Commit graph

66 commits

Author SHA1 Message Date
TropheusJ 7eea02854e
Add create debuginfo command (#5531) 2023-10-22 11:03:28 +02:00
PepperCode1 07883a588d Try to remove lang postprocessor
Removes the lang postprocessor system and adds additional lang using a
standard ProviderType.LANG generator. This commit will be reverted if it
causes issues.
2023-09-19 15:12:46 -07:00
PepperCode1 0ee8e18587 The last lang merge
- Add CreateRegistrate#addLangPostprocessor to arbitrarily transform
lang entry map generated by Registrate
- Remove all uses of and deprecate LangMerger and LangPartial
- Move additional tag definitions from TagGen to CreateRegistrateTags
- Move GatherDataEvent handler to CreateDatagen class
- Move some Create-specific datagen classes to infrastructure package
2023-08-29 17:45:54 -07:00
PepperCode1 c5e7ad623f Update Flywheel
- Fix too many implementations of ProcessingRecipe#canSpecifyDuration
returning true
2023-08-23 15:36:19 -07:00
PepperCode1 bb5d0fedee Mixin scrubbing
- Move all client mixins to separate package
- Prefix all mixin injector callback methods and added fields
- Remove unnecessary code from EntityContraptionInteractionMixin
- Remove EnchantmentMixin and use IForgeItem#canApplyAtEnchantingTable
instead
- Do not sync fire immune tag to client
- Bump network version to 3
- Remove 0.5.0j from Github issue template
2023-05-16 06:08:10 -07:00
simibubi ab221b9d5b Merge branch 'mc1.18/dev' into mc1.18/0.5.1 2023-05-12 15:13:45 +02:00
TropheusJ beb61708a0
Add GameTests by TropheusJ (#4496) 2023-05-11 15:00:32 +02:00
simibubi 8de06ce5c5 A patch of peppers
- Netherite diving boots now improve movement abilities in lava
- Lava diving now consumes air from the netherite backtank
- Fixed netherite backtank armor not showing in first person view
2023-04-23 00:33:09 +02:00
simibubi 51e3aadd34 Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2023-02-24 22:29:10 +01:00
simibubi 70964165d5 What are wheels?
- Added the Large Water Wheel
- Water wheel fins are no longer directional
- Water wheels now only have two speed levels
- Liquid can no longer spread perpendicularly on top of water wheels (experimental)
- New crushing wheel model
2023-02-24 00:36:35 +01:00
simibubi 46c6856b6e Merge branch 'mc1.18/dev' into mc1.18/0.5.1 2023-01-16 13:43:51 +01:00
TropheusJ 41697aca7f Improve handling of contraption data for syncing and minecart pickup
- filter out null contraptions in ContraptionRenderingWorld
- fix and unify contraption data size estimates
- add config for max contraption size for syncing
- Minecart pickup max is increased if XL Packets is loaded
2022-12-23 22:50:31 -05:00
PepperCode1 d8ec424fa0 Post-PR changes
- Rename ILangParial to LangPartial
- Simplify LangPartial and remove default LangMerger constructor
- Create CustomArmPoseItem and de-hardcode PotatoCannonItem and
ZapperItem
- Fix mixin order
- Update Flywheel
2022-12-11 15:23:15 -08:00
jacquerol 24c13dab89 Added PlayerEntityRendererMixin
- Added crossbow animation to potato cannon and zapper
- Updated potato cannon model to fit animation
2022-11-21 00:37:36 -03:00
PepperCode1 cf87508276 Refactor multi-pos block destruction
- Replace DestroyProgressMixin with BlockDestructionProgressMixin and
LevelRendererMixin
- Replace DestroyProgressRenderingHandler with
MultiPosDestructionHandler
2022-11-09 16:52:22 -08:00
PepperCode1 b77388a8e4 Refactor map station marker mixins
- Map update packet now sends station indices instead of guessing that
certain decorations are stations
- Do not use MapDecoration.Type.MANSION for stations to allow map
extending
- Create CustomRenderedMapDecoration
- Change how custom MapDecorations are rendered
- Fix some code in MapItemSavedDataMixin
2022-11-09 15:01:10 -08:00
PepperCode1 ce03a91983 Refactor map station marker mixins
- Map update packet now sends station indices instead of guessing that
certain decorations are stations
- Do not use MapDecoration.Type.MANSION for stations to allow map
extending
- Create CustomRenderedMapDecoration
- Change how custom MapDecorations are rendered
- Fix some code in MapItemSavedDataMixin
2022-11-05 21:13:35 -07:00
PepperCode1 d3a33896e2 Proper armor rendering
- Add CustomRenderedArmorItem
- Remove old code in HumanoidArmorLayerMixin
- Move HumanoidArmorLayerMixin from common to client
2022-11-05 15:04:51 -07:00
PepperCode1 8e936a0096 Aqua Infinity and Under-lava Visibility
- Diving helmets now always grant aqua affinity
- Diving helmets can no longer be enchanted with aqua affinity
- Netherite diving helmets now improve under-lava visiblity by 6.25x
2022-11-04 23:17:42 -07:00
PepperCode1 53cc386b86 Layered with mixins
