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Structure Assist
- Schematic and Quill now creates Air entries in place of any "Structure Void" block
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parent
34d430989c
commit
4d819b6c9d
4 changed files with 28 additions and 4 deletions
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@ -535,9 +535,10 @@ public class BeltTileEntity extends KineticTileEntity implements ILightUpdateLis
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@Override
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public boolean onLightUpdate(IBlockDisplayReader world, LightType type, GridAlignedBB changed) {
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if (this.remove) {
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if (this.remove)
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return true;
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}
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if (this.level == null || this.light == null)
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return false;
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GridAlignedBB beltVolume = getBeltVolume();
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@ -17,6 +17,7 @@ import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.Create;
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import com.simibubi.create.content.schematics.block.SchematicTableTileEntity;
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import com.simibubi.create.content.schematics.item.SchematicAndQuillItem;
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import com.simibubi.create.content.schematics.item.SchematicItem;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.config.CSchematics;
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@ -319,6 +320,7 @@ public class ServerSchematicLoader {
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try (OutputStream outputStream = Files.newOutputStream(path)) {
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CompoundNBT nbttagcompound = t.save(new CompoundNBT());
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SchematicAndQuillItem.replaceStructureVoidWithAir(nbttagcompound);
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CompressedStreamTools.writeCompressed(nbttagcompound, outputStream);
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player.setItemInHand(Hand.MAIN_HAND, SchematicItem.create(schematic, player.getGameProfile().getName()));
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@ -15,6 +15,7 @@ import com.simibubi.create.AllSpecialTextures;
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import com.simibubi.create.Create;
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import com.simibubi.create.CreateClient;
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import com.simibubi.create.content.schematics.ClientSchematicLoader;
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import com.simibubi.create.content.schematics.item.SchematicAndQuillItem;
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import com.simibubi.create.content.schematics.packet.InstantSchematicPacket;
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import com.simibubi.create.foundation.gui.ScreenOpener;
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import com.simibubi.create.foundation.networking.AllPackets;
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@ -126,7 +127,7 @@ public class SchematicAndQuillHandler {
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firstPos = selectedPos;
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Lang.sendStatus(player, "schematicAndQuill.firstPos");
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}
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public void discard() {
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ClientPlayerEntity player = Minecraft.getInstance().player;
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firstPos = null;
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@ -213,7 +214,8 @@ public class SchematicAndQuillHandler {
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t.fillFromWorld(Minecraft.getInstance().level, origin, bounds, true, Blocks.AIR);
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if (string.isEmpty())
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string = Lang.translate("schematicAndQuill.fallbackName").getString();
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string = Lang.translate("schematicAndQuill.fallbackName")
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.getString();
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String folderPath = "schematics";
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FilesHelper.createFolderIfMissing(folderPath);
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@ -225,6 +227,7 @@ public class SchematicAndQuillHandler {
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try {
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outputStream = Files.newOutputStream(path, StandardOpenOption.CREATE);
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CompoundNBT nbttagcompound = t.save(new CompoundNBT());
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SchematicAndQuillItem.replaceStructureVoidWithAir(nbttagcompound);
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CompressedStreamTools.writeCompressed(nbttagcompound, outputStream);
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} catch (IOException e) {
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e.printStackTrace();
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@ -1,6 +1,10 @@
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package com.simibubi.create.content.schematics.item;
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import com.simibubi.create.foundation.utility.NBTHelper;
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import net.minecraft.block.Blocks;
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import net.minecraft.item.Item;
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import net.minecraft.nbt.CompoundNBT;
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public class SchematicAndQuillItem extends Item {
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@ -8,4 +12,18 @@ public class SchematicAndQuillItem extends Item {
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super(properties);
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}
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public static void replaceStructureVoidWithAir(CompoundNBT nbt) {
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String air = Blocks.AIR.getRegistryName()
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.toString();
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String structureVoid = Blocks.STRUCTURE_VOID.getRegistryName()
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.toString();
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NBTHelper.iterateCompoundList(nbt.getList("palette", 10), c -> {
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if (c.contains("Name") && c.getString("Name")
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.equals(structureVoid)) {
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c.putString("Name", air);
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}
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});
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}
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}
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