Commit graph

24 commits

Author SHA1 Message Date
StevenRS11
758f5e5062 Fixed a few bugs, more rendering changes 2013-08-22 16:04:08 -04:00
StevenRS11
c7ddff97b2 Rift rendering work
Not sure if I want to keep working at this or not
2013-08-21 22:13:59 -04:00
StevenRS11
2e833b55c3 rift rendering work
Getting closer- still need to sync client and server
2013-08-21 01:10:28 -04:00
StevenRS11
d9a9091a2b changes to RiftRender 2013-08-20 21:43:33 -04:00
StevenRS11
b278af0c23 Changes to dimHelper
replaced dimHelper.dimList.get with dimHelper.instance.getDimData
added functions to make working with rifts easier
2013-07-31 19:34:08 -04:00
SenseiKiwi
3a6b22c7cc Renamed Classes
Renamed MobObelisk to MobMonolith. Renamed LimboSkyProvider and
PocketProvider to have Xs at the ends of their names. This is temporary
so that I can change the name's capitalization. Windows considers the
names the same because it's file naming is case insensitive.
2013-07-26 05:30:59 -04:00
SenseiKiwi
bfc532da1f Renamed and Moved Files
Moved CommonTickHandler into the ticking package in preparation for the
next change. Renamed CommandStartDungeonCreation to CommandCreatePocket,
since creation pockets of variable sizes will be its future role now
that it's not strictly necessary for exporting. Renamed
CommandEndDungeonCreation to CommandExportDungeon, since we no longer
have a dungeon creation process like before.
2013-07-26 02:09:14 -04:00
SenseiKiwi
b11354767d Overhauled configuration properties
Moved all configuration variables from mod_pocketDim to DDProperties
(formerly DimDoorsConfig). Changed property names to be clearer in
config file, modified some comments, and generally cleaned up the config
file. Fixed some missing properties and variables that were reading from
the wrong properties. Modified the order in which mod_pocketDim
instantiated some of its static fields so that they would load after
properties are read. Almost all classes load after properties are read.
Fixed indentation across various files and replaced references to
properties in mod_pocketDim with references to DDProperties.
2013-06-13 19:01:54 -04:00
StevenRS11
bd1c1d0118 finished update, starting testing builds 2013-06-10 17:03:52 -04:00
StevenRS11
364241a162 finished mob (I think) 2013-05-30 02:30:17 -04:00
StevenRS11
68c6ea8de5 texture change 2013-05-29 21:05:59 -04:00
StevenRS11
8d19b2afab basic implementation done 2013-05-27 18:58:20 -04:00
StevenRS11
1233e2a040 mob is coming!! 2013-05-27 08:10:07 -04:00
StevenRS11
5b61f6435d removed dev mob 2013-05-26 20:01:44 -04:00
StevenRS11
42f7057f3d Fixed door placement on rifts,
working on biomes and mob
2013-05-21 14:49:14 -04:00
brikeener
272528b490 Fixed overworld rift color issue. 2013-05-09 13:55:43 -04:00
brikeener
8cfb157699 Updated to 1.5.2, Forge build 688 2013-05-08 16:29:01 -04:00
StevenRS11
c3fda5abff release canidate for 1.5.1- fixed rift render bug, and dimension exit rift handling improved
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-04-29 19:03:38 -04:00
StevenRS11
3579070eb9 Moved file structure around a bit, and added stabilized rift sig
fixed XP bug moving through doors
made items shut doors again

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-04-16 20:48:49 -04:00
StevenRS11
fc45767963 Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-03-29 18:19:27 -04:00
StevenRS11
55dc5edb9b added server commands, prune_pocket_dims and delete_rifts <dimID>
Signed-off-by: StevenRS11 <steven.r.stafford.ii.14@dartmouth.edu>
2013-03-23 01:25:50 -04:00
StevenRS11
f800a9a353 Fixed door render issue finally
Signed-off-by: StevenRS11 <steven.r.stafford.ii.14@dartmouth.edu>
2013-03-22 00:58:55 -04:00
StevenRS11
ddc7bf0f64 rift blade creates rifts, doors can teleport carts and items
Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-03-09 23:04:20 -05:00
StevenRS11
7084d88aa0 Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 21:46:16 -05:00