Manual Steering

- Trains can now travel backwards through the graph
- Controls are now a requirement for assembly
- Double-endedness now depends on two opposite controls blocks anywhere on the train
- Players can now manually control trains via a mounted controls block
This commit is contained in:
simibubi 2022-02-05 02:06:31 +01:00
parent 478d891a04
commit 0a931a77ef
44 changed files with 1123 additions and 364 deletions

View file

@ -536,21 +536,21 @@ bf2b0310500213ff853c748c236eb5d01f61658e assets/create/blockstates/yellow_toolbo
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@ -2135,7 +2135,7 @@ d080b1b25e5bc8baf5aee68691b08c7f12ece3b0 assets/create/models/item/windmill_bear
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83c046bd200623933545c9e4326f782fb02c87fa data/create/advancements/arm_blaze_burner.json

View file

@ -1398,6 +1398,8 @@
"create.train_assembly.not_connected_in_order": "Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "A mounted controls block is facing sideways",
"create.track_target.set": "Targeted track selected",
"create.track_target.success": "Successfully bound to targeted track",
@ -1410,10 +1412,14 @@
"create.train.relocate": "Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "Relocation aborted",
"create.train.relocate.success": "Relocation successful",
"create.train.relocate.valid": "Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "Cannot relocate Train to this Track",
"create.train.relocate.too_far": "Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "Stopped controlling contraption",
"create.contraption.controls.approach_station": "Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "Hi :)",
"create.gui.config.overlay2": "This is a sample overlay",
"create.gui.config.overlay3": "Click or drag with your mouse",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1422",
"_": "Missing Localizations: 1427",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "Hi :)",
"create.gui.config.overlay2": "Dies ist ein Beispiel Overlay",
"create.gui.config.overlay3": "Klicke oder ziehe mit deiner Maus",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 433",
"_": "Missing Localizations: 438",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "Hola :)",
"create.gui.config.overlay2": "Este es un overlay de ejemplo",
"create.gui.config.overlay3": "Haz clic o arrastra con el mouse",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 433",
"_": "Missing Localizations: 438",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "Hola :)",
"create.gui.config.overlay2": "Esta es una muestra de la superposición",
"create.gui.config.overlay3": "Haga clic o arrastre con el ratón",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1684",
"_": "Missing Localizations: 1689",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",
"create.gui.config.overlay3": "UNLOCALIZED: Click or drag with your mouse",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1373",
"_": "Missing Localizations: 1378",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "Ciao :)",
"create.gui.config.overlay2": "Questo overlay è di esempio",
"create.gui.config.overlay3": "Cliccalo o trascinalo col mouse",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 103",
"_": "Missing Localizations: 108",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "やぁ(・∀・)",
"create.gui.config.overlay2": "これはオーバーレイのサンプルです",
"create.gui.config.overlay3": "マウスでクリックまたはドラッグしてください",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 105",
"_": "Missing Localizations: 110",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "Hi :)",
"create.gui.config.overlay2": "This is a sample overlay",
"create.gui.config.overlay3": "Click or drag with your mouse",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 2037",
"_": "Missing Localizations: 2042",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",
"create.gui.config.overlay3": "UNLOCALIZED: Click or drag with your mouse",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 472",
"_": "Missing Localizations: 477",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "Cześć :)",
"create.gui.config.overlay2": "To jest przykładowa nakładka",
"create.gui.config.overlay3": "Kliknij lub przeciągnij myszką",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1656",
"_": "Missing Localizations: 1661",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",
"create.gui.config.overlay3": "UNLOCALIZED: Click or drag with your mouse",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 1656",
"_": "Missing Localizations: 1661",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",
"create.gui.config.overlay3": "UNLOCALIZED: Click or drag with your mouse",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 477",
"_": "Missing Localizations: 482",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "Привет :)",
"create.gui.config.overlay2": "Это образец оверлея",
"create.gui.config.overlay3": "Кликни и тащи с помощью мыши",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 103",
"_": "Missing Localizations: 108",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "Hi :)",
"create.gui.config.overlay2": "这是一个实例层",
"create.gui.config.overlay3": "点击拖拽你的鼠标",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 491",
"_": "Missing Localizations: 496",
"_": "->------------------------] Game Elements [------------------------<-",
@ -1399,6 +1399,8 @@
"create.train_assembly.not_connected_in_order": "UNLOCALIZED: Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "UNLOCALIZED: This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "UNLOCALIZED: No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "UNLOCALIZED: At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "UNLOCALIZED: A mounted controls block is facing sideways",
"create.track_target.set": "UNLOCALIZED: Targeted track selected",
"create.track_target.success": "UNLOCALIZED: Successfully bound to targeted track",
@ -1411,10 +1413,14 @@
"create.train.relocate": "UNLOCALIZED: Click a Track to Relocate %1$s to. Sneak-Click to abort",
"create.train.relocate.abort": "UNLOCALIZED: Relocation aborted",
"create.train.relocate.success": "UNLOCALIZED: Relocation successful",
"create.train.relocate.valid": "UNLOCALIZED: Can be relocated here, Click to Confirm",
"create.train.relocate.valid": "UNLOCALIZED: Can relocate to here, Click to Confirm",
"create.train.relocate.invalid": "UNLOCALIZED: Cannot relocate Train to this Track",
"create.train.relocate.too_far": "UNLOCALIZED: Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "UNLOCALIZED: Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "UNLOCALIZED: Stopped controlling contraption",
"create.contraption.controls.approach_station": "UNLOCALIZED: Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "嗨 :)",
"create.gui.config.overlay2": "這是一個實例層",
"create.gui.config.overlay3": "點擊拖拽你的滑鼠",

View file

@ -28,8 +28,8 @@
"trigger": "create:bracket_apply",
"conditions": {
"accepted_entries": [
"create:large_cogwheel",
"create:cogwheel"
"create:cogwheel",
"create:large_cogwheel"
]
}
},

View file

@ -11,6 +11,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.Mov
import com.simibubi.create.content.contraptions.components.structureMovement.interaction.DoorMovingInteraction;
import com.simibubi.create.content.contraptions.components.structureMovement.interaction.LeverMovingInteraction;
import com.simibubi.create.content.contraptions.components.structureMovement.interaction.TrapdoorMovingInteraction;
import com.simibubi.create.content.contraptions.components.structureMovement.interaction.controls.ControlsInteractionBehaviour;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Block;
@ -49,6 +50,7 @@ public class AllInteractionBehaviours {
static void register() {
addInteractionBehaviour(Blocks.LEVER.getRegistryName(), LeverMovingInteraction::new);
addInteractionBehaviour(AllBlocks.DEPLOYER.getId(), DeployerMovingInteraction::new);
addInteractionBehaviour(AllBlocks.CONTROLS.getId(), ControlsInteractionBehaviour::new);
// TODO: Scan registry for instanceof (-> modded door support)

View file

@ -123,7 +123,7 @@ public class AllShapes {
STATION = shape(0, 0, 0, 16, 5, 16).add(2, 4, 0, 14, 16, 4)
.forHorizontal(NORTH),
CONTROLS = shape(0, 0, 4, 16, 8, 16).add(0, 0, 6, 16, 14, 16)
CONTROLS = shape(0, 0, 4, 16, 4, 16).add(0, 0, 6, 16, 14, 16)
.forHorizontal(NORTH)
;

View file

@ -1,6 +1,7 @@
package com.simibubi.create.content.contraptions.components.structureMovement;
import java.io.IOException;
import java.util.Collection;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
@ -31,6 +32,7 @@ import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtIo;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
@ -161,6 +163,20 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
.size();
}
public Component getContraptionName() {
return getName();
}
public boolean startControlling(BlockPos controlsLocalPos) {
return false;
}
public boolean control(BlockPos controlsLocalPos, Collection<Integer> heldControls, Player player) {
return true;
}
public void stopControlling(BlockPos controlsLocalPos) {}
public boolean handlePlayerInteraction(Player player, BlockPos localPos, Direction side,
InteractionHand interactionHand) {
int indexOfSeat = contraption.getSeats()
@ -168,7 +184,9 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
if (indexOfSeat == -1)
return contraption.interactors.containsKey(localPos) && contraption.interactors.get(localPos)
.handlePlayerInteraction(player, interactionHand, localPos, this);
if (player.isPassenger())
return false;
// Eject potential existing passenger
Entity toDismount = null;
for (Entry<UUID, Integer> entry : contraption.getSeatMapping()
@ -223,7 +241,9 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
return;
}
collidingEntities.entrySet().removeIf(e -> e.getValue().incrementAndGet() > 3);
collidingEntities.entrySet()
.removeIf(e -> e.getValue()
.incrementAndGet() > 3);
xo = getX();
yo = getY();
@ -441,7 +461,7 @@ public abstract class AbstractContraptionEntity extends Entity implements IEntit
return;
if (contraption == null)
return;
StructureTransform transform = makeStructureTransform();
AllPackets.channel.send(PacketDistributor.TRACKING_ENTITY.with(() -> this),
new ContraptionDisassemblyPacket(this.getId(), transform));

