Commit graph

2595 commits

Author SHA1 Message Date
PepperCode1
d8ec424fa0 Post-PR changes
- Rename ILangParial to LangPartial
- Simplify LangPartial and remove default LangMerger constructor
- Create CustomArmPoseItem and de-hardcode PotatoCannonItem and
ZapperItem
- Fix mixin order
- Update Flywheel
2022-12-11 15:23:15 -08:00
simibubi
d6e8ac73df Bad Acting
- Fixed crash when loading contraptions with missing blocks which had provided movement behaviours
2022-12-11 21:31:11 +01:00
simibubi
c420048a88 Destroy, Remove, Invalidate
- Dangerous restructuring of common behaviour during tile removal
- Fixed unloading Redstone Links querying their own chunk for tile entities
- Remove unused imports
2022-12-11 20:59:31 +01:00
Maurycy J
eae7d70694 Add survivalContraptionPickup option to config 2022-12-10 17:15:44 +01:00
KJP12
d9354263a7
Use a WeakHashMap in WorldAttached to prevent memory leaks 2022-12-08 13:49:03 -06:00
simibubi
450359b212 Pulley a Stunt
- Fluid manipulation of Hose Pulleys can no longer cause chunks to be loaded
- Hose Pulleys no longer lose infinite status upon un- and reloading
- Hose Pulleys now retain infinite status if surrounding lake is not fully loaded
- Fixed Hose Pulley not loading in extended on the client side
2022-12-08 20:05:06 +01:00
simibubi
579bddc5af Target practice
- Improved position of rendered blocks launched by Schematicannon
- Fixed Schematicannon play button having to be pressed twice to start printing
- Schematicannon no longer moves while searching for the next location to shoot at
- Schematicannon now skips through empty sections more quickly
- Fixed Creative players losing items used on block application recipes
- Fixed blocks used in item application recipes briefly being placed on the client
- Blaze burners now create less light updates
- Goggle overlay fade-in no longer repeats when looking at adjacent blocks with information
- Reduced particle amount produced by active steam engine setups
2022-12-08 14:07:03 +01:00
simibubi
8e64f387bc
Merge pull request #4036 from jacquerol/mc1.18/dev
Add 3rd person crossbow holding animation to potato cannon and zapper
2022-12-07 18:18:24 +01:00
simibubi
3d8a147d79
Merge pull request #4018 from starlottemusic/patch-2
Scroll Tick sound in GUIs
2022-12-07 17:35:12 +01:00
simibubi
94cb3a43f7
Merge pull request #4017 from starlottemusic/patch-1
Sails use vanilla dye/shear sounds
2022-12-07 17:33:50 +01:00
simibubi
d0c76494d7
Merge pull request #4005 from falxie/mc1.18/dev
Fix StationUnloadedCondition not working in other dimensions
2022-12-07 17:32:11 +01:00
simibubi
1c22fd8165
Merge pull request #3988 from FortressNebula/addon-support-for-lang-merger
Add support for other mod ids in LangMerger
2022-12-07 17:04:35 +01:00
simibubi
89856bbe67
Merge pull request #3958 from NotSoEpic/mc1.18/dev
Fix: blaze burner overfill and automation issue
2022-12-07 16:50:43 +01:00
Xavier Stouder
5685606613
Fixed spectators interacting with hand cranks (Xstoudi) 2022-12-07 16:42:37 +01:00
Xavier Stouder
109de51400
Query complete player list for Scoreboard displays (Xstoudi) 2022-12-07 16:21:16 +01:00
PepperCode1
5b038d419c Instanced steam engines
- Add SteamEngineInstance
- Delete contraption models on contraption invalidate
- Do not use enum subclasses in BottomlessFluidMode
- Fix ContraptionDriverInteractMixin being added twice
- Update Flywheel
2022-11-22 14:35:37 -08:00
jacquerol
24c13dab89 Added PlayerEntityRendererMixin
- Added crossbow animation to potato cannon and zapper
- Updated potato cannon model to fit animation
2022-11-21 00:37:36 -03:00
PepperCode1
131c9a5479 Hard-working Registrate
- Deprecate CreateRegistrate#lazy, add CreateRegistrate#create, and call
registerEventListeners manually
- Remove Create#registrate and use Create.REGISTRATE instead
- Move tag datagen code and methods to TagGen
- Pass event busses directly to Curios#init
- Update logging to use SLF4J
- Update Flywheel to 0.6.8-95
- Increment version to 0.5.0.g
2022-11-17 13:50:15 -08:00
starlottemusic
8fbaaa60f2
Scroll Tick sound in GUIs
Added the Scroll Tick sound to ScrollInput boxes within GUIs for consistency with in-world scroll boxes.
