This commit is contained in:
StevenRS11 2013-08-22 22:10:16 -04:00
commit db3351441d
11 changed files with 438 additions and 78 deletions

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@ -4,13 +4,11 @@ import java.io.File;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Random;
import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonPack;
import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonType;
import StevenDimDoors.mod_pocketDim.helpers.DungeonHelper;
import net.minecraft.world.World;
public class DungeonGenerator implements Serializable
{
//This static field is hax so that I don't have to add an instance field to DungeonGenerator to support DungeonType.
@ -48,7 +46,13 @@ public class DungeonGenerator implements Serializable
{
File file = new File(schematicPath);
String typeName = file.getName().split("_")[0];
type = DungeonHelper.instance().RuinsPack.getType(typeName);
String packName = file.getParentFile().getName();
DungeonPack pack = DungeonHelper.instance().getDungeonPack(packName);
if (pack == null)
{
pack = DungeonHelper.instance().getDungeonPack("ruins");
}
type = pack.getType(typeName);
}
catch (Exception e) { }
if (type == null)

View file

@ -6,6 +6,7 @@ import java.util.Random;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.dungeon.DungeonSchematic;
import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonPackConfig;
import StevenDimDoors.mod_pocketDim.helpers.DungeonHelper;
import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
import StevenDimDoors.mod_pocketDim.schematic.InvalidSchematicException;
@ -16,8 +17,6 @@ public class SchematicLoader
public static boolean generateDungeonPocket(LinkData link, DDProperties properties)
{
//TODO: Phase this function out in the next update. ~SenseiKiwi
if (link == null || properties == null)
{
return false;
@ -46,10 +45,9 @@ public class SchematicLoader
final long localSeed = world.getSeed() ^ 0x2F50DB9B4A8057E4L ^ computeDestinationHash(link);
final Random random = new Random(localSeed);
dungeonHelper.generateDungeonLink(link, dungeonHelper.RuinsPack, random);
dungeonHelper.generateDungeonLink(link, dungeonHelper.getDimDungeonPack(originDimID), random);
}
schematicPath = dimList.get(destDimID).dungeonGenerator.schematicPath;
schematicPath = dimList.get(destDimID).dungeonGenerator.schematicPath;
}
else
{
@ -98,8 +96,11 @@ public class SchematicLoader
{
dimHelper helperInstance = dimHelper.instance;
helperInstance.moveLinkDataDestination(link, link.destXCoord, fixedY, link.destZCoord, link.destDimID, true);
}
dungeon.copyToWorld(world, new Point3D(link.destXCoord, link.destYCoord, link.destZCoord), link.linkOrientation, originDimID, destDimID);
}
DungeonPackConfig packConfig = dungeonHelper.getDimDungeonPack(destDimID).getConfig();
dungeon.copyToWorld(world, new Point3D(link.destXCoord, link.destYCoord, link.destZCoord),
link.linkOrientation, originDimID, destDimID, packConfig.doDistortDoorCoordinates());
return true;
}
catch (Exception e)
@ -108,7 +109,7 @@ public class SchematicLoader
return false;
}
}
private static int adjustDestinationY(World world, int y, DungeonSchematic dungeon)
{
//The goal here is to guarantee that the dungeon fits within the vertical bounds
@ -141,7 +142,7 @@ public class SchematicLoader
private static DungeonSchematic checkSourceAndLoad(String schematicPath) throws FileNotFoundException, InvalidSchematicException
{
//TODO: Change this code once we introduce an isInternal flag in dungeon data
//FIXME: Change this code once we introduce an isInternal flag in dungeon data
DungeonSchematic dungeon;
if ((new File(schematicPath)).exists())
{

