A bunch of blocks weren't properly rift-immune because they weren't

initted yet
This commit is contained in:
CannibalVox 2015-03-11 09:28:59 -05:00
parent 6907350f00
commit 4bb42971c8

View file

@ -200,11 +200,11 @@ public class mod_pocketDim
blockDimWall = new BlockDimWall(0, Material.iron).setLightLevel(1.0F).setHardness(0.1F).setBlockName("blockDimWall"); blockDimWall = new BlockDimWall(0, Material.iron).setLightLevel(1.0F).setHardness(0.1F).setBlockName("blockDimWall");
blockDimWallPerm = (new BlockDimWallPerm(0, Material.iron)).setLightLevel(1.0F).setBlockUnbreakable().setResistance(6000000.0F).setBlockName("blockDimWallPerm"); blockDimWallPerm = (new BlockDimWallPerm(0, Material.iron)).setLightLevel(1.0F).setBlockUnbreakable().setResistance(6000000.0F).setBlockName("blockDimWallPerm");
warpDoor = new WarpDoor(Material.wood, properties).setHardness(1.0F) .setBlockName("dimDoorWarp").setBlockTextureName("itemDimDoorWarp"); warpDoor = new WarpDoor(Material.wood, properties).setHardness(1.0F) .setBlockName("dimDoorWarp").setBlockTextureName("itemDimDoorWarp");
blockRift = (BlockRift) (new BlockRift(Material.fire, properties).setHardness(1.0F) .setBlockName("rift"));
blockLimbo = new BlockLimbo(15, Material.iron, properties.LimboDimensionID, limboDecay).setHardness(.2F).setBlockName("BlockLimbo").setLightLevel(.0F); blockLimbo = new BlockLimbo(15, Material.iron, properties.LimboDimensionID, limboDecay).setHardness(.2F).setBlockName("BlockLimbo").setLightLevel(.0F);
unstableDoor = (new UnstableDoor(Material.iron, properties).setHardness(.2F).setBlockName("chaosDoor").setLightLevel(.0F).setBlockTextureName("itemChaosDoor") ); unstableDoor = (new UnstableDoor(Material.iron, properties).setHardness(.2F).setBlockName("chaosDoor").setLightLevel(.0F).setBlockTextureName("itemChaosDoor") );
dimensionalDoor = (DimensionalDoor) (new DimensionalDoor(Material.iron, properties).setHardness(1.0F).setResistance(2000.0F) .setBlockName("dimDoor").setBlockTextureName("itemDimDoor")); dimensionalDoor = (DimensionalDoor) (new DimensionalDoor(Material.iron, properties).setHardness(1.0F).setResistance(2000.0F) .setBlockName("dimDoor").setBlockTextureName("itemDimDoor"));
transTrapdoor = (TransTrapdoor) (new TransTrapdoor(Material.wood).setHardness(1.0F) .setBlockName("dimHatch")); transTrapdoor = (TransTrapdoor) (new TransTrapdoor(Material.wood).setHardness(1.0F) .setBlockName("dimHatch"));
blockRift = (BlockRift) (new BlockRift(Material.fire, properties).setHardness(1.0F) .setBlockName("rift"));
itemDDKey = (new ItemDDKey()).setUnlocalizedName("itemDDKey"); itemDDKey = (new ItemDDKey()).setUnlocalizedName("itemDDKey");
itemQuartzDoor = (new ItemQuartzDoor(Material.rock)).setUnlocalizedName("itemQuartzDoor"); itemQuartzDoor = (new ItemQuartzDoor(Material.rock)).setUnlocalizedName("itemQuartzDoor");