2022-11-14 17:37:47 -05:00
starlottemusic
bbe0c2a5cb
Sails use vanilla dye/shear sounds
Adds the "Dye stains" and "Shears click" sounds to the sail block when the respective action occurs.
2022-11-14 17:29:47 -05:00
Falxie_
c06d9bf81c Remove unnecessary variable 2022-11-12 02:02:58 +00:00
Falxie_
c5e178de80 Fix StationUnloadedCondition not working in other dimensions 2022-11-10 23:08:38 -08:00
PepperCode1
cf87508276 Refactor multi-pos block destruction
- Replace DestroyProgressMixin with BlockDestructionProgressMixin and
LevelRendererMixin
- Replace DestroyProgressRenderingHandler with
MultiPosDestructionHandler
2022-11-09 16:52:22 -08:00
PepperCode1
b77388a8e4 Refactor map station marker mixins
- Map update packet now sends station indices instead of guessing that
certain decorations are stations
- Do not use MapDecoration.Type.MANSION for stations to allow map
extending
- Create CustomRenderedMapDecoration
- Change how custom MapDecorations are rendered
- Fix some code in MapItemSavedDataMixin
2022-11-09 15:01:10 -08:00
FortressNebula
e053c9240f AllLangPartials also now supports more mod ids 2022-11-06 12:24:37 +00:00
FortressNebula
f0311f3245 Add support for other mod ids in LangMerger 2022-11-05 22:31:59 +00:00
NotSoEpic
172c8da43e Fix: blaze burner overfill and automation issue
Currently when inserting an item that smelts > 50 items such as lava buckets into an unfueled blaze burner, its burn time will go over maximum.
This fixes that by limiting added burn time from a single item to 98% of max burn time.
Also fixes #3518
2022-10-29 09:43:20 +08:00
caelwarner
0c5ccf38ee
Added server-side check to BackTankUtil
- Added server-side check to BackTankUtil#isBarVisible, BackTankUtil#getBarWidth, BackTankUtil#getBarColor
- Fixes #3751
2022-10-08 02:01:54 -07:00
simibubi
959aa4afbd Pick a better side
- Pass local coordinates to blocks when calling pick() in identify mode
2022-10-07 19:47:22 +02:00
simibubi
7cd149ba06 Pick a side
- Ponder's Identify mode now supports blocks with ray-specific pick block results
2022-10-07 19:33:10 +02:00
simibubi
c4eb62c862 World of Tags
- Tile Entities in ponder are now backed up as their nbt compound instead of a cloned instance
2022-10-07 18:43:39 +02:00
simibubi
c7a75f8ffd Subcontraption Overlap
- Fixes #3871
2022-10-03 00:31:42 +02:00
caelwarner
b03aaef5a2
Switched getInputInventory() to availableItems
- Using availableItems instead of getInputInventory() in case an item in the output inventory is being used as an ingredient
- Removed commented code
2022-09-30 15:39:19 -07:00
caelwarner
7f6cf4b4a2
Fixed basin recipes that override Recipe#getRemainingItems
- The output of Recipe#getRemainingItems was being ignored by basin recipes. This could cause duplication of container items
- Created DummyCraftingContainer to allow us to call Recipe#getRemainingItems for CraftingRecipes
2022-09-30 13:38:21 -07:00
simibubi
5303d69bf1 Better guard for Deployer#initHandler
- Addresses #3685
2022-09-29 13:00:33 +02:00
simibubi
c5b144b60c No Comment
- Added "." to empty comments in config files (-> Fixes forge startup crash on 1.19)
2022-09-28 22:28:29 +02:00
PepperCode1
e74bdaa262 Bump network version
- This prevents a client from joining a server if they have different
network versions.