- Render netherite diving gear with both layers properly
- Mixin to HumanoidArmorLayer to render both layers for all slots
2022-10-07 18:48:49 -07:00
PepperCode1 3d74c41c2d Netherite Diving
- Add netherite diving helmet, netherite backtank, and netherite diving
boots
- Full netherite diving set makes entity fire immune
2022-10-07 12:32:44 -07:00
simibubi a92855254c Close calls
- Display links are no longer unbreakable
- Various Ponder fixups
- Buffed potato cannon projectile speed
- Fixed Station Marker showing as Mansions on clientside maps
- Fixed Train Tracks no longer spawning fake track blocks for mapping
2022-07-08 15:35:25 +02:00
simibubi cdadd12b41 Down the Checklist, Part II
- Fake Tracks no longer replace lava or flowing water
- Fixed passengers dismounting from contraptions teleporting into the ceiling for a tick
-  Fixed serverside collision mask not updating when doors open on a contraption
- Signals can now be seen from further away
- Fixed some model loading logspam
- Fixed curved tracks dropping items when destroyed in creative mode
- Fixed curved tracks sometimes reappearing after being broken once
- Fixed Fluid pipes not rendering a rim when facing a pump from its side
- Fixed Super glue not always taking effect when intersecting with another box
- Fixed Super glue blocking entities travelling on a belt
- Fixed Super glue disintegrating when pushed by a vanilla piston
- Fixed Tracks placed up against a solid wall placing as ascending slopes
- Fixed movement actors switching dimensions stalling indefinitely
- Fixed kinetic components showing speed requirement popups when moving very slowly
- Fixed display boards not always connecting properly when placed with placement assist
- Fixed display boards getting caught in kinetic ghost power loops
- Fixed display boards loading in with jumbled text
- Fixed players unable to hand schedules to conductors while seated
2022-06-21 19:43:53 +02:00
zelophed 017c547d0d socially distanced camera
- zoom out the third person view when mounting a train
- added a command to manually zoom out as well :)
- removed op permission requirement from highlight command
2022-06-08 02:16:07 +02:00
zelophed d111cc011c all mapped out, Part II
- changed the renderer for station map decorations
- station names on maps will now update when changed (and the map gets updated)
2022-06-01 03:00:44 +02:00
zelophed e26f47baff all mapped out, Part I
- fixed a minor oversight in ProperWaterloggedBlock
- changed tracks material color to metal
- added the ability to add station markers to maps, working similar to banners
2022-05-31 15:06:40 +02:00
simibubi 99a6836a1d In good Shape
- Improved selection boundaries of Track blocks
2022-04-13 03:06:35 +02:00
simibubi 0f994ecad2 Super cool entities and fun, Part II
- Cats and Wolves will now sit down properly on seats
- Adjusted some vertical offsets for seated passengers
- Driver entities will now wear a hat when their train is given a schedule
2022-04-08 01:41:20 +02:00
simibubi 9d8803d280 Super cool entities and fun
- Conductor entities now rotate to face their carts' motion
- Fixed Contraption passengers not visible to clients whenever the seat position offsets them out of ticking chunks just after loading in
2022-03-25 22:40:31 +01:00
PepperCode1 b32c83e74d Tagging along
- Fix glowing shader for 1.18.2
- Optimize and compress tag code
- Convert MovementBehaviour to interface
- Remove manual refmap remapping as it is no longer necessary
- Update Gradle
2022-03-23 01:48:53 -07:00
simibubi 2fa65727d5 Holder Holdups
- Finished work on compilation errors
2022-03-22 00:29:46 +01:00
PepperCode1 2211632f5c Just enough brewing
- Optimize CreateJEI recipe list construction
- Optimize PotionMixingRecipes
- Add basic modded brewing recipe compatibility
- Fix dyed sails not being placed when printing schematics
- Fix sideways belts not being placed correctly when printing schematics
- Fix MechanicalCraftingCategory not applying the model matrix
- Add Upgrade Aquatic compatible fertilizer recipes; Resolve #658
- Replace almost all reflection with access transformers or accessor
mixins
- Remove duplicate sails tag
- Improve metal compatibility
- Switch to a linked set in StringSerializableTrigger to prevent
inconsistent generation of aesthetics.json
- Other minor changes
2022-03-12 00:04:05 -08:00
PepperBell 1fdf1ff7e9 Destroyed and deprecated
- Fix rotation indicator particles
- Fix sail dyeing
- Turn BreakProgressHook into DestroyProgressRenderingHandler interface
- Refactor overlay rendering to properly use API
- Change SpriteShiftEntry to use StitchedSprites
- Use OnDatapackSyncEvent instead of mixin
- Organize foundation.ponder package