View file

@ -13,8 +13,8 @@ import com.simibubi.create.content.logistics.trains.entity.TrainRelocator;
import com.simibubi.create.foundation.networking.AllPackets;
import com.simibubi.create.foundation.utility.Couple;
import com.simibubi.create.foundation.utility.RaycastHelper;
import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.foundation.utility.RaycastHelper.PredicateTraceResult;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
@ -74,8 +74,6 @@ public class ContraptionHandlerClient {
if (player == null)
return;
if (player.isPassenger())
return;
if (mc.level == null)
return;
if (!event.isUseItem())
@ -84,7 +82,7 @@ public class ContraptionHandlerClient {
Couple<Vec3> rayInputs = getRayInputs(player);
Vec3 origin = rayInputs.getFirst();
Vec3 target = rayInputs.getSecond();
AABB aabb = new AABB(origin, target);
AABB aabb = new AABB(origin, target).inflate(4);
List<AbstractContraptionEntity> intersectingContraptions =
mc.level.getEntitiesOfClass(AbstractContraptionEntity.class, aabb);

View file

@ -0,0 +1,135 @@
package com.simibubi.create.content.contraptions.components.structureMovement.interaction.controls;
import java.lang.ref.WeakReference;
import java.util.Collection;
import java.util.HashSet;
import java.util.Vector;
import org.lwjgl.glfw.GLFW;
import com.mojang.blaze3d.platform.InputConstants;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.foundation.utility.ControlsUtil;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.core.BlockPos;
public class ControlsHandler {
public static Collection<Integer> currentlyPressed = new HashSet<>();
public static int PACKET_RATE = 5;
static int packetCooldown;
static WeakReference<AbstractContraptionEntity> entityRef = new WeakReference<>(null);
static BlockPos controlsPos;
public static void controllerClicked(AbstractContraptionEntity entity, BlockPos controllerLocalPos) {
AbstractContraptionEntity prevEntity = entityRef.get();
if (prevEntity != null) {
stopControlling();
if (prevEntity == entity)
return;
}
if (!entity.startControlling(controllerLocalPos))
return;
entityRef = new WeakReference<AbstractContraptionEntity>(entity);
controlsPos = controllerLocalPos;
Minecraft.getInstance().player.displayClientMessage(
Lang.translate("contraption.controls.start_controlling", entity.getContraptionName()), true);
}
public static void stopControlling() {
AbstractContraptionEntity abstractContraptionEntity = entityRef.get();
if (abstractContraptionEntity != null)
abstractContraptionEntity.stopControlling(controlsPos);
ControlsUtil.getControls()
.forEach(kb -> kb.setDown(ControlsUtil.isActuallyPressed(kb)));
packetCooldown = 0;
entityRef = new WeakReference<>(null);
controlsPos = null;
// if (!currentlyPressed.isEmpty())
// AllPackets.channel.sendToServer(new LinkedControllerInputPacket(currentlyPressed, false));
currentlyPressed.clear();
Minecraft.getInstance().player.displayClientMessage(Lang.translate("contraption.controls.stop_controlling"),
true);
}
public static void tick() {
AbstractContraptionEntity entity = entityRef.get();
if (entity == null)
return;
if (packetCooldown > 0)
packetCooldown--;
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player.isSpectator()) {
stopControlling();
return;
}
if (InputConstants.isKeyDown(mc.getWindow()
.getWindow(), GLFW.GLFW_KEY_ESCAPE)) {
stopControlling();
return;
}
if (!entity.toGlobalVector(VecHelper.getCenterOf(controlsPos), 1)
.closerThan(player.position(), 10)) {
stopControlling();
return;
}
Vector<KeyMapping> controls = ControlsUtil.getControls();
Collection<Integer> pressedKeys = new HashSet<>();
for (int i = 0; i < controls.size(); i++) {
if (ControlsUtil.isActuallyPressed(controls.get(i)))
pressedKeys.add(i);
}
Collection<Integer> newKeys = new HashSet<>(pressedKeys);
Collection<Integer> releasedKeys = currentlyPressed;
newKeys.removeAll(releasedKeys);
releasedKeys.removeAll(pressedKeys);
// Released Keys
if (!releasedKeys.isEmpty()) {
// AllPackets.channel.sendToServer(new LinkedControllerInputPacket(releasedKeys, false, lecternPos));
// AllSoundEvents.CONTROLLER_CLICK.playAt(player.level, player.blockPosition(), 1f, .5f, true);
}
// Newly Pressed Keys
if (!newKeys.isEmpty()) {
if (newKeys.contains(Integer.valueOf(5))) {
stopControlling();
return;
}
// AllPackets.channel.sendToServer(new LinkedControllerInputPacket(newKeys, true, lecternPos));
// packetCooldown = PACKET_RATE;
// AllSoundEvents.CONTROLLER_CLICK.playAt(player.level, player.blockPosition(), 1f, .75f, true);
}
// Keepalive Pressed Keys
if (packetCooldown == 0) {
// if (!pressedKeys.isEmpty()) {
// AllPackets.channel.sendToServer(new LinkedControllerInputPacket(pressedKeys, true, lecternPos));
// packetCooldown = PACKET_RATE;
// }
}
// TODO do this server side
if (!entity.control(controlsPos, pressedKeys, player)) {
stopControlling();
return;
}
currentlyPressed = pressedKeys;
controls.forEach(kb -> kb.setDown(false));
}
}

View file

@ -0,0 +1,20 @@
package com.simibubi.create.content.contraptions.components.structureMovement.interaction.controls;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour;
import net.minecraft.core.BlockPos;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Player;
public class ControlsInteractionBehaviour extends MovingInteractionBehaviour {
@Override
public boolean handlePlayerInteraction(Player player, InteractionHand activeHand, BlockPos localPos,
AbstractContraptionEntity contraptionEntity) {
if (player.level.isClientSide)
ControlsHandler.controllerClicked(contraptionEntity, localPos);
return true;
}
}

View file

@ -1,9 +1,16 @@
package com.simibubi.create.content.contraptions.components.structureMovement.interaction.controls;
import java.util.Collection;
import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
import com.simibubi.create.content.logistics.trains.entity.Carriage;
import com.simibubi.create.content.logistics.trains.entity.CarriageContraptionEntity;
import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.animation.LerpedFloat;
import com.simibubi.create.foundation.utility.animation.LerpedFloat.Chaser;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraftforge.api.distmarker.Dist;
@ -11,11 +18,38 @@ import net.minecraftforge.api.distmarker.OnlyIn;
public class ControlsMovementBehaviour extends MovementBehaviour {
// TODO: this is specific to Carriage Contraptions - need to move this behaviour
// there
LerpedFloat steering = LerpedFloat.linear();
LerpedFloat speed = LerpedFloat.linear();
LerpedFloat equipAnimation = LerpedFloat.linear();
@Override
public void tick(MovementContext context) {
steering.tickChaser();
speed.tickChaser();
equipAnimation.tickChaser();
super.tick(context);
}
@Override
@OnlyIn(Dist.CLIENT)
public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
ContraptionMatrices matrices, MultiBufferSource buffer) {
ControlsRenderer.render(context, renderWorld, matrices, buffer);
if (ControlsHandler.entityRef.get() == context.contraption.entity && ControlsHandler.controlsPos != null
&& ControlsHandler.controlsPos.equals(context.localPos)) {
Collection<Integer> pressed = ControlsHandler.currentlyPressed;
equipAnimation.chase(1, .2f, Chaser.EXP);
steering.chase((pressed.contains(3) ? 1 : 0) + (pressed.contains(2) ? -1 : 0), 0.2f, Chaser.EXP);
if (context.contraption.entity instanceof CarriageContraptionEntity car) {
Carriage carriage = car.getCarriage();
speed.chase(Math.abs(carriage.train.speed), 0.2f, Chaser.EXP);
}
} else
equipAnimation.chase(0, .2f, Chaser.EXP);
float pt = AnimationTickHolder.getPartialTicks(context.world);
ControlsRenderer.render(context, renderWorld, matrices, buffer, equipAnimation.getValue(pt), speed.getValue(pt),
steering.getValue(pt));
}
}