2022-09-27 14:51:36 -07:00
rbasamoyai
e45d12c904
Fix FluidTagIngredient testing null tag 2022-09-25 23:36:15 -04:00
PepperCode1
2e838b6e01 Obsidian movement config now controls respawn anchor 2022-09-25 11:56:52 -07:00
simibubi
95a23f7433 Collision Spike
- Reduced false positives for train/player collisions during lag spikes
2022-09-25 20:41:12 +02:00
simibubi
1f06034b47 Order of Interact
- Fixed entity-specific interactions causing schedule interaction to be ignored
- Fixed viewport jittering when pressing movement keys while seated
- Fixed players dismounting trains/minecart contraptions causing them to be placed at incorrect locations
2022-09-23 23:04:49 +02:00
simibubi
4d4a959cfa Mixing up a Storm
- Reduced tps impact of basin recipe lookups noticeable in larger modpacks
- Fixed Brass tunnels distributing back into the side items get inserted from
- Fixed Brass tunnels distributing into sides blocked by an inserting funnel
- Cargo Conditions in schedules now match any cargo if no filter is specified
2022-09-23 18:40:15 +02:00
PepperCode1
09124ea92b Add config for automated brewing
- Add allowBrewingInMixer config
- Add 0.5.0e to the bug report template
- Allow Flywheel 0.6.6
2022-09-22 12:09:23 -07:00
simibubi
d6ca0343b8 PR Datagen
- Hand cranks, valve handles and smart pipes can now be waterlogged
- Version bumped
2022-09-22 20:10:42 +02:00
simibubi
e6d5048875
Merge pull request #3794 from MoarDm/mc1.18/fix-3786
Fix: Game crash caused by Attribute Filter
2022-09-22 19:47:16 +02:00
simibubi
f6f3a82025
Merge pull request #3793 from MoarDm/mc1.18/fix-3744
Fix: Fluid valve isn't waterloggable
2022-09-22 19:46:36 +02:00
simibubi
c571493ce4 Early Departures
- Fixed "Station Powered" wait condition not working correctly in non-overworld dimensions
2022-09-22 19:24:24 +02:00
simibubi
a4dc6bad54
Merge pull request #3783 from RungeCC/fix_cauldron
fix: lava/water/snowpowder cauldron
2022-09-22 19:03:38 +02:00
simibubi
c2d06edbf6 Merge branch 'mc1.18/dev' of https://github.com/Creators-of-Create/Create into mc1.18/dev 2022-09-22 19:00:39 +02:00
simibubi
d117637df1 Telekinetics
- Fixed Movement Behaviours not resetting state when minecart contraptions are picked up
2022-09-22 19:00:26 +02:00
simibubi
8fe370bbd5
Merge pull request #3776 from Xstoudi/fix/mechanical-crafter-dup
fix: item duplication bug
2022-09-22 18:40:25 +02:00
simibubi
59452a44ac Update MaterialChecklist.java 2022-09-22 18:30:42 +02:00
simibubi
ecb40624f4
Merge pull request #3758 from Xstoudi/feat/hover-event
feat: add on hover event in material list
2022-09-22 18:29:33 +02:00
simibubi
e6903a733d Casualty Control
- Attempted to reduce false positives for damage from carriage contraptions
2022-09-22 18:03:15 +02:00
simibubi
eee9c509e3
Merge pull request #3625 from Alex2772/mc1.18/dev
Fixed client-side bobbing animation on contraptions
2022-09-22 16:41:34 +02:00
simibubi
ac6369a276 Flat fence
- Added ai deterrents for crossing track blocks
2022-09-21 10:16:48 +02:00
simibubi
7579187dd0 Toadstool power tool
- Fixed Saw leaving behind floating bee nests
- Saws can now be used to cut down big mushrooms
- Fixed getFluidState() accessing chunks of a wrapped server world (-> Fixes tree fertilizer on 1.19)
2022-09-18 20:27:06 +02:00
simibubi
04f4adcf46 Oofset
- Correction to a previous fix
2022-09-17 22:36:10 +02:00
simibubi
bf06e59938 The Eternal Offset
- Fixed Drills not leaving water sources when breaking ice blocks
- Fixed Ploughs not able to break track blocks
- Fixed Harvester replanting crops in invalid locations
- Fixed Train Relocation not always triggering when targeting long bends
- Display boards no longer predict trains behind wait conditions other than "timed delay"
- Fixed scoreboard and deathcount display sources cropping entries before sorting
- /create dumpRailways -> /create trains
