Removed incomplete item features from the ItemGroup

This commit is contained in:
Waterpicker 2021-11-08 05:13:11 -06:00
parent 60e6d72fa3
commit f2406c2e43

View file

@ -68,13 +68,13 @@ public final class ModItems {
));
@RegistryEntry("world_thread")
public static final Item WORLD_THREAD = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS)));
public static final Item WORLD_THREAD = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/));
@RegistryEntry("infrangible_fiber")
public static final Item INFRANGIBLE_FIBER = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS)));
public static final Item INFRANGIBLE_FIBER = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/));
@RegistryEntry("frayed_filament")
public static final Item FRAYED_FILAMENT = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS)));
public static final Item FRAYED_FILAMENT = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/));
@RegistryEntry("rift_configuration_tool")
public static final Item RIFT_CONFIGURATION_TOOL = create(new RiftConfigurationToolItem());
@ -116,7 +116,7 @@ public final class ModItems {
public static final Item WORLD_THREAD_BOOTS = create(new ArmorItem(ModArmorMaterials.WORLD_THREAD, EquipmentSlot.FEET, new Item.Settings().group(DIMENSIONAL_DOORS)));
@RegistryEntry("mask_wand")
public static final Item MASK_WAND = create(new MaskWandItem(new Item.Settings().maxCount(100).group(DIMENSIONAL_DOORS)));
public static final Item MASK_WAND = create(new MaskWandItem(new Item.Settings().maxCount(100)/*.group(DIMENSIONAL_DOORS)*/));
@RegistryEntry("stable_fabric")
public static final Item STABLE_FABRIC = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS)));
@ -218,16 +218,16 @@ public final class ModItems {
public static final Item BLACK_ANCIENT_FABRIC = create(ModBlocks.BLACK_ANCIENT_FABRIC);
@RegistryEntry("decayed_block")
public static final Item DECAYED_BLOCK = create(ModBlocks.DECAYED_BLOCK);
public static final Item DECAYED_BLOCK = createWithoutItemGroup(ModBlocks.DECAYED_BLOCK);
@RegistryEntry("unfolded_block")
public static final Item UNFOLDED_BLOCK = create(ModBlocks.UNFOLDED_BLOCK);
public static final Item UNFOLDED_BLOCK = createWithoutItemGroup(ModBlocks.UNFOLDED_BLOCK);
@RegistryEntry("unwarped_block")
public static final Item UNWARPED_BLOCK = create(ModBlocks.UNWARPED_BLOCK);
public static final Item UNWARPED_BLOCK = createWithoutItemGroup(ModBlocks.UNWARPED_BLOCK);
@RegistryEntry("unravelled_block")
public static final Item UNRAVELLED_BLOCK = create(ModBlocks.UNRAVELLED_BLOCK);
public static final Item UNRAVELLED_BLOCK = createWithoutItemGroup(ModBlocks.UNRAVELLED_BLOCK);
@RegistryEntry("unravelled_fabric")
public static final Item UNRAVELLED_FABRIC = create(ModBlocks.UNRAVELLED_FABRIC);
@ -239,19 +239,23 @@ public final class ModItems {
public static final Item WHITE_VOID_RECORD = create(new MusicDiscItem(10, ModSoundEvents.WHITE_VOID, new Item.Settings().group(DIMENSIONAL_DOORS)));
@RegistryEntry("marking_plate")
public static final Item MARKING_PLATE = create(ModBlocks.MARKING_PLATE);
public static final Item MARKING_PLATE = createWithoutItemGroup(ModBlocks.MARKING_PLATE);
@RegistryEntry("eternal_fluid")
public static final Item ETERNAL_FLUID = create(ModBlocks.ETERNAL_FLUID);
// @RegistryEntry("eternal_fluid")
// public static final Item ETERNAL_FLUID = create(ModBlocks.ETERNAL_FLUID);
@RegistryEntry("eternal_fluid_bucket")
public static final Item ETERNAL_FLUID_BUCKET = create(new BucketItem(ModFluids.ETERNAL_FLUID, new Item.Settings().group(DIMENSIONAL_DOORS).recipeRemainder(Items.BUCKET).maxCount(1)));
@RegistryEntry("solid_static")
public static final Item SOLID_STATIC = create(ModBlocks.SOLID_STATIC);
public static final Item SOLID_STATIC = createWithoutItemGroup(ModBlocks.SOLID_STATIC);
@RegistryEntry("mask_shard")
public static final Item MASK_SHARD = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS)));
public static final Item MASK_SHARD = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/));
private static Item createWithoutItemGroup(Block block) {
return create(new BlockItem(block, (new Item.Settings())));
}
private static Item create(Block block) {
return create(new BlockItem(block, (new Item.Settings()).group(DIMENSIONAL_DOORS)));