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9c8df2ff27
- Abstract all custom registries behind improved CreateRegistry class - Remove usage of ForgeRegistryEntry.delegate and IRegistryDelegate where possible - Replace usage of IForgeRegistryEntry#getRegistryName with RegisteredObjects#getKeyOrThrow where key is expected to be not null - Move all component creation to the Components class - Backport some other miscellaneous changes from 1.19 |
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Create
Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.
The added elements of tech are designed to leave as many design choices to the player as possible. With Create, the game isn't played inside a bunch of UIs, it challenges you to setup contraptions of animated components working together in many possible arrangements.
Create's visual in-game documentation called 'Ponder' will guide you through all added mechanics and gadgets.