- Pipe flows are no longer stopped if the blocking state is considered #fan_transparent (-> fixes 1.19 mangrove root)
- Fixed contraption interaction not firing when it happens far away from the contraptions origin
- Fixed inaccurate contact point motion for collisions with oriented contraptions
2022-09-17 20:52:15 +02:00
MoarDm
9a8415e97c Fix: Game crash caused by Attribute Filter #3786 2022-09-17 19:22:22 +03:00
MoarDm
a398d64df6 Fix: Fluid valve isn't waterloggable #3744 2022-09-17 17:12:39 +03:00
Runge
0f0e402456 fix: lava/water/snowpowder cauldron 2022-09-15 23:12:56 +08:00
Xavier Stouder
5ae74c6810 chore: remove debug logs 2022-09-13 23:40:22 +02:00
Xavier Stouder
737578a90e fix: item duplication bug
Avoid ejecting the grid if mechanical crafter is moving. Should fix #3741
2022-09-13 23:33:32 +02:00
Xavier Stouder
7a28fcac24 feat: add on hover event in material list 2022-09-10 18:45:10 +02:00
PepperCode1
32b0b2a334 Ordered blaze transformations
- Fix parts of blaze burners not rendering correctly on rotated
contraptions
- AbstractContraptionEntity#doLocalTransforms -> applyLocalTransforms
and change PoseStack[] argument to PoseStack
2022-09-09 12:10:34 -07:00
PepperCode1
dfe13d4ad7 One mechanical arm's trash is another mechanical arm's treasure
- Fix arms not being able to place more than one item into a composter
- Add COMPOSTABLE item attribute
- Tweak BLASTABLE attribute's descriptions
2022-09-07 18:34:43 -07:00
simibubi
3e89d9a878 Lag science
- Trains now try to wait for chunks to load in when player passengers are present
- Trains now sync clientside speed with the servers' tps to avoid overcorrection
- Hoppers can now be picked up by the wrench
2022-09-06 15:41:17 +02:00
PepperCode1
6ed8d31af0 Allow configuring max amount of firework ingredients
- Replace boolean allowBiggerFireworksInCrafter config with int
maxFireworkIngredientsInCrafter config
2022-09-03 13:33:53 -07:00
simibubi
1b602c00d5 Curse of the simulation
- Fixed fluid pipes occasionally losing fluid content when distributing to multiple containers
2022-08-31 18:06:32 +02:00
simibubi
bea62d0631 Chance precision
- Tweaked jei display of seq. assembly success chance to display <1 and >99 respectively
- Adjusted mechanism recipe to a more rounded success chance (.80537 -> .8)
2022-08-18 18:07:43 +02:00
PepperCode1
08591b3411 Little things
- Check for spectator mode before rendering the toolbox overlay
- Tag sturdy sheets with forge:plates
- Remove empty event handler
- Remove Github Actions building configuration
2022-08-18 08:52:16 -07:00
swwind
49ccae2db7
fix: wrong chance in jei when chance < 0.01 2022-08-18 20:08:46 +08:00
simibubi
65073e84bd Patch D 2022-08-13 23:19:44 +02:00
simibubi
a1b949c084 Graddle me this
- Temporarily regress to FG 5.1.53
2022-08-13 18:13:20 +02:00
hewxle
b34de86f10
Improvements to the consistency of advancement texts by hewxle (#3578) 2022-08-13 14:43:32 +02:00
simibubi
16b17b3295
Merge pull request #3572 from nphhpn/nphhpn-patch-1
Fix fluid dupe exploit with hose pulley
2022-08-13 14:40:07 +02:00
simibubi
33daccc397 Committing self-wrench
- Fluid Pumps now orient themselves at adjacent pipes when placed
- Deployers mounted on minecart contraptions can no longer pick up minecart contraptions using a wrench
2022-08-13 14:29:18 +02:00
simibubi
c33fc73f3a Discomportulated
- Potential fix for spout ponder crash with other mods installed
- Fixed train navigation not behaving correctly near portals
2022-08-12 20:50:48 +02:00
Alex2772
770e21907b Fixed client-side bobbing animation on contraptions 2022-08-11 21:32:30 +03:00
PepperCode1
d27f979867
Merge pull request #3621 from SuperCoder7979/fix/door-disassembly
Break door blocks when rotating a contraption vertically
2022-08-11 11:31:39 -07:00
SuperCoder79
67fd16b492 Break door blocks when rotating a Contraption vertically
- This prevents them from getting stuck in an invalid state.