View file

@ -81,7 +81,7 @@ public class CommandExportDungeon extends DDCommandBase
//TODO: This validation should be in DungeonHelper or in another class. We should move it
//during the save file format rewrite. ~SenseiKiwi
if (!dungeonHelper.validateDungeonType(command[0]))
if (!dungeonHelper.validateDungeonType(command[0], dungeonHelper.getDungeonPack("ruins")))
{
return new DDCommandResult("Error: Invalid dungeon type. Please use one of the existing types.");
}
@ -105,7 +105,7 @@ public class CommandExportDungeon extends DDCommandBase
try
{
int weight = Integer.parseInt(command[3]);
if (weight >= 0 && weight <= DungeonHelper.MAX_DUNGEON_WEIGHT)
if (weight >= DungeonHelper.MIN_DUNGEON_WEIGHT && weight <= DungeonHelper.MAX_DUNGEON_WEIGHT)
{
return exportDungeon(sender, join(command, "_", 0, 4));
}
@ -114,7 +114,8 @@ public class CommandExportDungeon extends DDCommandBase
}
//If we've reached this point, then we must have an invalid weight.
return new DDCommandResult("Invalid dungeon weight. Please specify a weight between 0 and " + DungeonHelper.MAX_DUNGEON_WEIGHT + ", inclusive.");
return new DDCommandResult("Invalid dungeon weight. Please specify a weight between "
+ DungeonHelper.MIN_DUNGEON_WEIGHT + " and " + DungeonHelper.MAX_DUNGEON_WEIGHT + ", inclusive.");
}
return DDCommandResult.SUCCESS;
@ -132,7 +133,7 @@ public class CommandExportDungeon extends DDCommandBase
if (dungeonHelper.exportDungeon(player.worldObj, x, y, z, exportPath))
{
player.sendChatToPlayer("Saved dungeon schematic in " + exportPath);
dungeonHelper.registerDungeon(exportPath, false, true);
dungeonHelper.registerDungeon(exportPath, dungeonHelper.getDungeonPack("ruins"), false, true);
return DDCommandResult.SUCCESS;
}
else

View file

@ -167,7 +167,7 @@ public class DungeonSchematic extends Schematic {
return new DungeonSchematic(Schematic.copyFromWorld(world, x, y, z, width, height, length, doCompactBounds));
}
public void copyToWorld(World world, Point3D pocketCenter, int dungeonOrientation, int originDimID, int destDimID)
public void copyToWorld(World world, Point3D pocketCenter, int dungeonOrientation, int originDimID, int destDimID, boolean doDistortCoordinates)
{
//TODO: This function is an improvised solution so we can get the release moving. In the future,
//we should generalize block tranformations and implement support for them at the level of Schematic,
@ -222,17 +222,17 @@ public class DungeonSchematic extends Schematic {
world.setBlockTileEntity(pocketPoint.getX(), pocketPoint.getY(), pocketPoint.getZ(), TileEntity.createAndLoadEntity(tileTag));
}
setUpDungeon(world, pocketCenter, turnAngle, originDimID, destDimID);
setUpDungeon(world, pocketCenter, turnAngle, originDimID, destDimID, doDistortCoordinates);
}
private void setUpDungeon(World world, Point3D pocketCenter, int turnAngle, int originDimID, int destDimID)
private void setUpDungeon(World world, Point3D pocketCenter, int turnAngle, int originDimID, int destDimID, boolean doDistortCoordinates)
{
//The following Random initialization code is based on code from ChunkProviderGenerate.
//It makes our generation depend on the world seed.
Random random = new Random(world.getSeed());
long factorA = random.nextLong() / 2L * 2L + 1L;
long factorB = random.nextLong() / 2L * 2L + 1L;
random.setSeed((pocketCenter.getX() >> 4) * factorA + (pocketCenter.getZ() >> 4) * factorB ^ world.getSeed());
random.setSeed(pocketCenter.getX() * factorB + pocketCenter.getZ() * factorA ^ world.getSeed());
//Transform dungeon corners
Point3D minCorner = new Point3D(0, 0, 0);
@ -249,7 +249,7 @@ public class DungeonSchematic extends Schematic {
//Set up link data for dimensional doors
for (Point3D location : dimensionalDoorLocations)
{
setUpDimensionalDoorLink(world, location, entranceDoorLocation, turnAngle, pocketCenter, originDimID, destDimID, random);
setUpDimensionalDoorLink(world, location, entranceDoorLocation, turnAngle, pocketCenter, originDimID, destDimID, doDistortCoordinates, random);
}
//Set up link data for exit door
@ -374,11 +374,22 @@ public class DungeonSchematic extends Schematic {
}
}
private static void setUpDimensionalDoorLink(World world, Point3D point, Point3D entrance, int rotation, Point3D pocketCenter, int originDimID, int destDimID, Random random)
private static void setUpDimensionalDoorLink(World world, Point3D point, Point3D entrance, int rotation, Point3D pocketCenter, int originDimID, int destDimID, boolean applyNoise, Random random)
{
int depth = dimHelper.instance.getDimDepth(originDimID) + 1;
int forwardNoise = MathHelper.getRandomIntegerInRange(random, -50 * depth, 150 * depth);
int sidewaysNoise = MathHelper.getRandomIntegerInRange(random, -10 * depth, 10 * depth);
int forwardNoise;
int sidewaysNoise;
if (applyNoise)
{
forwardNoise = MathHelper.getRandomIntegerInRange(random, -50 * depth, 150 * depth);
sidewaysNoise = MathHelper.getRandomIntegerInRange(random, -10 * depth, 10 * depth);
}
else
{
forwardNoise = 0;
sidewaysNoise = 0;
}
//Transform doorLocation to the pocket coordinate system
Point3D location = point.clone();

