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a52b6d766f
- Move material stuff to its own package - The various render functions in the material tree now bind to specific render layers - Instancers can choose which layer to use - The layers are SOLID, CUTOUT, and TRANSPARENT - More layers are likely unnecessary, but we'll see - Deprecate functions in MaterialManager in favor of more builderesque ones using MaterialGroups - Catching up with Flywheel - Remove MatrixStacker in favor of Flywheel's TransformStack (thread safety too) |
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README.md |
Create
Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.
The added elements of tech are designed to leave as many design choices to the player as possible, where item processing doesn't happen inside a single block with funny textures, it requires a set of actors working together in many possible arrangements.
Check out the wiki and in-game Tool-tips for further info on how to use these features, and stay tuned for an ever-growing selection of possibilities for Creative and Survival Minecraft.
- Support for Minecraft 1.12: Not planned
- Support for Fabric: Not planned