View file

@ -1,8 +1,9 @@
package com.simibubi.create.content.contraptions.components.structureMovement.interaction.controls;
import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
@ -16,38 +17,43 @@ import net.minecraft.client.renderer.RenderType;
import net.minecraft.core.Direction;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
public class ControlsRenderer {
public static void render(MovementContext context, VirtualRenderWorld renderWorld, ContraptionMatrices matrices,
MultiBufferSource buffer) {
MultiBufferSource buffer, float equipAnimation, float firstLever, float secondLever) {
BlockState state = context.state;
Direction facing = state.getValue(ControlsBlock.FACING);
SuperByteBuffer cover = CachedBufferer.partial(AllBlockPartials.TRAIN_CONTROLS_COVER, state);
float hAngle = 180 + AngleHelper.horizontalAngle(facing);
cover.transform(matrices.getModel())
PoseStack ms = matrices.getModel();
cover.transform(ms)
.centre()
.rotateY(hAngle)
.unCentre()
.light(matrices.getWorld(), ContraptionRenderDispatcher.getContraptionWorldLight(context, renderWorld))
.renderInto(matrices.getViewProjection(), buffer.getBuffer(RenderType.solid()));
double yOffset = Mth.lerp(equipAnimation * equipAnimation, -0.15f, 0.05f);
for (boolean first : Iterate.trueAndFalse) {
AbstractContraptionEntity entity = context.contraption.entity;
double motion = entity.position()
.distanceTo(new Vec3(entity.xo, entity.yo, entity.zo));
float vAngle = (float) Mth.clamp(first ? motion * 45 : 0, -45, 45);
float vAngle = (float) Mth.clamp(first ? firstLever * 70 - 25 : secondLever * 15, -45, 45);
SuperByteBuffer lever = CachedBufferer.partial(AllBlockPartials.TRAIN_CONTROLS_LEVER, state);
lever.transform(matrices.getModel())
.centre()
ms.pushPose();
new MatrixTransformStack(ms).centre()
.rotateY(hAngle)
.rotateX(vAngle)
.translate(0, 0, 4 / 16f)
.rotateX(vAngle - 45)
.translate(0, yOffset, 0)
.rotateX(45)
.unCentre()
.translate(first ? 0 : 6 / 16f, 0, 0)
.translate(0, -2 / 16f, -3 / 16f)
.translate(first ? 0 : 6 / 16f, 0, 0);
lever.transform(ms)
.light(matrices.getWorld(), ContraptionRenderDispatcher.getContraptionWorldLight(context, renderWorld))
.renderInto(matrices.getViewProjection(), buffer.getBuffer(RenderType.solid()));
ms.popPose();
}
}

View file

@ -18,12 +18,12 @@ import com.simibubi.create.foundation.item.TooltipHelper;
import com.simibubi.create.foundation.networking.AllPackets;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.linked.LinkBehaviour;
import com.simibubi.create.foundation.utility.ControlsUtil;
import com.simibubi.create.foundation.utility.Lang;
import net.minecraft.ChatFormatting;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.client.Options;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.core.BlockPos;
@ -43,24 +43,8 @@ public class LinkedControllerClientHandler {
public static Collection<Integer> currentlyPressed = new HashSet<>();
private static BlockPos lecternPos;
private static BlockPos selectedLocation = BlockPos.ZERO;
private static Vector<KeyMapping> controls;
private static int packetCooldown;
public static Vector<KeyMapping> getControls() {
if (controls == null) {
Options gameSettings = Minecraft.getInstance().options;
controls = new Vector<>(6);
controls.add(gameSettings.keyUp);
controls.add(gameSettings.keyDown);
controls.add(gameSettings.keyLeft);
controls.add(gameSettings.keyRight);
controls.add(gameSettings.keyJump);
controls.add(gameSettings.keyShift);
}
return controls;
}
public static void toggleBindMode(BlockPos location) {
if (MODE == Mode.IDLE) {
MODE = Mode.BIND;
@ -100,7 +84,7 @@ public class LinkedControllerClientHandler {
}
protected static void onReset() {
getControls().forEach(kb -> kb.setDown(isActuallyPressed(kb)));
ControlsUtil.getControls().forEach(kb -> kb.setDown(ControlsUtil.isActuallyPressed(kb)));
packetCooldown = 0;
selectedLocation = BlockPos.ZERO;
@ -115,14 +99,6 @@ public class LinkedControllerClientHandler {
LinkedControllerItemRenderer.resetButtons();
}
protected static boolean isActuallyPressed(KeyMapping kb) {
return InputConstants.isKeyDown(Minecraft.getInstance()
.getWindow()
.getWindow(),
kb.getKey()
.getValue());
}
public static void tick() {
LinkedControllerItemRenderer.tick();
@ -169,10 +145,10 @@ public class LinkedControllerClientHandler {
return;
}
Vector<KeyMapping> controls = getControls();
Vector<KeyMapping> controls = ControlsUtil.getControls();
Collection<Integer> pressedKeys = new HashSet<>();
for (int i = 0; i < controls.size(); i++) {
if (isActuallyPressed(controls.get(i)))
if (ControlsUtil.isActuallyPressed(controls.get(i)))
pressedKeys.add(i);
}
@ -240,7 +216,7 @@ public class LinkedControllerClientHandler {
tooltipScreen.init(mc, width1, height1);
Object[] keys = new Object[6];
Vector<KeyMapping> controls = getControls();
Vector<KeyMapping> controls = ControlsUtil.getControls();
for (int i = 0; i < controls.size(); i++) {
KeyMapping keyBinding = controls.get(i);
keys[i] = keyBinding.getTranslatedKeyMessage()

View file

@ -13,6 +13,7 @@ import com.simibubi.create.foundation.gui.AllIcons;
import com.simibubi.create.foundation.gui.container.AbstractSimiContainerScreen;
import com.simibubi.create.foundation.gui.element.GuiGameElement;
import com.simibubi.create.foundation.gui.widget.IconButton;
import com.simibubi.create.foundation.utility.ControlsUtil;
import com.simibubi.create.foundation.utility.Lang;
import net.minecraft.ChatFormatting;
@ -112,7 +113,7 @@ public class LinkedControllerScreen extends AbstractSimiContainerScreen<LinkedCo
return list;
list.add(Lang
.createTranslationTextComponent("linked_controller.frequency_slot_" + ((slot % 2) + 1),
LinkedControllerClientHandler.getControls()
ControlsUtil.getControls()
.get(slot / 2)
.getTranslatedKeyMessage()
.getString())

View file

@ -43,7 +43,7 @@ public class Carriage {
this.bogeys = Couple.create(bogey1, bogey2);
this.entity = new WeakReference<>(null);
this.id = netIdGenerator.incrementAndGet();
bogey1.carriage = this;
if (bogey2 != null)
bogey2.carriage = this;
@ -59,7 +59,8 @@ public class Carriage {
}
public double travel(Level level, TrackGraph graph, double distance,
@Nullable Function<TravellingPoint, ITrackSelector> control) {
Function<TravellingPoint, ITrackSelector> forwardControl,
Function<TravellingPoint, ITrackSelector> backwardControl) {
Vec3 leadingAnchor = leadingBogey().anchorPosition;
Vec3 trailingAnchor = trailingBogey().anchorPosition;
boolean onTwoBogeys = isOnTwoBogeys();
@ -86,14 +87,20 @@ public class Carriage {
bogey.points.forEachWithContext((point, first) -> {
TravellingPoint prevPoint = previous.getValue();
ITrackSelector trackSelector =
prevPoint == null ? control == null ? point.random() : control.apply(point)
: point.follow(prevPoint);
TravellingPoint nextPoint = first ? bogey.points.getSecond()
: firstBogey && onTwoBogeys ? bogeys.getSecond().points.getFirst() : null;
double correction = bogeyStress * (first ? leadingPointModifier : trailingPointModifier);
double toMove = distanceMoved.getValue();
double moved = point.travel(graph, toMove, trackSelector);
point.travel(graph, correction + bogeyCorrection, trackSelector);
ITrackSelector frontTrackSelector =
prevPoint == null ? forwardControl.apply(point) : point.follow(prevPoint);
ITrackSelector backTrackSelector =
nextPoint == null ? backwardControl.apply(point) : point.follow(nextPoint);
double moved = point.travel(graph, toMove, toMove > 0 ? frontTrackSelector : backTrackSelector);
point.travel(graph, correction + bogeyCorrection,
correction + bogeyCorrection > 0 ? frontTrackSelector : backTrackSelector);
blocked |= point.blocked;
distanceMoved.setValue(moved);
@ -201,9 +208,9 @@ public class Carriage {
public Vec3 leadingCouplingAnchor;
public Vec3 trailingCouplingAnchor;
int derailAngle;
public CarriageBogey(IBogeyBlock type, TravellingPoint point, TravellingPoint point2) {
this.type = type;
points = Couple.create(point, point2);
@ -223,11 +230,11 @@ public class Carriage {
double diffZ = positionVec.z - coupledVec.z;
float yRot = AngleHelper.deg(Mth.atan2(diffZ, diffX)) + 90;
float xRot = AngleHelper.deg(Math.atan2(diffY, Math.sqrt(diffX * diffX + diffZ * diffZ)));
if (carriage.train.derailed)
yRot += derailAngle;
wheelAngle.setValue((wheelAngle.getValue() - angleDiff) % 360);
wheelAngle.setValue((wheelAngle.getValue() - angleDiff * Math.signum(carriage.train.speed)) % 360);
pitch.setValue(xRot);
yaw.setValue(-yRot);
}