View file

@ -11,9 +11,32 @@ public class DungeonChainRule
private final ArrayList<WeightedContainer<DungeonType>> products;
public DungeonChainRule(DungeonChainRuleDefinition source, HashMap<String, DungeonType> nameToTypeMapping)
{
{
ArrayList<String> conditionNames = source.getCondition();
ArrayList<WeightedContainer<String>> productNames = source.getProducts();
//Validate the data, just in case
if (conditionNames == null)
{
throw new NullPointerException("source cannot have null conditions");
}
if (productNames == null)
{
throw new NullPointerException("source cannot have null products");
}
if (productNames.isEmpty())
{
throw new IllegalArgumentException("products cannot be an empty list");
}
for (WeightedContainer<String> product : productNames)
{
//Check for weights less than 1. Those could cause Minecraft's random selection algorithm to throw an exception.
//At the very least, they're useless values.
if (product.itemWeight < 1)
{
throw new IllegalArgumentException("products cannot contain items with weights less than 1");
}
}
//Obtain the IDs of dungeon types in reverse order. Reverse order makes comparing against chain histories easy.
condition = new int[conditionNames.size()];

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@ -11,6 +11,25 @@ public class DungeonChainRuleDefinition
public DungeonChainRuleDefinition(ArrayList<String> conditions, ArrayList<WeightedContainer<String>> products)
{
//Validate the arguments, just in case
if (conditions == null)
{
throw new NullPointerException("conditions cannot be null");
}
if (products.isEmpty())
{
throw new IllegalArgumentException("products cannot be an empty list");
}
for (WeightedContainer<String> product : products)
{
//Check for weights less than 1. Those could cause Minecraft's random selection algorithm to throw an exception.
//At the very least, they're useless values.
if (product.itemWeight < 1)
{
throw new IllegalArgumentException("products cannot contain items with weights less than 1");
}
}
this.conditions = conditions;
this.products = products;
}

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@ -21,6 +21,8 @@ public class DungeonPack
//The ID numbers would be a problem since it couldn't have a valid number, since it wasn't initialized by the pack instance.
//FIXME: Do not release this code as an update without dealing with disowned types!
private static final int MAX_HISTORY_LENGTH = 1337;
private final String name;
private final HashMap<String, DungeonType> nameToTypeMapping;
private final ArrayList<ArrayList<DungeonGenerator>> groupedDungeons;
@ -78,6 +80,11 @@ public class DungeonPack
return name;
}
public DungeonPackConfig getConfig()
{
return config.clone();
}
public boolean isEmpty()
{
return allDungeons.isEmpty();
@ -128,7 +135,7 @@ public class DungeonPack
//of the longest rule we have. Getting any more data would be useless. This optimization could be significant
//for dungeon packs that can extend arbitrarily deep. We should probably set a reasonable limit anyway.
int maxSearchLength = config.allowDuplicatesInChain() ? maxRuleLength : 1337;
int maxSearchLength = config.allowDuplicatesInChain() ? maxRuleLength : MAX_HISTORY_LENGTH;
ArrayList<DungeonGenerator> history = DungeonHelper.getDungeonChainHistory(
dimHelper.instance.getDimData(inbound.locDimID), this, maxSearchLength);
return getNextDungeon(history, random);

View file

@ -18,14 +18,14 @@ public class DungeonPackConfig
@SuppressWarnings("unchecked")
private DungeonPackConfig(DungeonPackConfig source)
{
this.name = source.name;
this.typeNames = (ArrayList<String>) source.typeNames.clone();
this.name = (source.name != null) ? source.name : null;
this.typeNames = (source.typeNames != null) ? (ArrayList<String>) source.typeNames.clone() : null;
this.allowDuplicatesInChain = source.allowDuplicatesInChain;
this.allowPackChangeIn = source.allowPackChangeIn;
this.allowPackChangeOut = source.allowPackChangeOut;
this.distortDoorCoordinates = source.distortDoorCoordinates;
this.packWeight = source.packWeight;
this.rules = (ArrayList<DungeonChainRuleDefinition>) source.rules.clone();
this.rules = (source.rules != null) ? (ArrayList<DungeonChainRuleDefinition>) source.rules.clone() : null;
}
public void validate()
@ -114,7 +114,7 @@ public class DungeonPackConfig
this.packWeight = packWeight;
}
public boolean getDistortDoorCoordinates()
public boolean doDistortDoorCoordinates()
{
return distortDoorCoordinates;
}

