Commit graph

901 commits

Author SHA1 Message Date
reidbhuntley
7df865b3cb No longer just for books
- Allow Linked Controllers to be placed onto and used from Lecterns
- Set Linked Controller max stack size to 1
2021-06-29 22:33:44 -04:00
simibubi
94e4f56fe1 Just enough assembly lines
- Added JEI integration to Sequenced Assembly
- Bit of Refactoring
- The amount of steps before the transformation occurs are no longer random
- Intermediate item now shows assembly progress in its tooltip
2021-06-28 17:02:57 +02:00
PepperBell
7b18c658b7 Polished bells
- Fix cursed bells not rendering on contraptions
- Prevent players in spectator from creating soul pulses
- Improve and format some bell-related code
2021-06-27 23:15:51 -07:00
simibubi
2cfb84995f Recipes in Recipe Recipes
- Added the Clockwork Element
- Added the Sequenced Assembly recipe type (needs JEI)
- Added cascaded datagen for assembly sequence and each of its available processing types
- Temporary test recipe
- Added support for Sequenced Assembly to Press, Deployer, Spout and Saw
- Removed Integrated Circuits
- Removed Lapis sheets
2021-06-28 04:00:24 +02:00
reidbhuntley
82d4a8772d Curses III, extra spooky edition
- Added proper rendering, tooltips, sounds, and particle effects to the bells
- Added a crafting recipe for the Peculiar Bell
- Added a conversion method for obtaining Cursed Bells
- Fixed the soul indicators showing up in non-full blocks
2021-06-27 21:38:42 -04:00
reidbhuntley
a8aa0beed9 Curses II
- Added (temporary) rendering to the bells
- Create soul pulse effects on players holding the Cursed Bell item
2021-06-27 11:46:56 -04:00
simibubi
e61dd71df1 No turning back now
- Cart Assemblers now have a specific direction
- Assembled cart contraptions assemble and disassemble according to the assemblers direction
- Cart contraptions no longer turn exponentially
- Cart contraption now turn more sluggishly the larger they are
- Some changes to the cart assembler model
2021-06-27 01:42:35 +02:00
JozsefA
586e308dd4 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev 2021-06-26 15:21:59 -07:00
JozsefA
80f38ef05f Soul animation stages
- Kinda cursed state machine but it works, good start for future iteration
 - Adjust the timings
2021-06-26 15:20:09 -07:00
Kryppers
90cdbe6941 Mellow Yellow
made the yellow more yellow-er
2021-06-26 20:30:05 +01:00
reidbhuntley
9ddc520652 Curses
- Added the Peculiar Bell and the Cursed Bell
2021-06-26 12:05:38 -04:00
PepperBell
de929ef510 GUI cleanup and fixes part 2
- Change positions of more GUI elements
- Fix mistakes from last cleanup
- Add window offset to AbstractSimiScreen
- Implement container usability check properly and add
IInteractionChecker
- Render schematic and quill in schematic prompt screen
- Rename curiosities2.png to curiosities_2.png
- Various other tweaks, fixes, and improvements
- Resolves #1847
2021-06-25 22:16:17 -07:00
simibubi
5a30c3bcdb Vegetable accelerator
- Added the Potato Cannon
- Extendogrips now have durability, which is not consumed while wearing a copper backtank (same applies for potato cannon)
- Added a few projectile types for testing
2021-06-26 01:17:35 +02:00
simibubi
ef74d9eef9 Ponder à la carte
- An overview of Ponder Tags can now be opened from the game menu
2021-06-25 00:55:40 +02:00
simibubi
12085ed909 Merge branch 'mc1.16/fluid-ponder' into mc1.16/dev 2021-06-24 23:38:56 +02:00
simibubi
40cbbf2b29 Thinking beyond Pipes
- Pondering for Spouts, Item Drains and Portable Fluid Interfaces
- Removed tooltips for fluid components
2021-06-24 22:37:30 +02:00
simibubi
ab8b8e41da Thinking about Pipes
- Survival mode players can now configure the fluid supplied by a creative fluid tank
- Pondering for Tanks, Creative Tanks and Hose Pulleys
2021-06-24 18:22:28 +02:00
simibubi
9a020dd02a Thinking via Pipes
- Pondering for Pumps, Smart Pipes, Valves
2021-06-24 11:49:46 +02:00
JozsefA
64c55c1205 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	README.md
#	src/generated/resources/.cache/cache
#	src/generated/resources/assets/create/lang/unfinished/de_de.json
#	src/generated/resources/assets/create/lang/unfinished/es_es.json
#	src/generated/resources/assets/create/lang/unfinished/es_mx.json
#	src/generated/resources/assets/create/lang/unfinished/fr_fr.json
#	src/generated/resources/assets/create/lang/unfinished/it_it.json
#	src/generated/resources/assets/create/lang/unfinished/ja_jp.json
#	src/generated/resources/assets/create/lang/unfinished/ko_kr.json
#	src/generated/resources/assets/create/lang/unfinished/nl_nl.json
#	src/generated/resources/assets/create/lang/unfinished/pl_pl.json
#	src/generated/resources/assets/create/lang/unfinished/pt_br.json
#	src/generated/resources/assets/create/lang/unfinished/ru_ru.json
#	src/generated/resources/assets/create/lang/unfinished/zh_cn.json
#	src/generated/resources/assets/create/lang/unfinished/zh_tw.json
#	src/main/java/com/simibubi/create/foundation/fluid/FluidRenderer.java
2021-06-22 21:13:34 -07:00
