltip.summary": "Un _binario alimentato unidirezionale_ capace di _controllare precisamente_ la _velocità di movimento_ di un carrello da miniera.",
"block.create.controller_rail.tooltip.condition1": "Quando alimentato da redstone",
@ -1398,26 +1474,61 @@
"item.create.refined_radiance.tooltip": "RADIANCE RAFFINATA",
"item.create.refined_radiance.tooltip.summary": "Un materiale cromatico forgiato dalla _luce_ _assorbita_.",
"item.create.refined_radiance.tooltip.condition1": "UNLOCALIZED: Work In Progress",
"item.create.refined_radiance.tooltip.behaviour1": "UNLOCALIZED: Usages for this material will be available in a future release.",
"item.create.shadow_steel.tooltip": "ACCIAIO OSCURO",
"item.create.shadow_steel.tooltip.summary": "Un materiale cromatico forgiato _nel_ _vuoto_.",
"item.create.shadow_steel.tooltip.condition1": "UNLOCALIZED: Work In Progress",
"item.create.shadow_steel.tooltip.behaviour1": "UNLOCALIZED: Usages for this material will be available in a future release.",
"item.create.linked_controller.tooltip": "UNLOCALIZED: LINKED CONTROLLER",
"item.create.linked_controller.tooltip.summary": "UNLOCALIZED: Grants _handheld_ _control_ over _Redstone Link_ frequencies assigned to its _six_ _buttons_.",
"item.create.linked_controller.tooltip.condition1": "UNLOCALIZED: R-Click",
"item.create.linked_controller.tooltip.behaviour1": "UNLOCALIZED: _Toggles_ the controller. _Movement_ _controls_ are taken over while its active.",
"item.create.linked_controller.tooltip.condition2": "UNLOCALIZED: R-Click while Sneaking",
"item.create.linked_controller.tooltip.behaviour2": "UNLOCALIZED: Opens the manual _Configuration Interface_.",
"item.create.linked_controller.tooltip.condition3": "UNLOCALIZED: R-Click on Redstone Link Receiver",
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
"item.create.linked_controller.tooltip.condition4": "UNLOCALIZED: R-Click on Lectern",
"item.create.linked_controller.tooltip.behaviour4": "UNLOCALIZED: Places the Controller into the Lectern for easy activation. (R-Click while Sneaking to retrieve it)",
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
"item.create.copper_backtank.tooltip": "UNLOCALIZED: COPPER BACKTANK",
"item.create.copper_backtank.tooltip.summary": "UNLOCALIZED: A _Wearable_ _Tank_ for carrying Pressurized Air.",
"item.create.copper_backtank.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.copper_backtank.tooltip.behaviour1": "UNLOCALIZED: Provides _Pressurized_ _Air_ to Equipment that requires it.",
"item.create.copper_backtank.tooltip.condition2": "UNLOCALIZED: When placed, Powered by Kinetics",
"item.create.copper_backtank.tooltip.behaviour2": "UNLOCALIZED: _Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
"item.create.crafting_blueprint.condition1": "UNLOCALIZED: R-Click empty Slot",
"item.create.crafting_blueprint.behaviour1": "UNLOCALIZED: Opens a _Crafting_ _menu_ allowing you to _configure_ a _recipe_ and items to display.",
"item.create.crafting_blueprint.condition2": "UNLOCALIZED: R-Click configured Slot",
"item.create.crafting_blueprint.behaviour2": "UNLOCALIZED: _Applies_ the _configured_ _recipe_ with matching Ingredients found in your _Inventory_. _Sneak_ to craft up to a _Stack_ of items.",
"item.create.minecart_coupling.tooltip": "AGGANCIO PER CARRELLI DA MINIERA",
"item.create.minecart_coupling.tooltip.summary": "_Concatena_ i _carrelli da miniera_ le _macchine su carrello_ insieme per formare un treno maestoso.",
"item.create.minecart_coupling.tooltip.condition1": "Quando usato su un carrello da miniera",
"item.create.minecart_coupling.tooltip.behaviour1": "_Concatena_ due carrelli insieme, provando a tenerli uniti a una _distanza costante_ mentre si muovono.",
"create.tooltip.wip": "WIP",
"create.tooltip.workInProgress": "Work in progress!",
"create.tooltip.randomWipDescription0": "Si prega di tenere questo oggetto lontano dai bambini.",
"create.tooltip.randomWipDescription1": "Un cucciolo di panda muore ogni volta che usi questo oggetto. Ogni. Volta.",
"create.tooltip.randomWipDescription2": "Da utilizzare a proprio rischio.",
"create.tooltip.randomWipDescription3": "Questo non è l'oggetto che stai cercando, *le dita si muovono* per favore stai in disparte.",
"create.tooltip.randomWipDescription4": "Questo oggetto si autodistruggerà tra 10 secondi. 10, 9, 8...",
"create.tooltip.randomWipDescription5": "Credimi, è inutile.",
"create.tooltip.randomWipDescription6": "Utilizzando questo articolo, acconsenti al nostro disclaimer e accetti i suoi termini.",
"create.tooltip.randomWipDescription7": "Questo forse non fa per te. Che ne dici di quello?",
"create.tooltip.randomWipDescription8": "Usalo e rimpiangi immediatamente la tua decisione.",
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative _Brass Bell_. Placing it right above open _Soul Fire_ may cause side-effects...",
"block.create.haunted_bell.tooltip": "UNLOCALIZED: HAUNTED BELL",
"block.create.haunted_bell.tooltip.summary": "UNLOCALIZED: A _Cursed Bell_ haunted by lost souls of the Nether.",
"block.create.haunted_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
"block.create.haunted_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby _Lightless Spots_ on which _Hostile Mobs_ can spawn.",
"_": "->------------------------] Ponder Content [------------------------<-",
@ -1434,41 +1545,46 @@
"create.ponder.replay": "UNLOCALIZED: Replay",
"create.ponder.think_back": "UNLOCALIZED: Think Back",
"create.ponder.slow_text": "UNLOCALIZED: Comfy Reading",
"create.ponder.shared.movement_anchors": "UNLOCALIZED: With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.shared.rpm32": "UNLOCALIZED: 32 RPM",
"create.ponder.shared.sneak_and": "UNLOCALIZED: Sneak +",
"create.ponder.shared.storage_on_contraption": "UNLOCALIZED: Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.exit": "UNLOCALIZED: Exit",
"create.ponder.welcome": "UNLOCALIZED: Welcome to Ponder",
"create.ponder.categories": "UNLOCALIZED: Available Categories in Create",
"create.ponder.index_description": "UNLOCALIZED: Click one of the icons to learn about its associated Items and Blocks",
"create.ponder.index_title": "UNLOCALIZED: Ponder Index",
"create.ponder.shared.rpm16": "UNLOCALIZED: 16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "UNLOCALIZED: This behaviour can be modified using a Wrench",
"create.ponder.shared.storage_on_contraption": "UNLOCALIZED: Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.shared.sneak_and": "UNLOCALIZED: Sneak +",
"create.ponder.shared.rpm8": "UNLOCALIZED: 8 RPM",
"create.ponder.shared.ctrl_and": "UNLOCALIZED: Ctrl +",
"create.ponder.shared.rpm32": "UNLOCALIZED: 32 RPM",
"create.ponder.shared.rpm16_source": "UNLOCALIZED: Source: 16 RPM",
"create.ponder.shared.rpm16": "UNLOCALIZED: 16 RPM",
"create.ponder.tag.kinetic_sources": "UNLOCALIZED: Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "UNLOCALIZED: Components which generate Rotational Force",
"create.ponder.tag.contraption_actor": "UNLOCALIZED: Contraption Actors",
"create.ponder.tag.contraption_actor.description": "UNLOCALIZED: Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.arm_targets": "UNLOCALIZED: Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "UNLOCALIZED: Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.logistics": "UNLOCALIZED: Item Transportation",
"create.ponder.tag.logistics.description": "UNLOCALIZED: Components which help moving items around",
"create.ponder.tag.movement_anchor": "UNLOCALIZED: Movement Anchors",
"create.ponder.tag.movement_anchor.description": "UNLOCALIZED: Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.creative": "UNLOCALIZED: Creative Mode",
"create.ponder.tag.creative.description": "UNLOCALIZED: Components not usually available for Survival Mode",
"create.ponder.tag.kinetic_relays": "UNLOCALIZED: Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "UNLOCALIZED: Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.windmill_sails": "UNLOCALIZED: Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "UNLOCALIZED: Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.contraption_assembly": "UNLOCALIZED: Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "UNLOCALIZED: Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.decoration": "UNLOCALIZED: Aesthetics",
"create.ponder.tag.decoration.description": "UNLOCALIZED: Components used mostly for decorative purposes",
"create.ponder.tag.kinetic_appliances": "UNLOCALIZED: Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "UNLOCALIZED: Components which make use of Rotational Force",
"create.ponder.shared.movement_anchors": "UNLOCALIZED: With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.tag.redstone": "UNLOCALIZED: Logic Components",
"create.ponder.tag.redstone.description": "UNLOCALIZED: Components which help with redstone engineering",
"create.ponder.tag.contraption_assembly": "UNLOCALIZED: Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "UNLOCALIZED: Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.fluids": "UNLOCALIZED: Fluid Manipulators",
"create.ponder.tag.fluids.description": "UNLOCALIZED: Components which help relaying and making use of Fluids",
"create.ponder.tag.decoration": "UNLOCALIZED: Aesthetics",
"create.ponder.tag.decoration.description": "UNLOCALIZED: Components used mostly for decorative purposes",
"create.ponder.tag.windmill_sails": "UNLOCALIZED: Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "UNLOCALIZED: Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.arm_targets": "UNLOCALIZED: Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "UNLOCALIZED: Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.kinetic_appliances": "UNLOCALIZED: Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "UNLOCALIZED: Components which make use of Rotational Force",
"create.ponder.tag.kinetic_sources": "UNLOCALIZED: Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "UNLOCALIZED: Components which generate Rotational Force",
"create.ponder.tag.movement_anchor": "UNLOCALIZED: Movement Anchors",
"create.ponder.tag.movement_anchor.description": "UNLOCALIZED: Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.kinetic_relays": "UNLOCALIZED: Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "UNLOCALIZED: Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.contraption_actor": "UNLOCALIZED: Contraption Actors",
"create.ponder.tag.contraption_actor.description": "UNLOCALIZED: Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.creative": "UNLOCALIZED: Creative Mode",
"create.ponder.tag.creative.description": "UNLOCALIZED: Components not usually available for Survival Mode",
"create.ponder.tag.logistics": "UNLOCALIZED: Item Transportation",
"create.ponder.tag.logistics.description": "UNLOCALIZED: Components which help moving items around",
"create.ponder.adjustable_pulse_repeater.header": "UNLOCALIZED: Controlling signals using Adjustable Pulse Repeaters",
"create.ponder.adjustable_pulse_repeater.text_1": "UNLOCALIZED: Adjustable Pulse Repeaters emit a short pulse at a delay",
@ -1580,7 +1696,8 @@
"create.ponder.cart_assembler_modes.header": "UNLOCALIZED: Orientation Settings for Minecart Contraptions",
"create.ponder.cart_assembler_modes.text_1": "UNLOCALIZED: Cart Contraptions will rotate to face towards their carts' motion",
"create.ponder.cart_assembler_modes.text_2": "UNLOCALIZED: If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_modes.text_2": "UNLOCALIZED: This Arrow indicates which side of the Structure will be considered the front",
"create.ponder.cart_assembler_modes.text_3": "UNLOCALIZED: If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_rails.header": "UNLOCALIZED: Other types of Minecarts and Rails",
"create.ponder.cart_assembler_rails.text_1": "UNLOCALIZED: Cart Assemblers on Regular Tracks will not affect the passing carts' motion",
@ -1594,7 +1711,7 @@
"create.ponder.chain_drive.text_3": "UNLOCALIZED: Any part of the row can be rotated by 90 degrees",
"create.ponder.chain_gearshift.header": "UNLOCALIZED: Controlling rotational speed with Chain Gearshifts",
"create.ponder.chain_gearshift.text_1": "UNLOCALIZED: Unpowered Chain Gearshifts behave exacly like Chain Drives",
"create.ponder.chain_gearshift.text_1": "UNLOCALIZED: Unpowered Chain Gearshifts behave exactly like Chain Drives",
"create.ponder.chain_gearshift.text_2": "UNLOCALIZED: When Powered, the speed transmitted to other Chain Drives in the row is doubled",
"create.ponder.chain_gearshift.text_3": "UNLOCALIZED: Whenever the Powered Gearshift is not at the source, its speed will be halved instead",
"create.ponder.chain_gearshift.text_4": "UNLOCALIZED: In both cases, Chain Drives in the row always run at 2x the speed of the Powered Gearshift",
@ -1634,6 +1751,12 @@
"create.ponder.cogwheel.text_1": "UNLOCALIZED: Cogwheels will relay rotation to other adjacent cogwheels",
"create.ponder.cogwheel.text_2": "UNLOCALIZED: Neighbouring shafts connected like this will rotate in opposite directions",
"create.ponder.creative_fluid_tank.header": "UNLOCALIZED: Creative Fluid Tanks",
"create.ponder.creative_fluid_tank.text_1": "UNLOCALIZED: Creative Fluid Tanks can be used to provide a bottomless supply of fluid",
"create.ponder.creative_fluid_tank.text_2": "UNLOCALIZED: Right-Click with a fluid containing item to configure it",
"create.ponder.creative_fluid_tank.text_3": "UNLOCALIZED: Pipe Networks can now endlessly draw the assigned fluid from the tank",
"create.ponder.creative_fluid_tank.text_4": "UNLOCALIZED: Any Fluids pushed back into a Creative Fluid Tank will be voided",
"create.ponder.creative_motor.header": "UNLOCALIZED: Generating Rotational Force using Creative Motors",
"create.ponder.creative_motor.text_1": "UNLOCALIZED: Creative motors are a compact and configurable source of Rotational Force",
"create.ponder.creative_motor.text_2": "UNLOCALIZED: Scrolling on the back panel changes the RPM of the motors' rotational output",
@ -1670,6 +1793,12 @@
"create.ponder.deployer_modes.text_1": "UNLOCALIZED: By default, a Deployer imitates a Right-click interaction",
"create.ponder.deployer_modes.text_2": "UNLOCALIZED: Using a Wrench, it can be set to imitate a Left-click instead",
"create.ponder.deployer_processing.header": "UNLOCALIZED: Processing Items using Deployers",
"create.ponder.deployer_processing.text_1": "UNLOCALIZED: With a fitting held item, Deployers can process items provided beneath them",
"create.ponder.deployer_processing.text_2": "UNLOCALIZED: The Input items can be dropped or placed on a Depot under the Deployer",
"create.ponder.deployer_processing.text_3": "UNLOCALIZED: When items are provided on a belt...",
"create.ponder.deployer_processing.text_4": "UNLOCALIZED: The Deployer will hold and process them automatically",
"create.ponder.deployer_redstone.header": "UNLOCALIZED: Controlling Deployers with Redstone",
"create.ponder.deployer_redstone.text_1": "UNLOCALIZED: When powered by Redstone, Deployers will not activate",
"create.ponder.deployer_redstone.text_2": "UNLOCALIZED: Before stopping, the Deployer will finish any started cycles",
@ -1686,7 +1815,13 @@
"create.ponder.empty_blaze_burner.text_2": "UNLOCALIZED: Alternatively, Blazes can be collected from their Spawners directly",
"create.ponder.empty_blaze_burner.text_3": "UNLOCALIZED: You now have an ideal heat source for various machines",
"create.ponder.empty_blaze_burner.text_4": "UNLOCALIZED: For Aesthetic purposes, Empty Blaze Burners can also be lit using Flint and Steel",
"create.ponder.empty_blaze_burner.text_5": "UNLOCALIZED: However, these are not suitable for industrial heating",
"create.ponder.empty_blaze_burner.text_5": "UNLOCALIZED: The flame can be transformed using a soul-infused item",
"create.ponder.empty_blaze_burner.text_6": "UNLOCALIZED: However, without a blaze they are not suitable for industrial heating",
"create.ponder.encased_fluid_pipe.header": "UNLOCALIZED: Encasing Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_1": "UNLOCALIZED: Copper Casing can be used to decorate Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_2": "UNLOCALIZED: Aside from being conceiled, Encased Pipes are locked into their connectivity state",
"create.ponder.encased_fluid_pipe.text_3": "UNLOCALIZED: It will no longer react to any neighbouring blocks being added or removed",
"create.ponder.fan_direction.header": "UNLOCALIZED: Air flow of Encased Fans",
"create.ponder.fan_direction.text_1": "UNLOCALIZED: Encased Fans use Rotational Force to create an Air Current",
@ -1706,6 +1841,35 @@
"create.ponder.fan_source.text_1": "UNLOCALIZED: Fans facing down into a source of heat can provide Rotational Force",
"create.ponder.fan_source.text_2": "UNLOCALIZED: When given a Redstone Signal, the Fans will start providing power",
"create.ponder.fluid_pipe_flow.header": "UNLOCALIZED: Moving Fluids using Copper Pipes",
"create.ponder.fluid_pipe_flow.text_1": "UNLOCALIZED: Fluid Pipes can connect two or more fluid sources and targets",
"create.ponder.fluid_pipe_flow.text_2": "UNLOCALIZED: Using a wrench, a straight pipe segment can be given a window",
"create.ponder.fluid_pipe_flow.text_3": "UNLOCALIZED: Windowed pipes will not connect to any other adjacent pipe segments",
"create.ponder.fluid_pipe_flow.text_4": "UNLOCALIZED: Powered by Mechanical Pumps, the Pipes can transport Fluids",
"create.ponder.fluid_pipe_flow.text_5": "UNLOCALIZED: No fluid is being extracted at first",
"create.ponder.fluid_pipe_flow.text_6": "UNLOCALIZED: Once the flow connects them, the endpoints gradually transfer their contents",
"create.ponder.fluid_pipe_flow.text_7": "UNLOCALIZED: Thus, the Pipe blocks themselves never 'physically' contain any fluid",
"create.ponder.fluid_pipe_interaction.header": "UNLOCALIZED: Draining and Filling fluid containers",
"create.ponder.fluid_pipe_interaction.text_1": "UNLOCALIZED: Endpoints of a pipe network can interact with a variety of blocks",
"create.ponder.fluid_pipe_interaction.text_2": "UNLOCALIZED: Any block with fluid storage capabilities can be filled or drained",
"create.ponder.fluid_pipe_interaction.text_3": "UNLOCALIZED: Source blocks right in front of an open end can be picked up...",
"create.ponder.fluid_pipe_interaction.text_4": "UNLOCALIZED: ...while spilling into empty spaces can create fluid sources",
"create.ponder.fluid_pipe_interaction.text_5": "UNLOCALIZED: Pipes can also extract fluids from a handful of other blocks directly",
"create.ponder.fluid_tank_sizes.header": "UNLOCALIZED: Dimensions of a Fluid tank",
"create.ponder.fluid_tank_sizes.text_1": "UNLOCALIZED: Fluid Tanks can be combined to increase the total capacity",
"create.ponder.fluid_tank_sizes.text_2": "UNLOCALIZED: Their base square can be up to 3 blocks wide...",
"create.ponder.fluid_tank_sizes.text_3": "UNLOCALIZED: ...and grow in height by more than 30 additional layers",
"create.ponder.fluid_tank_sizes.text_4": "UNLOCALIZED: Using a Wrench, a tanks' window can be toggled",
"create.ponder.fluid_tank_storage.header": "UNLOCALIZED: Storing Fluids in Fluid Tanks",
"create.ponder.fluid_tank_storage.text_1": "UNLOCALIZED: Fluid Tanks can be used to store large amounts of fluid",
"create.ponder.fluid_tank_storage.text_2": "UNLOCALIZED: Pipe networks can push and pull fluids from any side",
"create.ponder.fluid_tank_storage.text_3": "UNLOCALIZED: The contained fluid can be measured by a Comparator",
"create.ponder.fluid_tank_storage.text_4": "UNLOCALIZED: However, in Survival Mode Fluids cannot be added or taken manually",
"create.ponder.fluid_tank_storage.text_5": "UNLOCALIZED: You can use Basins, Item Drains and Spouts to drain or fill fluid containing items",
"create.ponder.flywheel.header": "UNLOCALIZED: Generating Rotational Force using the Flywheel",
"create.ponder.flywheel.text_1": "UNLOCALIZED: Flywheels are required for generating rotational force with the Furnace Engine",
"create.ponder.flywheel.text_2": "UNLOCALIZED: The provided Rotational Force has a very large stress capacity",
@ -1779,6 +1943,34 @@
"create.ponder.hand_crank.text_3": "UNLOCALIZED: Its conveyed speed is relatively high",
"create.ponder.hand_crank.text_4": "UNLOCALIZED: Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.hose_pulley.header": "UNLOCALIZED: Source Filling and Draining using Hose Pulleys",
"create.ponder.hose_pulley.text_1": "UNLOCALIZED: Hose Pulleys can be used to fill or drain large bodies of Fluid",
"create.ponder.hose_pulley.text_2": "UNLOCALIZED: With the Kinetic Input, the height of the pulleys' hose can be controlled",
"create.ponder.hose_pulley.text_3": "UNLOCALIZED: The Pulley retracts while the input rotation is inverted",
"create.ponder.hose_pulley.text_4": "UNLOCALIZED: On the opposite side, pipes can be connected",
"create.ponder.hose_pulley.text_5": "UNLOCALIZED: Attached pipe networks can either provide fluid to the hose...",
"create.ponder.hose_pulley.text_6": "UNLOCALIZED: ...or pull from it, draining the pool instead",
"create.ponder.hose_pulley.text_7": "UNLOCALIZED: Fill and Drain speed of the pulley depends entirely on the fluid networks' throughput",
"create.ponder.hose_pulley_infinite.header": "UNLOCALIZED: Passively Filling and Draining large bodies of Fluid",
"create.ponder.hose_pulley_infinite.text_1": "UNLOCALIZED: When deploying the Hose Pulley into a large enough ocean...",
"create.ponder.hose_pulley_infinite.text_2": "UNLOCALIZED: It will provide/dispose fluids without affecting the source",
"create.ponder.hose_pulley_infinite.text_3": "UNLOCALIZED: Pipe networks can limitlessly take fluids from/to such pulleys",
"create.ponder.hose_pulley_level.header": "UNLOCALIZED: Fill and Drain level of Hose Pulleys",
"create.ponder.hose_pulley_level.text_1": "UNLOCALIZED: While fully retracted, the Hose Pulley cannot operate",
"create.ponder.hose_pulley_level.text_2": "UNLOCALIZED: Draining runs from top to bottom",
"create.ponder.hose_pulley_level.text_3": "UNLOCALIZED: The surface level will end up just below where the hose ends",
"create.ponder.hose_pulley_level.text_4": "UNLOCALIZED: Filling runs from bottom to top",
"create.ponder.hose_pulley_level.text_5": "UNLOCALIZED: The filled pool will not grow beyond the layer above the hose end",
"create.ponder.item_drain.header": "UNLOCALIZED: Emptying Fluid Containers using Item Drains",
"create.ponder.item_drain.text_1": "UNLOCALIZED: Item Drains can extract fluids from items",
"create.ponder.item_drain.text_2": "UNLOCALIZED: Right-click it to pour fluids from your held item into it",