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@ -31,9 +31,13 @@ public class DungeonPackConfigReader extends BaseConfigurationProcessor<DungeonP
private final int CONFIG_VERSION = 1;
private final int LOOKAHEAD_LIMIT = 1024;
private final int MAX_PRODUCT_WEIGHT = 10000;
private final int MIN_PRODUCT_WEIGHT = 1;
private final int DEFAULT_PRODUCT_WEIGHT = 100;
private final int MAX_DUNGEON_PACK_WEIGHT = 10000;
private final int MIN_DUNGEON_PACK_WEIGHT = 1;
private final int DEFAULT_DUNGEON_PACK_WEIGHT = 100;
private final int MAX_CONDITION_LENGTH = 20;
private final int MAX_PRODUCT_COUNT = MAX_CONDITION_LENGTH;
private final String COMMENT_MARKER = "##";
private final Pattern DUNGEON_TYPE_PATTERN = Pattern.compile("[A-Za-z0-9_\\-]{1,20}");
@ -237,8 +241,8 @@ public class DungeonPackConfigReader extends BaseConfigurationProcessor<DungeonP
{
try
{
String name = settingParts[0];
String value = settingParts[1];
String name = settingParts[0].trim();
String value = settingParts[1].trim();
if (name.equalsIgnoreCase("AllowDuplicatesInChain"))
{
config.setAllowDuplicatesInChain(parseBoolean(value));
@ -258,7 +262,7 @@ public class DungeonPackConfigReader extends BaseConfigurationProcessor<DungeonP
else if (name.equalsIgnoreCase("PackWeight"))
{
int weight = Integer.parseInt(value);
if (weight >= 0 && weight <= MAX_DUNGEON_PACK_WEIGHT)
if (weight >= MIN_DUNGEON_PACK_WEIGHT && weight <= MAX_DUNGEON_PACK_WEIGHT)
{
config.setPackWeight(weight);
}
@ -267,6 +271,10 @@ public class DungeonPackConfigReader extends BaseConfigurationProcessor<DungeonP
valid = false;
}
}
else
{
valid = false;
}
}
catch (Exception e)
{
@ -318,6 +326,11 @@ public class DungeonPackConfigReader extends BaseConfigurationProcessor<DungeonP
{
throw new ConfigurationProcessingException("The dungeon pack config has a rule condition with an unknown dungeon type: " + typeName);
}
if (condition.size() > MAX_CONDITION_LENGTH)
{
throw new ConfigurationProcessingException("The dungeon pack config has a rule condition that is too long: " + definition);
}
}
for (String product : WHITESPACE_SPLITTER.split(ruleProduct))
@ -337,7 +350,7 @@ public class DungeonPackConfigReader extends BaseConfigurationProcessor<DungeonP
if (productParts.length > 1)
{
weight = Ints.tryParse(productParts[1]);
if (weight == null || (weight > MAX_PRODUCT_WEIGHT) || (weight < 0))
if (weight == null || (weight > MAX_PRODUCT_WEIGHT) || (weight < MIN_PRODUCT_WEIGHT))
{
throw new ConfigurationProcessingException("The dungeon pack config has a rule with an invalid product weight: " + product);
}
@ -352,7 +365,17 @@ public class DungeonPackConfigReader extends BaseConfigurationProcessor<DungeonP
{
throw new ConfigurationProcessingException("The dungeon pack config has an unknown dungeon type in a rule: " + typeName);
}
if (products.size() > MAX_PRODUCT_COUNT)
{
throw new ConfigurationProcessingException("The dungeon pack config has a rule with too many products: " + definition);
}
}
if (products.isEmpty())
{
throw new ConfigurationProcessingException("The dungeon pack config has a rule with no products: " + definition);
}
config.getRules().add( new DungeonChainRuleDefinition(condition, products) );
}
}

