Removed incomplete item features from the ItemGroup
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60e6d72fa3
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f2406c2e43
1 changed files with 17 additions and 13 deletions
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@ -68,13 +68,13 @@ public final class ModItems {
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));
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@RegistryEntry("world_thread")
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public static final Item WORLD_THREAD = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS)));
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public static final Item WORLD_THREAD = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/));
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@RegistryEntry("infrangible_fiber")
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public static final Item INFRANGIBLE_FIBER = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS)));
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public static final Item INFRANGIBLE_FIBER = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/));
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@RegistryEntry("frayed_filament")
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public static final Item FRAYED_FILAMENT = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS)));
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public static final Item FRAYED_FILAMENT = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/));
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@RegistryEntry("rift_configuration_tool")
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public static final Item RIFT_CONFIGURATION_TOOL = create(new RiftConfigurationToolItem());
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@ -116,7 +116,7 @@ public final class ModItems {
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public static final Item WORLD_THREAD_BOOTS = create(new ArmorItem(ModArmorMaterials.WORLD_THREAD, EquipmentSlot.FEET, new Item.Settings().group(DIMENSIONAL_DOORS)));
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@RegistryEntry("mask_wand")
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public static final Item MASK_WAND = create(new MaskWandItem(new Item.Settings().maxCount(100).group(DIMENSIONAL_DOORS)));
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public static final Item MASK_WAND = create(new MaskWandItem(new Item.Settings().maxCount(100)/*.group(DIMENSIONAL_DOORS)*/));
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@RegistryEntry("stable_fabric")
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public static final Item STABLE_FABRIC = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS)));
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@ -218,16 +218,16 @@ public final class ModItems {
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public static final Item BLACK_ANCIENT_FABRIC = create(ModBlocks.BLACK_ANCIENT_FABRIC);
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@RegistryEntry("decayed_block")
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public static final Item DECAYED_BLOCK = create(ModBlocks.DECAYED_BLOCK);
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public static final Item DECAYED_BLOCK = createWithoutItemGroup(ModBlocks.DECAYED_BLOCK);
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@RegistryEntry("unfolded_block")
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public static final Item UNFOLDED_BLOCK = create(ModBlocks.UNFOLDED_BLOCK);
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public static final Item UNFOLDED_BLOCK = createWithoutItemGroup(ModBlocks.UNFOLDED_BLOCK);
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@RegistryEntry("unwarped_block")
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public static final Item UNWARPED_BLOCK = create(ModBlocks.UNWARPED_BLOCK);
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public static final Item UNWARPED_BLOCK = createWithoutItemGroup(ModBlocks.UNWARPED_BLOCK);
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@RegistryEntry("unravelled_block")
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public static final Item UNRAVELLED_BLOCK = create(ModBlocks.UNRAVELLED_BLOCK);
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public static final Item UNRAVELLED_BLOCK = createWithoutItemGroup(ModBlocks.UNRAVELLED_BLOCK);
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@RegistryEntry("unravelled_fabric")
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public static final Item UNRAVELLED_FABRIC = create(ModBlocks.UNRAVELLED_FABRIC);
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@ -239,19 +239,23 @@ public final class ModItems {
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public static final Item WHITE_VOID_RECORD = create(new MusicDiscItem(10, ModSoundEvents.WHITE_VOID, new Item.Settings().group(DIMENSIONAL_DOORS)));
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@RegistryEntry("marking_plate")
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public static final Item MARKING_PLATE = create(ModBlocks.MARKING_PLATE);
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public static final Item MARKING_PLATE = createWithoutItemGroup(ModBlocks.MARKING_PLATE);
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@RegistryEntry("eternal_fluid")
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public static final Item ETERNAL_FLUID = create(ModBlocks.ETERNAL_FLUID);
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// @RegistryEntry("eternal_fluid")
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// public static final Item ETERNAL_FLUID = create(ModBlocks.ETERNAL_FLUID);
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@RegistryEntry("eternal_fluid_bucket")
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public static final Item ETERNAL_FLUID_BUCKET = create(new BucketItem(ModFluids.ETERNAL_FLUID, new Item.Settings().group(DIMENSIONAL_DOORS).recipeRemainder(Items.BUCKET).maxCount(1)));
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@RegistryEntry("solid_static")
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public static final Item SOLID_STATIC = create(ModBlocks.SOLID_STATIC);
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public static final Item SOLID_STATIC = createWithoutItemGroup(ModBlocks.SOLID_STATIC);
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@RegistryEntry("mask_shard")
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public static final Item MASK_SHARD = create(new Item(new Item.Settings().group(DIMENSIONAL_DOORS)));
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public static final Item MASK_SHARD = create(new Item(new Item.Settings()/*.group(DIMENSIONAL_DOORS)*/));
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private static Item createWithoutItemGroup(Block block) {
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return create(new BlockItem(block, (new Item.Settings())));
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}
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private static Item create(Block block) {
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return create(new BlockItem(block, (new Item.Settings()).group(DIMENSIONAL_DOORS)));
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