"create.ponder.item_drain.text_3": "UNLOCALIZED: When items are inserted from the side...",
"create.ponder.item_drain.text_4": "UNLOCALIZED: ...they roll across, emptying out their contained fluid",
"create.ponder.item_drain.text_5": "UNLOCALIZED: Pipe Networks can now pull the fluid from the drains' internal buffer",
"create.ponder.large_cogwheel.header": "UNLOCALIZED: Relaying rotational force using Large Cogwheels",
"create.ponder.large_cogwheel.text_1": "UNLOCALIZED: Large cogwheels can connect to each other at right angles",
"create.ponder.large_cogwheel.text_2": "UNLOCALIZED: It will help relaying conveyed speed to other axes of rotation",
@ -1901,6 +2093,21 @@
"create.ponder.mechanical_press_compacting.text_3": "UNLOCALIZED: Some of those recipes may require the heat of a Blaze Burner",
"create.ponder.mechanical_press_compacting.text_4": "UNLOCALIZED: The filter slot can be used in case two recipes are conflicting.",
"create.ponder.mechanical_pump_flow.header": "UNLOCALIZED: Fluid Transportation using Mechanical Pumps",
"create.ponder.mechanical_pump_flow.text_1": "UNLOCALIZED: Mechanical Pumps govern the flow of their attached pipe networks",
"create.ponder.mechanical_pump_flow.text_2": "UNLOCALIZED: When powered, their arrow indicates the direction of flow",
"create.ponder.mechanical_pump_flow.text_3": "UNLOCALIZED: The network behind is now pulling fluids...",
"create.ponder.mechanical_pump_flow.text_4": "UNLOCALIZED: ...while the network in front is transferring it outward",
"create.ponder.mechanical_pump_flow.text_5": "UNLOCALIZED: Reversing the input rotation reverses the direction of flow",
"create.ponder.mechanical_pump_flow.text_6": "UNLOCALIZED: Use a Wrench to reverse the orientation of pumps manually",
"create.ponder.mechanical_pump_speed.header": "UNLOCALIZED: Throughput of Mechanical Pumps",
"create.ponder.mechanical_pump_speed.text_1": "UNLOCALIZED: Regardless of speed, Mechanical Pumps affect pipes connected up to 16 blocks away",
"create.ponder.mechanical_pump_speed.text_2": "UNLOCALIZED: Speeding up the input rotation changes the speed of flow propagation...",
"create.ponder.mechanical_pump_speed.text_3": "UNLOCALIZED: ...aswell as how quickly fluids are transferred",
"create.ponder.mechanical_pump_speed.text_4": "UNLOCALIZED: Pumps can combine their throughputs within shared pipe networks",
"create.ponder.mechanical_pump_speed.text_5": "UNLOCALIZED: Alternating their orientation can help align their flow directions",
"create.ponder.mechanical_saw_breaker.header": "UNLOCALIZED: Cutting Trees with the Mechanical Saw",
"create.ponder.mechanical_saw_breaker.text_1": "UNLOCALIZED: When given Rotational Force, a Mechanical Saw will cut trees directly in front of it",
"create.ponder.mechanical_saw_breaker.text_2": "UNLOCALIZED: In order to cut the tree fully, the Saw has to break the last block connecting it to the ground",
@ -1926,11 +2133,22 @@
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.nixie_tube.text_3": "UNLOCALIZED: Right-Click with Dye to change their display colour",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",
"create.ponder.portable_fluid_interface.header": "UNLOCALIZED: Contraption Fluid Exchange",
"create.ponder.portable_fluid_interface.text_1": "UNLOCALIZED: Fluid Tanks on moving contraptions cannot be accessed by any pipes",
"create.ponder.portable_fluid_interface.text_2": "UNLOCALIZED: This component can interact with fluid tanks without the need to stop the contraption",
"create.ponder.portable_fluid_interface.text_3": "UNLOCALIZED: Place a second one with a gap of 1 or 2 blocks inbetween",
"create.ponder.portable_fluid_interface.text_4": "UNLOCALIZED: Whenever they pass by each other, they will engage in a connection",
"create.ponder.portable_fluid_interface.text_5": "UNLOCALIZED: While engaged, the stationary interface will represent ALL Tanks on the contraption",
"create.ponder.portable_fluid_interface.text_6": "UNLOCALIZED: Fluid can now be inserted...",
"create.ponder.portable_fluid_interface.text_7": "UNLOCALIZED: ...or extracted from the contraption",
"create.ponder.portable_fluid_interface.text_8": "UNLOCALIZED: After no contents have been exchanged for a while, the contraption will continue on its way",
"create.ponder.portable_storage_interface.header": "UNLOCALIZED: Contraption Storage Exchange",
"create.ponder.portable_storage_interface.text_1": "UNLOCALIZED: Inventories on moving contraptions cannot be accessed by players.",
"create.ponder.portable_storage_interface.text_2": "UNLOCALIZED: This component can interact with storage without the need to stop the contraption.",
@ -2028,11 +2246,25 @@
"create.ponder.smart_chute.text_3": "UNLOCALIZED: Use the Mouse Wheel to specify the extracted stack size",
"create.ponder.smart_chute.text_4": "UNLOCALIZED: Redstone power will prevent Smart Chutes from acting.",
"create.ponder.smart_pipe.header": "UNLOCALIZED: Controlling Fluid flow using Smart Pipes",
"create.ponder.smart_pipe.text_1": "UNLOCALIZED: Smart pipes can help control flows by fluid type",
"create.ponder.smart_pipe.text_2": "UNLOCALIZED: When placed directly at the source, they can specify the type of fluid to extract",
"create.ponder.smart_pipe.text_3": "UNLOCALIZED: Simply Right-Click their filter slot with any item containing the desired fluid",
"create.ponder.smart_pipe.text_4": "UNLOCALIZED: When placed further down a pipe network, smart pipes will only let matching fluids continue",
"create.ponder.speedometer.header": "UNLOCALIZED: Monitoring Kinetic information using the Speedometer",
"create.ponder.speedometer.text_1": "UNLOCALIZED: The Speedometer displays the current Speed of the attached components",
"create.ponder.speedometer.text_2": "UNLOCALIZED: When wearing Engineers' Goggles, the player can get more detailed information from the Gauge",
"create.ponder.speedometer.text_3": "UNLOCALIZED: Comparators can emit analog Restone Signals relative to the Speedometer's measurements",
"create.ponder.spout_filling.header": "UNLOCALIZED: Filling Items using a Spout",
"create.ponder.spout_filling.text_1": "UNLOCALIZED: The Spout can fill fluid holding items provided beneath it",
"create.ponder.spout_filling.text_2": "UNLOCALIZED: The content of a Spout cannot be accessed manually",
"create.ponder.spout_filling.text_3": "UNLOCALIZED: Instead, Pipes can be used to supply it with fluids",
"create.ponder.spout_filling.text_4": "UNLOCALIZED: The Input items can be placed on a Depot under the Spout",
"create.ponder.spout_filling.text_5": "UNLOCALIZED: When items are provided on a belt...",
"create.ponder.spout_filling.text_6": "UNLOCALIZED: The Spout will hold and process them automatically",
"create.ponder.stabilized_bearings.header": "UNLOCALIZED: Stabilized Contraptions",
"create.ponder.stabilized_bearings.text_1": "UNLOCALIZED: Whenever Mechanical Bearings are themselves part of a moving Structure..",
"create.ponder.stabilized_bearings.text_2": "UNLOCALIZED: ..they will attempt to keep themselves upright",
@ -2064,6 +2296,12 @@
"create.ponder.valve_handle.text_4": "UNLOCALIZED: Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.valve_handle.text_5": "UNLOCALIZED: Valve handles can be dyed for aesthetic purposes",
"create.ponder.valve_pipe.header": "UNLOCALIZED: Controlling Fluid flow using Valves",
"create.ponder.valve_pipe.text_1": "UNLOCALIZED: Valve pipes help control fluids propagating through pipe networks",
"create.ponder.valve_pipe.text_2": "UNLOCALIZED: Their shaft input controls whether fluid is currently allowed through",
"create.ponder.valve_pipe.text_3": "UNLOCALIZED: Given Rotational Force in the opening direction, the valve will open up",
"create.ponder.valve_pipe.text_4": "UNLOCALIZED: It can be closed again by reversing the input rotation",
"create.ponder.water_wheel.header": "UNLOCALIZED: Generating Rotational Force using Water Wheels",
"create.ponder.water_wheel.text_1": "UNLOCALIZED: Water Wheels draw force from adjacent Water Currents",
"create.ponder.water_wheel.text_2": "UNLOCALIZED: The more faces are powered, the faster the Water Wheel will rotate",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1577",
"_": "Missing Localizations: 1805",
"_": "->------------------------] Game Elements [------------------------<-",
@ -28,12 +28,16 @@
"block.create.belt": "Mechanische Transportband",
"block.create.birch_window": "UNLOCALIZED: Birch Window",
"block.create.birch_window_pane": "UNLOCALIZED: Birch Window Pane",
"block.create.black_nixie_tube": "UNLOCALIZED: Black Nixie Tube",
"block.create.black_sail": "UNLOCALIZED: Black Sail",
"block.create.black_seat": "UNLOCALIZED: Black Seat",
"block.create.black_toolbox": "UNLOCALIZED: Black Toolbox",
"block.create.black_valve_handle": "UNLOCALIZED: Black Valve Handle",
"block.create.blaze_burner": "UNLOCALIZED: Blaze Burner",
"block.create.blue_nixie_tube": "UNLOCALIZED: Blue Nixie Tube",
"block.create.blue_sail": "UNLOCALIZED: Blue Sail",
"block.create.blue_seat": "UNLOCALIZED: Blue Seat",
"block.create.blue_toolbox": "UNLOCALIZED: Blue Toolbox",
"block.create.blue_valve_handle": "UNLOCALIZED: Blue Valve Handle",
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "UNLOCALIZED: Block of Brass",
@ -41,8 +45,10 @@
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_nixie_tube": "UNLOCALIZED: Brown Nixie Tube",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
"block.create.brown_seat": "UNLOCALIZED: Brown Seat",
"block.create.brown_toolbox": "UNLOCALIZED: Brown Toolbox",
"block.create.brown_valve_handle": "UNLOCALIZED: Brown Valve Handle",
"block.create.cart_assembler": "Kar Assembler",
"block.create.chiseled_dark_scoria": "UNLOCALIZED: Chiseled Dark Scoria",
@ -73,8 +79,10 @@
"block.create.crushing_wheel": "Verpulveraar",
"block.create.crushing_wheel_controller": "UNLOCALIZED: Crushing Wheel Controller",
"block.create.cuckoo_clock": "UNLOCALIZED: Cuckoo Clock",
"block.create.cyan_nixie_tube": "UNLOCALIZED: Cyan Nixie Tube",
"block.create.cyan_sail": "UNLOCALIZED: Cyan Sail",
"block.create.cyan_seat": "UNLOCALIZED: Cyan Seat",
"block.create.cyan_toolbox": "UNLOCALIZED: Cyan Toolbox",
"block.create.cyan_valve_handle": "UNLOCALIZED: Cyan Valve Handle",
"block.create.dark_oak_window": "UNLOCALIZED: Dark Oak Window",
"block.create.dark_oak_window_pane": "UNLOCALIZED: Dark Oak Window Pane",
@ -179,13 +187,18 @@
"block.create.granite_cobblestone_stairs": "UNLOCALIZED: Granite Cobblestone Stairs",
"block.create.granite_cobblestone_wall": "UNLOCALIZED: Granite Cobblestone Wall",
"block.create.granite_pillar": "UNLOCALIZED: Granite Pillar",
"block.create.gray_nixie_tube": "UNLOCALIZED: Gray Nixie Tube",
"block.create.gray_sail": "UNLOCALIZED: Gray Sail",
"block.create.gray_seat": "UNLOCALIZED: Gray Seat",
"block.create.gray_toolbox": "UNLOCALIZED: Gray Toolbox",
"block.create.gray_valve_handle": "UNLOCALIZED: Gray Valve Handle",
"block.create.green_nixie_tube": "UNLOCALIZED: Green Nixie Tube",
"block.create.green_sail": "UNLOCALIZED: Green Sail",
"block.create.green_seat": "UNLOCALIZED: Green Seat",
"block.create.green_toolbox": "UNLOCALIZED: Green Toolbox",
"block.create.green_valve_handle": "UNLOCALIZED: Green Valve Handle",
"block.create.hand_crank": "UNLOCALIZED: Hand Crank",
"block.create.haunted_bell": "UNLOCALIZED: Haunted Bell",
"block.create.honey": "UNLOCALIZED: Honey",
"block.create.horizontal_framed_glass": "UNLOCALIZED: Horizontal Framed Glass",
"block.create.horizontal_framed_glass_pane": "UNLOCALIZED: Horizontal Framed Glass Pane",
@ -203,14 +216,21 @@
"block.create.layered_limestone": "UNLOCALIZED: Layered Limestone",
"block.create.layered_scoria": "UNLOCALIZED: Layered Scoria",
"block.create.layered_weathered_limestone": "UNLOCALIZED: Layered Weathered Limestone",
"block.create.lectern_controller": "UNLOCALIZED: Lectern Controller",
"block.create.light_blue_nixie_tube": "UNLOCALIZED: Light Blue Nixie Tube",
"block.create.light_blue_sail": "UNLOCALIZED: Light Blue Sail",
"block.create.light_blue_seat": "UNLOCALIZED: Light Blue Seat",
"block.create.light_blue_toolbox": "UNLOCALIZED: Light Blue Toolbox",
"block.create.light_blue_valve_handle": "UNLOCALIZED: Light Blue Valve Handle",
"block.create.light_gray_nixie_tube": "UNLOCALIZED: Light Gray Nixie Tube",
"block.create.light_gray_sail": "UNLOCALIZED: Light Gray Sail",
"block.create.light_gray_seat": "UNLOCALIZED: Light Gray Seat",
"block.create.light_gray_toolbox": "UNLOCALIZED: Light Gray Toolbox",
"block.create.light_gray_valve_handle": "UNLOCALIZED: Light Gray Valve Handle",
"block.create.lime_nixie_tube": "UNLOCALIZED: Lime Nixie Tube",
"block.create.lime_sail": "UNLOCALIZED: Lime Sail",
"block.create.lime_seat": "UNLOCALIZED: Lime Seat",
"block.create.lime_toolbox": "UNLOCALIZED: Lime Toolbox",
"block.create.lime_valve_handle": "UNLOCALIZED: Lime Valve Handle",
"block.create.limesand": "Kalkzand",
"block.create.limestone": "Kalksteen",
@ -225,8 +245,10 @@
"block.create.limestone_pillar": "Kalksteen Pillar",
"block.create.linear_chassis": "Lineaar Frame",
"block.create.lit_blaze_burner": "UNLOCALIZED: Lit Blaze Burner",
"block.create.magenta_nixie_tube": "UNLOCALIZED: Magenta Nixie Tube",
"block.create.magenta_sail": "UNLOCALIZED: Magenta Sail",
"block.create.magenta_seat": "UNLOCALIZED: Magenta Seat",
"block.create.magenta_toolbox": "UNLOCALIZED: Magenta Toolbox",
"block.create.magenta_valve_handle": "UNLOCALIZED: Magenta Valve Handle",
"block.create.mechanical_arm": "UNLOCALIZED: Mechanical Arm",
"block.create.mechanical_bearing": "Mechanische Lager",
@ -260,6 +282,7 @@
"block.create.oak_window_pane": "UNLOCALIZED: Oak Window Pane",
"block.create.orange_sail": "UNLOCALIZED: Orange Sail",
"block.create.orange_seat": "UNLOCALIZED: Orange Seat",
"block.create.orange_toolbox": "UNLOCALIZED: Orange Toolbox",
"block.create.orange_valve_handle": "UNLOCALIZED: Orange Valve Handle",
"block.create.ornate_iron_window": "UNLOCALIZED: Ornate Iron Window",
"block.create.ornate_iron_window_pane": "UNLOCALIZED: Ornate Iron Window Pane",
@ -308,8 +331,11 @@
"block.create.paved_weathered_limestone_slab": "UNLOCALIZED: Paved Weathered Limestone Slab",
"block.create.paved_weathered_limestone_stairs": "UNLOCALIZED: Paved Weathered Limestone Stairs",
"block.create.paved_weathered_limestone_wall": "UNLOCALIZED: Paved Weathered Limestone Wall",
"block.create.peculiar_bell": "UNLOCALIZED: Peculiar Bell",
"block.create.pink_nixie_tube": "UNLOCALIZED: Pink Nixie Tube",
"block.create.pink_sail": "UNLOCALIZED: Pink Sail",
"block.create.pink_seat": "UNLOCALIZED: Pink Seat",
"block.create.pink_toolbox": "UNLOCALIZED: Pink Toolbox",
"block.create.pink_valve_handle": "UNLOCALIZED: Pink Valve Handle",
"block.create.piston_extension_pole": "Zuiger Verlengpaal",
"block.create.polished_dark_scoria": "UNLOCALIZED: Polished Dark Scoria",
@ -342,12 +368,16 @@
"block.create.powered_toggle_latch": "UNLOCALIZED: Powered Toggle Latch",
"block.create.pulley_magnet": "UNLOCALIZED: Pulley Magnet",
"block.create.pulse_repeater": "Pulse Versterker",
"block.create.purple_nixie_tube": "UNLOCALIZED: Purple Nixie Tube",
"block.create.purple_sail": "UNLOCALIZED: Purple Sail",
"block.create.purple_seat": "UNLOCALIZED: Purple Seat",
"block.create.purple_toolbox": "UNLOCALIZED: Purple Toolbox",
"block.create.purple_valve_handle": "UNLOCALIZED: Purple Valve Handle",
"block.create.radial_chassis": "Rotation Frame",
"block.create.red_nixie_tube": "UNLOCALIZED: Red Nixie Tube",
"block.create.red_sail": "UNLOCALIZED: Red Sail",
"block.create.red_seat": "UNLOCALIZED: Red Seat",
"block.create.red_toolbox": "UNLOCALIZED: Red Toolbox",
"block.create.red_valve_handle": "UNLOCALIZED: Red Valve Handle",
"block.create.redstone_contact": "Redstone redstone_contact",
"block.create.redstone_link": "Redstone Brug",
@ -402,24 +432,32 @@
"block.create.weathered_limestone_cobblestone_wall": "UNLOCALIZED: Weathered Limestone Cobblestone Wall",
"block.create.weathered_limestone_pillar": "Verweerde Kalksteen Pilaar",
"block.create.weighted_ejector": "UNLOCALIZED: Weighted Ejector",
"block.create.white_nixie_tube": "UNLOCALIZED: White Nixie Tube",
"block.create.white_sail": "UNLOCALIZED: White Sail",
"block.create.white_seat": "UNLOCALIZED: White Seat",
"block.create.white_toolbox": "UNLOCALIZED: White Toolbox",
"block.create.white_valve_handle": "UNLOCALIZED: White Valve Handle",
"block.create.windmill_bearing": "UNLOCALIZED: Windmill Bearing",
"block.create.wooden_bracket": "UNLOCALIZED: Wooden Bracket",
"block.create.yellow_nixie_tube": "UNLOCALIZED: Yellow Nixie Tube",
"block.create.yellow_sail": "UNLOCALIZED: Yellow Sail",
"block.create.yellow_seat": "UNLOCALIZED: Yellow Seat",
"block.create.yellow_toolbox": "UNLOCALIZED: Yellow Toolbox",
"block.create.yellow_valve_handle": "UNLOCALIZED: Yellow Valve Handle",
"block.create.zinc_block": "UNLOCALIZED: Block of Zinc",
"block.create.zinc_ore": "UNLOCALIZED: Zinc Ore",
"enchantment.create.capacity": "UNLOCALIZED: Capacity",
"enchantment.create.potato_recovery": "UNLOCALIZED: Potato Recovery",
"entity.create.contraption": "UNLOCALIZED: Contraption",
"entity.create.crafting_blueprint": "UNLOCALIZED: Crafting Blueprint",
"entity.create.gantry_contraption": "UNLOCALIZED: Gantry Contraption",
"entity.create.potato_projectile": "UNLOCALIZED: Potato Projectile",
"entity.create.seat": "UNLOCALIZED: Seat",
"entity.create.stationary_contraption": "UNLOCALIZED: Stationary Contraption",
"entity.create.super_glue": "UNLOCALIZED: Super Glue",
"fluid.create.milk": "UNLOCALIZED: Milk",
"fluid.create.potion": "UNLOCALIZED: Potion",
"fluid.create.tea": "UNLOCALIZED: Builder's Tea",
@ -444,6 +482,8 @@
"item.create.copper_nugget": "Koper klompje",
"item.create.copper_sheet": "UNLOCALIZED: Copper Sheet",
"item.create.crafter_slot_cover": "UNLOCALIZED: Crafter Slot Cover",
"item.create.crafting_blueprint": "UNLOCALIZED: Crafting Blueprint",
"item.create.creative_blaze_cake": "UNLOCALIZED: Creative Blaze Cake",
"item.create.crushed_aluminum_ore": "UNLOCALIZED: Crushed Aluminum Ore",
"item.create.crushed_brass": "Gemalen Brons",
"item.create.crushed_copper_ore": "UNLOCALIZED: Crushed Copper Ore",
@ -472,13 +512,17 @@
"item.create.handheld_worldshaper": "UNLOCALIZED: Creative Worldshaper",
"item.create.honey_bucket": "UNLOCALIZED: Honey Bucket",
"item.create.honeyed_apple": "UNLOCALIZED: Honeyed Apple",
"item.create.integrated_circuit": "UNLOCALIZED: Integrated Circuit",
"item.create.incomplete_cogwheel": "UNLOCALIZED: Incomplete Cogwheel",
"item.create.incomplete_large_cogwheel": "UNLOCALIZED: Incomplete Large Cogwheel",
"item.create.incomplete_precision_mechanism": "UNLOCALIZED: Incomplete Precision Mechanism",
"item.create.iron_sheet": "IJzeren Platen",
"item.create.lapis_sheet": "UNLOCALIZED: Lapis Sheet",
"item.create.linked_controller": "UNLOCALIZED: Linked Controller",
"item.create.minecart_contraption": "UNLOCALIZED: Minecart Contraption",
"item.create.minecart_coupling": "UNLOCALIZED: Minecart Coupling",
"item.create.polished_rose_quartz": "UNLOCALIZED: Polished Rose Quartz",
"item.create.potato_cannon": "UNLOCALIZED: Potato Cannon",
"item.create.powdered_obsidian": "UNLOCALIZED: Powdered Obsidian",
"item.create.precision_mechanism": "UNLOCALIZED: Precision Mechanism",
"item.create.propeller": "Propeller",
"item.create.red_sand_paper": "UNLOCALIZED: Red Sand Paper",
"item.create.refined_radiance": "UNLOCALIZED: Refined Radiance",
@ -623,8 +667,8 @@
"advancement.create.flywheel.desc": "UNLOCALIZED: Successfully connect an engine to the Flywheel.",
"advancement.create.overstress_flywheel": "UNLOCALIZED: High levels of Stress",
"advancement.create.overstress_flywheel.desc": "UNLOCALIZED: Overstress a Furnace Engine.",
"advancement.create.integrated_circuit": "UNLOCALIZED: Complex Calculation",
"advancement.create.integrated_circuit.desc": "UNLOCALIZED: Assemble an Integrated Circuit.",
"advancement.create.precision_mechanism": "UNLOCALIZED: Complex Curiosities",
"advancement.create.precision_mechanism.desc": "UNLOCALIZED: Assemble a Precision Mechanism.",
"advancement.create.mechanical_arm": "UNLOCALIZED: Busy Hands!",
"advancement.create.mechanical_arm.desc": "UNLOCALIZED: Craft a Mechanical Arm, select in- and outputs, place it down and give it power; then watch as it does all the work for you.",
"advancement.create.musical_arm": "UNLOCALIZED: Play Me My Theme Tune!",
@ -639,7 +683,7 @@
"advancement.create.crushing_wheel.desc": "UNLOCALIZED: Create some Crushing Wheels to break down more materials more effectively.",
"advancement.create.blaze_cake": "UNLOCALIZED: Sugar Rush",
"advancement.create.blaze_cake.desc": "UNLOCALIZED: Bake your blaze burner a special cake.",
"advancement.create.chromatic_compound": "UNLOCALIZED: Bipolar Minerals",
"advancement.create.chromatic_compound": "UNLOCALIZED: Mysterious Minerals",
"advancement.create.chromatic_compound.desc": "UNLOCALIZED: Create a Bar of Chromatic Compound.",
"advancement.create.shadow_steel": "UNLOCALIZED: Void Returner",
"advancement.create.shadow_steel.desc": "UNLOCALIZED: Create Shadow Steel, a metal bar of nothingness.",
@ -651,6 +695,8 @@
"advancement.create.wand_of_symmetry.desc": "UNLOCALIZED: Craft a Staff of Symmetry.",
"advancement.create.extendo_grip": "UNLOCALIZED: Boioioing!",
"advancement.create.extendo_grip.desc": "UNLOCALIZED: Get hold of an Extendo Grip.",
"advancement.create.potato_cannon": "UNLOCALIZED: Fwoomp!",
"advancement.create.potato_cannon.desc": "UNLOCALIZED: Defeat an enemy with your Potato Cannon.",
"advancement.create.dual_extendo_grip": "UNLOCALIZED: Ultimate Boing-age",
"advancement.create.dual_extendo_grip.desc": "UNLOCALIZED: Dual wield Extendo Grips for super-human reach.",
"advancement.create.eob": "UNLOCALIZED: End of Beta",
@ -663,15 +709,31 @@
"itemGroup.create.palettes": "UNLOCALIZED: Create Palettes",
"death.attack.create.crush": "%1$s is verwerkd door verpulverende wielen",
"death.attack.create.crush.player": "UNLOCALIZED: %1$s was thrown into Crushing Wheels by %2$s",
"death.attack.create.fan_fire": "%1$s is verbrand door hete lucht",
"death.attack.create.fan_fire.player": "UNLOCALIZED: %1$s was thrown into a smoker by %2$s",
"death.attack.create.fan_lava": "%1$s is verbrand door een lava ventilator",
"death.attack.create.fan_lava.player": "UNLOCALIZED: %1$s was thrown into a smelter by %2$s",
"death.attack.create.mechanical_drill": "%1$s is gespietst door een mechanische boor",