View file

@ -2,11 +2,14 @@ package StevenDimDoors.mod_pocketDim.helpers;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileFilter;
import java.io.FileNotFoundException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
@ -14,6 +17,7 @@ import java.util.Queue;
import java.util.Random;
import java.util.regex.Pattern;
import net.minecraft.util.WeightedRandom;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDProperties;
import StevenDimDoors.mod_pocketDim.DimData;
@ -27,24 +31,56 @@ import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonPackConfigReader;
import StevenDimDoors.mod_pocketDim.dungeon.pack.DungeonType;
import StevenDimDoors.mod_pocketDim.items.itemDimDoor;
import StevenDimDoors.mod_pocketDim.util.ConfigurationProcessingException;
import StevenDimDoors.mod_pocketDim.util.WeightedContainer;
public class DungeonHelper
{
//TODO: File-handling functionality should be spun off to a helper class later
private static class DirectoryFilter implements FileFilter
{
@Override
public boolean accept(File file)
{
return file.isDirectory();
}
}
private static class SchematicFileFilter implements FileFilter
{
@Override
public boolean accept(File file)
{
return file.isFile() && file.getName().endsWith(SCHEMATIC_FILE_EXTENSION);
}
}
private static DungeonHelper instance = null;
private static DDProperties properties = null;
public static final Pattern SCHEMATIC_NAME_PATTERN = Pattern.compile("[A-Za-z0-9_\\-]+");
public static final Pattern DUNGEON_NAME_PATTERN = Pattern.compile("[A-Za-z0-9\\-]+");
public static final String SCHEMATIC_FILE_EXTENSION = ".schematic";
private static final String DEFAULT_UP_SCHEMATIC_PATH = "/schematics/core/simpleStairsUp.schematic";
private static final String DEFAULT_DOWN_SCHEMATIC_PATH = "/schematics/core/simpleStairsDown.schematic";
private static final String DEFAULT_ERROR_SCHEMATIC_PATH = "/schematics/core/somethingBroke.schematic";
private static final String BUNDLED_DUNGEONS_LIST_PATH = "/schematics/schematics.txt";
private static final String DUNGEON_CREATION_GUIDE_SOURCE_PATH = "/mods/DimDoors/text/How_to_add_dungeons.txt";
public static final String SCHEMATIC_FILE_EXTENSION = ".schematic";
private static final String RUINS_PACK_PATH = "/schematics/ruins";
private static final String BUNDLED_RUINS_LIST_PATH = "/schematics/ruins.txt";
private static final String STANDARD_CONFIG_FILE_NAME = "rules.txt";
private static final int NETHER_DIMENSION_ID = -1;
private static final int MIN_PACK_SWITCH_CHANCE = 0;
private static final int PACK_SWITCH_CHANCE_PER_LEVEL = 1;
private static final int MAX_PACK_SWITCH_CHANCE = 500;
private static final int START_PACK_SWITCH_CHANCE = MAX_PACK_SWITCH_CHANCE / 9;
private static final int DEFAULT_DUNGEON_WEIGHT = 100;
public static final int MIN_DUNGEON_WEIGHT = 1; //Prevents MC's random selection algorithm from throwing an exception
public static final int MAX_DUNGEON_WEIGHT = 10000; //Used to prevent overflows and math breaking down
private static final int MAX_EXPORT_RADIUS = 50;
public static final short MAX_DUNGEON_WIDTH = 2 * MAX_EXPORT_RADIUS + 1;
public static final short MAX_DUNGEON_HEIGHT = MAX_DUNGEON_WIDTH;
@ -53,7 +89,9 @@ public class DungeonHelper
private ArrayList<DungeonGenerator> untaggedDungeons = new ArrayList<DungeonGenerator>();
private ArrayList<DungeonGenerator> registeredDungeons = new ArrayList<DungeonGenerator>();
public DungeonPack RuinsPack;
private DungeonPack RuinsPack;
private HashMap<String, DungeonPack> dungeonPackMapping = new HashMap<String, DungeonPack>();
private ArrayList<DungeonPack> dungeonPackList = new ArrayList<DungeonPack>();
private DungeonGenerator defaultUp;
private DungeonGenerator defaultDown;
@ -101,30 +139,82 @@ public class DungeonHelper
copyfile.copyFile(DUNGEON_CREATION_GUIDE_SOURCE_PATH, file.getAbsolutePath() + "/How_to_add_dungeons.txt");
}
RuinsPack = new DungeonPack(createRuinsConfig());
registerBundledDungeons();
registerCustomDungeons(properties.CustomSchematicDirectory);
DungeonPackConfigReader reader = new DungeonPackConfigReader();
registerBundledDungeons(reader);
registerCustomDungeons(properties.CustomSchematicDirectory, reader);
}
private static DungeonPackConfig createRuinsConfig()
private static DungeonPackConfig loadDungeonPackConfig(String configPath, String name, boolean isInternal, DungeonPackConfigReader reader)
{
//This is a temporarily function for testing dungeon packs.
//It'll be removed later when we read dungeon configurations from files.
DungeonPackConfig config;
try
{
