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Fix belt keeping dropping item in debug world
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1 changed files with 2 additions and 1 deletions
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@ -54,6 +54,7 @@ import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IWorldReader;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldType;
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import net.minecraft.world.storage.loot.LootParameters;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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@ -393,7 +394,7 @@ public class BeltBlock extends HorizontalKineticBlock implements ITE<BeltTileEnt
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// }
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public static void initBelt(World world, BlockPos pos) {
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if (world.isRemote)
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if (world.isRemote || world.getWorldType() == WorldType.DEBUG_ALL_BLOCK_STATES)
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return;
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BlockState state = world.getBlockState(pos);
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