"death.attack.create.mechanical_drill.player": "UNLOCALIZED: %1$s was thrown in front of a Drill by %2$s",
"death.attack.create.mechanical_saw": "UNLOCALIZED: %1$s got cut in half by a Mechanical Saw",
"death.attack.create.mechanical_saw.player": "UNLOCALIZED: %1$s was thrown into a Saw by %2$s",
"death.attack.create.potato_cannon": "UNLOCALIZED: %1$s was shot by %2$s's Potato Cannon",
"death.attack.create.potato_cannon.item": "UNLOCALIZED: %1$s was shot by %2$s using %3$s",
"death.attack.create.cuckoo_clock_explosion": "UNLOCALIZED: %1$s was blown up by tampered cuckoo clock",
"death.attack.create.cuckoo_clock_explosion.player": "UNLOCALIZED: %1$s was blown up by tampered cuckoo clock",
"create.block.deployer.damage_source_name": "UNLOCALIZED: a rogue Deployer",
"create.block.cart_assembler.invalid": "UNLOCALIZED: Place your Cart Assembler on a rail block",
"create.menu.return": "UNLOCALIZED: Return to Menu",
"create.menu.configure": "UNLOCALIZED: Configure...",
"create.menu.ponder_index": "UNLOCALIZED: Ponder Index",
"create.menu.only_ingame": "UNLOCALIZED: Available in the Pause Menu",
"create.menu.project_page": "UNLOCALIZED: Project Page",
"create.menu.report_bugs": "UNLOCALIZED: Report Issues",
"create.menu.support": "UNLOCALIZED: Support Us",
"create.recipe.crushing": "Verpulveren",
"create.recipe.milling": "UNLOCALIZED: Milling",
"create.recipe.fan_washing": "UNLOCALIZED: Bulk Washing",
@ -696,7 +758,18 @@
"create.recipe.mystery_conversion": "UNLOCALIZED: Mysterious Conversion",
"create.recipe.spout_filling": "UNLOCALIZED: Filling by Spout",
"create.recipe.draining": "UNLOCALIZED: Item Draining",
"create.recipe.sequenced_assembly": "UNLOCALIZED: Sequenced Assembly",
"create.recipe.assembly.next": "UNLOCALIZED: Next: %1$s",
"create.recipe.assembly.step": "UNLOCALIZED: Step %1$s:",
"create.recipe.assembly.progress": "UNLOCALIZED: Progress: %1$s/%2$s",
"create.recipe.assembly.pressing": "UNLOCALIZED: Process in Press",
"create.recipe.assembly.spout_filling_fluid": "UNLOCALIZED: Spout %1$s",
"create.recipe.assembly.deploying_item": "UNLOCALIZED: Deploy %1$s",
"create.recipe.assembly.cutting": "UNLOCALIZED: Cut with Saw",
"create.recipe.assembly.repeat": "UNLOCALIZED: Repeat Sequence %1$s Times",
"create.recipe.assembly.junk": "UNLOCALIZED: Random salvage",
"create.recipe.processing.chance": "%1$s%% Kans",
"create.recipe.deploying.not_consumed": "UNLOCALIZED: Not Consumed",
"create.recipe.heat_requirement.none": "UNLOCALIZED: No Heating Required",
"create.recipe.heat_requirement.heated": "UNLOCALIZED: Heated",
"create.recipe.heat_requirement.superheated": "UNLOCALIZED: Super-Heated",
@ -725,6 +798,7 @@
"create.action.discard": "Weggooien",
"create.keyinfo.toolmenu": "Focus Gereedschap Menu",
"create.keyinfo.toolbelt": "UNLOCALIZED: Access Nearby Toolboxes",
"create.keyinfo.scrollup": "UNLOCALIZED: Simulate Mousewheel Up (inworld)",
"create.keyinfo.scrolldown": "UNLOCALIZED: Simulate Mousewheel Down (inworld)",
@ -735,6 +809,13 @@
"create.gui.scrollInput.shiftScrollsFaster": "Shift om sneller te Scrollen",
"create.gui.toolmenu.focusKey": "Hou [%1$s] ingedrukt om te Focusen",
"create.gui.toolmenu.cycle": "[SCROLL] om te Cycleën",
"create.toolbox.unequip": "UNLOCALIZED: Unequip: %1$s",
"create.toolbox.outOfRange": "UNLOCALIZED: Toolbox of held item not in Range",
"create.toolbox.detach": "UNLOCALIZED: Stop tracking and keep item",
"create.toolbox.depositAll": "UNLOCALIZED: Return items to nearby Toolboxes",
"create.toolbox.depositBox": "UNLOCALIZED: Return items to Toolbox",
"create.gui.symmetryWand.mirrorType": "Spiegelen",
"create.gui.symmetryWand.orientation": "Orientatie",
@ -981,18 +1062,14 @@
"create.item_attributes.placeable.inverted": "UNLOCALIZED: is not placeable",
"create.item_attributes.consumable": "UNLOCALIZED: can be eaten",
"create.item_attributes.consumable.inverted": "UNLOCALIZED: cannot be eaten",
"create.item_attributes.smeltable": "UNLOCALIZED: can be Smelted",
"create.item_attributes.smeltable.inverted": "UNLOCALIZED: cannot be Smelted",
"create.item_attributes.washable": "UNLOCALIZED: can be Washed",
"create.item_attributes.washable.inverted": "UNLOCALIZED: cannot be Washed",
"create.item_attributes.smokable": "UNLOCALIZED: can be Smoked",
"create.item_attributes.smokable.inverted": "UNLOCALIZED: cannot be Smoked",
"create.item_attributes.crushable": "UNLOCALIZED: can be Crushed",
"create.item_attributes.crushable.inverted": "UNLOCALIZED: cannot be Crushed",
"create.item_attributes.blastable": "UNLOCALIZED: is smeltable in Blast Furnace",
"create.item_attributes.blastable.inverted": "UNLOCALIZED: is not smeltable in Blast Furnace",
"create.item_attributes.fluid_container": "UNLOCALIZED: can store fluids",
"create.item_attributes.fluid_container.inverted": "UNLOCALIZED: cannot store fluids",
"create.item_attributes.enchanted": "UNLOCALIZED: is enchanted",
"create.item_attributes.enchanted.inverted": "UNLOCALIZED: is unenchanted",
"create.item_attributes.max_enchanted": "UNLOCALIZED: is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "UNLOCALIZED: is not enchanted at max level",
"create.item_attributes.renamed": "UNLOCALIZED: has a custom name",
"create.item_attributes.renamed.inverted": "UNLOCALIZED: does not have a custom name",
"create.item_attributes.damaged": "UNLOCALIZED: is damaged",
"create.item_attributes.damaged.inverted": "UNLOCALIZED: is not damaged",
"create.item_attributes.badly_damaged": "UNLOCALIZED: is heavily damaged",
@ -1003,6 +1080,21 @@
"create.item_attributes.equipable.inverted": "UNLOCALIZED: cannot be equipped",
"create.item_attributes.furnace_fuel": "UNLOCALIZED: is furnace fuel",
"create.item_attributes.furnace_fuel.inverted": "UNLOCALIZED: is not furnace fuel",
"create.item_attributes.washable": "UNLOCALIZED: can be Washed",
"create.item_attributes.washable.inverted": "UNLOCALIZED: cannot be Washed",
"create.item_attributes.crushable": "UNLOCALIZED: can be Crushed",
"create.item_attributes.crushable.inverted": "UNLOCALIZED: cannot be Crushed",
"create.item_attributes.smeltable": "UNLOCALIZED: can be Smelted",
"create.item_attributes.smeltable.inverted": "UNLOCALIZED: cannot be Smelted",
"create.item_attributes.smokable": "UNLOCALIZED: can be Smoked",
"create.item_attributes.smokable.inverted": "UNLOCALIZED: cannot be Smoked",
"create.item_attributes.blastable": "UNLOCALIZED: is smeltable in Blast Furnace",
"create.item_attributes.blastable.inverted": "UNLOCALIZED: is not smeltable in Blast Furnace",
"create.item_attributes.shulker_level": "UNLOCALIZED: is shulker %1$s",
"create.item_attributes.shulker_level.inverted": "UNLOCALIZED: is shulker not %1$s",
"create.item_attributes.shulker_level.full": "UNLOCALIZED: full",
"create.item_attributes.shulker_level.empty": "UNLOCALIZED: empty",
"create.item_attributes.shulker_level.partial": "UNLOCALIZED: partially filled",
"create.item_attributes.in_tag": "UNLOCALIZED: is tagged %1$s",
"create.item_attributes.in_tag.inverted": "UNLOCALIZED: is not tagged %1$s",
"create.item_attributes.in_item_group": "UNLOCALIZED: is in group '%1$s'",
@ -1013,8 +1105,6 @@
"create.item_attributes.has_enchant.inverted": "UNLOCALIZED: is not enchanted with %1$s",
"create.item_attributes.color": "UNLOCALIZED: is dyed %1$s",
"create.item_attributes.color.inverted": "UNLOCALIZED: is not dyed %1$s",
"create.item_attributes.max_enchanted": "UNLOCALIZED: is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "UNLOCALIZED: is not enchanted at max level",
"create.item_attributes.has_fluid": "UNLOCALIZED: contains %1$s",
"create.item_attributes.has_fluid.inverted": "UNLOCALIZED: does not contain %1$s",
"create.item_attributes.has_name": "UNLOCALIZED: has the custom name %1$s",
@ -1029,14 +1119,14 @@
"create.item_attributes.book_copy_second.inverted": "UNLOCALIZED: is not a second-generation copy",
"create.item_attributes.book_copy_tattered": "UNLOCALIZED: is a tattered mess",
"create.item_attributes.book_copy_tattered.inverted": "UNLOCALIZED: is not a tattered mess",
"create.item_attributes.astralsorcery_crystal": "UNLOCALIZED: has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "UNLOCALIZED: does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_constellation": "UNLOCALIZED: is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "UNLOCALIZED: is not attuned to %1$s",
"create.item_attributes.astralsorcery_perk_gem": "UNLOCALIZED: has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "UNLOCALIZED: does not have perk attribute %1$s",
"create.item_attributes.astralsorcery_amulet": "UNLOCALIZED: improves %1$s",
"create.item_attributes.astralsorcery_amulet.inverted": "UNLOCALIZED: does not improve %1$s",
"create.item_attributes.astralsorcery_constellation": "UNLOCALIZED: is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "UNLOCALIZED: is not attuned to %1$s",
"create.item_attributes.astralsorcery_crystal": "UNLOCALIZED: has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "UNLOCALIZED: does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem": "UNLOCALIZED: has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "UNLOCALIZED: does not have perk attribute %1$s",
"create.gui.attribute_filter.no_selected_attributes": "UNLOCALIZED: No attributes selected",
"create.gui.attribute_filter.selected_attributes": "UNLOCALIZED: Selected attributes:",
@ -1104,6 +1194,27 @@
"create.tooltip.chute.fans_pull_up": "UNLOCALIZED: Fans pull from Above",
"create.tooltip.chute.fans_pull_down": "UNLOCALIZED: Fans pull from Below",
"create.tooltip.chute.contains": "UNLOCALIZED: Contains: %1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "UNLOCALIZED: Currently distributing:",
"create.tooltip.brass_tunnel.contains_entry": "UNLOCALIZED: > %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "UNLOCALIZED: Right-Click to retrieve",
"create.linked_controller.bind_mode": "UNLOCALIZED: Bind mode active",
"create.linked_controller.press_keybind": "UNLOCALIZED: Press %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, to bind this frequency to the respective key",
"create.linked_controller.key_bound": "UNLOCALIZED: Frequency bound to %1$s",
"create.linked_controller.frequency_slot_1": "UNLOCALIZED: Keybind: %1$s, Freq. #1",
"create.linked_controller.frequency_slot_2": "UNLOCALIZED: Keybind: %1$s, Freq. #2",
"create.crafting_blueprint.crafting_slot": "UNLOCALIZED: Ingredient Slot",
"create.crafting_blueprint.filter_items_viable": "UNLOCALIZED: Advanced filter items are viable",
"create.crafting_blueprint.display_slot": "UNLOCALIZED: Display Slot",
"create.crafting_blueprint.inferred": "UNLOCALIZED: Inferred from recipe",
"create.crafting_blueprint.manually_assigned": "UNLOCALIZED: Manually assigned",
"create.crafting_blueprint.secondary_display_slot": "UNLOCALIZED: Secondary Display Slot",
"create.crafting_blueprint.optional": "UNLOCALIZED: Optional",
"create.potato_cannon.ammo.attack_damage": "UNLOCALIZED: %1$s Attack Damage",
"create.potato_cannon.ammo.reload_ticks": "UNLOCALIZED: %1$s Reload Ticks",
"create.potato_cannon.ammo.knockback": "UNLOCALIZED: %1$s Knockback",
"create.hint.hose_pulley.title": "UNLOCALIZED: Bottomless Supply",
"create.hint.hose_pulley": "UNLOCALIZED: The targeted body of fluid is considered infinite.",
@ -1132,32 +1243,44 @@
"create.command.killTPSCommand.argument.tickTime": "UNLOCALIZED: tickTime",
"create.contraption.minecart_contraption_too_big": "UNLOCALIZED: This Cart Contraption seems too big to pick up",
"create.contraption.minecart_contraption_illegal_pickup": "UNLOCALIZED: A mystical force is binding this Cart Contraption to the world",
"_": "->------------------------] Subtitles [------------------------<-",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
"create.subtitle.mixing": "UNLOCALIZED: Mixing noises",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps",
"create.subtitle.crushing_1": "UNLOCALIZED: Crushing noises",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides",
"create.subtitle.saw_activate_stone": "UNLOCALIZED: Mechanical Saw activates",
"create.subtitle.blaze_munch": "UNLOCALIZED: Blaze Burner munches",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel flaps",
"create.subtitle.schematicannon_finish": "UNLOCALIZED: Schematicannon dings",
"create.subtitle.haunted_bell_use": "UNLOCALIZED: Haunted Bell tolls",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts",
"create.subtitle.controller_put": "UNLOCALIZED: Controller thumps",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks",
"create.subtitle.cogs": "UNLOCALIZED: Cogwheels rumble",
"create.subtitle.slime_added": "UNLOCALIZED: Slime squishes",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
"create.subtitle.wrench_rotate": "UNLOCALIZED: Wrench used",
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps",
"create.subtitle.potato_hit": "UNLOCALIZED: Vegetable impacts",
"create.subtitle.saw_activate_wood": "UNLOCALIZED: Mechanical Saw activates",
"create.subtitle.haunted_bell_convert": "UNLOCALIZED: Haunted Bell awakens",
"create.subtitle.deployer_polish": "UNLOCALIZED: Deployer applies polish",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides",
"create.subtitle.deny": "UNLOCALIZED: Declining boop",
"create.subtitle.blaze_munch": "UNLOCALIZED: Blaze Burner munches",
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
"create.subtitle.schematicannon_launch_block": "UNLOCALIZED: Schematicannon fires",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel Flaps",
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
"create.subtitle.schematicannon_finish": "UNLOCALIZED: Schematicannon dings",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks",
"create.subtitle.controller_take": "UNLOCALIZED: Lectern empties",
"create.subtitle.mechanical_press_activation": "UNLOCALIZED: Mechanical Press clangs",
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns",
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks",
"create.subtitle.depot_plop": "UNLOCALIZED: Item lands",
"create.subtitle.confirm": "UNLOCALIZED: Affirmative ding",
@ -1179,14 +1302,6 @@
"block.create.metal_bracket.tooltip": "UNLOCALIZED: METAL BRACKET",
"block.create.metal_bracket.tooltip.summary": "UNLOCALIZED: _Decorate_ your _Shafts, Cogwheels_ and _Pipes_ with an industrial and sturdy bit of reinforcement.",
"block.create.copper_casing.tooltip": "UNLOCALIZED: COPPER CASING",
"block.create.copper_casing.tooltip.summary": "UNLOCALIZED: Robust machine casing with a variety of uses. Safe for decoration.",
"block.create.copper_casing.tooltip.condition1": "UNLOCALIZED: When used on Fluid Pipe",
"block.create.copper_casing.tooltip.behaviour1": "UNLOCALIZED: _Encases_ the _Fluid Pipe_ with the _Copper Casing_. Encased Fluid pipes will _lock their connections_ in place, no longer reacting to changes to neighbouring pipes.",
"block.create.encased_fluid_pipe.tooltip": "UNLOCALIZED: ENCASED FLUID PIPE",
"block.create.encased_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _Fluid Pipe_ encased with the _Copper Casing_.",
"block.create.seat.tooltip": "UNLOCALIZED: SEAT",
"block.create.seat.tooltip.summary": "UNLOCALIZED: Sit yourself down and enjoy the ride! Will anchor a player onto a moving _contraption_. Great for static furniture too! Comes in a variety of colours.",
"block.create.seat.tooltip.condition1": "UNLOCALIZED: Right click on Seat",
@ -1195,65 +1310,6 @@
"item.create.blaze_cake.tooltip": "UNLOCALIZED: BLAZE CAKE",
"item.create.blaze_cake.tooltip.summary": "UNLOCALIZED: A Delicious treat for your hard-working _Blaze Burners_. Gets them all fired up!",
"block.create.fluid_pipe.tooltip": "UNLOCALIZED: FLUID PIPE",
"block.create.fluid_pipe.tooltip.summary": "UNLOCALIZED: Used for moving _fluids_ around. Needs a _Mechanical Pump_ to get the _fluid_ moving.",
"block.create.fluid_pipe.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.fluid_pipe.tooltip.behaviour1": "UNLOCALIZED: Can connect to _fluid containers_ such as _Tanks_ or _Basins_. Exposed _pipe_ ends can also drain or place fluid blocks. Be careful of leaks!",
"block.create.fluid_pipe.tooltip.condition2": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_pipe.tooltip.behaviour2": "UNLOCALIZED: Places a window on the pipe if available",
"block.create.hose_pulley.tooltip": "UNLOCALIZED: HOSE PULLEY",
"block.create.hose_pulley.tooltip.summary": "UNLOCALIZED: Used for _placing_ or _draining_ large _fluid bodies_ in the world.",
"block.create.hose_pulley.tooltip.condition1": "UNLOCALIZED: When Powered by Kinetics",
"block.create.hose_pulley.tooltip.behaviour1": "UNLOCALIZED: _Raises_ or _Lowers_ the hose, location of the hose determines up to which _height extraction_ or _filling_ will act.",
"block.create.hose_pulley.tooltip.condition2": "UNLOCALIZED: When Fluids pulled from Pulley",
"block.create.hose_pulley.tooltip.behaviour2": "UNLOCALIZED: Starts _taking fluid_ blocks from the body the hose end was lowered into. Very _large bodies_ of fluids will be _considered infinite_.",
"block.create.hose_pulley.tooltip.condition3": "UNLOCALIZED: When Fluids pushed to Pulley",
"block.create.hose_pulley.tooltip.behaviour3": "UNLOCALIZED: Starts _filling fluid_ into the world _up to_ the _hose_ ends' _height_.",
"block.create.fluid_tank.tooltip": "UNLOCALIZED: FLUID TANK",
"block.create.fluid_tank.tooltip.summary": "UNLOCALIZED: _Stores_ all your favourite _fluids_. Scales in width and height.",
"block.create.fluid_tank.tooltip.condition1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_tank.tooltip.behaviour1": "UNLOCALIZED: Changes the optional window",
"block.create.creative_fluid_tank.tooltip": "UNLOCALIZED: CREATIVE FLUID TANK",
"block.create.creative_fluid_tank.tooltip.summary": "UNLOCALIZED: This _Fluid Tank_ allows infinite replication of any Fluid. Scales in width and height.",
"block.create.creative_fluid_tank.tooltip.condition1": "UNLOCALIZED: When Fluid in Tank",
"block.create.creative_fluid_tank.tooltip.behaviour1": "UNLOCALIZED: Anything _extracting_ from this tank will provide an _endless supply_ of the fluid specified. Fluids _inserted_ into this tank will be _voided._",
"block.create.creative_fluid_tank.tooltip.condition2": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.creative_fluid_tank.tooltip.behaviour2": "UNLOCALIZED: Changes the optional window",
"block.create.fluid_valve.tooltip": "UNLOCALIZED: FLUID VALVE",
"block.create.fluid_valve.tooltip.summary": "UNLOCALIZED: Halts the flow of fluid down a pipe.",
"block.create.fluid_valve.tooltip.condition1": "UNLOCALIZED: Controllable flow",
"block.create.fluid_valve.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational force_ will force the _valve_ to close, ceasing the flow of _fluids_. Reverse the direction of the _rotational force_ to re-open the valve.",
"block.create.mechanical_pump.tooltip": "UNLOCALIZED: MECHANICAL PUMP",
"block.create.mechanical_pump.tooltip.summary": "UNLOCALIZED: Takes _rotational force_ and uses it to move _fluid_ along a _pipe_. Has a maximum range of effect in both directions. (16 blocks by default)",
"block.create.mechanical_pump.tooltip.condition1": "UNLOCALIZED: Fluid Flow",
"block.create.mechanical_pump.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational force_ creates pressure that forces _fluid_ through the _pipe_ network. Reverse the direction of the _rotational force_ to switch the direction that the _fluid_ flows.",
"block.create.mechanical_pump.tooltip.control1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.mechanical_pump.tooltip.action1": "UNLOCALIZED: Reverses the direction of the _pump_, switching the default direction of the flow",
"block.create.smart_fluid_pipe.tooltip": "UNLOCALIZED: SMART FLUID PIPE",
"block.create.smart_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _fluid pipe_ with a filter. Can specify which _fluids_ pass through.",
"block.create.smart_fluid_pipe.tooltip.condition1": "UNLOCALIZED: When Fluids are pushed into it",
"block.create.smart_fluid_pipe.tooltip.behaviour1": "UNLOCALIZED: Smart pipes receiving fluid that does not match its filter will block the flow.",
"block.create.smart_fluid_pipe.tooltip.condition2": "UNLOCALIZED: When adjacent to fluid container",
"block.create.smart_fluid_pipe.tooltip.behaviour2": "UNLOCALIZED: Smart pipes _starting_ a _flow_ from any container will only extract fluids that _match_ its _filter._",
"block.create.spout.tooltip": "UNLOCALIZED: SPOUT",
"block.create.spout.tooltip.summary": "UNLOCALIZED: An injector for refilling your _fluid items._",
"block.create.spout.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.spout.tooltip.behaviour1": "UNLOCALIZED: When a _fluid container item_ such as a _bucket_ or _bottle_ is placed underneath, the spout will attempt to refill it with it's own stored _fluid_.",
"block.create.spout.tooltip.condition2": "UNLOCALIZED: Fluid Automation",
"block.create.spout.tooltip.behaviour2": "UNLOCALIZED: The spout placed above a _belt_ or _depot_ will react automatically with a _fluid container item_ that passes beneath it.",
"block.create.item_drain.tooltip": "UNLOCALIZED: ITEM DRAIN",
"block.create.item_drain.tooltip.summary": "UNLOCALIZED: A grated depot for emptying your _fluid items._",
"block.create.item_drain.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.item_drain.tooltip.behaviour1": "UNLOCALIZED: When a _fluid container item_ such as a _bucket_ or _bottle_ is inserted from the side, the drain will attempt to empty it into its own _fluid container_. The item will then be ejected on the opposite side.",
"item.create.wand_of_symmetry.tooltip": "SYMMETRIE STAF",
"item.create.wand_of_symmetry.tooltip.summary": "Spiegelt uw blokplaatsing perfect over de geconfigureerde vlakken.",
"item.create.wand_of_symmetry.tooltip.condition1": "Waneer in de Actiebalk",
@ -1280,9 +1336,18 @@
"item.create.tree_fertilizer.tooltip.behaviour1": "Groeit bomen onafhankelijk van beschikbare ruimte",
"item.create.extendo_grip.tooltip": "UNLOCALIZED: EXTENDO GRIP",
"item.create.extendo_grip.tooltip.summary": "UNLOCALIZED: Boioioing! Greatly _increases reach distance_ of the wielder.",
"item.create.extendo_grip.tooltip.summary": "UNLOCALIZED: Boioioing! Greatly _increases reach distance_ of the wielder. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.extendo_grip.tooltip.condition1": "UNLOCALIZED: When in Off-Hand",
"item.create.extendo_grip.tooltip.behaviour1": "UNLOCALIZED: Increases _reach distance_ of items used in the _Main-Hand_.",