config = (new DungeonPackConfigReader()).readFromResource("/schematics/ruins/rules.txt");
config.setName("ruins");
DungeonPackConfig config;
if (isInternal)
{
config = reader.readFromResource(configPath);
}
else
{
config = reader.readFromFile(configPath);
}
config.setName(name);
return config;
}
catch (ConfigurationProcessingException e)
{
//FIXME TEMPORARY DEBUG PRINT, DO SOMETHING BETTER HERE
System.err.println("OH GOD SOMETHING WENT WRONG WITH THE DEFAULT DUNGEON PACK CONFIG");
e.printStackTrace();
return null;
System.err.println(e.getMessage());
if (e.getCause() != null)
{
System.err.println(e.getCause());
}
}
catch (FileNotFoundException e)
{
System.err.println("Could not find a dungeon pack config file: " + configPath);
}
return null;
}
private void registerDungeonPack(String directory, Iterable<String> schematics, boolean isInternal, boolean verbose, DungeonPackConfigReader reader)
{
//First determine the pack's name and validate it
File packDirectory = new File(directory);
String name = packDirectory.getName().toUpperCase();
//TODO: ADD VALIDATION HERE?
//Check for naming conflicts
//That could happen if a user has a custom pack with a name that conflicts with a bundled pack,
//or if a user is running Linux and has two directories with names differing only by capitalization.
DungeonPack pack = dungeonPackMapping.get(name);
if (pack == null)
{
//Load the pack's configuration file
String configPath = directory + File.separator + STANDARD_CONFIG_FILE_NAME;
DungeonPackConfig config = loadDungeonPackConfig(configPath, name, isInternal, reader);
if (config == null)
{
System.err.println("Could not load config file: " + configPath);
return;
}
//Register the pack
pack = new DungeonPack(config);
dungeonPackMapping.put(name, pack);
dungeonPackList.add(pack);
}
else
{
//Show a warning that there is a naming conflict but keep going. People can use this to extend
//our built-in packs with custom schematics without tampering with our mod's JAR file.
System.err.println("A dungeon pack has the same name as another pack that has already been loaded: " + directory);
System.err.println("We will try to load its schematics but will not check its config file.");
}
//Register the dungeons! ^_^
for (String schematicPath : schematics)
{
registerDungeon(schematicPath, pack, isInternal, verbose);
}
}
@ -153,6 +243,44 @@ public class DungeonHelper
return defaultDown;
}
public DungeonPack getDungeonPack(String name)
{
//TODO: This function might be obsolete after the new save format is implemented.
return dungeonPackMapping.get(name.toUpperCase());
}
public DungeonPack getDimDungeonPack(int dimensionID)
{
//FIXME: This function is a workaround to our current dungeon data limitations. Modify later.
//The upcoming save format change and code overhaul will make this obsolete.
DungeonPack pack;
DungeonGenerator generator = dimHelper.dimList.get(dimensionID).dungeonGenerator;
if (generator != null)
{
pack = generator.getDungeonType().Owner;
//Make sure the pack isn't null. This can happen for dungeons with the special UNKNOWN type.
if (pack == null)
{
pack = RuinsPack;
}
}
else
{
if (dimensionID == NETHER_DIMENSION_ID)
{
//TODO: Change this to the nether-side pack later ^_^
pack = RuinsPack;
}
else
{
pack = RuinsPack;
}
}
return pack;
}
public LinkData createCustomDungeonDoor(World world, int x, int y, int z)
{
//Create a link above the specified position. Link to a new pocket dimension.
@ -165,13 +293,13 @@ public class DungeonHelper
return link;
}
public boolean validateDungeonType(String type)
public boolean validateDungeonType(String type, DungeonPack pack)
{
//Check if the dungeon type is valid
return RuinsPack.isKnownType(type);
return pack.isKnownType(type);
}
public boolean validateSchematicName(String name)
public boolean validateSchematicName(String name, DungeonPack pack)
{
String[] dungeonData;
@ -185,7 +313,7 @@ public class DungeonHelper
return false;
//Check if the dungeon type is valid
if (!validateDungeonType(dungeonData[0]))
if (!validateDungeonType(dungeonData[0], pack))
return false;
//Check if the name is valid
@ -202,7 +330,7 @@ public class DungeonHelper
try
{
int weight = Integer.parseInt(dungeonData[3]);
if (weight < 0 || weight > MAX_DUNGEON_WEIGHT)
if (weight < MIN_DUNGEON_WEIGHT || weight > MAX_DUNGEON_WEIGHT)
return false;
}
catch (NumberFormatException e)
@ -214,7 +342,7 @@ public class DungeonHelper
return true;
}
public void registerDungeon(String schematicPath, boolean isInternal, boolean verbose)
public void registerDungeon(String schematicPath, DungeonPack pack, boolean isInternal, boolean verbose)