View file

@ -8,6 +8,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.Con
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionLighter;
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionType;
import com.simibubi.create.content.contraptions.components.structureMovement.NonStationaryLighter;
import com.simibubi.create.content.contraptions.components.structureMovement.interaction.controls.ControlsBlock;
import com.simibubi.create.content.logistics.trains.IBogeyBlock;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.NBTHelper;
@ -24,7 +25,10 @@ public class CarriageContraption extends Contraption {
private Direction assemblyDirection;
private boolean controls;
private boolean forwardControls;
private boolean backwardControls;
private boolean sidewaysControls;
private int bogeys;
private BlockPos secondBogeyPos;
@ -48,6 +52,8 @@ public class CarriageContraption extends Contraption {
return false;
if (bogeys > 2)
throw new AssemblyException(Lang.translate("train_assembly.too_many_bogeys", bogeys));
if (sidewaysControls)
throw new AssemblyException(Lang.translate("train_assembly.sideways_controls"));
return true;
}
@ -67,8 +73,15 @@ public class CarriageContraption extends Contraption {
return Pair.of(new StructureBlockInfo(pos, blockState, null), null);
}
if (AllBlocks.CONTROLS.has(blockState))
controls = true;
if (AllBlocks.CONTROLS.has(blockState)) {
Direction facing = blockState.getValue(ControlsBlock.FACING);
if (facing.getAxis() != assemblyDirection.getAxis())
sidewaysControls = true;
else if (facing == assemblyDirection)
forwardControls = true;
else
backwardControls = true;
}
return super.capture(world, pos);
}
@ -79,7 +92,8 @@ public class CarriageContraption extends Contraption {
NBTHelper.writeEnum(tag, "AssemblyDirection", getAssemblyDirection());
if (spawnPacket)
tag.putInt("CarriageId", carriage.id);
tag.putBoolean("Controls", hasControls());
tag.putBoolean("FrontControls", forwardControls);
tag.putBoolean("BackControls", backwardControls);
return tag;
}
@ -88,7 +102,8 @@ public class CarriageContraption extends Contraption {
assemblyDirection = NBTHelper.readEnum(nbt, "AssemblyDirection", Direction.class);
if (spawnData)
temporaryCarriageIdHolder = nbt.getInt("CarriageId");
controls = nbt.getBoolean("Controls");
forwardControls = nbt.getBoolean("FrontControls");
backwardControls = nbt.getBoolean("BackControls");
super.readNBT(world, nbt, spawnData);
}
@ -120,8 +135,12 @@ public class CarriageContraption extends Contraption {
return carriage;
}
public boolean hasControls() {
return controls;
public boolean hasForwardControls() {
return forwardControls;
}
public boolean hasBackwardControls() {
return backwardControls;
}
public BlockPos getSecondBogeyPos() {

View file

@ -1,14 +1,34 @@
package com.simibubi.create.content.logistics.trains.entity;
import java.util.Collection;
import com.google.common.base.Strings;
import com.simibubi.create.AllEntityTypes;
import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.components.structureMovement.OrientedContraptionEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.interaction.controls.ControlsBlock;
import com.simibubi.create.content.logistics.trains.entity.TravellingPoint.SteerDirection;
import com.simibubi.create.content.logistics.trains.management.GlobalStation;
import com.simibubi.create.foundation.utility.Color;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.StructureBlockInfo;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.DistExecutor;
public class CarriageContraptionEntity extends OrientedContraptionEntity {
@ -30,16 +50,158 @@ public class CarriageContraptionEntity extends OrientedContraptionEntity {
return entity;
}
@Override
public Component getContraptionName() {
Carriage carriage = getCarriage();
if (carriage != null)
return carriage.train.name;
Component contraptionName = super.getContraptionName();
return contraptionName;
}
@Override
public boolean startControlling(BlockPos controlsLocalPos) {
Carriage carriage = getCarriage();
if (carriage == null)
return false;
if (carriage.train.derailed)
return false;
Train train = carriage.train;
if (train.runtime.getSchedule() != null && !train.runtime.paused)
train.status.manualControls();
train.navigation.cancelNavigation();
train.runtime.paused = true;
return true;
}
double navDistanceTotal = 0;
@Override
public boolean control(BlockPos controlsLocalPos, Collection<Integer> heldControls, Player player) {
Carriage carriage = getCarriage();
if (carriage == null)
return false;
if (carriage.train.derailed)
return false;
StructureBlockInfo info = contraption.getBlocks()
.get(controlsLocalPos);
Direction initialOrientation = getInitialOrientation().getCounterClockWise();
boolean inverted = false;
if (info != null && info.state.hasProperty(ControlsBlock.FACING))
inverted = !info.state.getValue(ControlsBlock.FACING)
.equals(initialOrientation);
int targetSpeed = 0;
if (heldControls.contains(0))
targetSpeed++;
if (heldControls.contains(1))
targetSpeed--;
int targetSteer = 0;
if (heldControls.contains(2))
targetSteer++;
if (heldControls.contains(3))
targetSteer--;
if (inverted) {
targetSpeed *= -1;
// targetSteer *= -1;
}
boolean spaceDown = heldControls.contains(4);
GlobalStation currentStation = carriage.train.getCurrentStation();
if (currentStation != null && spaceDown) {
player.displayClientMessage(new TextComponent("<i> Arrived at ").withStyle(ChatFormatting.GREEN)
.append(new TextComponent(currentStation.name).withStyle(ChatFormatting.WHITE)), true);
return true;
}
if (currentStation != null && targetSpeed != 0) {
stationMessage = false;
player.displayClientMessage(new TextComponent("<i> Departing from ").withStyle(ChatFormatting.YELLOW)
.append(new TextComponent(currentStation.name).withStyle(ChatFormatting.WHITE)), true);
}
if (currentStation == null && targetSpeed >= 0) {
Navigation nav = carriage.train.navigation;
if (nav.destination != null) {
if (!spaceDown)
nav.cancelNavigation();
if (spaceDown) {
double f = (nav.distanceToDestination / navDistanceTotal);
int progress = (int) (Mth.clamp(1 - ((1 - f) * (1 - f)), 0, 1) * 30);
boolean arrived = progress == 0;
TextComponent whiteComponent =
new TextComponent(Strings.repeat("|", progress) + (arrived ? " ->" : " <-"));
TextComponent greenComponent =
new TextComponent((arrived ? "<- " : "-> ") + Strings.repeat("|", 30 - progress));
int mixedColor = Color.mixColors(0xff_91EA44, 0xff_FFC244, progress / 30f);
int targetColor = arrived ? 0xff_91EA44 : 0xff_ffffff;
player.displayClientMessage(greenComponent.withStyle(st -> st.withColor(mixedColor))
.append(whiteComponent.withStyle(st -> st.withColor(targetColor))), true);
return true;
}
}
GlobalStation lookAhead = nav.findNearestApproachable();
if (lookAhead != null) {
if (spaceDown) {
nav.startNavigation(lookAhead, false);
navDistanceTotal = nav.distanceToDestination;
return true;
}
if (level.isClientSide)
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> displayApproachStationMessage(lookAhead));
} else {
if (level.isClientSide)
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> this::cleanUpApproachStationMessage);
}
}
carriage.train.manualSteer =
targetSteer < 0 ? SteerDirection.RIGHT : targetSteer > 0 ? SteerDirection.LEFT : SteerDirection.NONE;
carriage.train.targetSpeed = Train.topSpeed * targetSpeed;
if (inverted ^ targetSpeed < 0)
carriage.train.targetSpeed /= 8;
boolean counteringAcceleration = Math.abs(Math.signum(targetSpeed) - Math.signum(carriage.train.speed)) > 1.5f;
carriage.train.manualTick = true;
carriage.train.approachTargetSpeed(counteringAcceleration ? 2 : 1);
return true;
}
boolean stationMessage = false;
@OnlyIn(Dist.CLIENT)
private void displayApproachStationMessage(GlobalStation station) {
Minecraft instance = Minecraft.getInstance();
instance.player.displayClientMessage(Lang.translate("contraption.controls.approach_station",
instance.options.keyJump.getTranslatedKeyMessage(), station.name), true);
stationMessage = true;
}
@OnlyIn(Dist.CLIENT)
private void cleanUpApproachStationMessage() {
if (!stationMessage)
return;
Minecraft instance = Minecraft.getInstance();
instance.player.displayClientMessage(new TextComponent(""), true);
stationMessage = false;
}
@Override
protected void tickContraption() {
if (!(contraption instanceof CarriageContraption))
return;
int id = ((CarriageContraption) contraption).temporaryCarriageIdHolder;
Carriage carriage = Create.RAILWAYS.carriageById.get(id); // TODO: thread breach
Carriage carriage = getCarriage();
if (carriage == null) {
discard();
return;
}
tickActors();
if (!level.isClientSide)
return;
@ -61,6 +223,12 @@ public class CarriageContraptionEntity extends OrientedContraptionEntity {
}
public Carriage getCarriage() {
int id = ((CarriageContraption) contraption).temporaryCarriageIdHolder;
Carriage carriage = Create.RAILWAYS.carriageById.get(id); // TODO: thread breach
return carriage;
}
Vec3 derailParticleOffset = VecHelper.offsetRandomly(Vec3.ZERO, Create.RANDOM, 1.5f)
.multiply(1, .25f, 1);

