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a52116bf0b
- Move code from CTSpriteShiftEntry subclasses into CTType enum fields - Add ContextRequirement to specify which context directions should be populated - Rename CTType to AllCTTypes and add CTType interface and CTTypeRegistry - Add methods and fields to QuadHelper to simplify vertex data manipulation - Make no bracket mean null instead of air to prevent issues with non-empty air models - Remove unused palette classes - Organize imports |
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Create
Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.
The added elements of tech are designed to leave as many design choices to the player as possible, where item processing doesn't happen inside a single block with funny textures, it requires a set of actors working together in many possible arrangements.
Check out the in-game Documentation for further info on how to use the added features, and stay tuned for an ever-growing selection of possibilities for Creative and Survival Minecraft.