62fed83e2f
Started rewriting our packet handling code. Deleted PacketHandler in favor of using sided (Server-, Client-) packet handlers to make it easier to follow what's going on in our code. Added some event-based handling of updates which greatly simplified signaling that data needs to be sent, but it's not completely done yet. |
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ClientPacketHandler.java | ||
ClientProxy.java | ||
ClientTickHandler.java | ||
ClosingRiftFX.java | ||
GoggleRiftFX.java | ||
ModelMobObelisk.java | ||
RenderDimDoor.java | ||
RenderMobObelisk.java | ||
RenderRift.java | ||
RiftFX.java |