View file

@ -2,7 +2,6 @@ package com.simibubi.create.content.logistics.trains.entity;
import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionEntityRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
@ -29,8 +28,7 @@ public class CarriageContraptionEntityRenderer extends ContraptionEntityRenderer
MultiBufferSource buffers, int overlay) {
super.render(entity, yaw, partialTicks, ms, buffers, overlay);
int id = ((CarriageContraption) entity.getContraption()).temporaryCarriageIdHolder;
Carriage carriage = Create.RAILWAYS.carriageById.get(id);
Carriage carriage = entity.getCarriage();
if (carriage == null)
return;

View file

@ -8,6 +8,9 @@ import java.util.Map;
import java.util.Map.Entry;
import java.util.PriorityQueue;
import java.util.Set;
import java.util.function.BiPredicate;
import org.apache.commons.lang3.mutable.MutableObject;
import com.simibubi.create.content.logistics.trains.TrackEdge;
import com.simibubi.create.content.logistics.trains.TrackGraph;
@ -18,7 +21,6 @@ import com.simibubi.create.content.logistics.trains.management.GlobalStation;
import com.simibubi.create.foundation.utility.Couple;
import com.simibubi.create.foundation.utility.Pair;
import net.minecraft.util.Mth;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
@ -64,15 +66,7 @@ public class Navigation {
double brakingDistance = (train.speed * train.speed) / (2 * Train.acceleration);
train.targetSpeed = distanceToDestination > brakingDistance ? Train.topSpeed : 0;
if (Mth.equal(train.targetSpeed, train.speed))
return;
if (train.speed < train.targetSpeed)
train.speed = Math.min(train.speed + Train.acceleration, train.targetSpeed);
else if (train.speed > train.targetSpeed)
train.speed = Math.max(train.speed - Train.acceleration, train.targetSpeed);
train.approachTargetSpeed(1);
}
public boolean isActive() {
@ -80,17 +74,20 @@ public class Navigation {
}
public ITrackSelector control(TravellingPoint mp) {
return (graph, list) -> {
if (destination == null)
return mp.steer(train.manualSteer, new Vec3(0, 1, 0));
return (graph, pair) -> {
if (!currentPath.isEmpty()) {
TrackEdge target = currentPath.get(0);
for (Entry<TrackNode, TrackEdge> entry : list) {
for (Entry<TrackNode, TrackEdge> entry : pair.getSecond()) {
if (entry.getValue() == target) {
currentPath.remove(0);
return entry;
}
}
}
return list.get(0);
return pair.getSecond()
.get(0);
};
}
@ -122,7 +119,7 @@ public class Navigation {
if (this.destination == destination)
return 0;
train.leave();
train.leaveStation();
this.destination = destination;
return distanceToDestination;
}
@ -130,19 +127,103 @@ public class Navigation {
private Pair<Double, List<TrackEdge>> findPathTo(GlobalStation destination) {
TrackGraph graph = train.graph;
List<TrackEdge> path = new ArrayList<>();
double distanceToDestination = 0;
if (graph == null)
return Pair.of(-1d, path);
Couple<TrackNodeLocation> target = destination.edgeLocation;
PriorityQueue<Pair<Double, Pair<Couple<TrackNode>, TrackEdge>>> frontier =
new PriorityQueue<>((p1, p2) -> Double.compare(p1.getFirst(), p2.getFirst()));
TravellingPoint leadingPoint = train.carriages.get(0)
.getLeadingPoint();
TrackEdge initialEdge = leadingPoint.edge;
MutableObject<Pair<Double, List<TrackEdge>>> result = new MutableObject<>(Pair.of(-1d, path));
search((reachedVia, poll) -> {
double distance = poll.getFirst();
Pair<Couple<TrackNode>, TrackEdge> currentEntry = poll.getSecond();
TrackEdge edge = currentEntry.getSecond();
TrackNode node1 = currentEntry.getFirst()
.getFirst();
TrackNode node2 = currentEntry.getFirst()
.getSecond();
TrackNodeLocation loc1 = node1.getLocation();
TrackNodeLocation loc2 = node2.getLocation();
if (!loc1.equals(target.getFirst()) || !loc2.equals(target.getSecond()))
return false;
Pair<Boolean, TrackEdge> backTrack = reachedVia.get(edge);
TrackEdge toReach = edge;
while (backTrack != null && toReach != initialEdge) {
if (backTrack.getFirst())
path.add(0, toReach);
toReach = backTrack.getSecond();
backTrack = reachedVia.get(backTrack.getSecond());
}
double distanceToDestination = distance;
double position = edge.getLength(node1, node2) - destination.position;
distanceToDestination -= position;
result.setValue(Pair.of(distanceToDestination, path));
return true;
}, Double.MAX_VALUE);
return result.getValue();
}
public GlobalStation findNearestApproachable() {
TrackGraph graph = train.graph;
if (graph == null)
return null;
MutableObject<GlobalStation> result = new MutableObject<>(null);
double minDistance = .75f * (train.speed * train.speed) / (2 * Train.acceleration);
double maxDistance = Math.max(32, 1.5f * (train.speed * train.speed) / (2 * Train.acceleration));
search((reachedVia, poll) -> {
double distance = poll.getFirst();
if (distance < minDistance)
return false;
Pair<Couple<TrackNode>, TrackEdge> currentEntry = poll.getSecond();
TrackEdge edge = currentEntry.getSecond();
TrackNode node1 = currentEntry.getFirst()
.getFirst();
TrackNode node2 = currentEntry.getFirst()
.getSecond();
for (GlobalStation globalStation : graph.getStations()) {
Couple<TrackNodeLocation> target = globalStation.edgeLocation;
TrackNodeLocation loc1 = node1.getLocation();
TrackNodeLocation loc2 = node2.getLocation();
if (!loc1.equals(target.getFirst()) || !loc2.equals(target.getSecond()))
continue;
double position = edge.getLength(node1, node2) - globalStation.position;
if (distance - position < minDistance)
continue;
result.setValue(globalStation);
return true;
}
return false;
}, maxDistance);
return result.getValue();
}
public void search(
BiPredicate<Map<TrackEdge, Pair<Boolean, TrackEdge>>, Pair<Double, Pair<Couple<TrackNode>, TrackEdge>>> condition,
double maxDistance) {
TrackGraph graph = train.graph;
if (graph == null)
return;
TravellingPoint leadingPoint = train.carriages.get(0)
.getLeadingPoint();
Set<TrackEdge> visited = new HashSet<>();
Map<TrackEdge, Pair<Boolean, TrackEdge>> reachedVia = new IdentityHashMap<>();
PriorityQueue<Pair<Double, Pair<Couple<TrackNode>, TrackEdge>>> frontier =
new PriorityQueue<>((p1, p2) -> Double.compare(p1.getFirst(), p2.getFirst()));
TrackEdge initialEdge = leadingPoint.edge;
TrackNode initialNode1 = leadingPoint.node1;
@ -153,39 +234,19 @@ public class Navigation {
while (!frontier.isEmpty()) {
Pair<Double, Pair<Couple<TrackNode>, TrackEdge>> poll = frontier.poll();
double distance = poll.getFirst();
if (distance > maxDistance)
continue;
Pair<Couple<TrackNode>, TrackEdge> currentEntry = poll.getSecond();
List<Entry<TrackNode, TrackEdge>> validTargets = new ArrayList<>();
TrackEdge edge = currentEntry.getSecond();
TrackNode node1 = currentEntry.getFirst()
.getFirst();
TrackNode node2 = currentEntry.getFirst()
.getSecond();
if (condition.test(reachedVia, poll))
return;
TrackNodeLocation loc1 = node1.getLocation();
TrackNodeLocation loc2 = node2.getLocation();
boolean enteringBackward = loc2.equals(target.getFirst()) && loc1.equals(target.getSecond());
boolean enteringForward = loc1.equals(target.getFirst()) && loc2.equals(target.getSecond());
if (enteringForward || train.doubleEnded && enteringBackward) {
Pair<Boolean, TrackEdge> backTrack = reachedVia.get(edge);
TrackEdge toReach = edge;
while (backTrack != null && toReach != initialEdge) {
if (backTrack.getFirst())
path.add(0, toReach);
toReach = backTrack.getSecond();
backTrack = reachedVia.get(backTrack.getSecond());
}
distanceToDestination = distance;
double position = destination.position;
if (enteringForward)
position = edge.getLength(node1, node2) - position;
else
distanceToDestination += train.getTotalLength() + 2;
distanceToDestination -= position;
return Pair.of(distanceToDestination, path);
}
List<Entry<TrackNode, TrackEdge>> validTargets = new ArrayList<>();
for (Entry<TrackNode, TrackEdge> entry : graph.getConnectionsFrom(node2)
.entrySet()) {
TrackNode newNode = entry.getKey();
@ -210,8 +271,6 @@ public class Navigation {
Pair.of(Couple.create(node2, newNode), newEdge)));
}
}
return Pair.of(-1d, path);
}
}