{
//We use schematicPath as the real path for internal files (inside our JAR) because it seems
//that File tries to interpret it as a local drive path and mangles it.
@ -223,19 +351,19 @@ public class DungeonHelper
String path = isInternal ? schematicPath : schematicFile.getAbsolutePath();
try
{
if (validateSchematicName(name))
if (validateSchematicName(name, pack))
{
//Strip off the file extension while splitting the file name
String[] dungeonData = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()).split("_");
DungeonType dungeonType = RuinsPack.getType(dungeonData[0]);
DungeonType dungeonType = pack.getType(dungeonData[0]);
boolean isOpen = dungeonData[2].equalsIgnoreCase("open");
int weight = (dungeonData.length == 4) ? Integer.parseInt(dungeonData[3]) : DEFAULT_DUNGEON_WEIGHT;
//Add this custom dungeon to the list corresponding to its type
DungeonGenerator generator = new DungeonGenerator(weight, path, isOpen, dungeonType);
RuinsPack.addDungeon(generator);
pack.addDungeon(generator);
registeredDungeons.add(generator);
if (verbose)
{
@ -246,37 +374,82 @@ public class DungeonHelper
{
if (verbose)
{
System.out.println("Could not parse dungeon filename, not adding dungeon to generation lists");
System.out.println("The following dungeon name is invalid for its given pack. It will not be generated naturally: " + schematicPath);
}
untaggedDungeons.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, path, true, DungeonType.UNKNOWN_TYPE));
System.out.println("Registered untagged dungeon: " + name);
}
}
catch(Exception e)
catch (Exception e)
{
System.err.println("Failed to register dungeon: " + name);
e.printStackTrace();
}
}
private void registerCustomDungeons(String path)
private void registerCustomDungeons(String path, DungeonPackConfigReader reader)
{
File[] schematics;
File[] packDirectories;
File[] packFiles;
ArrayList<String> packFilePaths;
File directory = new File(path);
File[] schematicNames = directory.listFiles();
SchematicFileFilter schematicFileFilter = new SchematicFileFilter();
if (schematicNames != null)
//Check that the Ruins pack has been loaded
if (RuinsPack == null)
{
for (File schematicFile: schematicNames)
throw new IllegalStateException("Cannot register custom dungeons without first loading the Ruins dungeon pack.");
}
//Load stray dungeons directly in the custom dungeons folder
schematics = directory.listFiles(schematicFileFilter);
if (schematics != null)
{
for (File schematicFile : schematics)
{
if (schematicFile.getName().endsWith(SCHEMATIC_FILE_EXTENSION))
registerDungeon(schematicFile.getPath(), RuinsPack, false, true);
}
}
else
{
System.err.println("Could not retrieve the list of schematics stored in the custom dungeons directory!");
}
schematics = null; //Release memory
//Load the custom dungeon packs
packDirectories = directory.listFiles(new DirectoryFilter());
if (packDirectories != null)
{
//Loop through each directory, which is assumed to be a dungeon pack
for (File packDirectory : packDirectories)
{
//List the schematics within the dungeon pack directory
packFiles = packDirectory.listFiles(schematicFileFilter);
if (packFiles != null)
{
registerDungeon(schematicFile.getPath(), false, true);
//Copy the pack files' paths into an ArrayList for use with registerDungeonPack()
packFilePaths = new ArrayList<String>(packFiles.length);
for (File packFile : packFiles)
{
packFilePaths.add(packFile.getPath());
}
registerDungeonPack(packDirectory.getAbsolutePath(), packFilePaths, false, true, reader);
}
else
{
System.err.println("Could not retrieve the list of schematics in a dungeon pack: " + packDirectory.getPath());
}
}
}
else
{
System.err.println("Could not retrieve the list of dungeon pack directories in the custom dungeons directory!");
}
}
private void registerBundledDungeons()
private void registerBundledDungeons(DungeonPackConfigReader reader)
{
//Register the core schematics
//These are used for debugging and in case of unusual errors while loading dungeons
@ -285,31 +458,46 @@ public class DungeonHelper
defaultError = new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, DEFAULT_ERROR_SCHEMATIC_PATH, true, DungeonType.UNKNOWN_TYPE);
//Open the list of dungeons packaged with our mod and register their schematics
InputStream listStream = this.getClass().getResourceAsStream(BUNDLED_DUNGEONS_LIST_PATH);
registerBundledPack(BUNDLED_RUINS_LIST_PATH, RUINS_PACK_PATH, "Ruins", reader);
RuinsPack = getDungeonPack("Ruins");
System.out.println("Finished registering bundled dungeon packs");
