d6e7fbbde5
other mods shouldnt attempt to generate in pockets/limbo now. Expect pockets to gen 40x faster on hexxit
344 lines
8 KiB
Java
344 lines
8 KiB
Java
package StevenDimDoors.mod_pocketDim;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.Random;
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import StevenDimDoors.mod_pocketDim.helpers.dimHelper;
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import StevenDimDoors.mod_pocketDim.helpers.yCoordHelper;
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import StevenDimDoors.mod_pocketDim.ticking.MobObelisk;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.entity.Entity;
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import net.minecraft.world.World;
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import cpw.mods.fml.common.FMLCommonHandler;
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import cpw.mods.fml.common.ITickHandler;
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import cpw.mods.fml.common.TickType;
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import cpw.mods.fml.relauncher.Side;
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public class CommonTickHandler implements ITickHandler
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{
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private Random rand = new Random();
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public int tickCount=0;
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public int tickCount2=0;
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private static DDProperties properties = null;
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public static ArrayList<int[]> chunksToPopulate= new ArrayList<int[]>();
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public static final int MAX_MONOLITH_SPAWNING_CHANCE = 100;
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private static final int MAX_MONOLITH_SPAWN_Y = 245;
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private static final int CHUNK_SIZE = 16;
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public CommonTickHandler()
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{
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if (properties == null)
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properties = DDProperties.instance();
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}
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@Override
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public void tickStart(EnumSet<TickType> type, Object... tickData)
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{
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if (type.equals(EnumSet.of(TickType.SERVER)))
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{
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onTickInGame();
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}
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}
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@Override
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public void tickEnd(EnumSet<TickType> type, Object... tickData)
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{
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if (type.equals(EnumSet.of(TickType.SERVER)))
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{
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if(!CommonTickHandler.chunksToPopulate.isEmpty())
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{
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for(int[] chunkData : CommonTickHandler.chunksToPopulate)
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{
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if(chunkData[0]==properties.LimboDimensionID)
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{
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this.placeMonolithsInLimbo(chunkData[0], chunkData[1], chunkData[2]);
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}
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else
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{
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this.placeMonolithsInPockets(chunkData[0], chunkData[1], chunkData[2]);
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}
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}
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}
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CommonTickHandler.chunksToPopulate.clear();
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}
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}
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public EnumSet ticks()
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{
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return EnumSet.of(TickType.SERVER);
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}
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public String getLabel()
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{
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return null;
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}
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private void placeMonolithsInPockets(int worldID, int chunkX, int chunkZ)
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{
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World worldObj = dimHelper.getWorld(worldID);
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DimData dimData = dimHelper.dimList.get(worldObj.provider.dimensionId);
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int sanity = 0;
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int blockID = 0;
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boolean didSpawn=false;
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if (dimData == null ||
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dimData.dungeonGenerator == null ||
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dimData.dungeonGenerator.isOpen)
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{
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return;
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}
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//The following initialization code is based on code from ChunkProviderGenerate.
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//It makes our generation depend on the world seed.
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Random random = new Random(worldObj.getSeed());
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long factorA = random.nextLong() / 2L * 2L + 1L;
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long factorB = random.nextLong() / 2L * 2L + 1L;
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random.setSeed((long)chunkX * factorA + (long)chunkZ * factorB ^ worldObj.getSeed());
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int x, y, z;
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do
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{
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//Select a random column within the chunk
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x = chunkX * CHUNK_SIZE + random.nextInt(CHUNK_SIZE);
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z = chunkZ * CHUNK_SIZE + random.nextInt(CHUNK_SIZE);
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y = MAX_MONOLITH_SPAWN_Y;
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blockID = worldObj.getBlockId(x, y, z);
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while (blockID == 0 &&y>0)
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{
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y--;
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blockID = worldObj.getBlockId(x, y, z);
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}
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while(blockID == mod_pocketDim.blockDimWall.blockID&&y>0)
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{
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y--;
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blockID = worldObj.getBlockId(x, y, z);
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}
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while (blockID == 0 &&y>0)
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{
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y--;
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blockID = worldObj.getBlockId(x, y, z);
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}
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if(y > 0)
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{
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int jumpSanity=0;
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int jumpHeight=0;
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do
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{
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jumpHeight = y+random.nextInt(10);
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jumpSanity++;
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}
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while(!worldObj.isAirBlock(x,jumpHeight+6 , z)&&jumpSanity<20);
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Entity mob = new MobObelisk(worldObj);
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mob.setLocationAndAngles(x, jumpHeight, z, 1, 1);
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worldObj.spawnEntityInWorld(mob);
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didSpawn=true;
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}
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sanity++;
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}
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while (sanity<5&&!didSpawn);
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}
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private void placeMonolithsInLimbo(int worldID, int var2, int var3)
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{
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World world = dimHelper.getWorld(worldID);
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if (rand.nextInt(MAX_MONOLITH_SPAWNING_CHANCE) < properties.MonolithSpawningChance)
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{
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int y =0;
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int x = var2*16 + rand.nextInt(16);
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int z = var3*16 + rand.nextInt(16);
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int yTest;
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do
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{
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x = var2*16 + rand.nextInt(16);
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z = var3*16 + rand.nextInt(16);
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while(world.getBlockId(x, y, z)==0&&y<255)
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{
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y++;
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}
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y = yCoordHelper.getFirstUncovered(world,x , y+2, z);
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yTest=yCoordHelper.getFirstUncovered(world,x , y+5, z);
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if(yTest>245)
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{
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return;
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}
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int jumpSanity=0;
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int jumpHeight=0;
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do
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{
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jumpHeight = y+rand.nextInt(25);
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jumpSanity++;
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}
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while(!world.isAirBlock(x,jumpHeight+6 , z)&&jumpSanity<20);
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Entity mob = new MobObelisk(world);
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mob.setLocationAndAngles(x, jumpHeight, z, 1, 1);
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world.spawnEntityInWorld(mob);
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}
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while (yTest > y);
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}
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}
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//replaces rifts in game that have been destroyed/have blocks placed over them.