JozsefA
dd63c6c4e3 Cleanup and get ready to merge 2021-06-22 21:09:32 -07:00
simibubi
0a376b719e Thinking with Pipes
- Implemented ponder scenes for Fluid Pipes and Copper Casing
- Adjusted Fluid transfer, containment and rendering behaviours to function in 'virtual' environments
2021-06-21 18:46:31 +02:00
JozsefA
aeff644cc3 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/generated/resources/assets/create/lang/en_us.json
#	src/generated/resources/assets/create/lang/unfinished/de_de.json
#	src/generated/resources/assets/create/lang/unfinished/es_es.json
#	src/generated/resources/assets/create/lang/unfinished/es_mx.json
#	src/generated/resources/assets/create/lang/unfinished/fr_fr.json
#	src/generated/resources/assets/create/lang/unfinished/it_it.json
#	src/generated/resources/assets/create/lang/unfinished/ja_jp.json
#	src/generated/resources/assets/create/lang/unfinished/ko_kr.json
#	src/generated/resources/assets/create/lang/unfinished/nl_nl.json
#	src/generated/resources/assets/create/lang/unfinished/pl_pl.json
#	src/generated/resources/assets/create/lang/unfinished/pt_br.json
#	src/generated/resources/assets/create/lang/unfinished/ru_ru.json
#	src/generated/resources/assets/create/lang/unfinished/zh_cn.json
#	src/generated/resources/assets/create/lang/unfinished/zh_tw.json
#	src/main/java/com/simibubi/create/AllContainerTypes.java
#	src/main/java/com/simibubi/create/content/contraptions/base/KineticTileEntity.java
#	src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerHandler.java
#	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/CartAssemblerTileEntity.java
#	src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintEntity.java
#	src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintOverlayRenderer.java
#	src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintRenderer.java
#	src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintScreen.java
#	src/main/java/com/simibubi/create/content/logistics/block/mechanicalArm/ArmRenderer.java
#	src/main/java/com/simibubi/create/content/logistics/item/LinkedControllerScreen.java
#	src/main/java/com/simibubi/create/content/logistics/item/filter/AttributeFilterScreen.java
#	src/main/java/com/simibubi/create/content/logistics/item/filter/FilterContainer.java
#	src/main/java/com/simibubi/create/content/schematics/block/SchematicTableScreen.java
#	src/main/java/com/simibubi/create/content/schematics/block/SchematicannonTileEntity.java
#	src/main/java/com/simibubi/create/foundation/gui/AllGuiTextures.java
#	src/main/java/com/simibubi/create/foundation/gui/mainMenu/CreateMainMenuScreen.java
#	src/main/java/com/simibubi/create/foundation/ponder/content/ChainDriveScenes.java
#	src/main/java/com/simibubi/create/foundation/render/SuperByteBuffer.java
#	src/main/resources/META-INF/mods.toml
#	src/main/resources/assets/create/lang/default/messages.json
#	src/main/resources/assets/create/lang/default/tooltips.json
2021-06-19 16:11:18 -07:00
PepperCode1
1459be7926
Merge pull request #1565 from MarioSMB/mc1.16/dev
Various recipe fixes and adjustments to improve mod compatibility
2021-06-19 12:37:24 -07:00
JozsefA
652111c233 Yeet 2021-06-19 00:29:18 -07:00
reidbhuntley
ecfa554c05 Spawn control
- Cart Contraptions with attached Spawners can no longer be picked up with a wrench (configurable)
2021-06-18 17:34:39 -04:00
simibubi
1bab1bc6d3 Ponder prep, Part II
- Added scene for deployer's new item processing
- Fixed particles rendering faced away from the camera
- Fixed airflow particles not getting lit properly
- Fixed lack of culling in Gui ItemStack elements
- Prepared texts for all fluid-related storyboards
- Fixed ponder progress bar not displaying
2021-06-18 18:13:40 +02:00
simibubi
c23071863d Ponder prep
- Added tooltips for newly added tools and equipment
- Fixed depth issues in Ponder UI
- Fixed lack of backface culling in ponder
- Added placeholder storyboards for missing ponder scenes
- Fixed menu screen cogs rendering behind the background
- Fixed menu screen not pausing the game
2021-06-18 12:45:43 +02:00
grimmauld
b76f2dffb5 Revert "No longer move obsidian by contraption (Stoopid datagen)" bc i was stupid
This reverts commit f5b7dd7f7f.
