MalekiRe
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00c078b8e8
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Now getting fray past 175 will cause an outline to slowly appear around the screen, fully opaque right as u die if u hit 200 fray.
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2021-06-10 00:52:10 -07:00 |
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MalekiRe
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d1bc33123c
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Increased and change the chances for things, also fixed the small syntax error in the AdvancementTab
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2021-06-10 00:10:59 -07:00 |
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MalekiRe
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2638d1ba5b
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Now adds unravled fabric to your inventory and destroys armor durabilty
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2021-06-09 23:43:57 -07:00 |
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MalekiRe
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198b214d56
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Added text to show teh fray amoutn when fray is added through command, yay!
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2021-06-09 22:32:52 -07:00 |
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MalekiRe
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ccb85e5060
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Made it so that a stone player is set when the player is killed from too much fray.
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2021-06-09 22:17:48 -07:00 |
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MalekiRe
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fcbd5913b7
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Added stone player model!
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2021-06-09 21:20:47 -07:00 |
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MalekiRe
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0c7bef7b8d
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Added "fray" command, inverted the incrementFray function, because it didn't work.
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2021-06-09 20:28:02 -07:00 |
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BoogieMonster1O1
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35cc2270ea
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fix url
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2021-06-09 16:59:13 +05:30 |
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Waterpicker
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7d9927c9af
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Updated 1.17
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2021-06-08 18:53:48 -05:00 |
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Waterpicker
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387a34aef9
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Fixed world thread config derp.
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2021-06-08 18:43:45 -05:00 |
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Waterpicker
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b3f9bce4c4
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Did some mask wand asset stuff.
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2021-06-08 18:43:45 -05:00 |
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Waterpicker
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6918e887fe
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Attempt at fixing advancements
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2021-06-08 18:43:45 -05:00 |
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CreepyCre
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a4754ddf73
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fix limbo falldmg ~courtesy of Malek
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2021-06-09 01:43:00 +02:00 |
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CreepyCre
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65ef10fe67
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Merge remote-tracking branch 'origin/1.17' into 1.17
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2021-06-09 00:40:28 +02:00 |
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CreepyCre
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670e6fec85
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fix worlds breaking & update loom
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2021-06-09 00:40:18 +02:00 |
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Waterpicker
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ed4ff473cf
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Added new config menu lang (some still need to be fixed having placeholders)
Also readded world edit.
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2021-06-06 15:02:29 -05:00 |
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Waterpicker
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f5570c68ec
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Forgot some stuff
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2021-06-06 13:57:07 -05:00 |
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Waterpicker
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33c41db0d8
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Update to old libraries
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2021-06-06 13:55:18 -05:00 |
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Waterpicker
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e3a5a93c6f
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Fix for https://trello.com/c/X4YxywOi/23-no-rifts-when-breaking-doors
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2021-06-05 07:03:56 -05:00 |
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Waterpicker
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63f75c0012
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Fix for https://trello.com/c/JEtO8RCZ/25-no-texture-for-gateways
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2021-06-05 07:03:21 -05:00 |
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Waterpicker
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6dff14d6a3
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Fixed limbo breaking.
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2021-06-05 07:02:25 -05:00 |
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Waterpicker
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a4980ecec2
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Udpated to prerelease 4
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2021-06-03 22:34:54 -05:00 |
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Waterpicker
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0fdbf43123
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Adjusted the box of the mask entity and added the start of the mask wand.
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2021-06-03 05:26:01 -05:00 |
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SD
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2a87540deb
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Merge branch '1.17' of https://github.com/DimensionalDevelopment/DimDoors into 1.17
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2021-05-31 13:45:03 +05:30 |
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Waterpicker
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b3c23a1cca
|
Houston we have a mask!
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2021-05-26 02:09:56 -05:00 |
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SD
|
0b5264c40b
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Start work on DungeonTarget and splitting stuff
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2021-05-10 11:13:25 +05:30 |
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SD
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7f6239201e
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Merge branch '1.17' of https://github.com/DimensionalDevelopment/DimDoors into 1.17
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2021-05-10 09:44:54 +05:30 |
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SD
|
26cedad58b
|
Fix translation key
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2021-05-10 09:44:51 +05:30 |
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Waterpicker
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59c64d8ee8
|
Added Decayed, Unfolded, Unwarped, and Unravelled block along with world gen
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2021-05-05 06:50:52 -05:00 |
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Waterpicker
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4c0b2c17b7
|
Final bit of monolith render
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2021-05-05 06:50:04 -05:00 |
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Waterpicker
|
c95bbfad9e
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Added the ability to prevent usage of rift signatures in personal pocket dimensions with config.
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2021-05-05 06:40:06 -05:00 |
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Waterpicker
|
87e8e20025
|
Fixed clouds appearing in limbo and pocket dimensions
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2021-05-05 06:35:38 -05:00 |
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Waterpicker
|
9e08383220
|
Fixed Tesseract and partially got rift render working.
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2021-05-05 06:35:19 -05:00 |
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Waterpicker
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d322088e81
|
Fixed Monolith rendering.
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2021-04-29 08:33:37 -05:00 |
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CreepyCre
|
434bf4d990
|
fix RiftRemoverItem raycast issue
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2021-04-26 01:04:04 +02:00 |
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CreepyCre
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f47931d00d
|
fixes #197
add namespace of original item/ block to autogen item/block id
|
2021-04-25 15:31:40 +02:00 |
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CreepyCre
|
714cae5bd0
|
fixes #196
changed a few methods to only run with a ServerWorld
|
2021-04-25 11:24:26 +02:00 |
|
SD
|
2501d4befc
|
Fray
|
2021-04-19 21:25:14 +05:30 |
|
SD
|
932247a4d8
|
Set dest
|
2021-04-17 23:44:46 +05:30 |
|
SD
|
9e072bdf0e
|
A translation key
|
2021-04-17 22:59:28 +05:30 |
|
SD
|
030be0a255
|
Merge branch '1.17' of https://github.com/DimensionalDevelopment/DimDoors into 1.17
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2021-04-17 21:07:06 +05:30 |
|
SD
|
caba33ab9d
|
Fix door in creative mode
|
2021-04-17 21:06:20 +05:30 |
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CreepyCre
|
2f9c994b42
|
gateway world gen freeze band-aid fix
|
2021-04-17 16:57:46 +02:00 |
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CreepyCre
|
3e87d79b09
|
tiny cleanup for WaterLoggableDoorBlock
|
2021-04-17 03:59:31 +02:00 |
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CreepyCre
|
1135a8188a
|
added WaterLoggableDoorBlock,
DimensionalDoorBlock is subclass now
|
2021-04-17 03:54:46 +02:00 |
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CreepyCre
|
523e238390
|
Merge remote-tracking branch 'origin/1.17' into 1.17
|
2021-04-16 20:50:01 +02:00 |
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CreepyCre
|
11dbe0d582
|
autogen door item renderer
|
2021-04-16 20:49:41 +02:00 |
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BoogieMonster1O1
|
3eff0cecdb
|
e
|
2021-04-16 08:46:27 +05:30 |
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CreepyCre
|
66d2150b4a
|
DimensionalDoorsComponents to base package & some cleanup
|
2021-04-15 22:46:58 +02:00 |
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CreepyCre
|
6645c7f52f
|
placing regular doors on rifts
|
2021-04-15 02:02:48 +02:00 |
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