"item.create.extendo_grip.tooltip.condition2": "UNLOCALIZED: While wearing Copper Backtank",
"item.create.extendo_grip.tooltip.behaviour2": "UNLOCALIZED: _No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.potato_cannon.tooltip": "UNLOCALIZED: POTATO CANNON",
"item.create.potato_cannon.tooltip.summary": "UNLOCALIZED: Fwoomp! Launch your home-grown vegetables at your Enemies. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.potato_cannon.tooltip.condition1": "UNLOCALIZED: When R-Clicked",
"item.create.potato_cannon.tooltip.behaviour1": "UNLOCALIZED: _Shoots_ a suitable item from your _Inventory_.",
"item.create.potato_cannon.tooltip.condition2": "UNLOCALIZED: While wearing Copper Backtank",
"item.create.potato_cannon.tooltip.behaviour2": "UNLOCALIZED: _No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.filter.tooltip": "UNLOCALIZED: FILTER",
"item.create.filter.tooltip.summary": "UNLOCALIZED: _Controls outputs_ and _inputs_ of logistical devices with more _precision_, matching them against a _set of items_ or several _nested filters_.",
@ -1358,12 +1423,14 @@
"block.create.turntable.tooltip": "DRAAISCHIJF",
"block.create.turntable.tooltip.summary": "Verandert _Rotatiekracht_ in verfijnde bewegingsziekte.",
"block.create.portable_fluid_interface.tooltip": "UNLOCALIZED: PORTABLE FLUID INTERFACE",
"block.create.portable_fluid_interface.tooltip.summary": "UNLOCALIZED: A portable interchange point for _moving fluids_ to and from a _structure_ moved by a piston, bearing, minecart, or pulley. Two meeting interfaces have to _face each other_ and be spaced _1-2 blocks apart_.",
"block.create.portable_fluid_interface.tooltip.condition1": "UNLOCALIZED: While Moving",
"block.create.portable_fluid_interface.tooltip.behaviour1": "UNLOCALIZED: Interacts with stationary _portable storage interfaces_ to transfer fluids to or from the contraption. Pipes inserting into or extracting from the _Stationary Interface_ will interact with the tanks on the contraption _directly._ The structure will briefly stall as Fluids are exchanged.",
"block.create.portable_fluid_interface.tooltip.condition2": "UNLOCALIZED: When Powered by Redstone",
"block.create.portable_fluid_interface.tooltip.behaviour2": "UNLOCALIZED: _Disengages_ any active connection immediately.",
"block.create.toolbox.tooltip": "UNLOCALIZED: TOOLBOX",
"block.create.toolbox.tooltip.summary": "UNLOCALIZED: Every Inventors' dearest Companion. Conveniently _holds_ a large amount of _8 Different_ item types.",
"block.create.toolbox.tooltip.condition1": "UNLOCALIZED: When Picked Up",
"block.create.toolbox.tooltip.behaviour1": "UNLOCALIZED: _Retains_ Inventory _Contents_.",
"block.create.toolbox.tooltip.condition2": "UNLOCALIZED: When placed in Range",
"block.create.toolbox.tooltip.behaviour2": "UNLOCALIZED: _Nearby_ _Players_ can hold the _Toolbox_ _Keybind_ to access its contents _Remotely_.",
"block.create.toolbox.tooltip.condition3": "UNLOCALIZED: When R-Clicked",
"block.create.toolbox.tooltip.behaviour3": "UNLOCALIZED: Opens the _Container Interface_.",
"block.create.stockpile_switch.tooltip": "VOORRAAD SCHAKELAAR",
"block.create.stockpile_switch.tooltip.summary": "Schakelt een Redstone signaal op basis van de _Opslagruimte_ in de aangesloten Container.",
@ -1371,7 +1438,11 @@
"block.create.stockpile_switch.tooltip.behaviour1": "Stopt met het aanbieden van _Redstone_ _Kracht_",
"block.create.content_observer.tooltip": "UNLOCALIZED: CONTENT OBSERVER",
"block.create.content_observer.tooltip.summary": "UNLOCALIZED: _Detects Items_ inside _containers_ and _conveyors_ matching a configured _filter_. While the observed _inventory_, _belt_ or _chute contains_ a matching item, this component will emit a _Redstone Signal_. When an observed _funnel transfers_ a matching item, this component will emit a _Redstone Pulse_.",
"block.create.content_observer.tooltip.summary": "UNLOCALIZED: _Detects Items_ or _Fluids_ inside _containers_, _pipes_ or _conveyors_ matching a configured _filter_.",
"block.create.content_observer.tooltip.condition1": "UNLOCALIZED: When observing a Container",
"block.create.content_observer.tooltip.behaviour1": "UNLOCALIZED: Emits a _Redstone Signal_ while the observed container has _matching_ _content_.",
"block.create.content_observer.tooltip.condition2": "UNLOCALIZED: When observing a Funnel",
"block.create.content_observer.tooltip.behaviour2": "UNLOCALIZED: Emits a _Redstone Pulse_ when a _matching_ Item is _transferred_.",
"block.create.adjustable_crate.tooltip": "FLEXKRAT",
"block.create.adjustable_crate.tooltip.summary": "Met deze _Opslag_ _Container_ kan de capaciteit handmatig worden geregeld. Het kan tot _16_ _Stapels_ van elk item bevatten",
@ -1383,6 +1454,11 @@
"block.create.creative_crate.tooltip.condition1": "UNLOCALIZED: When Item in Filter Slot",
"block.create.creative_crate.tooltip.behaviour1": "UNLOCALIZED: Anything _extracting_ from this container will provide an _endless supply_ of the item specified. Items _inserted_ into this crate will be _voided._",
"item.create.creative_blaze_cake.tooltip": "UNLOCALIZED: CREATIVE CAKE",
"item.create.creative_blaze_cake.tooltip.summary": "UNLOCALIZED: A very special treat for _Blaze Burners_ that allows _controlling their heat level_. After eating this cake, Blaze Burners will _never run out of fuel_.",
"item.create.creative_blaze_cake.tooltip.condition1": "UNLOCALIZED: R-Click on Blaze Burner",
"item.create.creative_blaze_cake.tooltip.behaviour1": "UNLOCALIZED: _Locks_ the Blaze Burner's heat level. If used again, _cycles_ the Blaze Burner's heat level.",
"block.create.controller_rail.tooltip": "UNLOCALIZED: CONTROLLER RAIL",
"block.create.controller_rail.tooltip.summary": "UNLOCALIZED: A _uni-directional powered rail_ capable of _fine control_ over a minecarts' _movement speed_.",
"block.create.controller_rail.tooltip.condition1": "UNLOCALIZED: When Powered by Redstone",
@ -1398,26 +1474,61 @@
"item.create.refined_radiance.tooltip": "UNLOCALIZED: REFINED RADIANCE",
"item.create.refined_radiance.tooltip.summary": "UNLOCALIZED: A Chromatic material forged from _absorbed light_.",
"item.create.refined_radiance.tooltip.condition1": "UNLOCALIZED: Work In Progress",
"item.create.refined_radiance.tooltip.behaviour1": "UNLOCALIZED: Usages for this material will be available in a future release.",
"item.create.shadow_steel.tooltip": "UNLOCALIZED: SHADOW STEEL",
"item.create.shadow_steel.tooltip.summary": "UNLOCALIZED: A Chromatic material forged _in the void_.",
"item.create.shadow_steel.tooltip.condition1": "UNLOCALIZED: Work In Progress",
"item.create.shadow_steel.tooltip.behaviour1": "UNLOCALIZED: Usages for this material will be available in a future release.",
"item.create.linked_controller.tooltip": "UNLOCALIZED: LINKED CONTROLLER",
"item.create.linked_controller.tooltip.summary": "UNLOCALIZED: Grants _handheld_ _control_ over _Redstone Link_ frequencies assigned to its _six_ _buttons_.",
"item.create.linked_controller.tooltip.condition1": "UNLOCALIZED: R-Click",
"item.create.linked_controller.tooltip.behaviour1": "UNLOCALIZED: _Toggles_ the controller. _Movement_ _controls_ are taken over while its active.",
"item.create.linked_controller.tooltip.condition2": "UNLOCALIZED: R-Click while Sneaking",
"item.create.linked_controller.tooltip.behaviour2": "UNLOCALIZED: Opens the manual _Configuration Interface_.",
"item.create.linked_controller.tooltip.condition3": "UNLOCALIZED: R-Click on Redstone Link Receiver",
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
"item.create.linked_controller.tooltip.condition4": "UNLOCALIZED: R-Click on Lectern",
"item.create.linked_controller.tooltip.behaviour4": "UNLOCALIZED: Places the Controller into the Lectern for easy activation. (R-Click while Sneaking to retrieve it)",
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
"item.create.copper_backtank.tooltip": "UNLOCALIZED: COPPER BACKTANK",
"item.create.copper_backtank.tooltip.summary": "UNLOCALIZED: A _Wearable_ _Tank_ for carrying Pressurized Air.",
"item.create.copper_backtank.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.copper_backtank.tooltip.behaviour1": "UNLOCALIZED: Provides _Pressurized_ _Air_ to Equipment that requires it.",
"item.create.copper_backtank.tooltip.condition2": "UNLOCALIZED: When placed, Powered by Kinetics",
"item.create.copper_backtank.tooltip.behaviour2": "UNLOCALIZED: _Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
"item.create.crafting_blueprint.condition1": "UNLOCALIZED: R-Click empty Slot",
"item.create.crafting_blueprint.behaviour1": "UNLOCALIZED: Opens a _Crafting_ _menu_ allowing you to _configure_ a _recipe_ and items to display.",
"item.create.crafting_blueprint.condition2": "UNLOCALIZED: R-Click configured Slot",
"item.create.crafting_blueprint.behaviour2": "UNLOCALIZED: _Applies_ the _configured_ _recipe_ with matching Ingredients found in your _Inventory_. _Sneak_ to craft up to a _Stack_ of items.",
"item.create.minecart_coupling.tooltip": "UNLOCALIZED: MINECART COUPLING",
"item.create.minecart_coupling.tooltip.summary": "UNLOCALIZED: _Chains_ all your _Minecarts_ or _Carriage Contraptions_ together to form a majestic Train.",
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
"create.tooltip.wip": "WIP",
"create.tooltip.workInProgress": "Work in progress!",
"create.tooltip.randomWipDescription0": "Houdt dit object buiten bereik van kinderen.",
"create.tooltip.randomWipDescription1": "Een baby panda sterft elke keer als je dit object gebruikt.",
"create.tooltip.randomWipDescription2": "Gebruikt dit object op eigen risico.",
"create.tooltip.randomWipDescription3": "Niks te zien hier, vervolg uw weg.",
"create.tooltip.randomWipDescription4": "Dit object zal zichzelf vernietigen in 10 seconden.",
"create.tooltip.randomWipDescription5": "Geloof me, het is nuteloos.",
"create.tooltip.randomWipDescription6": "Door dit object te gebruiken stemt u in met onze disclaimer en gaat u akkoord met de algemene voorwaarden.",
"create.tooltip.randomWipDescription7": "Deze is misschien niet geschikt voor jou.",
"create.tooltip.randomWipDescription8": "Gebruikt het en je zal meteen spijt hebben.",
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative _Brass Bell_. Placing it right above open _Soul Fire_ may cause side-effects...",
"block.create.haunted_bell.tooltip": "UNLOCALIZED: HAUNTED BELL",
"block.create.haunted_bell.tooltip.summary": "UNLOCALIZED: A _Cursed Bell_ haunted by lost souls of the Nether.",
"block.create.haunted_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
"block.create.haunted_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby _Lightless Spots_ on which _Hostile Mobs_ can spawn.",
"_": "->------------------------] Ponder Content [------------------------<-",
@ -1434,41 +1545,46 @@
"create.ponder.replay": "UNLOCALIZED: Replay",
"create.ponder.think_back": "UNLOCALIZED: Think Back",
"create.ponder.slow_text": "UNLOCALIZED: Comfy Reading",
"create.ponder.shared.movement_anchors": "UNLOCALIZED: With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.shared.rpm32": "UNLOCALIZED: 32 RPM",
"create.ponder.shared.sneak_and": "UNLOCALIZED: Sneak +",
"create.ponder.shared.storage_on_contraption": "UNLOCALIZED: Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.exit": "UNLOCALIZED: Exit",
"create.ponder.welcome": "UNLOCALIZED: Welcome to Ponder",
"create.ponder.categories": "UNLOCALIZED: Available Categories in Create",
"create.ponder.index_description": "UNLOCALIZED: Click one of the icons to learn about its associated Items and Blocks",
"create.ponder.index_title": "UNLOCALIZED: Ponder Index",
"create.ponder.shared.rpm16": "UNLOCALIZED: 16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "UNLOCALIZED: This behaviour can be modified using a Wrench",
"create.ponder.shared.storage_on_contraption": "UNLOCALIZED: Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.shared.sneak_and": "UNLOCALIZED: Sneak +",
"create.ponder.shared.rpm8": "UNLOCALIZED: 8 RPM",
"create.ponder.shared.ctrl_and": "UNLOCALIZED: Ctrl +",
"create.ponder.shared.rpm32": "UNLOCALIZED: 32 RPM",
"create.ponder.shared.rpm16_source": "UNLOCALIZED: Source: 16 RPM",
"create.ponder.shared.rpm16": "UNLOCALIZED: 16 RPM",
"create.ponder.tag.kinetic_sources": "UNLOCALIZED: Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "UNLOCALIZED: Components which generate Rotational Force",
"create.ponder.tag.contraption_actor": "UNLOCALIZED: Contraption Actors",
"create.ponder.tag.contraption_actor.description": "UNLOCALIZED: Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.arm_targets": "UNLOCALIZED: Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "UNLOCALIZED: Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.logistics": "UNLOCALIZED: Item Transportation",
"create.ponder.tag.logistics.description": "UNLOCALIZED: Components which help moving items around",
"create.ponder.tag.movement_anchor": "UNLOCALIZED: Movement Anchors",
"create.ponder.tag.movement_anchor.description": "UNLOCALIZED: Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.creative": "UNLOCALIZED: Creative Mode",
"create.ponder.tag.creative.description": "UNLOCALIZED: Components not usually available for Survival Mode",
"create.ponder.tag.kinetic_relays": "UNLOCALIZED: Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "UNLOCALIZED: Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.windmill_sails": "UNLOCALIZED: Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "UNLOCALIZED: Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.contraption_assembly": "UNLOCALIZED: Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "UNLOCALIZED: Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.decoration": "UNLOCALIZED: Aesthetics",
"create.ponder.tag.decoration.description": "UNLOCALIZED: Components used mostly for decorative purposes",
"create.ponder.tag.kinetic_appliances": "UNLOCALIZED: Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "UNLOCALIZED: Components which make use of Rotational Force",
"create.ponder.shared.movement_anchors": "UNLOCALIZED: With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.tag.redstone": "UNLOCALIZED: Logic Components",
"create.ponder.tag.redstone.description": "UNLOCALIZED: Components which help with redstone engineering",
"create.ponder.tag.contraption_assembly": "UNLOCALIZED: Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "UNLOCALIZED: Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.fluids": "UNLOCALIZED: Fluid Manipulators",
"create.ponder.tag.fluids.description": "UNLOCALIZED: Components which help relaying and making use of Fluids",
"create.ponder.tag.decoration": "UNLOCALIZED: Aesthetics",
"create.ponder.tag.decoration.description": "UNLOCALIZED: Components used mostly for decorative purposes",
"create.ponder.tag.windmill_sails": "UNLOCALIZED: Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "UNLOCALIZED: Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.arm_targets": "UNLOCALIZED: Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "UNLOCALIZED: Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.kinetic_appliances": "UNLOCALIZED: Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "UNLOCALIZED: Components which make use of Rotational Force",
"create.ponder.tag.kinetic_sources": "UNLOCALIZED: Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "UNLOCALIZED: Components which generate Rotational Force",
"create.ponder.tag.movement_anchor": "UNLOCALIZED: Movement Anchors",
"create.ponder.tag.movement_anchor.description": "UNLOCALIZED: Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.kinetic_relays": "UNLOCALIZED: Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "UNLOCALIZED: Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.contraption_actor": "UNLOCALIZED: Contraption Actors",
"create.ponder.tag.contraption_actor.description": "UNLOCALIZED: Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.creative": "UNLOCALIZED: Creative Mode",
"create.ponder.tag.creative.description": "UNLOCALIZED: Components not usually available for Survival Mode",
"create.ponder.tag.logistics": "UNLOCALIZED: Item Transportation",
"create.ponder.tag.logistics.description": "UNLOCALIZED: Components which help moving items around",
"create.ponder.adjustable_pulse_repeater.header": "UNLOCALIZED: Controlling signals using Adjustable Pulse Repeaters",
"create.ponder.adjustable_pulse_repeater.text_1": "UNLOCALIZED: Adjustable Pulse Repeaters emit a short pulse at a delay",
@ -1580,7 +1696,8 @@
"create.ponder.cart_assembler_modes.header": "UNLOCALIZED: Orientation Settings for Minecart Contraptions",
"create.ponder.cart_assembler_modes.text_1": "UNLOCALIZED: Cart Contraptions will rotate to face towards their carts' motion",
"create.ponder.cart_assembler_modes.text_2": "UNLOCALIZED: If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_modes.text_2": "UNLOCALIZED: This Arrow indicates which side of the Structure will be considered the front",
"create.ponder.cart_assembler_modes.text_3": "UNLOCALIZED: If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_rails.header": "UNLOCALIZED: Other types of Minecarts and Rails",
"create.ponder.cart_assembler_rails.text_1": "UNLOCALIZED: Cart Assemblers on Regular Tracks will not affect the passing carts' motion",
@ -1594,7 +1711,7 @@
"create.ponder.chain_drive.text_3": "UNLOCALIZED: Any part of the row can be rotated by 90 degrees",
"create.ponder.chain_gearshift.header": "UNLOCALIZED: Controlling rotational speed with Chain Gearshifts",
"create.ponder.chain_gearshift.text_1": "UNLOCALIZED: Unpowered Chain Gearshifts behave exacly like Chain Drives",
"create.ponder.chain_gearshift.text_1": "UNLOCALIZED: Unpowered Chain Gearshifts behave exactly like Chain Drives",
"create.ponder.chain_gearshift.text_2": "UNLOCALIZED: When Powered, the speed transmitted to other Chain Drives in the row is doubled",
"create.ponder.chain_gearshift.text_3": "UNLOCALIZED: Whenever the Powered Gearshift is not at the source, its speed will be halved instead",
"create.ponder.chain_gearshift.text_4": "UNLOCALIZED: In both cases, Chain Drives in the row always run at 2x the speed of the Powered Gearshift",
@ -1634,6 +1751,12 @@
"create.ponder.cogwheel.text_1": "UNLOCALIZED: Cogwheels will relay rotation to other adjacent cogwheels",
"create.ponder.cogwheel.text_2": "UNLOCALIZED: Neighbouring shafts connected like this will rotate in opposite directions",
"create.ponder.creative_fluid_tank.header": "UNLOCALIZED: Creative Fluid Tanks",
"create.ponder.creative_fluid_tank.text_1": "UNLOCALIZED: Creative Fluid Tanks can be used to provide a bottomless supply of fluid",
"create.ponder.creative_fluid_tank.text_2": "UNLOCALIZED: Right-Click with a fluid containing item to configure it",
"create.ponder.creative_fluid_tank.text_3": "UNLOCALIZED: Pipe Networks can now endlessly draw the assigned fluid from the tank",
"create.ponder.creative_fluid_tank.text_4": "UNLOCALIZED: Any Fluids pushed back into a Creative Fluid Tank will be voided",
"create.ponder.creative_motor.header": "UNLOCALIZED: Generating Rotational Force using Creative Motors",
"create.ponder.creative_motor.text_1": "UNLOCALIZED: Creative motors are a compact and configurable source of Rotational Force",
"create.ponder.creative_motor.text_2": "UNLOCALIZED: Scrolling on the back panel changes the RPM of the motors' rotational output",
@ -1670,6 +1793,12 @@
"create.ponder.deployer_modes.text_1": "UNLOCALIZED: By default, a Deployer imitates a Right-click interaction",
"create.ponder.deployer_modes.text_2": "UNLOCALIZED: Using a Wrench, it can be set to imitate a Left-click instead",
"create.ponder.deployer_processing.header": "UNLOCALIZED: Processing Items using Deployers",
"create.ponder.deployer_processing.text_1": "UNLOCALIZED: With a fitting held item, Deployers can process items provided beneath them",
"create.ponder.deployer_processing.text_2": "UNLOCALIZED: The Input items can be dropped or placed on a Depot under the Deployer",
"create.ponder.deployer_processing.text_3": "UNLOCALIZED: When items are provided on a belt...",
"create.ponder.deployer_processing.text_4": "UNLOCALIZED: The Deployer will hold and process them automatically",
"create.ponder.deployer_redstone.header": "UNLOCALIZED: Controlling Deployers with Redstone",
"create.ponder.deployer_redstone.text_1": "UNLOCALIZED: When powered by Redstone, Deployers will not activate",
"create.ponder.deployer_redstone.text_2": "UNLOCALIZED: Before stopping, the Deployer will finish any started cycles",
@ -1686,7 +1815,13 @@
"create.ponder.empty_blaze_burner.text_2": "UNLOCALIZED: Alternatively, Blazes can be collected from their Spawners directly",
"create.ponder.empty_blaze_burner.text_3": "UNLOCALIZED: You now have an ideal heat source for various machines",
"create.ponder.empty_blaze_burner.text_4": "UNLOCALIZED: For Aesthetic purposes, Empty Blaze Burners can also be lit using Flint and Steel",
"create.ponder.empty_blaze_burner.text_5": "UNLOCALIZED: However, these are not suitable for industrial heating",
"create.ponder.empty_blaze_burner.text_5": "UNLOCALIZED: The flame can be transformed using a soul-infused item",
"create.ponder.empty_blaze_burner.text_6": "UNLOCALIZED: However, without a blaze they are not suitable for industrial heating",
"create.ponder.encased_fluid_pipe.header": "UNLOCALIZED: Encasing Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_1": "UNLOCALIZED: Copper Casing can be used to decorate Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_2": "UNLOCALIZED: Aside from being conceiled, Encased Pipes are locked into their connectivity state",
"create.ponder.encased_fluid_pipe.text_3": "UNLOCALIZED: It will no longer react to any neighbouring blocks being added or removed",
"create.ponder.fan_direction.header": "UNLOCALIZED: Air flow of Encased Fans",
"create.ponder.fan_direction.text_1": "UNLOCALIZED: Encased Fans use Rotational Force to create an Air Current",
@ -1706,6 +1841,35 @@
"create.ponder.fan_source.text_1": "UNLOCALIZED: Fans facing down into a source of heat can provide Rotational Force",
"create.ponder.fan_source.text_2": "UNLOCALIZED: When given a Redstone Signal, the Fans will start providing power",
"create.ponder.fluid_pipe_flow.header": "UNLOCALIZED: Moving Fluids using Copper Pipes",
"create.ponder.fluid_pipe_flow.text_1": "UNLOCALIZED: Fluid Pipes can connect two or more fluid sources and targets",
