Changed Rift Blade Recipe and Power

Changed Rift Blade recipe to use Stable Fabric and a Blaze Rod. Changed
its base material from Gold to Diamond, which increases attack power and
decreases enchantability a little.
This commit is contained in:
SenseiKiwi 2014-01-20 02:00:00 -04:00
parent ee1db9aa99
commit 30a9dcf2c7
3 changed files with 5 additions and 5 deletions

View file

@ -59,7 +59,7 @@ public class CraftingManager
{
GameRegistry.addRecipe(new ItemStack(itemRiftBlade, 1), new Object[]
{
" x ", " x ", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', mod_pocketDim.itemRiftRemover
" x ", " x ", " y ", 'x', mod_pocketDim.itemStableFabric, 'y', Item.blazeRod
});
}

View file

@ -31,9 +31,9 @@ public class ItemRiftBlade extends ItemSword
{
private final DDProperties properties;
public ItemRiftBlade(int itemID, EnumToolMaterial material, DDProperties properties)
public ItemRiftBlade(int itemID, DDProperties properties)
{
super(itemID, material);
super(itemID, EnumToolMaterial.EMERALD);
this.setCreativeTab(mod_pocketDim.dimDoorsCreativeTab);
this.setMaxStackSize(1);
@ -211,7 +211,7 @@ public class ItemRiftBlade extends ItemSword
public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
{
//Don't include a call to super.getIsRepairable()!
//That would cause this sword to accept gold as a repair material (since we set material = Gold).
//That would cause this sword to accept diamonds as a repair material (since we set material = Diamond).
return mod_pocketDim.itemStableFabric.itemID == par2ItemStack.itemID ? true : false;
}

View file

@ -212,7 +212,7 @@ public class mod_pocketDim
itemRiftRemover = (new itemRiftRemover(properties.RiftRemoverItemID, Material.wood)).setUnlocalizedName("itemRiftRemover");
itemStableFabric = (new ItemStableFabric(properties.StableFabricItemID, 0)).setUnlocalizedName("itemStableFabric");
itemUnstableDoor = (new ItemUnstableDoor(properties.UnstableDoorItemID, Material.iron)).setUnlocalizedName("itemChaosDoor");
itemRiftBlade = (new ItemRiftBlade(properties.RiftBladeItemID, EnumToolMaterial.GOLD, properties)).setUnlocalizedName("ItemRiftBlade");
itemRiftBlade = (new ItemRiftBlade(properties.RiftBladeItemID, properties)).setUnlocalizedName("ItemRiftBlade");
itemStabilizedLinkSignature = (new ItemStabilizedRiftSignature(properties.StabilizedRiftSignatureItemID)).setUnlocalizedName("itemStabilizedRiftSig");
itemWorldThread = (new ItemWorldThread(properties.WorldThreadItemID)).setUnlocalizedName("itemWorldThread");