- Remove usage of deprecated:
-   Durability bar methods
-   Constants class
2021-11-27 14:49:43 -08:00
PepperBell 3129672f3a Add CustomUseEffectsItem
- Add CustomUseEffectsItem interface implemented on items to control use
effects behavior
- Replace SandPaperEffectsHandler and SandPaperSoundMixin
- Fix broken polishing particles when no items in other hand (polishing
last item)
2021-11-22 20:12:45 -08:00
Jozufozu 075e194f8a Polish polish
- Sanding particles are of the item you are sanding
 - Sanding sounds are played slower
2021-11-17 20:48:09 -08:00
PepperBell e0b496f807 Chipped away 2021-11-06 20:59:58 -07:00
PepperBell 173eb6b7ab Add data driven potato cannon projectile types
- Allow defining custom potato cannon projectile types through JSON in
datapacks
- Separate PotatoCannonProjectileTypes into PotatoCannonProjectileType,
PotatoProjectileTypeManager, and BuiltinPotatoProjectileTypes
- Allow setting a custom render mode when building a projectile type
- Prevent the potato cannon itself from being used as ammo
2021-09-18 17:40:57 -07:00
JozsefA dd63c6c4e3 Cleanup and get ready to merge 2021-06-22 21:09:32 -07:00
JozsefA 652111c233 Yeet 2021-06-19 00:29:18 -07:00
JozsefA bef6d77a59 Start working on instanced enti- oh wait I've got to do all this other stuff first
- Separate model-level instance management from object-level instance management
 - Separate material management from rendering
 - A few things here and there related to entity instancing
 - Add a rudimentary command to spawn superglue
2021-06-03 21:23:06 -07:00
JozsefA 341a385628 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/generated/resources/assets/create/lang/en_us.json
#	src/main/java/com/simibubi/create/AllBlocks.java
#	src/main/java/com/simibubi/create/AllTileEntities.java
#	src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerTileEntity.java
#	src/main/java/com/simibubi/create/foundation/gui/AllIcons.java
#	src/main/java/com/simibubi/create/foundation/networking/AllPackets.java
#	src/main/resources/assets/create/textures/gui/icons.png
#	src/main/resources/create.mixins.json
2021-05-23 14:11:40 -07:00
simibubi aea44aa3fb
Merge pull request #1613 from reidbhuntley/schematics-crash
Various bugfixes regarding schematics
2021-05-22 17:50:45 +02:00
reidbhuntley e916b06862 Added model data refresh mixin 2021-05-18 21:52:35 -04:00
JozsefA 2c4d650639 Organize the mixins 2021-05-11 12:34:38 -07:00
JozsefA 916b187aa8 Better belt breaking 2021-05-11 11:39:13 -07:00
PepperBell b10ceaf63d Improve normal scaling fix 2021-05-08 20:02:32 -07:00
PepperBell 970a5c2f53 Fix JEI Scene Lighting
- Fix sudden light transitions in JEI scenes
- Allow block GuiGameElements to set custom lighting
- Remove deprecated GuiGameElement methods
2021-05-06 14:14:31 -07:00
zelophed 3c4e504f61 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
# Conflicts:
#	src/main/java/com/simibubi/create/events/ClientEvents.java
#	src/main/resources/create.mixins.json
2021-05-04 16:12:07 +02:00
simibubi 076783eb7e Subcreatica
- Added the Copper Backtank
- Added Diving helmet and boots
2021-05-04 03:50:17 +02:00
zelophed c36346b97d Merge branch 'mc1.16/config-ui' into mc1.16/dev
# Conflicts:
#	src/main/java/com/simibubi/create/content/contraptions/goggles/GoggleConfigScreen.java
#	src/main/java/com/simibubi/create/foundation/command/AllCommands.java
#	src/main/java/com/simibubi/create/foundation/command/FabulousWarningCommand.java
#	src/main/java/com/simibubi/create/foundation/command/OverlayConfigCommand.java
#	src/main/java/com/simibubi/create/foundation/command/PonderCommand.java
#	src/main/java/com/simibubi/create/foundation/command/ToggleDebugCommand.java
#	src/main/java/com/simibubi/create/foundation/command/ToggleExperimentalRenderingCommand.java
#	src/main/java/com/simibubi/create/foundation/gui/AbstractSimiContainerScreen.java
#	src/main/java/com/simibubi/create/foundation/gui/AbstractSimiScreen.java
#	src/main/java/com/simibubi/create/foundation/gui/AllIcons.java
#	src/main/java/com/simibubi/create/foundation/gui/UIRenderHelper.java
#	src/main/java/com/simibubi/create/foundation/ponder/NavigatableSimiScreen.java
#	src/main/java/com/simibubi/create/foundation/ponder/PonderProgressBar.java
#	src/main/java/com/simibubi/create/foundation/ponder/PonderUI.java
#	src/main/java/com/simibubi/create/foundation/ponder/content/PonderIndexScreen.java
#	src/main/java/com/simibubi/create/foundation/ponder/content/PonderTagScreen.java
#	src/main/java/com/simibubi/create/foundation/ponder/ui/ChapterLabel.java
#	src/main/java/com/simibubi/create/foundation/ponder/ui/PonderButton.java
#	src/main/resources/create.mixins.json
2021-05-03 16:54:32 +02:00