2022-08-10 16:19:38 -04:00
SuperCoder79
58e49b9fdf Fix deepslate emerald ore providing cobblestone when crushed 2022-08-10 15:02:14 -04:00
PepperCode1
6c0af5f83f Fix fluid pipe culling
- Rework PipeAttachmentModel to not rely on cullfaces for extra
information
- Split connector away from rim/drain models into separate models
- Remove none pipe models
2022-08-06 19:37:19 -07:00
PepperCode1
544b9699d9 More worldgen tweaks
- Pass RegistryAccess to builtin worldgen object creation methods
- Do not cache builtin worldgen objects
- Remove unused fluid layer code
2022-08-05 17:21:47 -07:00
PepperCode1
42ffe443ac Defer registration, datagen worldgen
- Use DeferredRegister/RegistryObject where possible
- Refactor worldgen code to be cleaner and support datagen
- Fix zinc ore only generating on chunk corners
- Remove fan_heaters block tag
2022-08-05 11:39:34 -07:00
Grimmauld
ded8667ae8 Merge remote-tracking branch 'origin/mc1.18/dev' into mc1.18/dev 2022-08-05 12:15:29 +02:00
Grimmauld
3536394bdd PonderUI addon accessibility
- PonderUI constructor is now protected to allow addons to make subclasses
- renderWidgets now calls protected sub-methods for different parts of overlay rendering
2022-08-05 12:13:55 +02:00
PepperCode1
9fbb71e4e9 Crash and leak fix
- Fix crash when invoking ContraptionMovementSetting#get
- Fix memory leak in WorldAttached by copying Flywheel's updated version
- Fix stockpile switches not preserving settings after being printed
2022-08-03 22:36:14 -07:00
PepperCode1
9c8df2ff27 Registries and components
- Abstract all custom registries behind improved CreateRegistry class
- Remove usage of ForgeRegistryEntry.delegate and IRegistryDelegate
where possible
- Replace usage of IForgeRegistryEntry#getRegistryName with
RegisteredObjects#getKeyOrThrow where key is expected to be not null
- Move all component creation to the Components class
- Backport some other miscellaneous changes from 1.19
2022-08-03 10:08:00 -07:00
nphhpn
b4c0657d8b
Fix #2539 2022-08-03 14:32:09 +07:00
PepperCode1
826e29f0f3 Do not disable culling
- Revert change to disable culling when rendering schematics
- Remove println in BlockHelper
2022-08-02 00:21:56 -07:00
PepperCode1
c421f98c18 Schematic printing and rendering fixes
- Fix printed funnels not having filters; remove funnel survival NBT
processor
- Fix printed tunnels not having filters
- Fix printed deployers not keeping mode
- Remove boolean argument from IPartialSafeNBT.writeSafe as it was
always false
- Fix filters not rendering in schematic renders
- Fix incorrect lighting on funnels in schematic renders
- Improve rendering of crumbling overlay in ponders
- Further improve CameraMixin
- Use computeIfAbsent in TorquePropagator
- Organize imports
2022-08-02 00:18:11 -07:00
simibubi
999703c88b Tweaks to the deployer tooltip 2022-08-01 17:16:39 +02:00
simibubi
bad16edaec
Merge pull request #3290 from Zergatul/camera-mixin-compat
CameraMixin change for compatibility
2022-08-01 15:55:03 +02:00
simibubi
92054c9e1f
Merge pull request #3433 from SuperCoder7979/feature/deployer-tooltip
Add item and mode information to deployer goggle tooltip
2022-08-01 15:32:34 +02:00
simibubi
673c12b015
Merge pull request #3319 from PssbleTrngle/feature/backtank-tag
Move from item-based air source detection to tag-based
2022-08-01 15:25:55 +02:00
simibubi
b1a5bf7744
Merge pull request #3298 from TBiscuit1/mc1.18/dev
Fixed kinetic blocks able to surpass the rpm limit
2022-08-01 15:24:59 +02:00
simibubi
774345192b
Merge pull request #3126 from PiTheGuy/crash-fix-3103