View file

@ -21,6 +21,7 @@ import com.simibubi.create.CreateClient;
import com.simibubi.create.content.logistics.trains.TrackGraph;
import com.simibubi.create.content.logistics.trains.TrackNode;
import com.simibubi.create.content.logistics.trains.entity.TravellingPoint.ITrackSelector;
import com.simibubi.create.content.logistics.trains.entity.TravellingPoint.SteerDirection;
import com.simibubi.create.content.logistics.trains.management.GlobalStation;
import com.simibubi.create.content.logistics.trains.management.GraphLocation;
import com.simibubi.create.content.logistics.trains.management.ScheduleRuntime;
@ -56,6 +57,9 @@ public class Train {
public Component name;
public TrainStatus status;
public SteerDirection manualSteer;
public boolean manualTick;
public UUID currentStation;
public boolean heldForAssembly;
@ -85,12 +89,14 @@ public class Train {
Create.RAILWAYS.carriageById.put(c.id, c);
});
doubleEnded = carriages.size() > 1 && carriages.get(carriages.size() - 1).contraption.hasControls();
doubleEnded = carriages.stream()
.anyMatch(c -> c.contraption.hasBackwardControls());
navigation = new Navigation(this, graph);
runtime = new ScheduleRuntime(this);
heldForAssembly = true;
migratingPoints = new ArrayList<>();
currentStation = null;
manualSteer = SteerDirection.NONE;
}
public void tick(Level level) {
@ -105,11 +111,13 @@ public class Train {
runtime.tick(level);
navigation.tick(level);
if (navigation.destination == null && speed > 0) {
speed -= acceleration;
if (speed <= 0)
speed = 0;
if (!manualTick && navigation.destination == null && speed != 0) {
if (speed > 0)
speed = Math.max(speed - acceleration, 0);
else
speed = Math.min(speed + acceleration, 0);
}
manualTick = false;
if (derailed) {
speed /= 3f;
@ -145,12 +153,20 @@ public class Train {
for (int i = 0; i < carriages.size(); i++) {
double leadingStress = i == 0 ? 0 : stress[i - 1] * leadingModifier;
double trailingStress = i == stress.length ? 0 : stress[i] * trailingModifier;
Carriage carriage = carriages.get(i);
TravellingPoint toFollow = previous;
Function<TravellingPoint, ITrackSelector> control =
previous == null ? navigation::control : mp -> mp.follow(toFollow);
double actualDistance = carriage.travel(level, graph, distance + leadingStress + trailingStress, control);
TravellingPoint toFollowForward = previous;
TravellingPoint toFollowBackward = i == carriages.size() - 1 ? null
: carriages.get(i + 1)
.getLeadingPoint();
Function<TravellingPoint, ITrackSelector> forwardControl =
toFollowForward == null ? navigation::control : mp -> mp.follow(toFollowForward);
Function<TravellingPoint, ITrackSelector> backwardControl =
toFollowBackward == null ? navigation::control : mp -> mp.follow(toFollowBackward);
double actualDistance = carriage.travel(level, graph, distance + leadingStress + trailingStress,
forwardControl, backwardControl);
blocked |= carriage.blocked;
if (i == 0) {
@ -165,7 +181,7 @@ public class Train {
navigation.cancelNavigation();
runtime.tick(level);
status.endOfTrack();
} else if (speed > 0)
} else if (speed != 0)
status.trackOK();
if (navigation.destination != null) {
@ -376,7 +392,7 @@ public class Train {
return length;
}
public void leave() {
public void leaveStation() {
GlobalStation currentStation = getCurrentStation();
if (currentStation == null)
return;
@ -411,4 +427,15 @@ public class Train {
}
}
public void approachTargetSpeed(float accelerationMod) {
if (Mth.equal(targetSpeed, speed))
return;
if (manualTick)
leaveStation();
if (speed < targetSpeed)
speed = Math.min(speed + Train.acceleration * accelerationMod, targetSpeed);
else if (speed > targetSpeed)
speed = Math.max(speed - Train.acceleration * accelerationMod, targetSpeed);
}
}

View file

@ -188,7 +188,7 @@ public class TrainRelocator {
});
train.status.successfulMigration();
train.leave();
train.leaveStation();
return true;
}
@ -293,8 +293,7 @@ public class TrainRelocator {
private static Train getTrainFromEntity(CarriageContraptionEntity carriageContraptionEntity) {
if (carriageContraptionEntity == null)
return null;
int id = ((CarriageContraption) carriageContraptionEntity.getContraption()).temporaryCarriageIdHolder;
Carriage carriage = Create.RAILWAYS.carriageById.get(id); // TODO: thread breach
Carriage carriage = carriageContraptionEntity.getCarriage();
if (carriage == null)
return null;
return carriage.train;

View file

@ -36,6 +36,10 @@ public class TrainStatus {
displayInformation("Navigation succeeded", true);
navigation = false;
}
public void manualControls() {
displayInformation("Schedule paused for manual controls", true);
}
public void failedMigration() {
if (track)