"create.ponder.fluid_pipe_flow.text_2": "UNLOCALIZED: Using a wrench, a straight pipe segment can be given a window",
"create.ponder.fluid_pipe_flow.text_3": "UNLOCALIZED: Windowed pipes will not connect to any other adjacent pipe segments",
"create.ponder.fluid_pipe_flow.text_4": "UNLOCALIZED: Powered by Mechanical Pumps, the Pipes can transport Fluids",
"create.ponder.fluid_pipe_flow.text_5": "UNLOCALIZED: No fluid is being extracted at first",
"create.ponder.fluid_pipe_flow.text_6": "UNLOCALIZED: Once the flow connects them, the endpoints gradually transfer their contents",
"create.ponder.fluid_pipe_flow.text_7": "UNLOCALIZED: Thus, the Pipe blocks themselves never 'physically' contain any fluid",
"create.ponder.fluid_pipe_interaction.header": "UNLOCALIZED: Draining and Filling fluid containers",
"create.ponder.fluid_pipe_interaction.text_1": "UNLOCALIZED: Endpoints of a pipe network can interact with a variety of blocks",
"create.ponder.fluid_pipe_interaction.text_2": "UNLOCALIZED: Any block with fluid storage capabilities can be filled or drained",
"create.ponder.fluid_pipe_interaction.text_3": "UNLOCALIZED: Source blocks right in front of an open end can be picked up...",
"create.ponder.fluid_pipe_interaction.text_4": "UNLOCALIZED: ...while spilling into empty spaces can create fluid sources",
"create.ponder.fluid_pipe_interaction.text_5": "UNLOCALIZED: Pipes can also extract fluids from a handful of other blocks directly",
"create.ponder.fluid_tank_sizes.header": "UNLOCALIZED: Dimensions of a Fluid tank",
"create.ponder.fluid_tank_sizes.text_1": "UNLOCALIZED: Fluid Tanks can be combined to increase the total capacity",
"create.ponder.fluid_tank_sizes.text_2": "UNLOCALIZED: Their base square can be up to 3 blocks wide...",
"create.ponder.fluid_tank_sizes.text_3": "UNLOCALIZED: ...and grow in height by more than 30 additional layers",
"create.ponder.fluid_tank_sizes.text_4": "UNLOCALIZED: Using a Wrench, a tanks' window can be toggled",
"create.ponder.fluid_tank_storage.header": "UNLOCALIZED: Storing Fluids in Fluid Tanks",
"create.ponder.fluid_tank_storage.text_1": "UNLOCALIZED: Fluid Tanks can be used to store large amounts of fluid",
"create.ponder.fluid_tank_storage.text_2": "UNLOCALIZED: Pipe networks can push and pull fluids from any side",
"create.ponder.fluid_tank_storage.text_3": "UNLOCALIZED: The contained fluid can be measured by a Comparator",
"create.ponder.fluid_tank_storage.text_4": "UNLOCALIZED: However, in Survival Mode Fluids cannot be added or taken manually",
"create.ponder.fluid_tank_storage.text_5": "UNLOCALIZED: You can use Basins, Item Drains and Spouts to drain or fill fluid containing items",
"create.ponder.flywheel.header": "UNLOCALIZED: Generating Rotational Force using the Flywheel",
"create.ponder.flywheel.text_1": "UNLOCALIZED: Flywheels are required for generating rotational force with the Furnace Engine",
"create.ponder.flywheel.text_2": "UNLOCALIZED: The provided Rotational Force has a very large stress capacity",
@ -1779,6 +1943,34 @@
"create.ponder.hand_crank.text_3": "UNLOCALIZED: Its conveyed speed is relatively high",
"create.ponder.hand_crank.text_4": "UNLOCALIZED: Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.hose_pulley.header": "UNLOCALIZED: Source Filling and Draining using Hose Pulleys",
"create.ponder.hose_pulley.text_1": "UNLOCALIZED: Hose Pulleys can be used to fill or drain large bodies of Fluid",
"create.ponder.hose_pulley.text_2": "UNLOCALIZED: With the Kinetic Input, the height of the pulleys' hose can be controlled",
"create.ponder.hose_pulley.text_3": "UNLOCALIZED: The Pulley retracts while the input rotation is inverted",
"create.ponder.hose_pulley.text_4": "UNLOCALIZED: On the opposite side, pipes can be connected",
"create.ponder.hose_pulley.text_5": "UNLOCALIZED: Attached pipe networks can either provide fluid to the hose...",
"create.ponder.hose_pulley.text_6": "UNLOCALIZED: ...or pull from it, draining the pool instead",
"create.ponder.hose_pulley.text_7": "UNLOCALIZED: Fill and Drain speed of the pulley depends entirely on the fluid networks' throughput",
"create.ponder.hose_pulley_infinite.header": "UNLOCALIZED: Passively Filling and Draining large bodies of Fluid",
"create.ponder.hose_pulley_infinite.text_1": "UNLOCALIZED: When deploying the Hose Pulley into a large enough ocean...",
"create.ponder.hose_pulley_infinite.text_2": "UNLOCALIZED: It will provide/dispose fluids without affecting the source",
"create.ponder.hose_pulley_infinite.text_3": "UNLOCALIZED: Pipe networks can limitlessly take fluids from/to such pulleys",
"create.ponder.hose_pulley_level.header": "UNLOCALIZED: Fill and Drain level of Hose Pulleys",
"create.ponder.hose_pulley_level.text_1": "UNLOCALIZED: While fully retracted, the Hose Pulley cannot operate",
"create.ponder.hose_pulley_level.text_2": "UNLOCALIZED: Draining runs from top to bottom",
"create.ponder.hose_pulley_level.text_3": "UNLOCALIZED: The surface level will end up just below where the hose ends",
"create.ponder.hose_pulley_level.text_4": "UNLOCALIZED: Filling runs from bottom to top",
"create.ponder.hose_pulley_level.text_5": "UNLOCALIZED: The filled pool will not grow beyond the layer above the hose end",
"create.ponder.item_drain.header": "UNLOCALIZED: Emptying Fluid Containers using Item Drains",
"create.ponder.item_drain.text_1": "UNLOCALIZED: Item Drains can extract fluids from items",
"create.ponder.item_drain.text_2": "UNLOCALIZED: Right-click it to pour fluids from your held item into it",
"create.ponder.item_drain.text_3": "UNLOCALIZED: When items are inserted from the side...",
"create.ponder.item_drain.text_4": "UNLOCALIZED: ...they roll across, emptying out their contained fluid",
"create.ponder.item_drain.text_5": "UNLOCALIZED: Pipe Networks can now pull the fluid from the drains' internal buffer",
"create.ponder.large_cogwheel.header": "UNLOCALIZED: Relaying rotational force using Large Cogwheels",
"create.ponder.large_cogwheel.text_1": "UNLOCALIZED: Large cogwheels can connect to each other at right angles",
"create.ponder.large_cogwheel.text_2": "UNLOCALIZED: It will help relaying conveyed speed to other axes of rotation",
@ -1901,6 +2093,21 @@
"create.ponder.mechanical_press_compacting.text_3": "UNLOCALIZED: Some of those recipes may require the heat of a Blaze Burner",
"create.ponder.mechanical_press_compacting.text_4": "UNLOCALIZED: The filter slot can be used in case two recipes are conflicting.",
"create.ponder.mechanical_pump_flow.header": "UNLOCALIZED: Fluid Transportation using Mechanical Pumps",
"create.ponder.mechanical_pump_flow.text_1": "UNLOCALIZED: Mechanical Pumps govern the flow of their attached pipe networks",
"create.ponder.mechanical_pump_flow.text_2": "UNLOCALIZED: When powered, their arrow indicates the direction of flow",
"create.ponder.mechanical_pump_flow.text_3": "UNLOCALIZED: The network behind is now pulling fluids...",
"create.ponder.mechanical_pump_flow.text_4": "UNLOCALIZED: ...while the network in front is transferring it outward",
"create.ponder.mechanical_pump_flow.text_5": "UNLOCALIZED: Reversing the input rotation reverses the direction of flow",
"create.ponder.mechanical_pump_flow.text_6": "UNLOCALIZED: Use a Wrench to reverse the orientation of pumps manually",
"create.ponder.mechanical_pump_speed.header": "UNLOCALIZED: Throughput of Mechanical Pumps",
"create.ponder.mechanical_pump_speed.text_1": "UNLOCALIZED: Regardless of speed, Mechanical Pumps affect pipes connected up to 16 blocks away",
"create.ponder.mechanical_pump_speed.text_2": "UNLOCALIZED: Speeding up the input rotation changes the speed of flow propagation...",
"create.ponder.mechanical_pump_speed.text_3": "UNLOCALIZED: ...aswell as how quickly fluids are transferred",
"create.ponder.mechanical_pump_speed.text_4": "UNLOCALIZED: Pumps can combine their throughputs within shared pipe networks",
"create.ponder.mechanical_pump_speed.text_5": "UNLOCALIZED: Alternating their orientation can help align their flow directions",
"create.ponder.mechanical_saw_breaker.header": "UNLOCALIZED: Cutting Trees with the Mechanical Saw",
"create.ponder.mechanical_saw_breaker.text_1": "UNLOCALIZED: When given Rotational Force, a Mechanical Saw will cut trees directly in front of it",
"create.ponder.mechanical_saw_breaker.text_2": "UNLOCALIZED: In order to cut the tree fully, the Saw has to break the last block connecting it to the ground",
@ -1926,11 +2133,22 @@
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.nixie_tube.text_3": "UNLOCALIZED: Right-Click with Dye to change their display colour",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",
"create.ponder.portable_fluid_interface.header": "UNLOCALIZED: Contraption Fluid Exchange",
"create.ponder.portable_fluid_interface.text_1": "UNLOCALIZED: Fluid Tanks on moving contraptions cannot be accessed by any pipes",
"create.ponder.portable_fluid_interface.text_2": "UNLOCALIZED: This component can interact with fluid tanks without the need to stop the contraption",
"create.ponder.portable_fluid_interface.text_3": "UNLOCALIZED: Place a second one with a gap of 1 or 2 blocks inbetween",
"create.ponder.portable_fluid_interface.text_4": "UNLOCALIZED: Whenever they pass by each other, they will engage in a connection",
"create.ponder.portable_fluid_interface.text_5": "UNLOCALIZED: While engaged, the stationary interface will represent ALL Tanks on the contraption",
"create.ponder.portable_fluid_interface.text_6": "UNLOCALIZED: Fluid can now be inserted...",
"create.ponder.portable_fluid_interface.text_7": "UNLOCALIZED: ...or extracted from the contraption",
"create.ponder.portable_fluid_interface.text_8": "UNLOCALIZED: After no contents have been exchanged for a while, the contraption will continue on its way",
"create.ponder.portable_storage_interface.header": "UNLOCALIZED: Contraption Storage Exchange",
"create.ponder.portable_storage_interface.text_1": "UNLOCALIZED: Inventories on moving contraptions cannot be accessed by players.",
"create.ponder.portable_storage_interface.text_2": "UNLOCALIZED: This component can interact with storage without the need to stop the contraption.",
@ -2028,11 +2246,25 @@
"create.ponder.smart_chute.text_3": "UNLOCALIZED: Use the Mouse Wheel to specify the extracted stack size",
"create.ponder.smart_chute.text_4": "UNLOCALIZED: Redstone power will prevent Smart Chutes from acting.",
"create.ponder.smart_pipe.header": "UNLOCALIZED: Controlling Fluid flow using Smart Pipes",
"create.ponder.smart_pipe.text_1": "UNLOCALIZED: Smart pipes can help control flows by fluid type",
"create.ponder.smart_pipe.text_2": "UNLOCALIZED: When placed directly at the source, they can specify the type of fluid to extract",
"create.ponder.smart_pipe.text_3": "UNLOCALIZED: Simply Right-Click their filter slot with any item containing the desired fluid",
"create.ponder.smart_pipe.text_4": "UNLOCALIZED: When placed further down a pipe network, smart pipes will only let matching fluids continue",
"create.ponder.speedometer.header": "UNLOCALIZED: Monitoring Kinetic information using the Speedometer",
"create.ponder.speedometer.text_1": "UNLOCALIZED: The Speedometer displays the current Speed of the attached components",
"create.ponder.speedometer.text_2": "UNLOCALIZED: When wearing Engineers' Goggles, the player can get more detailed information from the Gauge",
"create.ponder.speedometer.text_3": "UNLOCALIZED: Comparators can emit analog Restone Signals relative to the Speedometer's measurements",
"create.ponder.spout_filling.header": "UNLOCALIZED: Filling Items using a Spout",
"create.ponder.spout_filling.text_1": "UNLOCALIZED: The Spout can fill fluid holding items provided beneath it",
"create.ponder.spout_filling.text_2": "UNLOCALIZED: The content of a Spout cannot be accessed manually",
"create.ponder.spout_filling.text_3": "UNLOCALIZED: Instead, Pipes can be used to supply it with fluids",
"create.ponder.spout_filling.text_4": "UNLOCALIZED: The Input items can be placed on a Depot under the Spout",
"create.ponder.spout_filling.text_5": "UNLOCALIZED: When items are provided on a belt...",
"create.ponder.spout_filling.text_6": "UNLOCALIZED: The Spout will hold and process them automatically",
"create.ponder.stabilized_bearings.header": "UNLOCALIZED: Stabilized Contraptions",
"create.ponder.stabilized_bearings.text_1": "UNLOCALIZED: Whenever Mechanical Bearings are themselves part of a moving Structure..",
"create.ponder.stabilized_bearings.text_2": "UNLOCALIZED: ..they will attempt to keep themselves upright",
@ -2064,6 +2296,12 @@
"create.ponder.valve_handle.text_4": "UNLOCALIZED: Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.valve_handle.text_5": "UNLOCALIZED: Valve handles can be dyed for aesthetic purposes",
"create.ponder.valve_pipe.header": "UNLOCALIZED: Controlling Fluid flow using Valves",
"create.ponder.valve_pipe.text_1": "UNLOCALIZED: Valve pipes help control fluids propagating through pipe networks",
"create.ponder.valve_pipe.text_2": "UNLOCALIZED: Their shaft input controls whether fluid is currently allowed through",
"create.ponder.valve_pipe.text_3": "UNLOCALIZED: Given Rotational Force in the opening direction, the valve will open up",
"create.ponder.valve_pipe.text_4": "UNLOCALIZED: It can be closed again by reversing the input rotation",
"create.ponder.water_wheel.header": "UNLOCALIZED: Generating Rotational Force using Water Wheels",
"create.ponder.water_wheel.text_1": "UNLOCALIZED: Water Wheels draw force from adjacent Water Currents",
"create.ponder.water_wheel.text_2": "UNLOCALIZED: The more faces are powered, the faster the Water Wheel will rotate",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1629",
"_": "Missing Localizations: 1846",
"_": "->------------------------] Game Elements [------------------------<-",
@ -28,12 +28,16 @@
"block.create.belt": "Esteira Mecânica",
"block.create.birch_window": "UNLOCALIZED: Birch Window",
"block.create.birch_window_pane": "UNLOCALIZED: Birch Window Pane",
"block.create.black_nixie_tube": "UNLOCALIZED: Black Nixie Tube",
"block.create.black_sail": "UNLOCALIZED: Black Sail",
"block.create.black_seat": "UNLOCALIZED: Black Seat",
"block.create.black_toolbox": "UNLOCALIZED: Black Toolbox",
"block.create.black_valve_handle": "UNLOCALIZED: Black Valve Handle",
"block.create.blaze_burner": "UNLOCALIZED: Blaze Burner",
"block.create.blue_nixie_tube": "UNLOCALIZED: Blue Nixie Tube",
"block.create.blue_sail": "UNLOCALIZED: Blue Sail",
"block.create.blue_seat": "UNLOCALIZED: Blue Seat",
"block.create.blue_toolbox": "UNLOCALIZED: Blue Toolbox",
"block.create.blue_valve_handle": "UNLOCALIZED: Blue Valve Handle",
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "UNLOCALIZED: Block of Brass",
@ -41,8 +45,10 @@
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_nixie_tube": "UNLOCALIZED: Brown Nixie Tube",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
"block.create.brown_seat": "UNLOCALIZED: Brown Seat",
"block.create.brown_toolbox": "UNLOCALIZED: Brown Toolbox",
"block.create.brown_valve_handle": "UNLOCALIZED: Brown Valve Handle",
"block.create.cart_assembler": "UNLOCALIZED: Cart Assembler",
"block.create.chiseled_dark_scoria": "UNLOCALIZED: Chiseled Dark Scoria",
@ -73,8 +79,10 @@
"block.create.crushing_wheel": "Roda de Moer",
"block.create.crushing_wheel_controller": "UNLOCALIZED: Crushing Wheel Controller",
"block.create.cuckoo_clock": "UNLOCALIZED: Cuckoo Clock",
"block.create.cyan_nixie_tube": "UNLOCALIZED: Cyan Nixie Tube",
"block.create.cyan_sail": "UNLOCALIZED: Cyan Sail",
"block.create.cyan_seat": "UNLOCALIZED: Cyan Seat",
"block.create.cyan_toolbox": "UNLOCALIZED: Cyan Toolbox",
"block.create.cyan_valve_handle": "UNLOCALIZED: Cyan Valve Handle",
"block.create.dark_oak_window": "UNLOCALIZED: Dark Oak Window",
"block.create.dark_oak_window_pane": "UNLOCALIZED: Dark Oak Window Pane",
@ -179,13 +187,18 @@
"block.create.granite_cobblestone_stairs": "UNLOCALIZED: Granite Cobblestone Stairs",
"block.create.granite_cobblestone_wall": "UNLOCALIZED: Granite Cobblestone Wall",
"block.create.granite_pillar": "UNLOCALIZED: Granite Pillar",
"block.create.gray_nixie_tube": "UNLOCALIZED: Gray Nixie Tube",
"block.create.gray_sail": "UNLOCALIZED: Gray Sail",
"block.create.gray_seat": "UNLOCALIZED: Gray Seat",
"block.create.gray_toolbox": "UNLOCALIZED: Gray Toolbox",
"block.create.gray_valve_handle": "UNLOCALIZED: Gray Valve Handle",
"block.create.green_nixie_tube": "UNLOCALIZED: Green Nixie Tube",
"block.create.green_sail": "UNLOCALIZED: Green Sail",
"block.create.green_seat": "UNLOCALIZED: Green Seat",
"block.create.green_toolbox": "UNLOCALIZED: Green Toolbox",
"block.create.green_valve_handle": "UNLOCALIZED: Green Valve Handle",
"block.create.hand_crank": "UNLOCALIZED: Hand Crank",
"block.create.haunted_bell": "UNLOCALIZED: Haunted Bell",
"block.create.honey": "UNLOCALIZED: Honey",
"block.create.horizontal_framed_glass": "UNLOCALIZED: Horizontal Framed Glass",
"block.create.horizontal_framed_glass_pane": "UNLOCALIZED: Horizontal Framed Glass Pane",
@ -203,14 +216,21 @@
"block.create.layered_limestone": "UNLOCALIZED: Layered Limestone",
"block.create.layered_scoria": "UNLOCALIZED: Layered Scoria",
"block.create.layered_weathered_limestone": "UNLOCALIZED: Layered Weathered Limestone",
"block.create.lectern_controller": "UNLOCALIZED: Lectern Controller",
"block.create.light_blue_nixie_tube": "UNLOCALIZED: Light Blue Nixie Tube",
"block.create.light_blue_sail": "UNLOCALIZED: Light Blue Sail",
"block.create.light_blue_seat": "UNLOCALIZED: Light Blue Seat",
"block.create.light_blue_toolbox": "UNLOCALIZED: Light Blue Toolbox",
"block.create.light_blue_valve_handle": "UNLOCALIZED: Light Blue Valve Handle",
"block.create.light_gray_nixie_tube": "UNLOCALIZED: Light Gray Nixie Tube",
"block.create.light_gray_sail": "UNLOCALIZED: Light Gray Sail",
"block.create.light_gray_seat": "UNLOCALIZED: Light Gray Seat",
"block.create.light_gray_toolbox": "UNLOCALIZED: Light Gray Toolbox",
"block.create.light_gray_valve_handle": "UNLOCALIZED: Light Gray Valve Handle",
"block.create.lime_nixie_tube": "UNLOCALIZED: Lime Nixie Tube",
"block.create.lime_sail": "UNLOCALIZED: Lime Sail",
"block.create.lime_seat": "UNLOCALIZED: Lime Seat",
"block.create.lime_toolbox": "UNLOCALIZED: Lime Toolbox",
"block.create.lime_valve_handle": "UNLOCALIZED: Lime Valve Handle",
"block.create.limesand": "Areia Calcária",
"block.create.limestone": "Calcário",
@ -225,8 +245,10 @@
"block.create.limestone_pillar": "Pilar de Calcário",
"block.create.linear_chassis": "Chassis de Translado",
"block.create.lit_blaze_burner": "UNLOCALIZED: Lit Blaze Burner",
"block.create.magenta_nixie_tube": "UNLOCALIZED: Magenta Nixie Tube",
"block.create.magenta_sail": "UNLOCALIZED: Magenta Sail",
"block.create.magenta_seat": "UNLOCALIZED: Magenta Seat",
"block.create.magenta_toolbox": "UNLOCALIZED: Magenta Toolbox",
"block.create.magenta_valve_handle": "UNLOCALIZED: Magenta Valve Handle",
"block.create.mechanical_arm": "UNLOCALIZED: Mechanical Arm",
"block.create.mechanical_bearing": "Rolamento Mecânico",
@ -260,6 +282,7 @@
"block.create.oak_window_pane": "UNLOCALIZED: Oak Window Pane",
"block.create.orange_sail": "UNLOCALIZED: Orange Sail",
"block.create.orange_seat": "UNLOCALIZED: Orange Seat",
"block.create.orange_toolbox": "UNLOCALIZED: Orange Toolbox",
"block.create.orange_valve_handle": "UNLOCALIZED: Orange Valve Handle",
"block.create.ornate_iron_window": "UNLOCALIZED: Ornate Iron Window",
"block.create.ornate_iron_window_pane": "UNLOCALIZED: Ornate Iron Window Pane",
@ -308,8 +331,11 @@
"block.create.paved_weathered_limestone_slab": "UNLOCALIZED: Paved Weathered Limestone Slab",
"block.create.paved_weathered_limestone_stairs": "UNLOCALIZED: Paved Weathered Limestone Stairs",
"block.create.paved_weathered_limestone_wall": "UNLOCALIZED: Paved Weathered Limestone Wall",
"block.create.peculiar_bell": "UNLOCALIZED: Peculiar Bell",
"block.create.pink_nixie_tube": "UNLOCALIZED: Pink Nixie Tube",
"block.create.pink_sail": "UNLOCALIZED: Pink Sail",
"block.create.pink_seat": "UNLOCALIZED: Pink Seat",
"block.create.pink_toolbox": "UNLOCALIZED: Pink Toolbox",
"block.create.pink_valve_handle": "UNLOCALIZED: Pink Valve Handle",
"block.create.piston_extension_pole": "Vara de Extensão do Pistão",
"block.create.polished_dark_scoria": "UNLOCALIZED: Polished Dark Scoria",
@ -342,12 +368,16 @@
"block.create.powered_toggle_latch": "UNLOCALIZED: Powered Toggle Latch",
"block.create.pulley_magnet": "UNLOCALIZED: Pulley Magnet",
"block.create.pulse_repeater": "Repetidor de Pulso",
"block.create.purple_nixie_tube": "UNLOCALIZED: Purple Nixie Tube",
"block.create.purple_sail": "UNLOCALIZED: Purple Sail",
"block.create.purple_seat": "UNLOCALIZED: Purple Seat",
"block.create.purple_toolbox": "UNLOCALIZED: Purple Toolbox",
"block.create.purple_valve_handle": "UNLOCALIZED: Purple Valve Handle",
"block.create.radial_chassis": "Chassis de Rotação",
"block.create.red_nixie_tube": "UNLOCALIZED: Red Nixie Tube",
"block.create.red_sail": "UNLOCALIZED: Red Sail",
"block.create.red_seat": "UNLOCALIZED: Red Seat",
"block.create.red_toolbox": "UNLOCALIZED: Red Toolbox",
"block.create.red_valve_handle": "UNLOCALIZED: Red Valve Handle",
"block.create.redstone_contact": "Contato de Redstone",
"block.create.redstone_link": "Conexão de Redstone",
@ -402,24 +432,32 @@
"block.create.weathered_limestone_cobblestone_wall": "UNLOCALIZED: Weathered Limestone Cobblestone Wall",
"block.create.weathered_limestone_pillar": "Pilar de Calcário Resistido",
"block.create.weighted_ejector": "UNLOCALIZED: Weighted Ejector",
"block.create.white_nixie_tube": "UNLOCALIZED: White Nixie Tube",
"block.create.white_sail": "UNLOCALIZED: White Sail",
"block.create.white_seat": "UNLOCALIZED: White Seat",
"block.create.white_toolbox": "UNLOCALIZED: White Toolbox",
"block.create.white_valve_handle": "UNLOCALIZED: White Valve Handle",
"block.create.windmill_bearing": "UNLOCALIZED: Windmill Bearing",
"block.create.wooden_bracket": "UNLOCALIZED: Wooden Bracket",
"block.create.yellow_nixie_tube": "UNLOCALIZED: Yellow Nixie Tube",
"block.create.yellow_sail": "UNLOCALIZED: Yellow Sail",
"block.create.yellow_seat": "UNLOCALIZED: Yellow Seat",
"block.create.yellow_toolbox": "UNLOCALIZED: Yellow Toolbox",
"block.create.yellow_valve_handle": "UNLOCALIZED: Yellow Valve Handle",
"block.create.zinc_block": "UNLOCALIZED: Block of Zinc",
"block.create.zinc_ore": "UNLOCALIZED: Zinc Ore",
