StevenRS11
|
004d06ab7d
|
more work on import
|
2013-06-02 09:57:05 -04:00 |
|
StevenRS11
|
c16dd49a18
|
changed import function
|
2013-06-02 01:46:31 -04:00 |
|
StevenRS11
|
27c073f75d
|
.schematic importer finished
|
2013-06-01 21:43:56 -04:00 |
|
StevenRS11
|
842216ee5e
|
config fixs
|
2013-05-31 02:36:51 -04:00 |
|
StevenRS11
|
6a95c9eb33
|
respawn handler and config changes
|
2013-05-31 02:17:05 -04:00 |
|
StevenRS11
|
0d51e5aa46
|
reimplemented fix
|
2013-05-30 15:00:08 -04:00 |
|
StevenRS11
|
6dcbc100ed
|
fixed servercrash
|
2013-05-30 14:32:19 -04:00 |
|
StevenRS11
|
364241a162
|
finished mob (I think)
|
2013-05-30 02:30:17 -04:00 |
|
StevenRS11
|
68c6ea8de5
|
texture change
|
2013-05-29 21:05:59 -04:00 |
|
StevenRS11
|
53ad4fe53a
|
sky texture, more monolith changes
|
2013-05-29 17:54:41 -04:00 |
|
StevenRS11
|
6c8e8fa264
|
texture edits
|
2013-05-29 15:45:21 -04:00 |
|
StevenRS11
|
602eb4bcff
|
more mob tweaks, texture tweaks
|
2013-05-29 14:45:14 -04:00 |
|
StevenRS11
|
f14cde7186
|
mob tweaks
|
2013-05-29 01:22:50 -04:00 |
|
StevenRS11
|
8365d4353f
|
added dungeon to dimData, spawn fixes for monolit
|
2013-05-28 17:15:40 -04:00 |
|
StevenRS11
|
9f7561e2fe
|
renabled sounds
|
2013-05-28 00:21:09 -04:00 |
|
StevenRS11
|
ceac1e0d3b
|
soundtest
|
2013-05-28 00:02:33 -04:00 |
|
StevenRS11
|
5aa379cd26
|
fixed sounds
|
2013-05-27 23:30:40 -04:00 |
|
StevenRS11
|
9ad4dda324
|
finished sounds
|
2013-05-27 22:45:21 -04:00 |
|
StevenRS11
|
0e9918f9fe
|
PARTICLES
|
2013-05-27 20:08:42 -04:00 |
|
StevenRS11
|
8d19b2afab
|
basic implementation done
|
2013-05-27 18:58:20 -04:00 |
|
StevenRS11
|
1480b51a3e
|
fixed textures
|
2013-05-27 08:47:16 -04:00 |
|
StevenRS11
|
a737fb8dd3
|
removed movement for the moment
|
2013-05-27 08:23:10 -04:00 |
|
StevenRS11
|
1233e2a040
|
mob is coming!!
|
2013-05-27 08:10:07 -04:00 |
|
StevenRS11
|
5b61f6435d
|
removed dev mob
|
2013-05-26 20:01:44 -04:00 |
|
StevenRS11
|
42f7057f3d
|
Fixed door placement on rifts,
working on biomes and mob
|
2013-05-21 14:49:14 -04:00 |
|
StevenRS11
|
6407b1be71
|
fixed rift sig depth
adding mob
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-20 19:07:13 -04:00 |
|
StevenRS11
|
4160ea1e76
|
Made doors stackable
Fixed click on rift to place door bug
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-15 09:56:25 -04:00 |
|
StevenRS11
|
5682e3fc30
|
Working with biomes and such, trying to prevent crazy mob spawns
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-10 16:05:11 -04:00 |
|
StevenRS11
|
e2a486d931
|
Finally fixed rift orientation finally
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-09 17:51:16 -04:00 |
|
StevenRS11
|
871634c772
|
updated build info
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-09 17:21:21 -04:00 |
|
StevenRS11
|
0b5bbb7dc1
|
Fixed door orientation finally.
Limbo generates terrain under you
can use items in limbo
more voids to send you home.
update to 1.5.2
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-09 17:16:27 -04:00 |
|
StevenRS11
|
995755360a
|
Merge branch 'master' of git@github.com:StevenRS11/DimDoors.git
|
2013-05-09 15:30:43 -04:00 |
|
StevenRS11
|
b10751460d
|
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-09 15:28:32 -04:00 |
|
StevenRS11
|
ecf6c8e7a1
|
Merge pull request #2 from keenerb/master
Updated to 1.5.2
|
2013-05-09 12:28:04 -07:00 |
|
StevenRS11
|
baebeadf3d
|
Merge pull request #1 from Minalien/master
SRG Names
|
2013-05-09 12:20:45 -07:00 |
|
brikeener
|
272528b490
|
Fixed overworld rift color issue.
|
2013-05-09 13:55:43 -04:00 |
|
brikeener
|
8cfb157699
|
Updated to 1.5.2, Forge build 688
|
2013-05-08 16:29:01 -04:00 |
|
Ken Minalien Murray
|
1ed041fa4c
|
Updated build script to use Searge names for obfuscation to allow for cross-version compatibility.
Signed-off-by: Ken Minalien Murray <minalien@gmail.com>
|
2013-05-08 12:52:38 -07:00 |
|
StevenRS11
|
815dfdc15d
|
Fixed doors on top of doors with rift sig
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-04 18:58:51 -04:00 |
|
StevenRS11
|
89ed9dce94
|
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-04 14:54:54 -04:00 |
|
StevenRS11
|
64daa7165a
|
last fixes to doors
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-03 20:42:11 -04:00 |
|
StevenRS11
|
3439cce520
|
also- build 58 tried to make it less greify. This one balances loot in chests
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-03 19:51:46 -04:00 |
|
StevenRS11
|
7c4feff0ea
|
redid orientation handling, works better now.
Vastly improved y level detection for teleports
|
2013-05-03 19:34:01 -04:00 |
|
StevenRS11
|
4f98555db5
|
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-03 10:39:24 -04:00 |
|
StevenRS11
|
a42bb748bf
|
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-05-01 14:37:40 -04:00 |
|
StevenRS11
|
75a451317b
|
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-04-30 23:13:40 -04:00 |
|
StevenRS11
|
3a1e430707
|
fixed default up dungeon schematic name
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-04-30 22:09:20 -04:00 |
|
StevenRS11
|
103e674e83
|
finally fixed minecart door crashes
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-04-30 20:52:57 -04:00 |
|
StevenRS11
|
c3fda5abff
|
release canidate for 1.5.1- fixed rift render bug, and dimension exit rift handling improved
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-04-29 19:03:38 -04:00 |
|
StevenRS11
|
57d01bf1e7
|
make door save you from falling to your death
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
|
2013-04-17 20:37:34 -04:00 |
|