View file

@ -13,6 +13,7 @@ import com.simibubi.create.content.logistics.trains.TrackEdge;
import com.simibubi.create.content.logistics.trains.TrackGraph;
import com.simibubi.create.content.logistics.trains.TrackNode;
import com.simibubi.create.content.logistics.trains.management.GraphLocation;
import com.simibubi.create.foundation.utility.Pair;
import net.minecraft.world.phys.Vec3;
@ -34,7 +35,7 @@ public class TravellingPoint {
}
public static interface ITrackSelector
extends BiFunction<TrackGraph, List<Entry<TrackNode, TrackEdge>>, Entry<TrackNode, TrackEdge>> {
extends BiFunction<TrackGraph, Pair<Boolean, List<Entry<TrackNode, TrackEdge>>>, Entry<TrackNode, TrackEdge>> {
};
public TravellingPoint(TrackNode node1, TrackNode node2, TrackEdge edge, double position) {
@ -45,15 +46,20 @@ public class TravellingPoint {
}
public ITrackSelector random() {
return (graph, validTargets) -> validTargets.get(Create.RANDOM.nextInt(validTargets.size()));
return (graph, pair) -> pair.getSecond()
.get(Create.RANDOM.nextInt(pair.getSecond()
.size()));
}
public ITrackSelector follow(TravellingPoint other) {
return (graph, validTargets) -> {
TrackNode target = other.node1;
return (graph, pair) -> {
List<Entry<TrackNode, TrackEdge>> validTargets = pair.getSecond();
boolean forward = pair.getFirst();
TrackNode target = forward ? other.node1 : other.node2;
TrackNode secondary = forward ? other.node2 : other.node1;
for (Entry<TrackNode, TrackEdge> entry : validTargets)
if (entry.getKey() == target || entry.getKey() == other.node2)
if (entry.getKey() == target || entry.getKey() == secondary)
return entry;
Vector<List<Entry<TrackNode, TrackEdge>>> frontiers = new Vector<>(validTargets.size());
@ -99,7 +105,9 @@ public class TravellingPoint {
}
public ITrackSelector steer(SteerDirection direction, Vec3 upNormal) {
return (graph, validTargets) -> {
return (graph, pair) -> {
List<Entry<TrackNode, TrackEdge>> validTargets = pair.getSecond();
boolean forward = pair.getFirst();
double closest = Double.MAX_VALUE;
Entry<TrackNode, TrackEdge> best = null;
@ -108,7 +116,7 @@ public class TravellingPoint {
Vec3 entryTrajectory = entry.getValue()
.getDirection(node2, entry.getKey(), true);
Vec3 normal = trajectory.cross(upNormal);
double dot = normal.dot(entryTrajectory);
double dot = normal.dot(entryTrajectory) * (forward ? 1 : -1);
double diff = Math.abs(direction.targetDot - dot);
if (diff > closest)
continue;
@ -136,43 +144,86 @@ public class TravellingPoint {
double currentT = position / edgeLength;
double incrementT = edge.incrementT(node1, node2, currentT, distance);
position = incrementT * edgeLength;
List<Entry<TrackNode, TrackEdge>> validTargets = new ArrayList<>();
while (position > edgeLength) {
validTargets.clear();
for (Entry<TrackNode, TrackEdge> entry : graph.getConnectionsFrom(node2)
.entrySet()) {
TrackNode newNode = entry.getKey();
if (newNode == node1)
continue;
if (distance > 0) {
// Moving forward
while (position > edgeLength) {
validTargets.clear();
TrackEdge newEdge = entry.getValue();
Vec3 currentDirection = edge.getDirection(node1, node2, false);
Vec3 newDirection = newEdge.getDirection(node2, newNode, true);
if (currentDirection.dot(newDirection) < 0)
continue;
for (Entry<TrackNode, TrackEdge> entry : graph.getConnectionsFrom(node2)
.entrySet()) {
TrackNode newNode = entry.getKey();
if (newNode == node1)
continue;
validTargets.add(entry);
TrackEdge newEdge = entry.getValue();
Vec3 currentDirection = edge.getDirection(node1, node2, false);
Vec3 newDirection = newEdge.getDirection(node2, newNode, true);
if (currentDirection.dot(newDirection) < 0)
continue;
validTargets.add(entry);
}
if (validTargets.isEmpty()) {
traveled -= position - edgeLength;
position = edgeLength;
blocked = true;
break;
}
Entry<TrackNode, TrackEdge> entry = validTargets.size() == 1 ? validTargets.get(0)
: trackSelector.apply(graph, Pair.of(true, validTargets));
node1 = node2;
node2 = entry.getKey();
edge = entry.getValue();
position -= edgeLength;
edgeLength = edge.getLength(node1, node2);
}
if (validTargets.isEmpty()) {
traveled -= position - edgeLength;
position = edgeLength;
blocked = true;
break;
} else {
// Moving backwards
while (position < 0) {
validTargets.clear();
for (Entry<TrackNode, TrackEdge> entry : graph.getConnectionsFrom(node1)
.entrySet()) {
TrackNode newNode = entry.getKey();
if (newNode == node2)
continue;
TrackEdge newEdge = graph.getConnectionsFrom(newNode)
.get(node1);
Vec3 currentDirection = edge.getDirection(node1, node2, true);
Vec3 newDirection = newEdge.getDirection(newNode, node1, false);
if (currentDirection.dot(newDirection) < 0)
continue;
validTargets.add(entry);
}
if (validTargets.isEmpty()) {
traveled -= position;
position = 0;
blocked = true;
break;
}
Entry<TrackNode, TrackEdge> entry = validTargets.size() == 1 ? validTargets.get(0)
: trackSelector.apply(graph, Pair.of(false, validTargets));
node2 = node1;
node1 = entry.getKey();
edge = graph.getConnectionsFrom(node1)
.get(node2);
edgeLength = edge.getLength(node1, node2);
position += edgeLength;
}
Entry<TrackNode, TrackEdge> entry =
validTargets.size() == 1 ? validTargets.get(0) : trackSelector.apply(graph, validTargets);
node1 = node2;
node2 = entry.getKey();
edge = entry.getValue();
position -= edgeLength;
edgeLength = edge.getLength(node1, node2);
}
return traveled;
}

View file

@ -414,6 +414,7 @@ public class StationTileEntity extends SmartTileEntity {
List<CarriageContraption> contraptions = new ArrayList<>();
List<Carriage> carriages = new ArrayList<>();
List<Integer> spacing = new ArrayList<>();
boolean atLeastOneForwardControls = false;
for (int bogeyIndex = 0; bogeyIndex < bogeyCount; bogeyIndex++) {
int pointIndex = bogeyIndex * 2;
@ -425,6 +426,7 @@ public class StationTileEntity extends SmartTileEntity {
try {
boolean success = contraption.assemble(level,
bogeyPosOffset.relative(assemblyDirection, bogeyLocations[bogeyIndex] + 1));
atLeastOneForwardControls |= contraption.hasForwardControls();
if (!success) {
exception(new AssemblyException(Lang.translate("train_assembly.nothing_attached", bogeyIndex + 1)),
-1);
@ -467,6 +469,11 @@ public class StationTileEntity extends SmartTileEntity {
carriages.add(carriage);
}
if (!atLeastOneForwardControls) {
exception(new AssemblyException(Lang.translate("train_assembly.no_controls")), -1);
return;
}
for (CarriageContraption contraption : contraptions) {
contraption.removeBlocksFromWorld(level, BlockPos.ZERO);
contraption.expandBoundsAroundAxis(Axis.Y);

View file

@ -15,6 +15,7 @@ import com.simibubi.create.content.contraptions.components.fan.AirCurrent;
import com.simibubi.create.content.contraptions.components.flywheel.engine.EngineBlock;
import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionHandler;
import com.simibubi.create.content.contraptions.components.structureMovement.chassis.ChassisRangeDisplay;
import com.simibubi.create.content.contraptions.components.structureMovement.interaction.controls.ControlsHandler;
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
import com.simibubi.create.content.contraptions.components.structureMovement.train.CouplingHandlerClient;
import com.simibubi.create.content.contraptions.components.structureMovement.train.CouplingPhysics;
@ -105,6 +106,7 @@ public class ClientEvents {
Level world = Minecraft.getInstance().level;
if (event.phase == Phase.START) {
LinkedControllerClientHandler.tick();
ControlsHandler.tick();
AirCurrent.tickClientPlayerSounds();
return;
}

View file

@ -0,0 +1,37 @@
package com.simibubi.create.foundation.utility;
import java.util.Vector;
import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.client.Options;
public class ControlsUtil {
private static Vector<KeyMapping> standardControls;
public static Vector<KeyMapping> getControls() {
if (standardControls == null) {
Options gameSettings = Minecraft.getInstance().options;
standardControls = new Vector<>(6);
standardControls.add(gameSettings.keyUp);
standardControls.add(gameSettings.keyDown);
standardControls.add(gameSettings.keyLeft);
standardControls.add(gameSettings.keyRight);
standardControls.add(gameSettings.keyJump);
standardControls.add(gameSettings.keyShift);
}
return standardControls;
}
public static boolean isActuallyPressed(KeyMapping kb) {
return InputConstants.isKeyDown(Minecraft.getInstance()
.getWindow()
.getWindow(),
kb.getKey()
.getValue());
}
}

View file

@ -627,6 +627,8 @@
"create.train_assembly.not_connected_in_order": "Bogeys are not connected in order",
"create.train_assembly.single_bogey_carriage": "This Bogey type cannot support a carriage on its own",
"create.train_assembly.nothing_attached": "No structure attached to Bogey %1$s",
"create.train_assembly.no_controls": "At least one forward-facing controls block needs to be mounted on the train",
"create.train_assembly.sideways_controls": "A mounted controls block is facing sideways",
"create.track_target.set": "Targeted track selected",
"create.track_target.success": "Successfully bound to targeted track",
@ -643,6 +645,10 @@
"create.train.relocate.invalid": "Cannot relocate Train to this Track",
"create.train.relocate.too_far": "Cannot relocate Train this far away",
"create.contraption.controls.start_controlling": "Now controlling: %1$s",
"create.contraption.controls.stop_controlling": "Stopped controlling contraption",
"create.contraption.controls.approach_station": "Hold %1$s to approach %2$s",
"create.gui.config.overlay1": "Hi :)",
"create.gui.config.overlay2": "This is a sample overlay",
"create.gui.config.overlay3": "Click or drag with your mouse",