"enchantment.create.capacity": "UNLOCALIZED: Capacity",
"enchantment.create.potato_recovery": "UNLOCALIZED: Potato Recovery",
"entity.create.contraption": "UNLOCALIZED: Contraption",
"entity.create.crafting_blueprint": "UNLOCALIZED: Crafting Blueprint",
"entity.create.gantry_contraption": "UNLOCALIZED: Gantry Contraption",
"entity.create.potato_projectile": "UNLOCALIZED: Potato Projectile",
"entity.create.seat": "UNLOCALIZED: Seat",
"entity.create.stationary_contraption": "UNLOCALIZED: Stationary Contraption",
"entity.create.super_glue": "UNLOCALIZED: Super Glue",
"fluid.create.milk": "UNLOCALIZED: Milk",
"fluid.create.potion": "UNLOCALIZED: Potion",
"fluid.create.tea": "UNLOCALIZED: Builder's Tea",
@ -444,6 +482,8 @@
"item.create.copper_nugget": "UNLOCALIZED: Copper Nugget",
"item.create.copper_sheet": "UNLOCALIZED: Copper Sheet",
"item.create.crafter_slot_cover": "UNLOCALIZED: Crafter Slot Cover",
"item.create.crafting_blueprint": "UNLOCALIZED: Crafting Blueprint",
"item.create.creative_blaze_cake": "UNLOCALIZED: Creative Blaze Cake",
"item.create.crushed_aluminum_ore": "UNLOCALIZED: Crushed Aluminum Ore",
"item.create.crushed_brass": "UNLOCALIZED: Crushed Brass",
"item.create.crushed_copper_ore": "UNLOCALIZED: Crushed Copper Ore",
@ -472,13 +512,17 @@
"item.create.handheld_worldshaper": "UNLOCALIZED: Creative Worldshaper",
"item.create.honey_bucket": "UNLOCALIZED: Honey Bucket",
"item.create.honeyed_apple": "UNLOCALIZED: Honeyed Apple",
"item.create.integrated_circuit": "UNLOCALIZED: Integrated Circuit",
"item.create.incomplete_cogwheel": "UNLOCALIZED: Incomplete Cogwheel",
"item.create.incomplete_large_cogwheel": "UNLOCALIZED: Incomplete Large Cogwheel",
"item.create.incomplete_precision_mechanism": "UNLOCALIZED: Incomplete Precision Mechanism",
"item.create.iron_sheet": "Placas de Ferro",
"item.create.lapis_sheet": "UNLOCALIZED: Lapis Sheet",
"item.create.linked_controller": "UNLOCALIZED: Linked Controller",
"item.create.minecart_contraption": "UNLOCALIZED: Minecart Contraption",
"item.create.minecart_coupling": "UNLOCALIZED: Minecart Coupling",
"item.create.polished_rose_quartz": "UNLOCALIZED: Polished Rose Quartz",
"item.create.potato_cannon": "UNLOCALIZED: Potato Cannon",
"item.create.powdered_obsidian": "UNLOCALIZED: Powdered Obsidian",
"item.create.precision_mechanism": "UNLOCALIZED: Precision Mechanism",
"item.create.propeller": "Hélice",
"item.create.red_sand_paper": "UNLOCALIZED: Red Sand Paper",
"item.create.refined_radiance": "UNLOCALIZED: Refined Radiance",
@ -623,8 +667,8 @@
"advancement.create.flywheel.desc": "UNLOCALIZED: Successfully connect an engine to the Flywheel.",
"advancement.create.overstress_flywheel": "UNLOCALIZED: High levels of Stress",
"advancement.create.overstress_flywheel.desc": "UNLOCALIZED: Overstress a Furnace Engine.",
"advancement.create.integrated_circuit": "UNLOCALIZED: Complex Calculation",
"advancement.create.integrated_circuit.desc": "UNLOCALIZED: Assemble an Integrated Circuit.",
"advancement.create.precision_mechanism": "UNLOCALIZED: Complex Curiosities",
"advancement.create.precision_mechanism.desc": "UNLOCALIZED: Assemble a Precision Mechanism.",
"advancement.create.mechanical_arm": "UNLOCALIZED: Busy Hands!",
"advancement.create.mechanical_arm.desc": "UNLOCALIZED: Craft a Mechanical Arm, select in- and outputs, place it down and give it power; then watch as it does all the work for you.",
"advancement.create.musical_arm": "UNLOCALIZED: Play Me My Theme Tune!",
@ -639,7 +683,7 @@
"advancement.create.crushing_wheel.desc": "UNLOCALIZED: Create some Crushing Wheels to break down more materials more effectively.",
"advancement.create.blaze_cake": "UNLOCALIZED: Sugar Rush",
"advancement.create.blaze_cake.desc": "UNLOCALIZED: Bake your blaze burner a special cake.",
"advancement.create.chromatic_compound": "UNLOCALIZED: Bipolar Minerals",
"advancement.create.chromatic_compound": "UNLOCALIZED: Mysterious Minerals",
"advancement.create.chromatic_compound.desc": "UNLOCALIZED: Create a Bar of Chromatic Compound.",
"advancement.create.shadow_steel": "UNLOCALIZED: Void Returner",
"advancement.create.shadow_steel.desc": "UNLOCALIZED: Create Shadow Steel, a metal bar of nothingness.",
@ -651,6 +695,8 @@
"advancement.create.wand_of_symmetry.desc": "UNLOCALIZED: Craft a Staff of Symmetry.",
"advancement.create.extendo_grip": "UNLOCALIZED: Boioioing!",
"advancement.create.extendo_grip.desc": "UNLOCALIZED: Get hold of an Extendo Grip.",
"advancement.create.potato_cannon": "UNLOCALIZED: Fwoomp!",
"advancement.create.potato_cannon.desc": "UNLOCALIZED: Defeat an enemy with your Potato Cannon.",
"advancement.create.dual_extendo_grip": "UNLOCALIZED: Ultimate Boing-age",
"advancement.create.dual_extendo_grip.desc": "UNLOCALIZED: Dual wield Extendo Grips for super-human reach.",
"advancement.create.eob": "UNLOCALIZED: End of Beta",
@ -663,15 +709,31 @@
"itemGroup.create.palettes": "UNLOCALIZED: Create Palettes",
"death.attack.create.crush": "%1$s foi processado pelas Rodas de Moer",
"death.attack.create.crush.player": "UNLOCALIZED: %1$s was thrown into Crushing Wheels by %2$s",
"death.attack.create.fan_fire": "%1$s foi queimado por ar quente",
"death.attack.create.fan_fire.player": "UNLOCALIZED: %1$s was thrown into a smoker by %2$s",
"death.attack.create.fan_lava": "%1$s foi queimado pelo ventilador de lava",
"death.attack.create.fan_lava.player": "UNLOCALIZED: %1$s was thrown into a smelter by %2$s",
"death.attack.create.mechanical_drill": "%1$s foi empalado pela Furadeira Mecânica",
"death.attack.create.mechanical_drill.player": "UNLOCALIZED: %1$s was thrown in front of a Drill by %2$s",
"death.attack.create.mechanical_saw": "UNLOCALIZED: %1$s got cut in half by a Mechanical Saw",
"death.attack.create.mechanical_saw.player": "UNLOCALIZED: %1$s was thrown into a Saw by %2$s",
"death.attack.create.potato_cannon": "UNLOCALIZED: %1$s was shot by %2$s's Potato Cannon",
"death.attack.create.potato_cannon.item": "UNLOCALIZED: %1$s was shot by %2$s using %3$s",
"death.attack.create.cuckoo_clock_explosion": "UNLOCALIZED: %1$s was blown up by tampered cuckoo clock",
"death.attack.create.cuckoo_clock_explosion.player": "UNLOCALIZED: %1$s was blown up by tampered cuckoo clock",
"create.block.deployer.damage_source_name": "UNLOCALIZED: a rogue Deployer",
"create.block.cart_assembler.invalid": "UNLOCALIZED: Place your Cart Assembler on a rail block",
"create.menu.return": "UNLOCALIZED: Return to Menu",
"create.menu.configure": "UNLOCALIZED: Configure...",
"create.menu.ponder_index": "UNLOCALIZED: Ponder Index",
"create.menu.only_ingame": "UNLOCALIZED: Available in the Pause Menu",
"create.menu.project_page": "UNLOCALIZED: Project Page",
"create.menu.report_bugs": "UNLOCALIZED: Report Issues",
"create.menu.support": "UNLOCALIZED: Support Us",
"create.recipe.crushing": "Moendo",
"create.recipe.milling": "UNLOCALIZED: Milling",
"create.recipe.fan_washing": "UNLOCALIZED: Bulk Washing",
@ -696,7 +758,18 @@
"create.recipe.mystery_conversion": "UNLOCALIZED: Mysterious Conversion",
"create.recipe.spout_filling": "UNLOCALIZED: Filling by Spout",
"create.recipe.draining": "UNLOCALIZED: Item Draining",
"create.recipe.sequenced_assembly": "UNLOCALIZED: Sequenced Assembly",
"create.recipe.assembly.next": "UNLOCALIZED: Next: %1$s",
"create.recipe.assembly.step": "UNLOCALIZED: Step %1$s:",
"create.recipe.assembly.progress": "UNLOCALIZED: Progress: %1$s/%2$s",
"create.recipe.assembly.pressing": "UNLOCALIZED: Process in Press",
"create.recipe.assembly.spout_filling_fluid": "UNLOCALIZED: Spout %1$s",
"create.recipe.assembly.deploying_item": "UNLOCALIZED: Deploy %1$s",
"create.recipe.assembly.cutting": "UNLOCALIZED: Cut with Saw",
"create.recipe.assembly.repeat": "UNLOCALIZED: Repeat Sequence %1$s Times",
"create.recipe.assembly.junk": "UNLOCALIZED: Random salvage",
"create.recipe.processing.chance": "%1$s%% de chance",
"create.recipe.deploying.not_consumed": "UNLOCALIZED: Not Consumed",
"create.recipe.heat_requirement.none": "UNLOCALIZED: No Heating Required",
"create.recipe.heat_requirement.heated": "UNLOCALIZED: Heated",
"create.recipe.heat_requirement.superheated": "UNLOCALIZED: Super-Heated",
@ -725,6 +798,7 @@
"create.action.discard": "Descartar",
"create.keyinfo.toolmenu": "Menu Focal da Ferramenta",
"create.keyinfo.toolbelt": "UNLOCALIZED: Access Nearby Toolboxes",
"create.keyinfo.scrollup": "UNLOCALIZED: Simulate Mousewheel Up (inworld)",
"create.keyinfo.scrolldown": "UNLOCALIZED: Simulate Mousewheel Down (inworld)",
@ -735,6 +809,13 @@
"create.gui.scrollInput.shiftScrollsFaster": "UNLOCALIZED: Shift to Scroll Faster",
"create.gui.toolmenu.focusKey": "Segure [%1$s] para Focar",
"create.gui.toolmenu.cycle": "[SCROLL] para Circular",
"create.toolbox.unequip": "UNLOCALIZED: Unequip: %1$s",
"create.toolbox.outOfRange": "UNLOCALIZED: Toolbox of held item not in Range",
"create.toolbox.detach": "UNLOCALIZED: Stop tracking and keep item",
"create.toolbox.depositAll": "UNLOCALIZED: Return items to nearby Toolboxes",
"create.toolbox.depositBox": "UNLOCALIZED: Return items to Toolbox",
"create.gui.symmetryWand.mirrorType": "Espelhar",
"create.gui.symmetryWand.orientation": "Orientação",
@ -981,18 +1062,14 @@
"create.item_attributes.placeable.inverted": "UNLOCALIZED: is not placeable",
"create.item_attributes.consumable": "UNLOCALIZED: can be eaten",
"create.item_attributes.consumable.inverted": "UNLOCALIZED: cannot be eaten",
"create.item_attributes.smeltable": "UNLOCALIZED: can be Smelted",
"create.item_attributes.smeltable.inverted": "UNLOCALIZED: cannot be Smelted",
"create.item_attributes.washable": "UNLOCALIZED: can be Washed",
"create.item_attributes.washable.inverted": "UNLOCALIZED: cannot be Washed",
"create.item_attributes.smokable": "UNLOCALIZED: can be Smoked",
"create.item_attributes.smokable.inverted": "UNLOCALIZED: cannot be Smoked",
"create.item_attributes.crushable": "UNLOCALIZED: can be Crushed",
"create.item_attributes.crushable.inverted": "UNLOCALIZED: cannot be Crushed",
"create.item_attributes.blastable": "UNLOCALIZED: is smeltable in Blast Furnace",
"create.item_attributes.blastable.inverted": "UNLOCALIZED: is not smeltable in Blast Furnace",
"create.item_attributes.fluid_container": "UNLOCALIZED: can store fluids",
"create.item_attributes.fluid_container.inverted": "UNLOCALIZED: cannot store fluids",
"create.item_attributes.enchanted": "UNLOCALIZED: is enchanted",
"create.item_attributes.enchanted.inverted": "UNLOCALIZED: is unenchanted",
"create.item_attributes.max_enchanted": "UNLOCALIZED: is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "UNLOCALIZED: is not enchanted at max level",
"create.item_attributes.renamed": "UNLOCALIZED: has a custom name",
"create.item_attributes.renamed.inverted": "UNLOCALIZED: does not have a custom name",
"create.item_attributes.damaged": "UNLOCALIZED: is damaged",
"create.item_attributes.damaged.inverted": "UNLOCALIZED: is not damaged",
"create.item_attributes.badly_damaged": "UNLOCALIZED: is heavily damaged",
@ -1003,6 +1080,21 @@
"create.item_attributes.equipable.inverted": "UNLOCALIZED: cannot be equipped",
"create.item_attributes.furnace_fuel": "UNLOCALIZED: is furnace fuel",
"create.item_attributes.furnace_fuel.inverted": "UNLOCALIZED: is not furnace fuel",
"create.item_attributes.washable": "UNLOCALIZED: can be Washed",
"create.item_attributes.washable.inverted": "UNLOCALIZED: cannot be Washed",
"create.item_attributes.crushable": "UNLOCALIZED: can be Crushed",
"create.item_attributes.crushable.inverted": "UNLOCALIZED: cannot be Crushed",
"create.item_attributes.smeltable": "UNLOCALIZED: can be Smelted",
"create.item_attributes.smeltable.inverted": "UNLOCALIZED: cannot be Smelted",
"create.item_attributes.smokable": "UNLOCALIZED: can be Smoked",
"create.item_attributes.smokable.inverted": "UNLOCALIZED: cannot be Smoked",
"create.item_attributes.blastable": "UNLOCALIZED: is smeltable in Blast Furnace",
"create.item_attributes.blastable.inverted": "UNLOCALIZED: is not smeltable in Blast Furnace",
"create.item_attributes.shulker_level": "UNLOCALIZED: is shulker %1$s",
"create.item_attributes.shulker_level.inverted": "UNLOCALIZED: is shulker not %1$s",
"create.item_attributes.shulker_level.full": "UNLOCALIZED: full",
"create.item_attributes.shulker_level.empty": "UNLOCALIZED: empty",
"create.item_attributes.shulker_level.partial": "UNLOCALIZED: partially filled",
"create.item_attributes.in_tag": "UNLOCALIZED: is tagged %1$s",
"create.item_attributes.in_tag.inverted": "UNLOCALIZED: is not tagged %1$s",
"create.item_attributes.in_item_group": "UNLOCALIZED: is in group '%1$s'",
@ -1013,8 +1105,6 @@
"create.item_attributes.has_enchant.inverted": "UNLOCALIZED: is not enchanted with %1$s",
"create.item_attributes.color": "UNLOCALIZED: is dyed %1$s",
"create.item_attributes.color.inverted": "UNLOCALIZED: is not dyed %1$s",
"create.item_attributes.max_enchanted": "UNLOCALIZED: is enchanted at max level",
"create.item_attributes.max_enchanted.inverted": "UNLOCALIZED: is not enchanted at max level",
"create.item_attributes.has_fluid": "UNLOCALIZED: contains %1$s",
"create.item_attributes.has_fluid.inverted": "UNLOCALIZED: does not contain %1$s",
"create.item_attributes.has_name": "UNLOCALIZED: has the custom name %1$s",
@ -1029,14 +1119,14 @@
"create.item_attributes.book_copy_second.inverted": "UNLOCALIZED: is not a second-generation copy",
"create.item_attributes.book_copy_tattered": "UNLOCALIZED: is a tattered mess",
"create.item_attributes.book_copy_tattered.inverted": "UNLOCALIZED: is not a tattered mess",
"create.item_attributes.astralsorcery_crystal": "UNLOCALIZED: has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "UNLOCALIZED: does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_constellation": "UNLOCALIZED: is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "UNLOCALIZED: is not attuned to %1$s",
"create.item_attributes.astralsorcery_perk_gem": "UNLOCALIZED: has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "UNLOCALIZED: does not have perk attribute %1$s",
"create.item_attributes.astralsorcery_amulet": "UNLOCALIZED: improves %1$s",
"create.item_attributes.astralsorcery_amulet.inverted": "UNLOCALIZED: does not improve %1$s",
"create.item_attributes.astralsorcery_constellation": "UNLOCALIZED: is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "UNLOCALIZED: is not attuned to %1$s",
"create.item_attributes.astralsorcery_crystal": "UNLOCALIZED: has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "UNLOCALIZED: does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem": "UNLOCALIZED: has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "UNLOCALIZED: does not have perk attribute %1$s",
"create.gui.attribute_filter.no_selected_attributes": "UNLOCALIZED: No attributes selected",
"create.gui.attribute_filter.selected_attributes": "UNLOCALIZED: Selected attributes:",
@ -1104,6 +1194,27 @@
"create.tooltip.chute.fans_pull_up": "UNLOCALIZED: Fans pull from Above",
"create.tooltip.chute.fans_pull_down": "UNLOCALIZED: Fans pull from Below",
"create.tooltip.chute.contains": "UNLOCALIZED: Contains: %1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "UNLOCALIZED: Currently distributing:",
"create.tooltip.brass_tunnel.contains_entry": "UNLOCALIZED: > %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "UNLOCALIZED: Right-Click to retrieve",
"create.linked_controller.bind_mode": "UNLOCALIZED: Bind mode active",
"create.linked_controller.press_keybind": "UNLOCALIZED: Press %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, to bind this frequency to the respective key",
"create.linked_controller.key_bound": "UNLOCALIZED: Frequency bound to %1$s",
"create.linked_controller.frequency_slot_1": "UNLOCALIZED: Keybind: %1$s, Freq. #1",
"create.linked_controller.frequency_slot_2": "UNLOCALIZED: Keybind: %1$s, Freq. #2",
"create.crafting_blueprint.crafting_slot": "UNLOCALIZED: Ingredient Slot",
"create.crafting_blueprint.filter_items_viable": "UNLOCALIZED: Advanced filter items are viable",
"create.crafting_blueprint.display_slot": "UNLOCALIZED: Display Slot",
"create.crafting_blueprint.inferred": "UNLOCALIZED: Inferred from recipe",
"create.crafting_blueprint.manually_assigned": "UNLOCALIZED: Manually assigned",
"create.crafting_blueprint.secondary_display_slot": "UNLOCALIZED: Secondary Display Slot",
"create.crafting_blueprint.optional": "UNLOCALIZED: Optional",
"create.potato_cannon.ammo.attack_damage": "UNLOCALIZED: %1$s Attack Damage",
"create.potato_cannon.ammo.reload_ticks": "UNLOCALIZED: %1$s Reload Ticks",
"create.potato_cannon.ammo.knockback": "UNLOCALIZED: %1$s Knockback",
"create.hint.hose_pulley.title": "UNLOCALIZED: Bottomless Supply",
"create.hint.hose_pulley": "UNLOCALIZED: The targeted body of fluid is considered infinite.",
@ -1132,32 +1243,44 @@
"create.command.killTPSCommand.argument.tickTime": "UNLOCALIZED: tickTime",
"create.contraption.minecart_contraption_too_big": "UNLOCALIZED: This Cart Contraption seems too big to pick up",
"create.contraption.minecart_contraption_illegal_pickup": "UNLOCALIZED: A mystical force is binding this Cart Contraption to the world",
"_": "->------------------------] Subtitles [------------------------<-",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
"create.subtitle.mixing": "UNLOCALIZED: Mixing noises",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps",
"create.subtitle.crushing_1": "UNLOCALIZED: Crushing noises",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides",
"create.subtitle.saw_activate_stone": "UNLOCALIZED: Mechanical Saw activates",
"create.subtitle.blaze_munch": "UNLOCALIZED: Blaze Burner munches",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel flaps",
"create.subtitle.schematicannon_finish": "UNLOCALIZED: Schematicannon dings",
"create.subtitle.haunted_bell_use": "UNLOCALIZED: Haunted Bell tolls",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts",
"create.subtitle.controller_put": "UNLOCALIZED: Controller thumps",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks",
"create.subtitle.cogs": "UNLOCALIZED: Cogwheels rumble",
"create.subtitle.slime_added": "UNLOCALIZED: Slime squishes",
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
"create.subtitle.wrench_rotate": "UNLOCALIZED: Wrench used",
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
"create.subtitle.worldshaper_place": "UNLOCALIZED: Worldshaper zaps",
"create.subtitle.potato_hit": "UNLOCALIZED: Vegetable impacts",
"create.subtitle.saw_activate_wood": "UNLOCALIZED: Mechanical Saw activates",
"create.subtitle.haunted_bell_convert": "UNLOCALIZED: Haunted Bell awakens",
"create.subtitle.deployer_polish": "UNLOCALIZED: Deployer applies polish",
"create.subtitle.depot_slide": "UNLOCALIZED: Item slides",
"create.subtitle.deny": "UNLOCALIZED: Declining boop",
"create.subtitle.blaze_munch": "UNLOCALIZED: Blaze Burner munches",
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
"create.subtitle.schematicannon_launch_block": "UNLOCALIZED: Schematicannon fires",
"create.subtitle.funnel_flap": "UNLOCALIZED: Funnel Flaps",
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
"create.subtitle.schematicannon_finish": "UNLOCALIZED: Schematicannon dings",
"create.subtitle.scroll_value": "UNLOCALIZED: Scroll-input clicks",
"create.subtitle.controller_take": "UNLOCALIZED: Lectern empties",
"create.subtitle.mechanical_press_activation": "UNLOCALIZED: Mechanical Press clangs",
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
"create.subtitle.crafter_craft": "UNLOCALIZED: Crafter crafts",
"create.subtitle.cranking": "UNLOCALIZED: Hand Crank turns",
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
"create.subtitle.wrench_remove": "UNLOCALIZED: Component breaks",
"create.subtitle.depot_plop": "UNLOCALIZED: Item lands",
"create.subtitle.confirm": "UNLOCALIZED: Affirmative ding",
@ -1179,14 +1302,6 @@
"block.create.metal_bracket.tooltip": "UNLOCALIZED: METAL BRACKET",
"block.create.metal_bracket.tooltip.summary": "UNLOCALIZED: _Decorate_ your _Shafts, Cogwheels_ and _Pipes_ with an industrial and sturdy bit of reinforcement.",
"block.create.copper_casing.tooltip": "UNLOCALIZED: COPPER CASING",
"block.create.copper_casing.tooltip.summary": "UNLOCALIZED: Robust machine casing with a variety of uses. Safe for decoration.",
"block.create.copper_casing.tooltip.condition1": "UNLOCALIZED: When used on Fluid Pipe",
"block.create.copper_casing.tooltip.behaviour1": "UNLOCALIZED: _Encases_ the _Fluid Pipe_ with the _Copper Casing_. Encased Fluid pipes will _lock their connections_ in place, no longer reacting to changes to neighbouring pipes.",
"block.create.encased_fluid_pipe.tooltip": "UNLOCALIZED: ENCASED FLUID PIPE",
"block.create.encased_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _Fluid Pipe_ encased with the _Copper Casing_.",
"block.create.seat.tooltip": "UNLOCALIZED: SEAT",
"block.create.seat.tooltip.summary": "UNLOCALIZED: Sit yourself down and enjoy the ride! Will anchor a player onto a moving _contraption_. Great for static furniture too! Comes in a variety of colours.",
"block.create.seat.tooltip.condition1": "UNLOCALIZED: Right click on Seat",
@ -1195,65 +1310,6 @@
"item.create.blaze_cake.tooltip": "UNLOCALIZED: BLAZE CAKE",
"item.create.blaze_cake.tooltip.summary": "UNLOCALIZED: A Delicious treat for your hard-working _Blaze Burners_. Gets them all fired up!",
"block.create.fluid_pipe.tooltip": "UNLOCALIZED: FLUID PIPE",
"block.create.fluid_pipe.tooltip.summary": "UNLOCALIZED: Used for moving _fluids_ around. Needs a _Mechanical Pump_ to get the _fluid_ moving.",
"block.create.fluid_pipe.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.fluid_pipe.tooltip.behaviour1": "UNLOCALIZED: Can connect to _fluid containers_ such as _Tanks_ or _Basins_. Exposed _pipe_ ends can also drain or place fluid blocks. Be careful of leaks!",
"block.create.fluid_pipe.tooltip.condition2": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_pipe.tooltip.behaviour2": "UNLOCALIZED: Places a window on the pipe if available",
"block.create.hose_pulley.tooltip": "UNLOCALIZED: HOSE PULLEY",
"block.create.hose_pulley.tooltip.summary": "UNLOCALIZED: Used for _placing_ or _draining_ large _fluid bodies_ in the world.",
"block.create.hose_pulley.tooltip.condition1": "UNLOCALIZED: When Powered by Kinetics",
"block.create.hose_pulley.tooltip.behaviour1": "UNLOCALIZED: _Raises_ or _Lowers_ the hose, location of the hose determines up to which _height extraction_ or _filling_ will act.",
