Cleaned up and tweaked DungeonHelper
Cleaned up the indentation and empty lines in DungeonHelper. Set metadataFlipList and metadataNextList to have generic type Integer, since they're used to store block IDs. Whenever possible, we should always be using parameterized collections instead of leaving their types unspecified. I'd like to fix up the schematic HashMap in the future - unless it's necessary, we shouldn't be storing values of various types in that collection. Strongly typed variables or a class with the appropriate fields would be much cleaner.
This commit is contained in:
parent
4e8b8deab7
commit
172e3e3af1
1 changed files with 374 additions and 483 deletions
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@ -4,14 +4,10 @@ import java.io.File;
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import java.io.FileOutputStream;
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import java.io.FileOutputStream;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.Random;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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import StevenDimDoors.mod_pocketDim.DDProperties;
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import StevenDimDoors.mod_pocketDim.DungeonGenerator;
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import StevenDimDoors.mod_pocketDim.DungeonGenerator;
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@ -19,29 +15,13 @@ import StevenDimDoors.mod_pocketDim.LinkData;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ByteArrayTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ByteArrayTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.CompoundTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.CompoundTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.IntTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ListTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ListTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.NBTOutputStream;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.NBTOutputStream;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ShortTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ShortTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.StringTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.Tag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.Tag;
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/**
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* @Return
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*/
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public class DungeonHelper
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public class DungeonHelper
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{
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{
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public DungeonHelper()
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{
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if (properties == null)
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properties = DDProperties.instance();
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}
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private static DDProperties properties = null;
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private static DDProperties properties = null;
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private Random rand = new Random();
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private Random rand = new Random();
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@ -49,39 +29,20 @@ public class DungeonHelper
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public HashMap<Integer, LinkData> customDungeonStatus = new HashMap<Integer, LinkData>();
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public HashMap<Integer, LinkData> customDungeonStatus = new HashMap<Integer, LinkData>();
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public ArrayList<DungeonGenerator> customDungeons = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> customDungeons = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> registeredDungeons = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> registeredDungeons = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> weightedDungeonGenList = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> weightedDungeonGenList = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> simpleHalls = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> simpleHalls = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> complexHalls = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> complexHalls = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> deadEnds = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> deadEnds = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> hubs = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> hubs = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> mazes = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> mazes = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> pistonTraps = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> pistonTraps = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> exits = new ArrayList<DungeonGenerator>();
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public ArrayList<DungeonGenerator> exits = new ArrayList<DungeonGenerator>();
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public ArrayList<String> tagList = new ArrayList<String>();
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public ArrayList<String> tagList = new ArrayList<String>();
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public ArrayList<Integer> metadataFlipList = new ArrayList<Integer>();
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public ArrayList<Integer> metadataNextList = new ArrayList<Integer>();
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public ArrayList metadataFlipList = new ArrayList();
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public ArrayList metadataNextList = new ArrayList();
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public DungeonGenerator defaultUp = new DungeonGenerator(0, "/schematic/simpleStairsUp.schematic", true);
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public DungeonGenerator defaultUp = new DungeonGenerator(0, "/schematic/simpleStairsUp.schematic", true);
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@ -89,7 +50,6 @@ public class DungeonHelper
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{
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{
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try
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try
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{
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{
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if(schematicFile.getName().contains(".schematic"))
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if(schematicFile.getName().contains(".schematic"))