View file

@ -3,32 +3,53 @@
"texture_size": [32, 32],
"textures": {
"0": "create:block/brass_casing_belt",
"1": "create:block/brass_block",
"3": "create:block/brass_funnel_plating",
"4": "create:block/blaze_burner_side",
"5": "create:block/blaze_heater_brazier",
"particle": "create:block/brass_casing"
},
"elements": [
{
"from": [0, 0, 4],
"to": [16, 8, 16],
"to": [16, 4, 8],
"faces": {
"north": {"uv": [8, 8.5, 16, 12.5], "texture": "#0"},
"east": {"uv": [8, 8.5, 14, 12.5], "texture": "#0"},
"south": {"uv": [8, 8.5, 16, 12.5], "texture": "#0"},
"west": {"uv": [10, 8.5, 16, 12.5], "texture": "#0"},
"up": {"uv": [9, 1, 15, 9], "rotation": 90, "texture": "#3"},
"down": {"uv": [0, 2, 16, 14], "texture": "#1"}
"north": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#4"},
"east": {"uv": [12, 0, 16, 4], "rotation": 90, "texture": "#4"},
"west": {"uv": [12, 12, 16, 16], "rotation": 90, "texture": "#4"},
"up": {"uv": [8, 0, 16, 2], "texture": "#5"},
"down": {"uv": [6, 8, 8, 16], "rotation": 90, "texture": "#5"}
}
},
{
"from": [0, 8, 6],
"from": [0, 0, 8],
"to": [8, 6, 16],
"faces": {
"north": {"uv": [2, 5, 6, 8], "texture": "#5"},
"south": {"uv": [2, 5, 6, 8], "texture": "#5"},
"west": {"uv": [2, 5, 6, 8], "texture": "#5"},
"down": {"uv": [0, 8, 4, 11], "texture": "#5"}
}
},
{
"from": [8, 0, 8],
"to": [16, 6, 16],
"faces": {
"north": {"uv": [2, 5, 6, 8], "texture": "#5"},
"east": {"uv": [2, 5, 6, 8], "texture": "#5"},
"south": {"uv": [2, 5, 6, 8], "texture": "#5"},
"down": {"uv": [4, 8, 8, 11], "texture": "#5"}
}
},
{
"from": [0, 6, 6],
"to": [16, 14, 16],
"faces": {
"north": {"uv": [11, 1, 14, 9], "rotation": 90, "texture": "#3"},
"east": {"uv": [7, 0, 16, 6], "texture": "#1"},
"south": {"uv": [2, 0, 14, 6], "texture": "#1"},
"west": {"uv": [0, 0, 10, 6], "texture": "#1"},
"up": {"uv": [9, 1, 14, 9], "rotation": 270, "texture": "#3"}
"north": {"uv": [10, 1, 14, 9], "rotation": 270, "texture": "#3"},
"east": {"uv": [3, 0, 8, 4], "texture": "#0"},
"south": {"uv": [8, 0, 16, 4], "texture": "#0"},
"west": {"uv": [0, 0, 5, 4], "texture": "#0"},
"up": {"uv": [9, 1, 14, 9], "rotation": 270, "texture": "#3"},
"down": {"uv": [10, 1, 15, 9], "rotation": 270, "texture": "#3"}
}
}
],
@ -37,7 +58,7 @@
"name": "closed",
"origin": [0, 0, 0],
"color": 0,
"children": [0, 1]
"children": [0, 1, 2, 3]
}
]
}

View file

@ -6,59 +6,88 @@
"1": "create:block/brass_block",
"2": "create:block/brass_funnel_back",
"3": "create:block/brass_funnel_plating",
"5": "create:block/blaze_burner_side",
"6": "create:block/blaze_heater_brazier",
"particle": "create:block/brass_casing"
},
"elements": [
{
"from": [0, 0, 4],
"to": [16, 8, 16],
"faces": {
"north": {"uv": [8, 8.5, 16, 12.5], "texture": "#0"},
"east": {"uv": [8, 8.5, 14, 12.5], "texture": "#0"},
"south": {"uv": [8, 8.5, 16, 12.5], "texture": "#0"},
"west": {"uv": [10, 8.5, 16, 12.5], "texture": "#0"},
"up": {"uv": [9, 1, 15, 9], "rotation": 90, "texture": "#3"},
"down": {"uv": [0, 2, 16, 14], "texture": "#1"}
}
},
{
"from": [14, 8, 6],
"from": [14, 6, 6],
"to": [16, 14, 16],
"faces": {
"north": {"uv": [11, 8, 14, 9], "rotation": 90, "texture": "#3"},
"east": {"uv": [7, 0, 16, 6], "texture": "#1"},
"south": {"uv": [11, 0, 13, 6], "texture": "#1"},
"north": {"uv": [10, 8, 14, 9], "rotation": 90, "texture": "#3"},
"east": {"uv": [7, 0, 16, 8], "texture": "#particle"},
"south": {"uv": [15, 0, 16, 4], "texture": "#0"},
"west": {"uv": [0, 0, 10, 6], "texture": "#1"},
"up": {"uv": [9, 8, 14, 9], "rotation": 270, "texture": "#3"}
"up": {"uv": [9, 8, 14, 9], "rotation": 270, "texture": "#3"},
"down": {"uv": [10, 8, 15, 9], "rotation": 270, "texture": "#3"}
}
},
{
"from": [2, 8, 14],
"from": [2, 6, 14],
"to": [14, 14, 16],
"faces": {
"north": {"uv": [2, 0, 14, 6], "texture": "#1"},
"south": {"uv": [3, 0, 12, 6], "texture": "#1"},
"south": {"uv": [9, 0, 15, 4], "texture": "#0"},
"up": {"uv": [10, 1, 14, 2], "rotation": 180, "texture": "#3"}
}
},
{
"from": [0, 8, 6],
"from": [0, 6, 6],
"to": [2, 14, 16],
"rotation": {"angle": 0, "axis": "y", "origin": [16, 0, 0]},
"faces": {
"north": {"uv": [11, 9, 14, 8], "rotation": 90, "texture": "#3"},
"north": {"uv": [10, 9, 14, 8], "rotation": 90, "texture": "#3"},
"east": {"uv": [10, 0, 0, 6], "texture": "#1"},
"south": {"uv": [4, 0, 2, 6], "texture": "#1"},
"west": {"uv": [16, 0, 7, 6], "texture": "#1"},
"up": {"uv": [9, 9, 14, 8], "rotation": 270, "texture": "#3"}
"south": {"uv": [9, 0, 8, 4], "texture": "#0"},
"west": {"uv": [16, 0, 7, 8], "texture": "#particle"},
"up": {"uv": [9, 9, 14, 8], "rotation": 270, "texture": "#3"},
"down": {"uv": [10, 9, 15, 8], "rotation": 270, "texture": "#3"}
}
},
{
"from": [2, 8, 7],
"from": [2, 6, 7],
"to": [14, 13, 14],
"faces": {
"north": {"uv": [0, 8, 2.5, 14], "rotation": 270, "texture": "#2"},
"up": {"uv": [2.5, 8, 6, 14], "rotation": 90, "texture": "#2"}
"north": {"uv": [0, 8, 3.5, 14], "rotation": 270, "texture": "#2"},
"up": {"uv": [2.5, 8, 6, 14], "rotation": 90, "texture": "#2"},
"down": {"uv": [2.5, 8, 6, 14], "rotation": 90, "texture": "#2"}
}
},
{
"from": [0, 0, 8],
"to": [8, 6, 16],
"faces": {
"north": {"uv": [2, 5, 6, 8], "texture": "#6"},
"east": {"uv": [0, 0, 0, 0], "texture": "#6"},
"south": {"uv": [2, 5, 6, 8], "texture": "#6"},
"west": {"uv": [2, 5, 6, 8], "texture": "#6"},
"up": {"uv": [0, 0, 0, 0], "texture": "#6"},
"down": {"uv": [0, 8, 4, 11], "texture": "#6"}
}
},
{
"from": [8, 0, 8],
"to": [16, 6, 16],
"faces": {
"north": {"uv": [2, 5, 6, 8], "texture": "#6"},
"east": {"uv": [2, 5, 6, 8], "texture": "#6"},
"south": {"uv": [2, 5, 6, 8], "texture": "#6"},
"west": {"uv": [0, 0, 0, 0], "texture": "#6"},
"up": {"uv": [0, 0, 0, 0], "texture": "#6"},
"down": {"uv": [4, 8, 8, 11], "texture": "#6"}
}
},
{
"from": [0, 0, 4],
"to": [16, 4, 8],
"faces": {
"north": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#5"},
"east": {"uv": [12, 0, 16, 4], "rotation": 90, "texture": "#5"},
"south": {"uv": [0, 0, 0, 0], "rotation": 90, "texture": "#6"},
"west": {"uv": [12, 12, 16, 16], "rotation": 90, "texture": "#5"},
"up": {"uv": [8, 0, 16, 2], "texture": "#6"},
"down": {"uv": [6, 8, 8, 16], "rotation": 90, "texture": "#6"}
}
}
],
@ -67,7 +96,10 @@
"name": "open",
"origin": [0, 0, 0],
"color": 0,
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}
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4,
5,
6
]
}

View file

@ -7,85 +7,12 @@
"2": "create:block/brass_funnel_back",
"3": "create:block/brass_funnel_plating",
"5": "block/lever",
"7": "create:block/chute"
"6": "create:block/blaze_heater_brazier",
"7": "create:block/chute",
"1_5": "create:block/blaze_burner_side",
"particle": "create:block/brass_casing"
},
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},
{
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{
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@ -109,6 +36,109 @@
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}
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{
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},
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},
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}
},
{
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},
{
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}
}
],
"display": {
@ -148,28 +178,38 @@
},
"groups": [
{
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},
{
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},
{
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"children": [
{
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},
6,
7,
8
]
},
{
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},
{
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},
{
"name": "lever",
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"children": [9]
"children": [9, 10, 11]
}
]
}

View file

@ -6,27 +6,27 @@
},
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