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Merge pull request #2026 from garyyo/mc1.16/dev
- Fixed incorrect damage displayed in the tooltip of potato cannons
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commit
77aa620fb9
2 changed files with 6 additions and 6 deletions
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@ -161,7 +161,7 @@ public class PotatoCannonItem extends ShootableItem {
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Vector3d sprayOffset = VecHelper.rotate(sprayBase, i * sprayChange + imperfection, Axis.Z);
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splitMotion = splitMotion.add(VecHelper.lookAt(sprayOffset, motion));
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}
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if (i != 0)
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projectile.recoveryChance = 0;
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@ -226,9 +226,9 @@ public class PotatoCannonItem extends ShootableItem {
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public void appendHoverText(ItemStack stack, World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
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int power = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.POWER_ARROWS, stack);
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int punch = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.PUNCH_ARROWS, stack);
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final float additionalDamage = power * 2;
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final float additionalDamageMult = 1 + power * .2f;
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final float additionalKnockback = punch * .5f;
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getAmmoforPreview(stack).ifPresent(ammo -> {
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String _attack = "potato_cannon.ammo.attack_damage";
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String _reload = "potato_cannon.ammo.reload_ticks";
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@ -243,14 +243,14 @@ public class PotatoCannonItem extends ShootableItem {
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TextFormatting green = TextFormatting.GREEN;
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TextFormatting darkGreen = TextFormatting.DARK_GREEN;
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float damageF = type.getDamage() + additionalDamage;
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float damageF = type.getDamage() * additionalDamageMult;
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IFormattableTextComponent damage = new StringTextComponent(
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damageF == MathHelper.floor(damageF) ? "" + MathHelper.floor(damageF) : "" + damageF);
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IFormattableTextComponent reloadTicks = new StringTextComponent("" + type.getReloadTicks());
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IFormattableTextComponent knockback =
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new StringTextComponent("" + (type.getKnockback() + additionalKnockback));
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damage = damage.withStyle(additionalDamage > 0 ? green : darkGreen);
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damage = damage.withStyle(additionalDamageMult > 1 ? green : darkGreen);
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knockback = knockback.withStyle(additionalKnockback > 0 ? green : darkGreen);
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reloadTicks = reloadTicks.withStyle(darkGreen);
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@ -176,7 +176,7 @@ public class PotatoProjectileEntity extends DamagingProjectileEntity implements
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Vector3d hit = ray.getLocation();
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Entity target = ray.getEntity();
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PotatoCannonProjectileTypes projectileType = getProjectileType();
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float damage = MathHelper.floor(projectileType.getDamage() * additionalDamageMult);
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float damage = projectileType.getDamage() * additionalDamageMult;
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float knockback = projectileType.getKnockback() + additionalKnockback;
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Entity owner = this.getOwner();
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