Commit graph

93 commits

Author SHA1 Message Date
Waterpicker
8693126a64 Fix an issue with mixins crashing servers. 2020-07-20 16:37:13 -05:00
SD
71c8474c5a
Included openworlds
Changes to be committed:
	modified:   build.gradle
2020-07-14 17:36:06 +05:30
Waterpicker
9d39908183 Pushed limbo code I forgot last week. :O 2020-07-11 17:51:10 -05:00
Waterpicker
da04b38fea Updated to 1.16.1 fabric. Still got alot of work ahead of us on this tou. 2020-07-05 06:30:31 -05:00
Runemoro
e6f7184193 Continue updating to 1.16 2020-03-16 04:29:02 -04:00
Runemoro
a9edc5e564 Start porting to 1.15 2019-12-07 20:47:50 -05:00
Waterpicker
5004b30a48 Updated mappings to stable_39 2019-01-07 00:41:14 -06:00
Robijnvogel
3f70141292 Rift Blade Entity Teleportation
-updated mappings version to latest
-updated Forge version to recommended

-made RayTraceHelper.rayTraceForRiftTools more readable, added a range setting to it and made it stop when your head is in a solid block
-added raytrace method for entities that also works on servers

-fixed Rift Blade's teleportation to Entities feature
-added random offset and yaw change based on the durability of the Blade
-added always ending up facing the Entity after teleport

Co-Authored-By: Corail31 <corail31@users.noreply.github.com>
2018-07-04 03:38:16 +02:00
Robijnvogel
1d50db3bda Added MC version to mod version 2018-06-27 15:10:31 +02:00
Runemoro
bd805a4965
3.0.9 2018-04-26 17:12:18 -04:00
Runemoro
9c97ced5c8 Remove VanillaFix from DimDoors 2018-04-26 03:05:22 -04:00
Runemoro
fee6700074 Fix mod not loading 2018-04-26 00:00:30 -04:00
Runemoro
29307cfc08 Embed mixin 2018-04-25 23:01:44 -04:00
Runemoro
5095518b44 Fix lots of vanilla teleportation-related bugs 2018-04-24 20:02:42 -04:00
Runemoro
7a5d7aecb6 Fix players being set on fire after teleporting 2018-04-23 00:45:00 -04:00
Runemoro
b99f624ccf Update version 2018-04-05 15:35:01 -04:00
Runemoro
33eac07f01 A few final changes
* Update readme
 * Reduce rift jitter
 * Rift size config option
 * Crafting recipes for colored fabric
 * Lang strings for config options
2018-04-05 08:34:58 -04:00
Runemoro
e280953566 Refactor a few things
* Reorganize build.gradle
 * Upgrade gradle to 4.6
 * Rename items in code to match actual names
 * Reformat JSON
 * Remove rift item
 * Move rift tile entity to tileentities package
 * Remove unnecessary .gitignore entries
2018-04-05 04:44:24 -04:00
Runemoro
92a057eb96 Workaround for classloader bug 2018-04-03 20:56:14 -04:00
Runemoro
e13943d281 Port old rift renderer 2018-04-02 01:30:29 -04:00
Robijnvogel
41a126e7c0 Better config comments
- Updated Forge version
- Updated Mappings version
- Reverted to using config field names that actually match with the in-code field names, because describing the purpose of config fields is really the task of the comment, not the field name itself
- Added central default, minimum and maximum config values where needed.
- Improved config comments
- Renamed some of the config values, as their names were way too long and specific
2018-02-28 02:43:02 +01:00
Robijnvogel
ccb3f5e85b Re-generated Public Pockets
- Repaired public and private pocket auto-gen gradle command
- Regenerated all auto-generated pockets
- Increased alpha version number
- Solves #44
2018-02-25 21:39:58 +01:00
Robijnvogel
f3706ebceb Updated build.gradle for Beta 7
-updated beta version
-updated forge version
-updated mappings snapshot version
2018-02-19 20:36:03 +01:00
Runemoro
e247bdb86e Cubic chunks support and schematic placement optimization 2018-01-21 05:34:06 -05:00
Robijnvogel
a3a186a169 Updated version to Beta 6 2018-01-19 13:23:07 +01:00
Robijnvogel
a936a4280f Fixed Travis
-Changed build.gradle jar file versioning
-Fixed generatePocketSchematics task
-Made Travis use the correct version automatically
-Made Travis publish the sources as well as the binary
2018-01-19 10:36:46 +01:00
Robijnvogel
3d23749f34 Fixed server-sided Limbo music
-Fixed #35
-Changed the versioning format of jar files.
-Made Travis upload everything in the build folder.
2018-01-19 07:59:56 +01:00
Runemoro
d0509229c3 Beta 5 2018-01-18 22:42:46 -05:00
Waterpicker
f8daf5f68c Updated to to 2598 forge for per dimension music types. 2018-01-18 19:26:08 -06:00
Runemoro
3968d9f527 Merge branch '1.12-WIP' of https://github.com/DimensionalDevelopment/DimDoors into 1.12-WIP 2018-01-17 00:44:46 -05:00
Runemoro
27cec3bcad Destination system and registry rewrite
- Major simplifincations to the TileEntityRift class and destination classes
 - Use a graph in the RiftRegistry for simpler tracking of rift sources and targets
2018-01-17 00:44:44 -05:00
Robijnvogel
dde38384fa Fixed #21
-Upped the forge and mappings versions in build.gradle
-Restructured Mod Name and Dependencies strings in DimDoors.java

