Commit graph

4 commits

Author SHA1 Message Date
SenseiKiwi
934dcfde3d Flipped a Table
Replaced several core classes from DD with new classes to enforce
integrity checks. Rewriting everything that depended on those classes is
a massive undertaking but it should simplify our code and prevent the
many bugs we've seen lately. The rewrite isn't done yet, just committing
my progress so far.
2013-08-29 02:14:24 -04:00
SenseiKiwi
1dd9d802b0 Converted Schematic Doors
Converted the doors in our schematics into doors from DD. Also converted
mangled block IDs into Fabric of Reality and wiped all tile entities
from Steven's schematics to remove prefilled chests that had been
included somehow. Changed DungeonSchematic to expect mod doors now. This
means we can include Vanilla doors in our designs and they will not be
converted anymore.

This process was done by automatically re-exporting all of our dungeons
multiple times, so it serves as a good test that importing and exporting
are working properly. We confirmed by thorough testing that our
schematics load properly into WorldEdit. MCedit, unfortunately, does not
handle them right. We believe this is a bug in MCedit, NOT with us.
2013-08-01 23:36:28 -04:00
SenseiKiwi
deb5f1a6db Added Stairs to Core Schematics
Copied simpleStairsUp and simpleStairsDown into the core schematics
folder. It's likely they'll be useful for testing in the future. To be
clear, I didn't remove them from the regular "ruins" folder, just copied
them.
2013-07-31 23:30:42 -04:00
SenseiKiwi
89e2f4d8b6 Reorganized Schematics
Removed untagged schematics and replaced them with the tagged
schematics. Moved two schematics that said NOT DONE into a "wip"
subfolder. Moved somethingBroke into a "core" subfolder. All remaining
schematics were placed in a "ruins" subfolder in preparation for the new
dungeon packs system. I did my best to ensure that all of the old
schematics had been copied and tagged, but it's possible I might have
missed one or two. I also copied in my new dungeons. This commit
temporarily breaks the mod until the new file names and locations are
referenced.
2013-07-31 23:22:33 -04:00