Add check to TorquePropagator, fixing #3103
2022-08-01 15:21:37 +02:00
simibubi
0ea56293fd
Merge pull request #3115 from PiTheGuy/drill-fix
Allows the drill to be waterlogged
2022-08-01 15:15:39 +02:00
PepperCode1
d9c6418fbf Transforming the bugs away
- Fix arm interaction point client-side deserialization and
initialization issues
- Fix sequenced gearshift structure rotation
- Fix encased cogwheel rotation, mirroring, and structure transformation
- Add ITransformableBlock to allow custom handling of
StructureTransforms
- Remove DirectionHelper
- Add jarJarRelease Gradle task for building a jarJar without a
classifier
2022-08-01 01:03:03 -07:00
SuperCoder79
ca9e308891 Fix import 2022-07-19 11:12:04 -04:00
SuperCoder79
64dc6fcabb Improve deployer goggle tooltip 2022-07-19 11:03:28 -04:00
PepperCode1
82be76d893 JEI building, Gradle building
- Refactor JEI category building
- Fix placard item requirement not checking NBT
- Use AddPackFindersEvent instead of ShippedResourcePacks
- Remove unused config values
- Provide separate resource and data formats in pack.mcmeta
- Compress all images
- Update to latest Flywheel
- Disable jarJar inclusion of Flywheel
- Use ${file.jarVersion} instead of ${version}
- Add workaround for SpongePowered/MixinGradle#38
2022-07-16 01:58:43 -07:00
PepperCode1
0161b876fa Foggy fixes
- Use RenderFogEvent instead of FogDensity event
- Adjust density of chocolate and honey fog
- Fix SteamEngineBlock not setting a default state
- Fix miscellaneous deprecation warnings
2022-07-13 15:42:03 -07:00
PssbleTrngle
8df2575700 move from item-based air source detection to tag-based 2022-07-13 20:11:12 +02:00
TBiscuit1
1ee7b2844d Fixed a big bug
Fixed the bug that causes Large Cogwheel -> Small Cogwheel to be able to go overcharged (over the maximum speed)
2022-07-12 21:15:59 -04:00
PepperCode1
8b28c03699 Fix item sections and palettes tab 2022-07-12 15:43:42 -07:00
Igor Budzhak
9c78331911 CameraMixin change for compatibility 2022-07-12 22:46:58 +03:00
simibubi
1ec63c1511 Patch it while its hot
- Fixed Dedicated server crash when riding a train
- Fixed broken localisation component in super glue editor
- Fixed display links not showing correct icons for dyed nixie tubes
2022-07-12 17:51:25 +02:00
simibubi
370414846d bumb 2022-07-12 03:15:12 +02:00
simibubi
eebbe14a73 Well oiled machine
- Fixed Display links no longer accepting any blocks as valid source
- Temporarily merged creative tabs until a fix in registrate
2022-07-12 03:00:39 +02:00
PepperCode1
9e10a2486c
Merge pull request #3111 from AeiouEnigma/mc1.18/dev
Fix Starlight crash when moving empty contraptions with downward-facing Mechanical Pistons
2022-07-11 14:56:56 -07:00
PepperCode1
2508d1da25 Button split
- Replace project page button with separate CurseForge and Modrinth
buttons
- Add null check to mc.gameMode in ToolboxHandlerClient.onKeyInput
2022-07-11 14:08:44 -07:00
simibubi
9e8b278398 PR datagen 2022-07-11 22:55:09 +02:00
simibubi
cd5b8ef830 Merge branch 'mc1.18/dev' of https://github.com/Creators-of-Create/Create into mc1.18/dev 2022-07-11 21:40:59 +02:00
simibubi
e1a4c9ec43 Cull me away
- Move carriage visibility guards out of shouldRender to avoid being denied entity ticks when entityculling is installed
2022-07-11 21:40:53 +02:00
Jozufozu
ef24999e31 Contraption's runway debut
- Contraptions support modeldata
 - Fixes issue where the wrong casing appeared on belts assembled to contraptions
 - Bump flywheel build
2022-07-11 14:37:26 -04:00
simibubi
3153ad2100 bug you a pardon?