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private void onTickInGame()
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{
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try
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{
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if(tickCount>100)
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{
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tickCount=0;
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int i=0;
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while (i<15&&FMLCommonHandler.instance().getEffectiveSide()==Side.SERVER)
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{
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i++;
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LinkData link;
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//actually gets the random rift based on the size of the list
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link = (LinkData) dimHelper.instance.getRandomLinkData(true);
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if(link!=null)
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{
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if(dimHelper.getWorld(link.locDimID)!=null)
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{
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World world=dimHelper.getWorld(link.locDimID);
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int blocktoReplace = world.getBlockId(link.locXCoord, link.locYCoord, link.locZCoord);
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if(!mod_pocketDim.blocksImmuneToRift.contains(blocktoReplace))//makes sure the rift doesn't replace a door or something
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{
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if(dimHelper.instance.getLinkDataFromCoords(link.locXCoord, link.locYCoord, link.locZCoord, link.locDimID)==null)
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{
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}
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else
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{
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dimHelper.getWorld(link.locDimID).setBlock(link.locXCoord, link.locYCoord, link.locZCoord, properties.RiftBlockID);
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TileEntityRift.class.cast(dimHelper.getWorld(link.locDimID).getBlockTileEntity(link.locXCoord, link.locYCoord, link.locZCoord)).hasGrownRifts=true;
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}
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}
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}
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}
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}
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}
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}
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catch (Exception e)
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{
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tickCount++;
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System.out.println("something on tick went wrong: " + e);
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e.printStackTrace();
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}
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tickCount++;
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//this section regulates decay in Limbo- it records any blocks placed by the player and later progresss them through the decay cycle
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if(tickCount2>10&&dimHelper.blocksToDecay!=null)
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{
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tickCount2=0;
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if(!dimHelper.blocksToDecay.isEmpty()&&dimHelper.getWorld(properties.LimboDimensionID)!=null)
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{
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if(dimHelper.blocksToDecay.size()>rand.nextInt(400))
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{
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int index = rand.nextInt(dimHelper.blocksToDecay.size());
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Point3D point = (Point3D) dimHelper.blocksToDecay.get(index);
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int blockID = dimHelper.getWorld(properties.LimboDimensionID).getBlockId(point.getX(), point.getY(), point.getZ());
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int idToSet=Block.stone.blockID;
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if(blockID==0||blockID==properties.LimboBlockID)
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{
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dimHelper.blocksToDecay.remove(index);
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}
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else
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{
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if(Block.blocksList[idToSet] instanceof BlockContainer)
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{
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idToSet=-1;
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dimHelper.blocksToDecay.remove(index);
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}
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if(blockID==Block.cobblestone.blockID)
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{
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idToSet=Block.gravel.blockID;
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}
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if(blockID==Block.stone.blockID)
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{
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idToSet=Block.cobblestone.blockID;
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}
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if(blockID==Block.gravel.blockID&&!dimHelper.getWorld(properties.LimboDimensionID).isAirBlock(point.getX(), point.getY()-1, point.getZ()))
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{
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idToSet=properties.LimboBlockID;
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dimHelper.getWorld(properties.LimboDimensionID).scheduleBlockUpdate(point.getX(), point.getY(), point.getZ(),10, idToSet);
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}
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else if(blockID==Block.gravel.blockID)
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{
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dimHelper.blocksToDecay.remove(index);
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idToSet=-1;
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}
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if(idToSet!=-1)
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{
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dimHelper.getWorld(properties.LimboDimensionID).setBlock(point.getX(), point.getY(), point.getZ(), idToSet);
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}
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}
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}
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}
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}
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tickCount2++;
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if(mod_pocketDim.teleTimer>0)
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{
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mod_pocketDim.teleTimer--;
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}
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}
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}
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