Runemoro
0599a6d340
Rendering fixes
...
Redid the *RiftFX classes based on the old 1.6.4 code, but overriding ParticleSimpleAnimated.
2017-12-20 11:06:49 -05:00
Runemoro
3d50cd8fdf
Gradle and travis improvements
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- Simplify pocket schematic generation logic
- Make pocket generator work without having to start Minecraft
- Add `gradlew generatePocketSchematics` task
- Fix travis double-build
2017-12-20 02:45:20 -05:00
Runemoro
70b35a2f5e
Three fixes
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- Fix ClosingRiftFX
- Fix pocket command
- Fix teleportation
2017-12-19 17:43:40 -05:00
Runemoro
02f22ddf76
Big fixes
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- Disable void fog in pockets and change yBase back to 0
- Remove depth info from pockets, we already have it in VirtualLocation
- Fix texture name
- Fix bug cloud/sky renderer crash
2017-12-19 15:30:06 -05:00
Runemoro
0ed714ed80
Merge branch '1.12-WIP' of https://github.com/DimensionalDevelopment/DimDoors into 1.12-WIP
2017-12-18 19:43:52 -05:00
Runemoro
485f6ad1ec
Romanian translation
2017-12-18 19:43:49 -05:00
Waterpicker
0f0af64070
Altered Ancient Fabric Texture change.
2017-12-18 18:10:45 -06:00
Runemoro
3ee8b610ab
Add ancient altered fabric
2017-12-18 18:56:57 -05:00
Runemoro
aba957bfdd
Merge branch '1.12-WIP' of https://github.com/DimensionalDevelopment/DimDoors into 1.12-WIP
2017-12-18 18:09:33 -05:00
Runemoro
26b3035b77
Private pocket fixes
2017-12-18 18:09:31 -05:00
Waterpicker
ebfd75ace2
Fixed fullbright texture.
2017-12-18 16:51:56 -06:00
Runemoro
4c7c10f5d3
Biome fixes
2017-12-18 13:14:50 -05:00
Runemoro
30e735385f
Fix teleportation
2017-12-18 01:48:58 -05:00
Runemoro
915bc41a08
Improvements
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- Remove some unused code
- Better logging
- Bug fixes
- Unify pocket placing and gateway placing code
2017-12-17 05:40:45 -05:00
Runemoro
cc952a642f
Fix models
2017-12-17 03:10:32 -05:00
Runemoro
d9c2c70616
Upgrade gradle and fix gitignore
2017-12-16 20:44:23 -05:00
Runemoro
c1adea280b
Fix teleportation
2017-12-16 04:22:29 -05:00
Runemoro
c4a42cc76a
Private pocket fixes
2017-12-15 22:41:18 -05:00
Runemoro
15eccab45a
Registry rewrite part 3
2017-12-15 21:04:54 -05:00
Runemoro
f248ac7fcb
Merge branch '1.12-WIP' into registry-rewrite
2017-12-14 00:42:23 -05:00
Runemoro
9c63a9d73e
More fixes
2017-12-14 00:42:10 -05:00
Waterpicker
36270f7e11
Fixed the look of the personal pocket dimensions.
2017-12-13 23:35:53 -06:00
Waterpicker
e6ccd18c51
Half attempt at fixing transient doors.
2017-12-13 21:10:24 -06:00
Runemoro
a92e657b12
A few fixes
2017-12-13 21:06:58 -05:00
Runemoro
b1efc3592c
Merge branch '1.12-WIP' into registry-rewrite
2017-12-13 14:57:16 -05:00
Runemoro
3189567200
Lombok and gradle fixes
2017-12-13 14:51:02 -05:00
ZombieHDGaming
144227fc11
Refixes BlockFabric
2017-12-13 14:29:27 -05:00
Waterpicker
8f43eac20b
Fixed various rendering stuff - transient doors and limbo looks.
2017-12-13 11:15:10 -06:00
Runemoro
77841f2abb
Registry rewrite part 2
2017-12-13 03:24:56 -05:00
Runemoro
c2f3c50cb2
Fix gateways
2017-12-10 21:12:29 -05:00
Runemoro
be520b1b41
Convert schematics
2017-12-10 20:26:05 -05:00
ZombieHDGaming
fa469df71f
More changes to the BlockFabric class
2017-12-10 16:03:36 -05:00
Waterpicker
858874b66b
Push of current world generation code. Doesn't compile yet.
2017-12-10 03:22:19 -06:00
ZombieHDGaming
825dc5831e
Enum Changes
2017-12-09 20:58:26 -05:00
Runemoro
a42801e31d
Fix creative tab
2017-12-09 20:27:49 -05:00
Runemoro
06d08c77d3
Merge branch '1.12-WIP' into registry-rewrite
2017-12-09 19:51:36 -05:00
Runemoro
48a003012a
Small fix
2017-12-09 19:31:14 -05:00
Runemoro
c976a3d88e
Decouple Schematic class and add place method
2017-12-09 19:27:09 -05:00
Runemoro
7ac9865cd3
Registry rewrite part 1
2017-12-08 20:08:56 -05:00
Runemoro
79cc174daf
More lombok
2017-12-07 00:58:19 -05:00
Runemoro
1e6ceda064
Change dimID back to 684
2017-12-07 00:25:41 -05:00
Runemoro
ec24c34626
Travis
2017-12-07 00:14:57 -05:00
Runemoro
38087b1571
A few fixes
2017-12-07 00:10:30 -05:00
Runemoro
b5198f2d7a
Add gateways
2017-12-06 23:59:05 -05:00
Runemoro
4f911fa0db
Lombok
2017-12-06 23:54:43 -05:00
Runemoro
55dd7ef607
Travis
2017-12-06 23:02:46 -05:00
ZombieHDGaming
108dc1bbe2
Possible Travis fix (Just testing something)
2017-12-06 17:45:16 -05:00
Runemoro
f9378acc97
Fix travis deploy
2017-12-06 17:07:17 -05:00
Runemoro
9231b09ce4
Get Travis to release files
2017-12-06 17:02:01 -05:00
Runemoro
59c47701f5
Schematic handler improvments
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- Add netherProbability parameter to the random dungeon function, and set it to depth/50 for now (I'll make it non-linear in a future version)
- Add a reusable weightedRandom method to MathUtils
- Make config option to allow for random public pocket size, modify random template code to be able to add variations for "singular" templates
- Load all pocket sizes but only create ones smaller than maxPocketSize naturally. This way an admin can still manually create a pocket larger than the max size using /dimpocket
- Javadocs
- Null checks for a few methods
- Load schematics when plugin loads rather than when world loads
does adding to groups work?
2017-12-06 16:44:43 -05:00