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{
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{
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String[] name = schematicFile.getName().split("_");
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String[] name = schematicFile.getName().split("_");
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@ -158,19 +118,10 @@ public class DungeonHelper
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count++;
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count++;
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this.weightedDungeonGenList.add(new DungeonGenerator(weight,path,open));
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this.weightedDungeonGenList.add(new DungeonGenerator(weight,path,open));
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}
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}
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this.registeredDungeons.add(new DungeonGenerator(weight,path,open));
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this.registeredDungeons.add(new DungeonGenerator(weight,path,open));
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System.out.println("Imported "+schematicFile.getName());
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System.out.println("Imported "+schematicFile.getName());
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}
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}
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}
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}
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}
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}
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catch(Exception e)
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catch(Exception e)
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{
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{
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@ -186,24 +137,13 @@ public class DungeonHelper
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if(schematicNames!=null)
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if(schematicNames!=null)
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{
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{
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for(File schematicFile: schematicNames)
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for(File schematicFile: schematicNames)
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{
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{
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this.registerCustomDungeon(schematicFile);
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this.registerCustomDungeon(schematicFile);
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}
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}
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}
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}
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}
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}
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public void registerFlipBlocks()
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public void registerFlipBlocks()
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{
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{
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this.metadataFlipList.add(Block.dispenser.blockID);
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this.metadataFlipList.add(Block.dispenser.blockID);
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@ -220,10 +160,7 @@ public class DungeonHelper
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this.metadataFlipList.add(Block.doorWood.blockID);
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this.metadataFlipList.add(Block.doorWood.blockID);
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this.metadataFlipList.add(Block.pistonBase.blockID);
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this.metadataFlipList.add(Block.pistonBase.blockID);
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this.metadataFlipList.add(Block.pistonStickyBase.blockID);
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this.metadataFlipList.add(Block.pistonStickyBase.blockID);
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this.metadataFlipList.add(Block.pistonExtension.blockID);
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this.metadataFlipList.add(Block.pistonExtension.blockID);
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this.metadataFlipList.add(Block.redstoneComparatorIdle.blockID);
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this.metadataFlipList.add(Block.redstoneComparatorIdle.blockID);
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this.metadataFlipList.add(Block.redstoneComparatorActive.blockID);
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this.metadataFlipList.add(Block.redstoneComparatorActive.blockID);
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this.metadataFlipList.add(Block.signPost.blockID);
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this.metadataFlipList.add(Block.signPost.blockID);
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@ -235,18 +172,16 @@ public class DungeonHelper
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this.metadataFlipList.add(Block.chest.blockID);
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this.metadataFlipList.add(Block.chest.blockID);
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this.metadataFlipList.add(Block.chestTrapped.blockID);
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this.metadataFlipList.add(Block.chestTrapped.blockID);
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this.metadataFlipList.add(Block.hopperBlock.blockID);
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this.metadataFlipList.add(Block.hopperBlock.blockID);
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this.metadataFlipList.add(Block.stairsNetherBrick.blockID);
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this.metadataFlipList.add(Block.stairsNetherBrick.blockID);
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this.metadataFlipList.add(Block.stairsCobblestone.blockID);
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this.metadataFlipList.add(Block.stairsCobblestone.blockID);
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this.metadataFlipList.add(Block.stairsNetherBrick.blockID);
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this.metadataFlipList.add(Block.stairsNetherBrick.blockID);
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this.metadataFlipList.add(Block.stairsNetherQuartz.blockID);
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this.metadataFlipList.add(Block.stairsNetherQuartz.blockID);
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this.metadataFlipList.add(Block.stairsSandStone.blockID);
