Transient Portals generate again!
- However now the game crashes on their generation, which probably has something to do with the recently added Cubic Chunks support.
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@ -89,7 +89,7 @@ public class GatewayGenerator implements IWorldGenerator {
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// Check if we can place a Rift Gateway in this dimension, then randomly decide whether to place one.
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// This only happens if a rift cluster was NOT generated.
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else if (!clusterGenerated && Config.getRiftGatewayDimensions().isAccepted(dimensionID)) {
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if (!clusterGenerated && Config.getRiftGatewayDimensions().isAccepted(dimensionID)) {
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double gatewayGenChance = Config.getGatewayGenerationChance();
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while (gatewayGenChance > 0.0) {
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if (random.nextDouble() < gatewayGenChance) {
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