- Arm Interaction point safety checks
- Trains no longer briefly derail when moving through portals
- Players are now less likely to get stuck in the original dimension when traversing train portals
- Trains no longer track coupling stress between carriages that are currently in different dimensions
- Fixed quark closing double doors when opened (+temporary workaround for 1.18)
- Boilers made of creative fluid tanks now provide a max level water supply
- Crafter ponder scene no longer uses an outdated recipe
- Reduced steam release effect of bogeys that haven't travelled far since the last stop
2022-07-11 19:28:25 +02:00
Jozufozu
f03bf9839c A pulley good day
- Fix crash when moving pulleys on a contraption
 - Bump forge and parchment versions
 - Bump flywheel version
2022-07-10 15:44:15 -04:00
simibubi
86cab0716f
Merge pull request #3187 from wchen1990/mc1.18/dev
Add null check on ItemDescription's use of BlockStressValues.getProvider
2022-07-10 18:40:16 +02:00
simibubi
a6b35f2a8d Schematic item requirement fix
- ISpecialXItemRequirement no longer provides a default implementation
2022-07-10 18:39:37 +02:00
simibubi
c20129ecc2 I bug to differ
- Renamed Throttle schedule instruction to avoid confusion
- Fixed girders not paving straight tracks with the correct orientation
- Fixed steam engines not updating power output when their boiler is removed
- Fixed crash when assembling funnels onto a train
- Fixed crash caused by missing sounds when assembling a train
- Fixed train consuming fuel from every slot simultaneously
- Fixed spouts culling visible faces
- Fixed crash when listing empty inventory contents on something other than a display board
- Tracks can no longer bend when connecting two sloped tracks
- Fixed Schematicannon no longer supporting half of Create's blocks
- Fixed Station UI showing tooltip text of non-visible buttons
- Fixed track placement hint not updating when changing angle but targeting the same position
- Blaze burner contraption safety check
- Fixed Portable fluid interface not able to fill multiple tanks with identical liquids
- Players are no longer considered valid drivers to schedules
2022-07-10 18:22:47 +02:00
simibubi
560042d781 Lang sendStatus 2022-07-10 15:14:58 +02:00
Bob Dole
ebe164a812 Use a variable to hold getProvider result 2022-07-09 05:19:11 -04:00
Bob Dole
dd7f07c7eb Add null check on BlockStressValues.getProvider 2022-07-09 04:53:52 -04:00
PepperCode1
d59e748c01 Tiny hats
- Fix train hat on smouldering blaze burner
- Fix blaze burners on contraptions tracking invisible players
2022-07-08 19:40:30 -07:00
PepperCode1
954f098cd1 Tiny goggles
- Fix goggles on smouldering blaze burner
- Shrink normal blaze goggles model
- Add new arm targets to ponder tag
- Update Registrate and Forge
2022-07-08 18:34:27 -07:00
PepperCode1
c194f320ba Behavior registration cleanup
- Add global providers to movement and interaction behavior registries
- All blocks tagged #wooden_doors or #wooden_trapdoors will now have the
correct interaction behavior
- Use IRegistryDelegate instead of ResourceLocation
2022-07-08 16:15:19 -07:00
simibubi
a92855254c Close calls
- Display links are no longer unbreakable
- Various Ponder fixups
- Buffed potato cannon projectile speed
- Fixed Station Marker showing as Mansions on clientside maps
- Fixed Train Tracks no longer spawning fake track blocks for mapping
2022-07-08 15:35:25 +02:00
PepperCode1
917c6041ba Fix OBJ materials
- Fix OBJ model materials to use correct Ka and Kd
- Remove unnecessary material properties
- Rename disableDiffuseMult to disableDiffuse
- Fix curved track outlines rendering in spectator mode
2022-07-07 17:57:09 -07:00
PepperCode1
c491dd8f13 Boiler heater API
- Add API for boiler heaters
- Simplify some component creation
2022-07-07 14:15:53 -07:00
simibubi
c36c4e756e Double Trouble
- Fixed an item duplication issue with belts
- Spectators can no longer interact with contraptions
2022-07-07 13:18:03 +02:00
PepperCode1
c55cdd2bac Some Select Spectator Solutions
- All GUIs and HUDs now respect spectator mode and the hideGui option
- Fix some HUDs not reseting GL state
- Blaze burners no longer turn towards the player if they are invisible
- Ponder buttons that display the main item for a ponder tag now have a