}
private void registerBundledPack(String listPath, String packPath, String name, DungeonPackConfigReader reader)
{
System.out.println("Registering bundled dungeon pack: " + name);
InputStream listStream = this.getClass().getResourceAsStream(listPath);
if (listStream == null)
{
System.err.println("Unable to open list of bundled dungeon schematics.");
System.err.println("Unable to open list of bundled dungeon schematics for " + name);
return;
}
try
{
//Read the list of schematics that come with a bundled pack
BufferedReader listReader = new BufferedReader(new InputStreamReader(listStream));
ArrayList<String> schematics = new ArrayList<String>();
String schematicPath = listReader.readLine();
while (schematicPath != null)
{
schematicPath = schematicPath.trim();
if (!schematicPath.isEmpty())
{
registerDungeon(schematicPath, true, false);
schematics.add(schematicPath);
}
schematicPath = listReader.readLine();
}
listReader.close();
//Register the pack
registerDungeonPack(packPath, schematics, true, false, reader);
}
catch (Exception e)
{
System.err.println("An exception occurred while reading the list of bundled dungeon schematics.");
System.err.println("An exception occurred while reading the list of bundled dungeon schematics for " + name);
e.printStackTrace();
}
}
@ -336,10 +524,38 @@ public class DungeonHelper
public void generateDungeonLink(LinkData inbound, DungeonPack pack, Random random)
{
DungeonGenerator selection;
DungeonPackConfig config;
DungeonPack selectedPack;
try
{
selection = pack.getNextDungeon(inbound, random);
{
config = pack.getConfig();
selectedPack = pack;
//Are we allowed to switch to another dungeon pack?
if (config.allowPackChangeOut())
{
//Calculate the chance of switching to a different pack type
int packSwitchChance;
if (dimHelper.dimList.get(inbound.locDimID).depth == 0)
{
packSwitchChance = START_PACK_SWITCH_CHANCE;
}
else
{
packSwitchChance = MIN_PACK_SWITCH_CHANCE + (getPackDepth(inbound, pack) - 1) * PACK_SWITCH_CHANCE_PER_LEVEL;
}
//Decide randomly whether to switch packs or not
if (random.nextInt(MAX_PACK_SWITCH_CHANCE) < packSwitchChance)
{
//Find another pack
selectedPack = getRandomDungeonPack(pack, random);
}
}
//Pick the next dungeon
selection = selectedPack.getNextDungeon(inbound, random);
}
catch (Exception e)
{
@ -358,6 +574,29 @@ public class DungeonHelper
dimHelper.instance.getDimData(inbound.destDimID).dungeonGenerator = selection;
}
@SuppressWarnings("unchecked")
private DungeonPack getRandomDungeonPack(DungeonPack current, Random random)
{
DungeonPack selection = current;
ArrayList<WeightedContainer<DungeonPack>> packs = new ArrayList<WeightedContainer<DungeonPack>>(dungeonPackList.size());
//Load up a list of weighted items with any usable dungeon packs that is not the current pack
for (DungeonPack pack : dungeonPackList)
{
DungeonPackConfig config = pack.getConfig();
if (pack != current && config.allowPackChangeIn() && !pack.isEmpty())
{
packs.add(new WeightedContainer<DungeonPack>(pack, config.getPackWeight()));
}
}
if (!packs.isEmpty())
{
//Pick a random dungeon pack
selection = ((WeightedContainer<DungeonPack>) WeightedRandom.getRandomItem(random, packs)).getData();
}
return selection;
}
public Collection<String> getDungeonNames() {
//Use a HashSet to guarantee that all dungeon names will be distinct.
@ -426,6 +665,38 @@ public class DungeonHelper
return history;
}
private static int getPackDepth(LinkData inbound, DungeonPack pack)
{
//TODO: I've improved this code for the time being. However, searching across links is a flawed approach. A player could
//manipulate the output of this function by setting up links to mislead our algorithm or by removing links.
//Dimensions MUST have built-in records of their parent dimensions in the future. ~SenseiKiwi
//Dimensions should also just keep track of pack depth internally.
int packDepth = 1;
DimData tailDim = dimHelper.dimList.get(inbound.destDimID);
boolean found;
do
{
found = false;
for (LinkData link : tailDim.getLinksInDim())
{
DimData neighbor = dimHelper.instance.getDimData(link.destDimID);
if (neighbor.depth == tailDim.depth - 1 && neighbor.dungeonGenerator != null &&
neighbor.dungeonGenerator.getDungeonType().Owner == pack)
{
tailDim = neighbor;
found = true;
packDepth++;
break;
}
}
}
while (found);
return packDepth;
}
public static ArrayList<DungeonGenerator> getFlatDungeonTree(DimData dimData, int maxSize)
{
//TODO: I've improved this code for the time being. However, searching across links is a flawed approach. A player could