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this.metadataFlipList.add(Block.stairsSandStone.blockID);
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this.metadataNextList.add(Block.redstoneRepeaterIdle.blockID);
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this.metadataNextList.add(Block.redstoneRepeaterIdle.blockID);
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this.metadataNextList.add(Block.redstoneRepeaterActive.blockID);
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this.metadataNextList.add(Block.redstoneRepeaterActive.blockID);
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}
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}
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public void registerDungeonTypeTags()
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public void registerDungeonTypeTags()
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{
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{
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tagList.add("hub");
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tagList.add("hub");
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tagList.add("deadEnd");
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tagList.add("deadEnd");
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tagList.add("maze");
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tagList.add("maze");
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}
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}
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public void registerBaseDungeons()
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public void registerBaseDungeons()
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{
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{
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this.hubs.add(new DungeonGenerator(0, "/schematics/4WayBasicHall.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/4WayBasicHall.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/4WayHallExit.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/4WayHallExit.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/4WayHallExit.schematic", false));
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this.hubs.add(new DungeonGenerator(0, "/schematics/4WayHallExit.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/collapsedSingleTunnel1.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/collapsedSingleTunnel1.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/singleStraightHall1.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/singleStraightHall1.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/smallBranchWithExit.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/smallBranchWithExit.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/simpleStairsDown.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/simpleStairsDown.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/simpleSmallT1.schematic", false));
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this.simpleHalls.add(new DungeonGenerator(0, "/schematics/simpleSmallT1.schematic", false));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/tntPuzzleTrap.schematic", false));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/tntPuzzleTrap.schematic", false));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/brokenPillarsO.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/brokenPillarsO.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/buggyTopEntry1.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/buggyTopEntry1.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/ruinsO.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/ruinsO.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/pitStairs.schematic", true));
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this.complexHalls.add(new DungeonGenerator(0, "/schematics/pitStairs.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/azersDungeonO.schematic", false));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/azersDungeonO.schematic", false));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/diamondTowerTemple1.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/diamondTowerTemple1.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/fallingTrapO.schematic", false));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/fallingTrapO.schematic", false));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallDesert.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallDesert.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallPond.schematic", true));
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this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallPond.schematic", true));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/fakeTNTTrap.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/fakeTNTTrap.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/hallwayPitFallTrap.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/hallwayPitFallTrap.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/hallwayPitFallTrap.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/hallwayPitFallTrap.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFallRuins.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFallRuins.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFloorHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFloorHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFloorHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFloorHall.schematic", false));
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// this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonHallway.schematic", null));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonSmasherHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonSmasherHall.schematic", false));
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// this.pistonTraps.add(new DungeonGenerator(0, "/schematics/raceTheTNTHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/simpleDropHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/simpleDropHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/wallFallcomboPistonHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/wallFallcomboPistonHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/wallFallcomboPistonHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/wallFallcomboPistonHall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/fallingTNThall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/fallingTNThall.schematic", false));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/lavaPyramid.schematic", true));
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this.pistonTraps.add(new DungeonGenerator(0, "/schematics/lavaPyramid.schematic", true));
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this.mazes.add(new DungeonGenerator(0, "/schematics/smallMaze1.schematic", false));
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this.mazes.add(new DungeonGenerator(0, "/schematics/smallMaze1.schematic", false));