2021-06-17 21:45:49 +02:00
grimmauld
f5b7dd7f7f No longer move obsidian by contraption (Stoopid datagen) 2021-06-17 21:43:29 +02:00
PepperBell
39e467fe1c Update mods.toml
- Add CurseForge link, issue tracker link, and logo
2021-06-16 12:20:08 -07:00
PepperBell
2a19b5eb41 GUI cleanup and fixes
- Change positions of GUI elements to improve the overall experience
- Fix window and extra areas to be perfectly aligned with drawn textures
- Add SlotMovers to new screens
- Fix schematicannon progress bar; Resolves #1674
- Fix black background in curiosities2.png
- Move all title creation to getDisplayName
- Other minor tweaks
2021-06-12 21:16:16 -07:00
JozsefA
d612cfdd34 Merge remote-tracking branch 'origin/mc1.16/dev' into chromatic-projector 2021-06-11 10:31:18 -07:00
JozsefA
c1dadf3860 Instance managers are abstract 2021-06-10 14:34:16 -07:00
simibubi
1b5ede1a5d main menu title
- Added new logo to the Create menu screen
2021-06-10 20:32:17 +02:00
simibubi
169669680b Colour shift
- Switched to a more readable text colour for the config ui
- Slight tweaks to ponder button colours as well
- Replaced discord link with project page
2021-06-09 16:17:29 +02:00
simibubi
212cd593a7 Create menu, Part I
- Added an intermediate menu screen for in-game links and configs
- Couple slight tweaks to config UI
2021-06-09 02:17:32 +02:00
Kryppers
3372947c75 Wrench UV fix 2021-06-08 11:03:06 +01:00
JozsefA
d47f898c76 Move away from a static backend class, add a registration event 2021-06-06 15:46:16 -07:00
JozsefA
bef6d77a59 Start working on instanced enti- oh wait I've got to do all this other stuff first
- Separate model-level instance management from object-level instance management
 - Separate material management from rendering
 - A few things here and there related to entity instancing
 - Add a rudimentary command to spawn superglue
2021-06-03 21:23:06 -07:00
Kryppers
cecf2102cf Back to the blueprints 2021-06-03 19:42:30 +01:00
simibubi
032fa90ec6 Click to Craft
- Added Crafting Blueprints
- Bit of "Ghost-item" Container refactoring
2021-06-03 01:03:43 +02:00
JozsefA
59dd21b85a Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/main/java/com/simibubi/create/AllContainerTypes.java
#	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/AbstractContraptionEntity.java
2021-06-01 11:47:15 -07:00
simibubi
9b14d99933
Merge pull request #1632 from dunois2737/mc1.16/dev
Update zh_tw.json for create 0.3.1
2021-05-27 14:22:37 +02:00
simibubi
d82c8bd913
Merge pull request #1606 from joker876/mc1.16/dev
Update pl_pl.json to add latest translation
2021-05-27 14:21:17 +02:00
simibubi
09691b4b40 Redstone gamepads
- Added the Linked Controller
2021-05-26 22:03:06 +02:00
JozsefA
7f9ff3b7ca Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector 2021-05-25 12:23:55 -07:00
JozsefA
341a385628 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/generated/resources/assets/create/lang/en_us.json
#	src/main/java/com/simibubi/create/AllBlocks.java
#	src/main/java/com/simibubi/create/AllTileEntities.java
#	src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerTileEntity.java
#	src/main/java/com/simibubi/create/foundation/gui/AllIcons.java
#	src/main/java/com/simibubi/create/foundation/networking/AllPackets.java
#	src/main/resources/assets/create/textures/gui/icons.png
#	src/main/resources/create.mixins.json
2021-05-23 14:11:40 -07:00
PepperBell
6c390977d8 Init Cleanup
- Refactor AllContainerTypes to use Registrate
- Replace RegistryEntry in AllEntityTypes and AllFluids with EntityEntry and FluidEntry, respectively
- Make AllEntityTypes use Registrate to register entity renderers instead of a separate method
- Refactor AllColorHandlers
- Fix error when a POI block is moved by a contraption
- Rename some static final fields to be upper snake case
- Make static fields in Create and CreateClient final
- Add I prefix to Coordinate interface
- Fix typo (BracketedTileEntityBehaviour#isBacketPresent)
- Make mixins go in alphabetical order
- Make pack.mcmeta use 2 spaces for indents
2021-05-22 18:00:10 -07:00
JozsefA
9352ef9ede Json program specs, new extension/gamestate system.
- Program specs are now loaded from json instead of being defined in code and registered manually.
 - Within the json spec, a program can define a list of states.
 - A state consists of:
   - A "when" clause.
   - A list of strings to be #defined.
   - A list of extensions to apply at program link time.
 - Each frame, the first state whose "when" clause returns true will be used.
 - A when clause consists of:
  - A state provider defined by a resource location.
  - A value to match.
 - When the value returned by the provider matches the value defined in the when clause, the when clause is considered to be 'true'.
 - There is syntactic sugar for when a provider returns a boolean value.
 - This system is in its infancy, and there is plenty of room for improvement.
2021-05-22 17:45:01 -07:00
simibubi
aea44aa3fb
Merge pull request #1613 from reidbhuntley/schematics-crash
Various bugfixes regarding schematics
2021-05-22 17:50:45 +02:00