"block.create.hose_pulley.tooltip.condition2": "UNLOCALIZED: When Fluids pulled from Pulley",
"block.create.hose_pulley.tooltip.behaviour2": "UNLOCALIZED: Starts _taking fluid_ blocks from the body the hose end was lowered into. Very _large bodies_ of fluids will be _considered infinite_.",
"block.create.hose_pulley.tooltip.condition3": "UNLOCALIZED: When Fluids pushed to Pulley",
"block.create.hose_pulley.tooltip.behaviour3": "UNLOCALIZED: Starts _filling fluid_ into the world _up to_ the _hose_ ends' _height_.",
"block.create.fluid_tank.tooltip": "UNLOCALIZED: FLUID TANK",
"block.create.fluid_tank.tooltip.summary": "UNLOCALIZED: _Stores_ all your favourite _fluids_. Scales in width and height.",
"block.create.fluid_tank.tooltip.condition1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_tank.tooltip.behaviour1": "UNLOCALIZED: Changes the optional window",
"block.create.creative_fluid_tank.tooltip": "UNLOCALIZED: CREATIVE FLUID TANK",
"block.create.creative_fluid_tank.tooltip.summary": "UNLOCALIZED: This _Fluid Tank_ allows infinite replication of any Fluid. Scales in width and height.",
"block.create.creative_fluid_tank.tooltip.condition1": "UNLOCALIZED: When Fluid in Tank",
"block.create.creative_fluid_tank.tooltip.behaviour1": "UNLOCALIZED: Anything _extracting_ from this tank will provide an _endless supply_ of the fluid specified. Fluids _inserted_ into this tank will be _voided._",
"block.create.creative_fluid_tank.tooltip.condition2": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.creative_fluid_tank.tooltip.behaviour2": "UNLOCALIZED: Changes the optional window",
"block.create.fluid_valve.tooltip": "UNLOCALIZED: FLUID VALVE",
"block.create.fluid_valve.tooltip.summary": "UNLOCALIZED: Halts the flow of fluid down a pipe.",
"block.create.fluid_valve.tooltip.condition1": "UNLOCALIZED: Controllable flow",
"block.create.fluid_valve.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational force_ will force the _valve_ to close, ceasing the flow of _fluids_. Reverse the direction of the _rotational force_ to re-open the valve.",
"block.create.mechanical_pump.tooltip": "UNLOCALIZED: MECHANICAL PUMP",
"block.create.mechanical_pump.tooltip.summary": "UNLOCALIZED: Takes _rotational force_ and uses it to move _fluid_ along a _pipe_. Has a maximum range of effect in both directions. (16 blocks by default)",
"block.create.mechanical_pump.tooltip.condition1": "UNLOCALIZED: Fluid Flow",
"block.create.mechanical_pump.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational force_ creates pressure that forces _fluid_ through the _pipe_ network. Reverse the direction of the _rotational force_ to switch the direction that the _fluid_ flows.",
"block.create.mechanical_pump.tooltip.control1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.mechanical_pump.tooltip.action1": "UNLOCALIZED: Reverses the direction of the _pump_, switching the default direction of the flow",
"block.create.smart_fluid_pipe.tooltip": "UNLOCALIZED: SMART FLUID PIPE",
"block.create.smart_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _fluid pipe_ with a filter. Can specify which _fluids_ pass through.",
"block.create.smart_fluid_pipe.tooltip.condition1": "UNLOCALIZED: When Fluids are pushed into it",
"block.create.smart_fluid_pipe.tooltip.behaviour1": "UNLOCALIZED: Smart pipes receiving fluid that does not match its filter will block the flow.",
"block.create.smart_fluid_pipe.tooltip.condition2": "UNLOCALIZED: When adjacent to fluid container",
"block.create.smart_fluid_pipe.tooltip.behaviour2": "UNLOCALIZED: Smart pipes _starting_ a _flow_ from any container will only extract fluids that _match_ its _filter._",
"block.create.spout.tooltip": "UNLOCALIZED: SPOUT",
"block.create.spout.tooltip.summary": "UNLOCALIZED: An injector for refilling your _fluid items._",
"block.create.spout.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.spout.tooltip.behaviour1": "UNLOCALIZED: When a _fluid container item_ such as a _bucket_ or _bottle_ is placed underneath, the spout will attempt to refill it with it's own stored _fluid_.",
"block.create.spout.tooltip.condition2": "UNLOCALIZED: Fluid Automation",
"block.create.spout.tooltip.behaviour2": "UNLOCALIZED: The spout placed above a _belt_ or _depot_ will react automatically with a _fluid container item_ that passes beneath it.",
"block.create.item_drain.tooltip": "UNLOCALIZED: ITEM DRAIN",
"block.create.item_drain.tooltip.summary": "UNLOCALIZED: A grated depot for emptying your _fluid items._",
"block.create.item_drain.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.item_drain.tooltip.behaviour1": "UNLOCALIZED: When a _fluid container item_ such as a _bucket_ or _bottle_ is inserted from the side, the drain will attempt to empty it into its own _fluid container_. The item will then be ejected on the opposite side.",
"item.create.wand_of_symmetry.tooltip": "VARINHA DE SIMETRIA",
"item.create.wand_of_symmetry.tooltip.summary": "Espelhar perfeitamente a colocação de blocos nos planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "Quando na Hotbar",
@ -1280,9 +1336,18 @@
"item.create.tree_fertilizer.tooltip.behaviour1": "Cresce Arvores independentemente das suas Regras de espaço",
"item.create.extendo_grip.tooltip": "UNLOCALIZED: EXTENDO GRIP",
"item.create.extendo_grip.tooltip.summary": "UNLOCALIZED: Boioioing! Greatly _increases reach distance_ of the wielder.",
"item.create.extendo_grip.tooltip.summary": "UNLOCALIZED: Boioioing! Greatly _increases reach distance_ of the wielder. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.extendo_grip.tooltip.condition1": "UNLOCALIZED: When in Off-Hand",
"item.create.extendo_grip.tooltip.behaviour1": "UNLOCALIZED: Increases _reach distance_ of items used in the _Main-Hand_.",
"item.create.extendo_grip.tooltip.condition2": "UNLOCALIZED: While wearing Copper Backtank",
"item.create.extendo_grip.tooltip.behaviour2": "UNLOCALIZED: _No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.potato_cannon.tooltip": "UNLOCALIZED: POTATO CANNON",
"item.create.potato_cannon.tooltip.summary": "UNLOCALIZED: Fwoomp! Launch your home-grown vegetables at your Enemies. Can be powered with Air Pressure from a _Copper_ _Backtank_",
"item.create.potato_cannon.tooltip.condition1": "UNLOCALIZED: When R-Clicked",
"item.create.potato_cannon.tooltip.behaviour1": "UNLOCALIZED: _Shoots_ a suitable item from your _Inventory_.",
"item.create.potato_cannon.tooltip.condition2": "UNLOCALIZED: While wearing Copper Backtank",
"item.create.potato_cannon.tooltip.behaviour2": "UNLOCALIZED: _No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank",
"item.create.filter.tooltip": "UNLOCALIZED: FILTER",
"item.create.filter.tooltip.summary": "UNLOCALIZED: _Controls outputs_ and _inputs_ of logistical devices with more _precision_, matching them against a _set of items_ or several _nested filters_.",
@ -1358,12 +1423,14 @@
"block.create.turntable.tooltip": "MESA GIRATÓRIA",
"block.create.turntable.tooltip.summary": "Muda a _Força_ _Rotacional_ em uma forma refinada de Enjoo.",
"block.create.portable_fluid_interface.tooltip": "UNLOCALIZED: PORTABLE FLUID INTERFACE",
"block.create.portable_fluid_interface.tooltip.summary": "UNLOCALIZED: A portable interchange point for _moving fluids_ to and from a _structure_ moved by a piston, bearing, minecart, or pulley. Two meeting interfaces have to _face each other_ and be spaced _1-2 blocks apart_.",
"block.create.portable_fluid_interface.tooltip.condition1": "UNLOCALIZED: While Moving",
"block.create.portable_fluid_interface.tooltip.behaviour1": "UNLOCALIZED: Interacts with stationary _portable storage interfaces_ to transfer fluids to or from the contraption. Pipes inserting into or extracting from the _Stationary Interface_ will interact with the tanks on the contraption _directly._ The structure will briefly stall as Fluids are exchanged.",
"block.create.portable_fluid_interface.tooltip.condition2": "UNLOCALIZED: When Powered by Redstone",
"block.create.portable_fluid_interface.tooltip.behaviour2": "UNLOCALIZED: _Disengages_ any active connection immediately.",
"block.create.toolbox.tooltip": "UNLOCALIZED: TOOLBOX",
"block.create.toolbox.tooltip.summary": "UNLOCALIZED: Every Inventors' dearest Companion. Conveniently _holds_ a large amount of _8 Different_ item types.",
"block.create.toolbox.tooltip.condition1": "UNLOCALIZED: When Picked Up",
"block.create.toolbox.tooltip.behaviour1": "UNLOCALIZED: _Retains_ Inventory _Contents_.",
"block.create.toolbox.tooltip.condition2": "UNLOCALIZED: When placed in Range",
"block.create.toolbox.tooltip.behaviour2": "UNLOCALIZED: _Nearby_ _Players_ can hold the _Toolbox_ _Keybind_ to access its contents _Remotely_.",
"block.create.toolbox.tooltip.condition3": "UNLOCALIZED: When R-Clicked",
"block.create.toolbox.tooltip.behaviour3": "UNLOCALIZED: Opens the _Container Interface_.",
"block.create.stockpile_switch.tooltip": "DISJUNTOR DE ARMAZENAMENTO",
"block.create.stockpile_switch.tooltip.summary": "Alterna um sinal de Redstone com base no _Espaço_ de _Armazenamento_ do Reciente conectado.",
@ -1371,7 +1438,11 @@
"block.create.stockpile_switch.tooltip.behaviour1": "Para de enviar _Sinal_ de _Redstone_",
"block.create.content_observer.tooltip": "UNLOCALIZED: CONTENT OBSERVER",
"block.create.content_observer.tooltip.summary": "UNLOCALIZED: _Detects Items_ inside _containers_ and _conveyors_ matching a configured _filter_. While the observed _inventory_, _belt_ or _chute contains_ a matching item, this component will emit a _Redstone Signal_. When an observed _funnel transfers_ a matching item, this component will emit a _Redstone Pulse_.",
"block.create.content_observer.tooltip.summary": "UNLOCALIZED: _Detects Items_ or _Fluids_ inside _containers_, _pipes_ or _conveyors_ matching a configured _filter_.",
"block.create.content_observer.tooltip.condition1": "UNLOCALIZED: When observing a Container",
"block.create.content_observer.tooltip.behaviour1": "UNLOCALIZED: Emits a _Redstone Signal_ while the observed container has _matching_ _content_.",
"block.create.content_observer.tooltip.condition2": "UNLOCALIZED: When observing a Funnel",
"block.create.content_observer.tooltip.behaviour2": "UNLOCALIZED: Emits a _Redstone Pulse_ when a _matching_ Item is _transferred_.",
"block.create.adjustable_crate.tooltip": "adjustable_crate",
"block.create.adjustable_crate.tooltip.summary": "Este _Recipiente_ de _Armazenamento_ permite controle Manual da sua capacidade. Pode conter até _16_ _Pilhas_ de qualquer Item",
@ -1383,6 +1454,11 @@
"block.create.creative_crate.tooltip.condition1": "UNLOCALIZED: When Item in Filter Slot",
"block.create.creative_crate.tooltip.behaviour1": "UNLOCALIZED: Anything _extracting_ from this container will provide an _endless supply_ of the item specified. Items _inserted_ into this crate will be _voided._",
"item.create.creative_blaze_cake.tooltip": "UNLOCALIZED: CREATIVE CAKE",
"item.create.creative_blaze_cake.tooltip.summary": "UNLOCALIZED: A very special treat for _Blaze Burners_ that allows _controlling their heat level_. After eating this cake, Blaze Burners will _never run out of fuel_.",
"item.create.creative_blaze_cake.tooltip.condition1": "UNLOCALIZED: R-Click on Blaze Burner",
"item.create.creative_blaze_cake.tooltip.behaviour1": "UNLOCALIZED: _Locks_ the Blaze Burner's heat level. If used again, _cycles_ the Blaze Burner's heat level.",
"block.create.controller_rail.tooltip": "UNLOCALIZED: CONTROLLER RAIL",
"block.create.controller_rail.tooltip.summary": "UNLOCALIZED: A _uni-directional powered rail_ capable of _fine control_ over a minecarts' _movement speed_.",
"block.create.controller_rail.tooltip.condition1": "UNLOCALIZED: When Powered by Redstone",
@ -1398,26 +1474,61 @@
"item.create.refined_radiance.tooltip": "UNLOCALIZED: REFINED RADIANCE",
"item.create.refined_radiance.tooltip.summary": "UNLOCALIZED: A Chromatic material forged from _absorbed light_.",
"item.create.refined_radiance.tooltip.condition1": "UNLOCALIZED: Work In Progress",
"item.create.refined_radiance.tooltip.behaviour1": "UNLOCALIZED: Usages for this material will be available in a future release.",
"item.create.shadow_steel.tooltip": "UNLOCALIZED: SHADOW STEEL",
"item.create.shadow_steel.tooltip.summary": "UNLOCALIZED: A Chromatic material forged _in the void_.",
"item.create.shadow_steel.tooltip.condition1": "UNLOCALIZED: Work In Progress",
"item.create.shadow_steel.tooltip.behaviour1": "UNLOCALIZED: Usages for this material will be available in a future release.",
"item.create.linked_controller.tooltip": "UNLOCALIZED: LINKED CONTROLLER",
"item.create.linked_controller.tooltip.summary": "UNLOCALIZED: Grants _handheld_ _control_ over _Redstone Link_ frequencies assigned to its _six_ _buttons_.",
"item.create.linked_controller.tooltip.condition1": "UNLOCALIZED: R-Click",
"item.create.linked_controller.tooltip.behaviour1": "UNLOCALIZED: _Toggles_ the controller. _Movement_ _controls_ are taken over while its active.",
"item.create.linked_controller.tooltip.condition2": "UNLOCALIZED: R-Click while Sneaking",
"item.create.linked_controller.tooltip.behaviour2": "UNLOCALIZED: Opens the manual _Configuration Interface_.",
"item.create.linked_controller.tooltip.condition3": "UNLOCALIZED: R-Click on Redstone Link Receiver",
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
"item.create.linked_controller.tooltip.condition4": "UNLOCALIZED: R-Click on Lectern",
"item.create.linked_controller.tooltip.behaviour4": "UNLOCALIZED: Places the Controller into the Lectern for easy activation. (R-Click while Sneaking to retrieve it)",
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
"item.create.copper_backtank.tooltip": "UNLOCALIZED: COPPER BACKTANK",
"item.create.copper_backtank.tooltip.summary": "UNLOCALIZED: A _Wearable_ _Tank_ for carrying Pressurized Air.",
"item.create.copper_backtank.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.copper_backtank.tooltip.behaviour1": "UNLOCALIZED: Provides _Pressurized_ _Air_ to Equipment that requires it.",
"item.create.copper_backtank.tooltip.condition2": "UNLOCALIZED: When placed, Powered by Kinetics",
"item.create.copper_backtank.tooltip.behaviour2": "UNLOCALIZED: _Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed.",
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
"item.create.crafting_blueprint.condition1": "UNLOCALIZED: R-Click empty Slot",
"item.create.crafting_blueprint.behaviour1": "UNLOCALIZED: Opens a _Crafting_ _menu_ allowing you to _configure_ a _recipe_ and items to display.",
"item.create.crafting_blueprint.condition2": "UNLOCALIZED: R-Click configured Slot",
"item.create.crafting_blueprint.behaviour2": "UNLOCALIZED: _Applies_ the _configured_ _recipe_ with matching Ingredients found in your _Inventory_. _Sneak_ to craft up to a _Stack_ of items.",
"item.create.minecart_coupling.tooltip": "UNLOCALIZED: MINECART COUPLING",
"item.create.minecart_coupling.tooltip.summary": "UNLOCALIZED: _Chains_ all your _Minecarts_ or _Carriage Contraptions_ together to form a majestic Train.",
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
"create.tooltip.wip": "UNLOCALIZED: WIP",
"create.tooltip.workInProgress": "UNLOCALIZED: Work in progress!",
"create.tooltip.randomWipDescription0": "UNLOCALIZED: Please keep this item away from children.",
"create.tooltip.randomWipDescription1": "UNLOCALIZED: A baby panda dies every time you use this item. Every. Time.",
"create.tooltip.randomWipDescription2": "UNLOCALIZED: Use at your own risk.",
"create.tooltip.randomWipDescription3": "UNLOCALIZED: This is not the item you are looking for, *finger-wiggles* please disperse.",
"create.tooltip.randomWipDescription4": "UNLOCALIZED: This item will self-destruct in 10 seconds. 10, 9, 8...",
"create.tooltip.randomWipDescription5": "UNLOCALIZED: Believe me, it's useless.",
"create.tooltip.randomWipDescription6": "UNLOCALIZED: By using this item, you hereby consent to our disclaimer and agree to its terms.",
"create.tooltip.randomWipDescription7": "UNLOCALIZED: This one maybe isn't for you. What about that one?",
"create.tooltip.randomWipDescription8": "UNLOCALIZED: Use it and regret your decision immediately.",
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative _Brass Bell_. Placing it right above open _Soul Fire_ may cause side-effects...",
"block.create.haunted_bell.tooltip": "UNLOCALIZED: HAUNTED BELL",
"block.create.haunted_bell.tooltip.summary": "UNLOCALIZED: A _Cursed Bell_ haunted by lost souls of the Nether.",
"block.create.haunted_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
"block.create.haunted_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby _Lightless Spots_ on which _Hostile Mobs_ can spawn.",
"_": "->------------------------] Ponder Content [------------------------<-",
@ -1434,41 +1545,46 @@
"create.ponder.replay": "UNLOCALIZED: Replay",
"create.ponder.think_back": "UNLOCALIZED: Think Back",
"create.ponder.slow_text": "UNLOCALIZED: Comfy Reading",
"create.ponder.shared.movement_anchors": "UNLOCALIZED: With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.shared.rpm32": "UNLOCALIZED: 32 RPM",
"create.ponder.shared.sneak_and": "UNLOCALIZED: Sneak +",
"create.ponder.shared.storage_on_contraption": "UNLOCALIZED: Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.exit": "UNLOCALIZED: Exit",
"create.ponder.welcome": "UNLOCALIZED: Welcome to Ponder",
"create.ponder.categories": "UNLOCALIZED: Available Categories in Create",
"create.ponder.index_description": "UNLOCALIZED: Click one of the icons to learn about its associated Items and Blocks",
"create.ponder.index_title": "UNLOCALIZED: Ponder Index",
"create.ponder.shared.rpm16": "UNLOCALIZED: 16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "UNLOCALIZED: This behaviour can be modified using a Wrench",
"create.ponder.shared.storage_on_contraption": "UNLOCALIZED: Inventories attached to the Contraption will pick up their drops automatically",
"create.ponder.shared.sneak_and": "UNLOCALIZED: Sneak +",
"create.ponder.shared.rpm8": "UNLOCALIZED: 8 RPM",
"create.ponder.shared.ctrl_and": "UNLOCALIZED: Ctrl +",
"create.ponder.shared.rpm32": "UNLOCALIZED: 32 RPM",
"create.ponder.shared.rpm16_source": "UNLOCALIZED: Source: 16 RPM",
"create.ponder.shared.rpm16": "UNLOCALIZED: 16 RPM",
"create.ponder.tag.kinetic_sources": "UNLOCALIZED: Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "UNLOCALIZED: Components which generate Rotational Force",
"create.ponder.tag.contraption_actor": "UNLOCALIZED: Contraption Actors",
"create.ponder.tag.contraption_actor.description": "UNLOCALIZED: Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.arm_targets": "UNLOCALIZED: Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "UNLOCALIZED: Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.logistics": "UNLOCALIZED: Item Transportation",
"create.ponder.tag.logistics.description": "UNLOCALIZED: Components which help moving items around",
"create.ponder.tag.movement_anchor": "UNLOCALIZED: Movement Anchors",
"create.ponder.tag.movement_anchor.description": "UNLOCALIZED: Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.creative": "UNLOCALIZED: Creative Mode",
"create.ponder.tag.creative.description": "UNLOCALIZED: Components not usually available for Survival Mode",
"create.ponder.tag.kinetic_relays": "UNLOCALIZED: Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "UNLOCALIZED: Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.windmill_sails": "UNLOCALIZED: Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "UNLOCALIZED: Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.contraption_assembly": "UNLOCALIZED: Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "UNLOCALIZED: Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.decoration": "UNLOCALIZED: Aesthetics",
"create.ponder.tag.decoration.description": "UNLOCALIZED: Components used mostly for decorative purposes",
"create.ponder.tag.kinetic_appliances": "UNLOCALIZED: Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "UNLOCALIZED: Components which make use of Rotational Force",
"create.ponder.shared.movement_anchors": "UNLOCALIZED: With the help of Chassis or Super Glue, larger structures can be moved.",
"create.ponder.tag.redstone": "UNLOCALIZED: Logic Components",
"create.ponder.tag.redstone.description": "UNLOCALIZED: Components which help with redstone engineering",
"create.ponder.tag.contraption_assembly": "UNLOCALIZED: Block Attachment Utility",
"create.ponder.tag.contraption_assembly.description": "UNLOCALIZED: Tools and Components used to assemble structures moved as an animated Contraption",
"create.ponder.tag.fluids": "UNLOCALIZED: Fluid Manipulators",
"create.ponder.tag.fluids.description": "UNLOCALIZED: Components which help relaying and making use of Fluids",
"create.ponder.tag.decoration": "UNLOCALIZED: Aesthetics",
"create.ponder.tag.decoration.description": "UNLOCALIZED: Components used mostly for decorative purposes",
"create.ponder.tag.windmill_sails": "UNLOCALIZED: Sails for Windmill Bearings",
"create.ponder.tag.windmill_sails.description": "UNLOCALIZED: Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so.",
"create.ponder.tag.arm_targets": "UNLOCALIZED: Targets for Mechanical Arms",
"create.ponder.tag.arm_targets.description": "UNLOCALIZED: Components which can be selected as inputs or outputs to the Mechanical Arm",
"create.ponder.tag.kinetic_appliances": "UNLOCALIZED: Kinetic Appliances",
"create.ponder.tag.kinetic_appliances.description": "UNLOCALIZED: Components which make use of Rotational Force",
"create.ponder.tag.kinetic_sources": "UNLOCALIZED: Kinetic Sources",
"create.ponder.tag.kinetic_sources.description": "UNLOCALIZED: Components which generate Rotational Force",
"create.ponder.tag.movement_anchor": "UNLOCALIZED: Movement Anchors",
"create.ponder.tag.movement_anchor.description": "UNLOCALIZED: Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways",
"create.ponder.tag.kinetic_relays": "UNLOCALIZED: Kinetic Blocks",
"create.ponder.tag.kinetic_relays.description": "UNLOCALIZED: Components which help relaying Rotational Force elsewhere",
"create.ponder.tag.contraption_actor": "UNLOCALIZED: Contraption Actors",
"create.ponder.tag.contraption_actor.description": "UNLOCALIZED: Components which expose special behaviour when attached to a moving contraption",
"create.ponder.tag.creative": "UNLOCALIZED: Creative Mode",