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this.mazes.add(new DungeonGenerator(0, "/schematics/smallMultilevelMaze.schematic", false));
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this.mazes.add(new DungeonGenerator(0, "/schematics/smallMultilevelMaze.schematic", false));
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this.exits.add(new DungeonGenerator(0, "/schematics/exitCube.schematic", true));
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this.exits.add(new DungeonGenerator(0, "/schematics/exitCube.schematic", true));
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this.exits.add(new DungeonGenerator(0, "/schematics/lockingExitHall.schematic", false));
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this.exits.add(new DungeonGenerator(0, "/schematics/lockingExitHall.schematic", false));
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this.exits.add(new DungeonGenerator(0, "/schematics/smallExitPrison.schematic", true));
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this.exits.add(new DungeonGenerator(0, "/schematics/smallExitPrison.schematic", true));
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this.exits.add(new DungeonGenerator(0, "/schematics/lockingExitHall.schematic", false));
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this.exits.add(new DungeonGenerator(0, "/schematics/lockingExitHall.schematic", false));
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this.weightedDungeonGenList.addAll(this.simpleHalls);
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this.weightedDungeonGenList.addAll(this.simpleHalls);
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this.weightedDungeonGenList.addAll(this.exits);
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this.weightedDungeonGenList.addAll(this.exits);
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this.weightedDungeonGenList.addAll(this.pistonTraps);
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this.weightedDungeonGenList.addAll(this.pistonTraps);
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@ -346,15 +269,12 @@ public class DungeonHelper
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if(!this.registeredDungeons.contains(data))
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if(!this.registeredDungeons.contains(data))
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||||||
{
|
{
|
||||||
this.registeredDungeons.add(data);
|
this.registeredDungeons.add(data);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public DungeonGenerator exportDungeon(World world, int xI, int yI, int zI, String file)
|
public DungeonGenerator exportDungeon(World world, int xI, int yI, int zI, String file)
|
||||||
{
|
{
|
||||||
|
|
||||||
int xMin;
|
int xMin;
|
||||||
int yMin;
|
int yMin;
|
||||||
int zMin;
|
int zMin;
|
||||||
|
@ -401,9 +321,7 @@ public class DungeonHelper
|
||||||
short length= (short) (zMax-zMin);
|
short length= (short) (zMax-zMin);
|
||||||
|
|
||||||
//ArrayList<NBTTagCompound> tileEntities = new ArrayList<NBTTagCompound>();
|
//ArrayList<NBTTagCompound> tileEntities = new ArrayList<NBTTagCompound>();
|
||||||
|
ArrayList<Tag> tileEntites = new ArrayList<Tag>();
|
||||||
|
|
||||||
ArrayList<Tag> tileEntites= new ArrayList<Tag>();
|
|
||||||
byte[] blocks = new byte[width * height * length];
|
byte[] blocks = new byte[width * height * length];
|
||||||
byte[] addBlocks = null;
|
byte[] addBlocks = null;
|
||||||
byte[] blockData = new byte[width * height * length];
|
byte[] blockData = new byte[width * height * length];
|
||||||
|
@ -464,8 +382,6 @@ public class DungeonHelper
|
||||||
}
|
}
|
||||||
**/
|
**/
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -506,11 +422,9 @@ public class DungeonHelper
|
||||||
}
|
}
|
||||||
this.registerCustomDungeon(new File(file));
|
this.registerCustomDungeon(new File(file));
|
||||||
|
|
||||||
return new DungeonGenerator(0,file,true);
|
return new DungeonGenerator(0, file, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public void generateDungeonlink(LinkData incoming)
|
public void generateDungeonlink(LinkData incoming)
|
||||||
{
|
{
|
||||||
//DungeonGenerator dungeon = mod_pocketDim.registeredDungeons.get(new Random().nextInt(mod_pocketDim.registeredDungeons.size()));
|
//DungeonGenerator dungeon = mod_pocketDim.registeredDungeons.get(new Random().nextInt(mod_pocketDim.registeredDungeons.size()));
|
||||||
|
@ -525,7 +439,6 @@ public class DungeonHelper
|
||||||
int count=10;
|
int count=10;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|
||||||
if(dimHelper.dimList.get(incoming.destDimID)!=null&&dimHelper.dimList.get(incoming.destDimID).dungeonGenerator!=null)
|
if(dimHelper.dimList.get(incoming.destDimID)!=null&&dimHelper.dimList.get(incoming.destDimID).dungeonGenerator!=null)
|
||||||
{
|
{
|
||||||
mod_pocketDim.loader.init(incoming);
|
mod_pocketDim.loader.init(incoming);
|
||||||
|
@ -561,11 +474,8 @@ public class DungeonHelper
|
||||||
{
|
{
|
||||||
flag=false;
|
flag=false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
else if(depth<=3&&(deadEnds.contains(dungeon)||exits.contains(dungeon)||rand.nextBoolean()))
|
else if (depth<=3&&(deadEnds.contains(dungeon)||exits.contains(dungeon)||rand.nextBoolean()))
|
||||||
{
|
{
|
||||||
if(rand.nextBoolean())
|
if(rand.nextBoolean())
|
||||||
{
|
{
|
||||||
|
@ -602,7 +512,6 @@ public class DungeonHelper
|
||||||
dungeon = hubs.get(rand.nextInt(hubs.size()));
|
dungeon = hubs.get(rand.nextInt(hubs.size()));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
else if(depthWeight-depthWeight/2>depth-4&&(deadEnds.contains(dungeon)||exits.contains(dungeon)))
|
else if(depthWeight-depthWeight/2>depth-4&&(deadEnds.contains(dungeon)||exits.contains(dungeon)))
|
||||||
{
|
{
|
||||||
|
@ -641,7 +550,6 @@ public class DungeonHelper
|
||||||
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
|
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -652,18 +560,17 @@ public class DungeonHelper
|
||||||
{
|
{
|
||||||
flag = false;
|
flag = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
while(!flag&&count>0);
|
while (!flag && count > 0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
dungeon= defaultUp;
|
dungeon = defaultUp;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch(Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
if(weightedDungeonGenList.size()>0)
|
if (weightedDungeonGenList.size() > 0)
|
||||||
{
|
{
|
||||||
dungeon = weightedDungeonGenList.get(rand.nextInt(weightedDungeonGenList.size()));
|
dungeon = weightedDungeonGenList.get(rand.nextInt(weightedDungeonGenList.size()));
|
||||||
}
|
}
|
||||||
|
@ -673,22 +580,6 @@ public class DungeonHelper
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
dimHelper.dimList.get(incoming.destDimID).dungeonGenerator = dungeon;
|
||||||
|
|
||||||
|
|
||||||
dimHelper.dimList.get(incoming.destDimID).dungeonGenerator=dungeon;
|
|
||||||
//loader.generateSchematic(incoming,0,0,0);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
Loading…
Reference in a new issue