different background color
2022-07-07 01:38:06 -07:00
PepperCode1
9970c2bd4e Merge remote-tracking branch 'upstream/mc1.18/dev' into
mc1.18/global-railways

Conflicts:
	src/generated/resources/.cache/cache
	src/main/java/com/simibubi/create/AllTags.java
	src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerMovementBehaviour.java
	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/SailBlock.java
	src/main/java/com/simibubi/create/foundation/tileEntity/SmartTileEntity.java
	src/main/java/com/simibubi/create/foundation/utility/BlockHelper.java
2022-07-06 12:31:49 -07:00
PepperCode1
a52116bf0b Clean CT
- Move code from CTSpriteShiftEntry subclasses into CTType enum fields
- Add ContextRequirement to specify which context directions should be
populated
- Rename CTType to AllCTTypes and add CTType interface and
CTTypeRegistry
- Add methods and fields to QuadHelper to simplify vertex data
manipulation
- Make no bracket mean null instead of air to prevent issues with
non-empty air models
- Remove unused palette classes
- Organize imports
2022-07-06 12:06:27 -07:00
simibubi
7443c95553 Language barrier
- Added LangBuilder to streamline things that make use of chat components
- Started migrating a bunch of text to use lang builders
- Glowing display board text now has a higher alpha
2022-07-05 16:49:55 +02:00
simibubi
4e9fc7dba7 Danger Refactors
- Replaced remaining uses of InterpolatedChasingValue with LerpedFloat
- Addressed & silenced a bunch of warnings
2022-07-05 13:14:03 +02:00
simibubi
da7ed8ecda The Ultimate Contraption 2022-07-04 14:21:19 +02:00
zelophed
2fb3081da7 Just Enough API
- replace (most?) calls to deprecated JEI-API features
- improve rotation for the /c u angle command
2022-07-04 13:26:49 +02:00
simibubi
9b9e252bac Gird gud
- Modified connectivity behaviour of Girders
- Girders now support and connect to lanterns and chains
2022-07-03 16:34:35 +02:00
simibubi
58263f9c06 Curse of the D'Arcy Junction
- Fixed trains not acting correctly on specific junction setups in specific chunk locations, causing bogeys to travel down separate paths
- Both tunnel types can now provide both display link features
- Changed the inner fluid tank texture to reduce contrast near the window
- Kinetic Tile Instance safety check
- Added the /c passenger command
2022-07-03 13:56:02 +02:00
zelophed
1f96e61c14 CMDCam at home
- add a command to control/animate a players look direction
- add a missing word in the display link ponder scene
- fix sails coloring adjacent sails with different orientations
2022-07-02 20:10:05 +02:00
simibubi
863e86f8e9 Return of the tadpole blaze
- Fixed ponder progress bar no longer showing up
- Fixed track girders not lighting properly in ponder
- Tweaked blaze burner life cycle
- Display board lines can now be made emissive using glow ink sacs
- Schedules can now modify a trains throttle
- Fixed driver right-click resuming already completed non-cyclic schedules
- Train assembly ponder scene now mentions that trains can be given fuel
2022-07-02 13:55:04 +02:00
simibubi
972e4ff521 Ponder better
- Fixed lang key overlap causing scenes to display with wrong text
- Fixed large ponder bases cutting into the UI foreground layer
- Added train ponder tag to ponder index
2022-07-01 11:25:58 +02:00
LegendaryTot
3cb65a6898 Changed SailBlock.applyDye() access modifier to public. 2022-06-30 21:32:55 +00:00
simibubi
494a48c538 Pose a Problem
- Fixed Track curves not rendering when optifine is present
- Fixed /c killTrain not removing stale contraption entities from the server
2022-06-30 13:07:22 +02:00
simibubi
1d1cf8e289 Train Admin
- Clean up /dumpRailways
- Trains can now be removed via a command
2022-06-29 21:02:50 +02:00
simibubi
3806ab04d7 Ponder non stop
- Steam Whistle, Steam Engine
- Display Link, Redstone behaviour
- Super Glue
- Removed chassis from movement actor scenes
- Mention that the windmill structure in the bearing scene needs glue
2022-06-29 19:11:30 +02:00
simibubi
724d3af40e Ponder Ponder Ponder
- Fixed all scenes with broken mechanical arms
- Display Board Scene
- Bogeys now animate
- Controls now show handles, Conductors show hats
- Train Schedule Scene
- Updated ponder tags
- Fixed Scene end timings to work with "Up Next"
- Fixed Glue in Chassis Scene
2022-06-28 00:07:10 +02:00