-Instead of returning a null bounding box in
BlockDimensionalDoorTransient#getBoundingBox, for now, return an empty
bounding box.
2018-01-13 17:17:45 +01:00
Runemoro
70922ceae1 Implement VirtualLocation and AvailableLink logic 2018-01-10 17:53:05 -05:00
Runemoro
29f9cfc6de Split AnnotatedNBT and bug fixes 2018-01-07 12:27:47 -05:00
Runemoro
a18b498804 Fix player not being teleported to pocket 2018-01-06 11:28:30 -05:00
Runemoro
f5cc44e868 Rift colors 2018-01-02 09:39:18 -05:00
Runemoro
ba690bf99e Improvements 2017-12-29 02:18:34 -05:00
Runemoro
7dacc56bd7 AnnotatedNBT 2017-12-28 23:46:29 -05:00
Runemoro
0bbc2e4ebb com.zixiken -> org.dimdev 2017-12-27 02:49:36 -05:00
Runemoro
c4560a78ba DimDoors beta 2017-12-24 07:54:59 -05:00
Runemoro
de53f20420 A few fixes 2017-12-23 19:06:56 -05:00
Runemoro
02c7c61c73 Refactor utils 2017-12-21 20:29:37 -05:00
Runemoro
3d50cd8fdf Gradle and travis improvements
- Simplify pocket schematic generation logic
 - Make pocket generator work without having to start Minecraft
 - Add `gradlew generatePocketSchematics` task
 - Fix travis double-build
2017-12-20 02:45:20 -05:00
Runemoro
d9c2c70616 Upgrade gradle and fix gitignore 2017-12-16 20:44:23 -05:00
Runemoro
4f911fa0db Lombok 2017-12-06 23:54:43 -05:00
abc4857
5a9af2e387 Clean up: Simplified and optimized complicated logic/redundant code, renamed to new MCP parameter names, fixed warnings about generics 2017-12-05 20:18:27 -05:00
abc4857
37914faf14 Finish update to 1.12.2 2017-12-03 06:43:44 -05:00
Waterpicker
632ba41f32 Update to 1.12.2 2017-11-23 17:32:59 -06:00
Mathijs Riezebos
7574e61ede Intelligent Commands
-Added tab completions to the teleport command
-Made tab completions for the pocket command actually complete what is
already typed
-Added some String utilities to support the previous two changes
2017-05-05 12:23:31 +02:00
Mathijs Riezebos
0c43bb51f5 Enabled the first dungeon Pockets
-Changed build number
-The properties of rifts do not get read from the schematic
-Added the start of what is going to be a system to force-generate a
particular Dungeon Pocket schematic
-Repaired a fault in choosing a random Dungeon Template
-Restructured the loading of Schematic files from disk, to make the code
more concise and less repetitive.
-Remedied bug where Rifts in Dungeon Schematics did not get registered,
because their ID was not -1 from the start.
-Corrected naming of Chaos Door Block in the American localization
-Added Dutch localisation
-Added json file that loads 2 of the Dungeon Schematics (for now for
testing purposes)

Todo:
-Apparently, DimDoors in the schematics don't have the right orientation
until they get rendered. Maybe they should update their orientation for
teleportation from the bottom block of the door
-Add a command to generate a specific schematic as a Dungeon Pocket.
2017-04-28 12:05:33 +02:00