Commit graph

34 commits

Author SHA1 Message Date
SenseiKiwi
3a6b22c7cc Renamed Classes
Renamed MobObelisk to MobMonolith. Renamed LimboSkyProvider and
PocketProvider to have Xs at the ends of their names. This is temporary
so that I can change the name's capitalization. Windows considers the
names the same because it's file naming is case insensitive.
2013-07-26 05:30:59 -04:00
StevenRS11
8bbd1384c5 finished changes to monolith spawning 2013-06-24 00:34:21 -04:00
StevenRS11
5e107f37f9 a few last tweaks 2013-06-16 03:40:46 -04:00
StevenRS11
c0b7e7d2d3 more monolith spawning 2013-06-15 03:09:46 -04:00
StevenRS11
cf332703c9 tweaked mob spawn frequency and rifts erase 2013-06-15 02:17:06 -04:00
StevenRS11
fa4055f198 Fixed monolith spawning 2013-06-15 02:09:17 -04:00
StevenRS11
b5b3fffdd3 Fixed it even MORE 2013-06-14 23:16:27 -04:00
StevenRS11
44a413f6fb Fixed monlith sound and spawn 2013-06-14 15:21:38 -04:00
StevenRS11
5f5569e9b9 fixed chest crash and mobelisk spawns 2013-06-14 04:58:48 -04:00
StevenRS11
078ee999be Merging changes 2013-06-14 01:53:30 -04:00
StevenRS11
55c16f3ae2 tweaked mob spawn density in pockets 2013-06-14 00:43:09 -04:00
SenseiKiwi
b11354767d Overhauled configuration properties
Moved all configuration variables from mod_pocketDim to DDProperties
(formerly DimDoorsConfig). Changed property names to be clearer in
config file, modified some comments, and generally cleaned up the config
file. Fixed some missing properties and variables that were reading from
the wrong properties. Modified the order in which mod_pocketDim
instantiated some of its static fields so that they would load after
properties are read. Almost all classes load after properties are read.
Fixed indentation across various files and replaced references to
properties in mod_pocketDim with references to DDProperties.
2013-06-13 19:01:54 -04:00
StevenRS11
68d2bde10a fixed save breaker 2013-06-11 13:21:39 -04:00
StevenRS11
000e0153b8 one less bug 2013-06-10 21:25:31 -04:00
StevenRS11
bd1c1d0118 finished update, starting testing builds 2013-06-10 17:03:52 -04:00
StevenRS11
2e2184f033 monolith tele cooldown 2013-06-03 00:55:57 -04:00
StevenRS11
27c073f75d .schematic importer finished 2013-06-01 21:43:56 -04:00
StevenRS11
6a95c9eb33 respawn handler and config changes 2013-05-31 02:17:05 -04:00
StevenRS11
68c6ea8de5 texture change 2013-05-29 21:05:59 -04:00
StevenRS11
53ad4fe53a sky texture, more monolith changes 2013-05-29 17:54:41 -04:00
StevenRS11
602eb4bcff more mob tweaks, texture tweaks 2013-05-29 14:45:14 -04:00
StevenRS11
f14cde7186 mob tweaks 2013-05-29 01:22:50 -04:00
StevenRS11
8365d4353f added dungeon to dimData, spawn fixes for monolit 2013-05-28 17:15:40 -04:00
StevenRS11
9f7561e2fe renabled sounds 2013-05-28 00:21:09 -04:00
StevenRS11
ceac1e0d3b soundtest 2013-05-28 00:02:33 -04:00
StevenRS11
5aa379cd26 fixed sounds 2013-05-27 23:30:40 -04:00
StevenRS11
9ad4dda324 finished sounds 2013-05-27 22:45:21 -04:00
StevenRS11
0e9918f9fe PARTICLES 2013-05-27 20:08:42 -04:00
StevenRS11
8d19b2afab basic implementation done 2013-05-27 18:58:20 -04:00
StevenRS11
a737fb8dd3 removed movement for the moment 2013-05-27 08:23:10 -04:00
StevenRS11
1233e2a040 mob is coming!! 2013-05-27 08:10:07 -04:00
StevenRS11
5b61f6435d removed dev mob 2013-05-26 20:01:44 -04:00
StevenRS11
42f7057f3d Fixed door placement on rifts,
working on biomes and mob
2013-05-21 14:49:14 -04:00
StevenRS11
6407b1be71 fixed rift sig depth
adding mob

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-05-20 19:07:13 -04:00