"create.ponder.tag.creative.description": "UNLOCALIZED: Components not usually available for Survival Mode",
"create.ponder.tag.logistics": "UNLOCALIZED: Item Transportation",
"create.ponder.tag.logistics.description": "UNLOCALIZED: Components which help moving items around",
"create.ponder.adjustable_pulse_repeater.header": "UNLOCALIZED: Controlling signals using Adjustable Pulse Repeaters",
"create.ponder.adjustable_pulse_repeater.text_1": "UNLOCALIZED: Adjustable Pulse Repeaters emit a short pulse at a delay",
@ -1580,7 +1696,8 @@
"create.ponder.cart_assembler_modes.header": "UNLOCALIZED: Orientation Settings for Minecart Contraptions",
"create.ponder.cart_assembler_modes.text_1": "UNLOCALIZED: Cart Contraptions will rotate to face towards their carts' motion",
"create.ponder.cart_assembler_modes.text_2": "UNLOCALIZED: If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_modes.text_2": "UNLOCALIZED: This Arrow indicates which side of the Structure will be considered the front",
"create.ponder.cart_assembler_modes.text_3": "UNLOCALIZED: If the Assembler is set to Lock Rotation, the contraptions' orientation will never change",
"create.ponder.cart_assembler_rails.header": "UNLOCALIZED: Other types of Minecarts and Rails",
"create.ponder.cart_assembler_rails.text_1": "UNLOCALIZED: Cart Assemblers on Regular Tracks will not affect the passing carts' motion",
@ -1594,7 +1711,7 @@
"create.ponder.chain_drive.text_3": "UNLOCALIZED: Any part of the row can be rotated by 90 degrees",
"create.ponder.chain_gearshift.header": "UNLOCALIZED: Controlling rotational speed with Chain Gearshifts",
"create.ponder.chain_gearshift.text_1": "UNLOCALIZED: Unpowered Chain Gearshifts behave exacly like Chain Drives",
"create.ponder.chain_gearshift.text_1": "UNLOCALIZED: Unpowered Chain Gearshifts behave exactly like Chain Drives",
"create.ponder.chain_gearshift.text_2": "UNLOCALIZED: When Powered, the speed transmitted to other Chain Drives in the row is doubled",
"create.ponder.chain_gearshift.text_3": "UNLOCALIZED: Whenever the Powered Gearshift is not at the source, its speed will be halved instead",
"create.ponder.chain_gearshift.text_4": "UNLOCALIZED: In both cases, Chain Drives in the row always run at 2x the speed of the Powered Gearshift",
@ -1634,6 +1751,12 @@
"create.ponder.cogwheel.text_1": "UNLOCALIZED: Cogwheels will relay rotation to other adjacent cogwheels",
"create.ponder.cogwheel.text_2": "UNLOCALIZED: Neighbouring shafts connected like this will rotate in opposite directions",
"create.ponder.creative_fluid_tank.header": "UNLOCALIZED: Creative Fluid Tanks",
"create.ponder.creative_fluid_tank.text_1": "UNLOCALIZED: Creative Fluid Tanks can be used to provide a bottomless supply of fluid",
"create.ponder.creative_fluid_tank.text_2": "UNLOCALIZED: Right-Click with a fluid containing item to configure it",
"create.ponder.creative_fluid_tank.text_3": "UNLOCALIZED: Pipe Networks can now endlessly draw the assigned fluid from the tank",
"create.ponder.creative_fluid_tank.text_4": "UNLOCALIZED: Any Fluids pushed back into a Creative Fluid Tank will be voided",
"create.ponder.creative_motor.header": "UNLOCALIZED: Generating Rotational Force using Creative Motors",
"create.ponder.creative_motor.text_1": "UNLOCALIZED: Creative motors are a compact and configurable source of Rotational Force",
"create.ponder.creative_motor.text_2": "UNLOCALIZED: Scrolling on the back panel changes the RPM of the motors' rotational output",
@ -1670,6 +1793,12 @@
"create.ponder.deployer_modes.text_1": "UNLOCALIZED: By default, a Deployer imitates a Right-click interaction",
"create.ponder.deployer_modes.text_2": "UNLOCALIZED: Using a Wrench, it can be set to imitate a Left-click instead",
"create.ponder.deployer_processing.header": "UNLOCALIZED: Processing Items using Deployers",
"create.ponder.deployer_processing.text_1": "UNLOCALIZED: With a fitting held item, Deployers can process items provided beneath them",
"create.ponder.deployer_processing.text_2": "UNLOCALIZED: The Input items can be dropped or placed on a Depot under the Deployer",
"create.ponder.deployer_processing.text_3": "UNLOCALIZED: When items are provided on a belt...",
"create.ponder.deployer_processing.text_4": "UNLOCALIZED: The Deployer will hold and process them automatically",
"create.ponder.deployer_redstone.header": "UNLOCALIZED: Controlling Deployers with Redstone",
"create.ponder.deployer_redstone.text_1": "UNLOCALIZED: When powered by Redstone, Deployers will not activate",
"create.ponder.deployer_redstone.text_2": "UNLOCALIZED: Before stopping, the Deployer will finish any started cycles",
@ -1686,7 +1815,13 @@
"create.ponder.empty_blaze_burner.text_2": "UNLOCALIZED: Alternatively, Blazes can be collected from their Spawners directly",
"create.ponder.empty_blaze_burner.text_3": "UNLOCALIZED: You now have an ideal heat source for various machines",
"create.ponder.empty_blaze_burner.text_4": "UNLOCALIZED: For Aesthetic purposes, Empty Blaze Burners can also be lit using Flint and Steel",
"create.ponder.empty_blaze_burner.text_5": "UNLOCALIZED: However, these are not suitable for industrial heating",
"create.ponder.empty_blaze_burner.text_5": "UNLOCALIZED: The flame can be transformed using a soul-infused item",
"create.ponder.empty_blaze_burner.text_6": "UNLOCALIZED: However, without a blaze they are not suitable for industrial heating",
"create.ponder.encased_fluid_pipe.header": "UNLOCALIZED: Encasing Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_1": "UNLOCALIZED: Copper Casing can be used to decorate Fluid Pipes",
"create.ponder.encased_fluid_pipe.text_2": "UNLOCALIZED: Aside from being conceiled, Encased Pipes are locked into their connectivity state",
"create.ponder.encased_fluid_pipe.text_3": "UNLOCALIZED: It will no longer react to any neighbouring blocks being added or removed",
"create.ponder.fan_direction.header": "UNLOCALIZED: Air flow of Encased Fans",
"create.ponder.fan_direction.text_1": "UNLOCALIZED: Encased Fans use Rotational Force to create an Air Current",
@ -1706,6 +1841,35 @@
"create.ponder.fan_source.text_1": "UNLOCALIZED: Fans facing down into a source of heat can provide Rotational Force",
"create.ponder.fan_source.text_2": "UNLOCALIZED: When given a Redstone Signal, the Fans will start providing power",
"create.ponder.fluid_pipe_flow.header": "UNLOCALIZED: Moving Fluids using Copper Pipes",
"create.ponder.fluid_pipe_flow.text_1": "UNLOCALIZED: Fluid Pipes can connect two or more fluid sources and targets",
"create.ponder.fluid_pipe_flow.text_2": "UNLOCALIZED: Using a wrench, a straight pipe segment can be given a window",
"create.ponder.fluid_pipe_flow.text_3": "UNLOCALIZED: Windowed pipes will not connect to any other adjacent pipe segments",
"create.ponder.fluid_pipe_flow.text_4": "UNLOCALIZED: Powered by Mechanical Pumps, the Pipes can transport Fluids",
"create.ponder.fluid_pipe_flow.text_5": "UNLOCALIZED: No fluid is being extracted at first",
"create.ponder.fluid_pipe_flow.text_6": "UNLOCALIZED: Once the flow connects them, the endpoints gradually transfer their contents",
"create.ponder.fluid_pipe_flow.text_7": "UNLOCALIZED: Thus, the Pipe blocks themselves never 'physically' contain any fluid",
"create.ponder.fluid_pipe_interaction.header": "UNLOCALIZED: Draining and Filling fluid containers",
"create.ponder.fluid_pipe_interaction.text_1": "UNLOCALIZED: Endpoints of a pipe network can interact with a variety of blocks",
"create.ponder.fluid_pipe_interaction.text_2": "UNLOCALIZED: Any block with fluid storage capabilities can be filled or drained",
"create.ponder.fluid_pipe_interaction.text_3": "UNLOCALIZED: Source blocks right in front of an open end can be picked up...",
"create.ponder.fluid_pipe_interaction.text_4": "UNLOCALIZED: ...while spilling into empty spaces can create fluid sources",
"create.ponder.fluid_pipe_interaction.text_5": "UNLOCALIZED: Pipes can also extract fluids from a handful of other blocks directly",
"create.ponder.fluid_tank_sizes.header": "UNLOCALIZED: Dimensions of a Fluid tank",
"create.ponder.fluid_tank_sizes.text_1": "UNLOCALIZED: Fluid Tanks can be combined to increase the total capacity",
"create.ponder.fluid_tank_sizes.text_2": "UNLOCALIZED: Their base square can be up to 3 blocks wide...",
"create.ponder.fluid_tank_sizes.text_3": "UNLOCALIZED: ...and grow in height by more than 30 additional layers",
"create.ponder.fluid_tank_sizes.text_4": "UNLOCALIZED: Using a Wrench, a tanks' window can be toggled",
"create.ponder.fluid_tank_storage.header": "UNLOCALIZED: Storing Fluids in Fluid Tanks",
"create.ponder.fluid_tank_storage.text_1": "UNLOCALIZED: Fluid Tanks can be used to store large amounts of fluid",
"create.ponder.fluid_tank_storage.text_2": "UNLOCALIZED: Pipe networks can push and pull fluids from any side",
"create.ponder.fluid_tank_storage.text_3": "UNLOCALIZED: The contained fluid can be measured by a Comparator",
"create.ponder.fluid_tank_storage.text_4": "UNLOCALIZED: However, in Survival Mode Fluids cannot be added or taken manually",
"create.ponder.fluid_tank_storage.text_5": "UNLOCALIZED: You can use Basins, Item Drains and Spouts to drain or fill fluid containing items",
"create.ponder.flywheel.header": "UNLOCALIZED: Generating Rotational Force using the Flywheel",
"create.ponder.flywheel.text_1": "UNLOCALIZED: Flywheels are required for generating rotational force with the Furnace Engine",
"create.ponder.flywheel.text_2": "UNLOCALIZED: The provided Rotational Force has a very large stress capacity",
@ -1779,6 +1943,34 @@
"create.ponder.hand_crank.text_3": "UNLOCALIZED: Its conveyed speed is relatively high",
"create.ponder.hand_crank.text_4": "UNLOCALIZED: Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.hose_pulley.header": "UNLOCALIZED: Source Filling and Draining using Hose Pulleys",
"create.ponder.hose_pulley.text_1": "UNLOCALIZED: Hose Pulleys can be used to fill or drain large bodies of Fluid",
"create.ponder.hose_pulley.text_2": "UNLOCALIZED: With the Kinetic Input, the height of the pulleys' hose can be controlled",
"create.ponder.hose_pulley.text_3": "UNLOCALIZED: The Pulley retracts while the input rotation is inverted",
"create.ponder.hose_pulley.text_4": "UNLOCALIZED: On the opposite side, pipes can be connected",
"create.ponder.hose_pulley.text_5": "UNLOCALIZED: Attached pipe networks can either provide fluid to the hose...",
"create.ponder.hose_pulley.text_6": "UNLOCALIZED: ...or pull from it, draining the pool instead",
"create.ponder.hose_pulley.text_7": "UNLOCALIZED: Fill and Drain speed of the pulley depends entirely on the fluid networks' throughput",
"create.ponder.hose_pulley_infinite.header": "UNLOCALIZED: Passively Filling and Draining large bodies of Fluid",
"create.ponder.hose_pulley_infinite.text_1": "UNLOCALIZED: When deploying the Hose Pulley into a large enough ocean...",
"create.ponder.hose_pulley_infinite.text_2": "UNLOCALIZED: It will provide/dispose fluids without affecting the source",
"create.ponder.hose_pulley_infinite.text_3": "UNLOCALIZED: Pipe networks can limitlessly take fluids from/to such pulleys",
"create.ponder.hose_pulley_level.header": "UNLOCALIZED: Fill and Drain level of Hose Pulleys",
"create.ponder.hose_pulley_level.text_1": "UNLOCALIZED: While fully retracted, the Hose Pulley cannot operate",
"create.ponder.hose_pulley_level.text_2": "UNLOCALIZED: Draining runs from top to bottom",
"create.ponder.hose_pulley_level.text_3": "UNLOCALIZED: The surface level will end up just below where the hose ends",
"create.ponder.hose_pulley_level.text_4": "UNLOCALIZED: Filling runs from bottom to top",
"create.ponder.hose_pulley_level.text_5": "UNLOCALIZED: The filled pool will not grow beyond the layer above the hose end",
"create.ponder.item_drain.header": "UNLOCALIZED: Emptying Fluid Containers using Item Drains",
"create.ponder.item_drain.text_1": "UNLOCALIZED: Item Drains can extract fluids from items",
"create.ponder.item_drain.text_2": "UNLOCALIZED: Right-click it to pour fluids from your held item into it",
"create.ponder.item_drain.text_3": "UNLOCALIZED: When items are inserted from the side...",
"create.ponder.item_drain.text_4": "UNLOCALIZED: ...they roll across, emptying out their contained fluid",
"create.ponder.item_drain.text_5": "UNLOCALIZED: Pipe Networks can now pull the fluid from the drains' internal buffer",
"create.ponder.large_cogwheel.header": "UNLOCALIZED: Relaying rotational force using Large Cogwheels",
"create.ponder.large_cogwheel.text_1": "UNLOCALIZED: Large cogwheels can connect to each other at right angles",
"create.ponder.large_cogwheel.text_2": "UNLOCALIZED: It will help relaying conveyed speed to other axes of rotation",
@ -1901,6 +2093,21 @@
"create.ponder.mechanical_press_compacting.text_3": "UNLOCALIZED: Some of those recipes may require the heat of a Blaze Burner",
"create.ponder.mechanical_press_compacting.text_4": "UNLOCALIZED: The filter slot can be used in case two recipes are conflicting.",
"create.ponder.mechanical_pump_flow.header": "UNLOCALIZED: Fluid Transportation using Mechanical Pumps",
"create.ponder.mechanical_pump_flow.text_1": "UNLOCALIZED: Mechanical Pumps govern the flow of their attached pipe networks",
"create.ponder.mechanical_pump_flow.text_2": "UNLOCALIZED: When powered, their arrow indicates the direction of flow",
"create.ponder.mechanical_pump_flow.text_3": "UNLOCALIZED: The network behind is now pulling fluids...",
"create.ponder.mechanical_pump_flow.text_4": "UNLOCALIZED: ...while the network in front is transferring it outward",
"create.ponder.mechanical_pump_flow.text_5": "UNLOCALIZED: Reversing the input rotation reverses the direction of flow",
"create.ponder.mechanical_pump_flow.text_6": "UNLOCALIZED: Use a Wrench to reverse the orientation of pumps manually",
"create.ponder.mechanical_pump_speed.header": "UNLOCALIZED: Throughput of Mechanical Pumps",
"create.ponder.mechanical_pump_speed.text_1": "UNLOCALIZED: Regardless of speed, Mechanical Pumps affect pipes connected up to 16 blocks away",
"create.ponder.mechanical_pump_speed.text_2": "UNLOCALIZED: Speeding up the input rotation changes the speed of flow propagation...",
"create.ponder.mechanical_pump_speed.text_3": "UNLOCALIZED: ...aswell as how quickly fluids are transferred",
"create.ponder.mechanical_pump_speed.text_4": "UNLOCALIZED: Pumps can combine their throughputs within shared pipe networks",
"create.ponder.mechanical_pump_speed.text_5": "UNLOCALIZED: Alternating their orientation can help align their flow directions",
"create.ponder.mechanical_saw_breaker.header": "UNLOCALIZED: Cutting Trees with the Mechanical Saw",
"create.ponder.mechanical_saw_breaker.text_1": "UNLOCALIZED: When given Rotational Force, a Mechanical Saw will cut trees directly in front of it",
"create.ponder.mechanical_saw_breaker.text_2": "UNLOCALIZED: In order to cut the tree fully, the Saw has to break the last block connecting it to the ground",
@ -1926,11 +2133,22 @@
"create.ponder.nixie_tube.header": "UNLOCALIZED: Using Nixie Tubes",
"create.ponder.nixie_tube.text_1": "UNLOCALIZED: When powered by Redstone, Nixie Tubes will display the redstone signals' strength",
"create.ponder.nixie_tube.text_2": "UNLOCALIZED: Using name tags edited with an anvil, custom text can be displayed",
"create.ponder.nixie_tube.text_3": "UNLOCALIZED: Right-Click with Dye to change their display colour",
"create.ponder.piston_pole.header": "UNLOCALIZED: Piston Extension Poles",
"create.ponder.piston_pole.text_1": "UNLOCALIZED: Without attached Poles, a Mechanical Piston cannot move",
"create.ponder.piston_pole.text_2": "UNLOCALIZED: The Length of pole added at its back determines the Extension Range",
"create.ponder.portable_fluid_interface.header": "UNLOCALIZED: Contraption Fluid Exchange",
"create.ponder.portable_fluid_interface.text_1": "UNLOCALIZED: Fluid Tanks on moving contraptions cannot be accessed by any pipes",
"create.ponder.portable_fluid_interface.text_2": "UNLOCALIZED: This component can interact with fluid tanks without the need to stop the contraption",
"create.ponder.portable_fluid_interface.text_3": "UNLOCALIZED: Place a second one with a gap of 1 or 2 blocks inbetween",
"create.ponder.portable_fluid_interface.text_4": "UNLOCALIZED: Whenever they pass by each other, they will engage in a connection",
"create.ponder.portable_fluid_interface.text_5": "UNLOCALIZED: While engaged, the stationary interface will represent ALL Tanks on the contraption",
"create.ponder.portable_fluid_interface.text_6": "UNLOCALIZED: Fluid can now be inserted...",
"create.ponder.portable_fluid_interface.text_7": "UNLOCALIZED: ...or extracted from the contraption",
"create.ponder.portable_fluid_interface.text_8": "UNLOCALIZED: After no contents have been exchanged for a while, the contraption will continue on its way",
"create.ponder.portable_storage_interface.header": "UNLOCALIZED: Contraption Storage Exchange",
"create.ponder.portable_storage_interface.text_1": "UNLOCALIZED: Inventories on moving contraptions cannot be accessed by players.",
"create.ponder.portable_storage_interface.text_2": "UNLOCALIZED: This component can interact with storage without the need to stop the contraption.",
@ -2028,11 +2246,25 @@
"create.ponder.smart_chute.text_3": "UNLOCALIZED: Use the Mouse Wheel to specify the extracted stack size",
"create.ponder.smart_chute.text_4": "UNLOCALIZED: Redstone power will prevent Smart Chutes from acting.",
"create.ponder.smart_pipe.header": "UNLOCALIZED: Controlling Fluid flow using Smart Pipes",
"create.ponder.smart_pipe.text_1": "UNLOCALIZED: Smart pipes can help control flows by fluid type",
"create.ponder.smart_pipe.text_2": "UNLOCALIZED: When placed directly at the source, they can specify the type of fluid to extract",
"create.ponder.smart_pipe.text_3": "UNLOCALIZED: Simply Right-Click their filter slot with any item containing the desired fluid",
"create.ponder.smart_pipe.text_4": "UNLOCALIZED: When placed further down a pipe network, smart pipes will only let matching fluids continue",
"create.ponder.speedometer.header": "UNLOCALIZED: Monitoring Kinetic information using the Speedometer",
"create.ponder.speedometer.text_1": "UNLOCALIZED: The Speedometer displays the current Speed of the attached components",
"create.ponder.speedometer.text_2": "UNLOCALIZED: When wearing Engineers' Goggles, the player can get more detailed information from the Gauge",
"create.ponder.speedometer.text_3": "UNLOCALIZED: Comparators can emit analog Restone Signals relative to the Speedometer's measurements",
"create.ponder.spout_filling.header": "UNLOCALIZED: Filling Items using a Spout",
"create.ponder.spout_filling.text_1": "UNLOCALIZED: The Spout can fill fluid holding items provided beneath it",
"create.ponder.spout_filling.text_2": "UNLOCALIZED: The content of a Spout cannot be accessed manually",
"create.ponder.spout_filling.text_3": "UNLOCALIZED: Instead, Pipes can be used to supply it with fluids",
"create.ponder.spout_filling.text_4": "UNLOCALIZED: The Input items can be placed on a Depot under the Spout",
"create.ponder.spout_filling.text_5": "UNLOCALIZED: When items are provided on a belt...",
"create.ponder.spout_filling.text_6": "UNLOCALIZED: The Spout will hold and process them automatically",
"create.ponder.stabilized_bearings.header": "UNLOCALIZED: Stabilized Contraptions",
"create.ponder.stabilized_bearings.text_1": "UNLOCALIZED: Whenever Mechanical Bearings are themselves part of a moving Structure..",
"create.ponder.stabilized_bearings.text_2": "UNLOCALIZED: ..they will attempt to keep themselves upright",
@ -2064,6 +2296,12 @@
"create.ponder.valve_handle.text_4": "UNLOCALIZED: Sneak and Hold Right-Click to rotate it Clockwise",
"create.ponder.valve_handle.text_5": "UNLOCALIZED: Valve handles can be dyed for aesthetic purposes",
"create.ponder.valve_pipe.header": "UNLOCALIZED: Controlling Fluid flow using Valves",
"create.ponder.valve_pipe.text_1": "UNLOCALIZED: Valve pipes help control fluids propagating through pipe networks",
"create.ponder.valve_pipe.text_2": "UNLOCALIZED: Their shaft input controls whether fluid is currently allowed through",
"create.ponder.valve_pipe.text_3": "UNLOCALIZED: Given Rotational Force in the opening direction, the valve will open up",
"create.ponder.valve_pipe.text_4": "UNLOCALIZED: It can be closed again by reversing the input rotation",
"create.ponder.water_wheel.header": "UNLOCALIZED: Generating Rotational Force using Water Wheels",
"create.ponder.water_wheel.text_1": "UNLOCALIZED: Water Wheels draw force from adjacent Water Currents",
"create.ponder.water_wheel.text_2": "UNLOCALIZED: The more faces are powered, the faster the Water Wheel will rotate",

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/black"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/blue"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/brown"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/cyan"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/gray"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/green"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/bell_base/block_ceiling"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/bell_base/block_double_wall"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/bell_base/block_floor"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/bell_base/block_single_wall"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/light_blue"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/light_gray"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/lime"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/magenta"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/orange"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/bell_base/block_ceiling"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/bell_base/block_double_wall"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/bell_base/block_floor"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/bell_base/block_single_wall"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/pink"
}
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/purple"
}
}

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{
"parent": "create:block/nixie_tube/block"
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/toolbox/block",
"textures": {
"0": "create:block/toolbox/red"
}
}

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