3579070eb9
fixed XP bug moving through doors made items shut doors again Signed-off-by: StevenRS11 <stevenrs11@aol.com>
143 lines
No EOL
4.4 KiB
Java
143 lines
No EOL
4.4 KiB
Java
package StevenDimDoors.mod_pocketDim;
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import java.util.Random;
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import StevenDimDoors.mod_pocketDim.blocks.dimDoor;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ChaosDoor extends dimDoor
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{
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private Icon blockIconBottom;
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protected ChaosDoor(int par1, Material material)
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{
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super(par1, Material.iron);
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// this.blockIndexInTexture = 18;
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}
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
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this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
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}
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@SideOnly(Side.CLIENT)
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/**
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* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
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*/
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public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
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{
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if(par1IBlockAccess.getBlockId(par2, par3-1, par4)==this.blockID)
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{
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return this.blockIcon;
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}
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else
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{
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return this.blockIconBottom;
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}
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}
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@Override
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public void onBlockAdded(World par1World, int par2, int par3, int par4)
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{
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if(!par1World.isRemote&&par1World.getBlockId(par2, par3-1, par4)==this.blockID)
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{
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boolean newDim=false;
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if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)==null)
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{
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newDim=true;
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}
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if(newDim)
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{
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LinkData link = new LinkData(par1World.provider.dimensionId, mod_pocketDim.limboDimID, par2, par3, par4, par2, par3+500, par4, false);
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link.linkOrientation= par1World.getBlockMetadata(par2, par3-1, par4);
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dimHelper.instance.createLink(link);
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// System.out.println(link.linkOrientation);
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}
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if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)
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{
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dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World).linkOrientation=par1World.getBlockMetadata(par2, par3-1, par4);
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}
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}
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}
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//uses the rift rendering list to find a random destination for the player
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public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
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{
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int var12 = (int) (MathHelper.floor_double((double)((par5Entity.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
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int num = par1World.getBlockMetadata(par2, par3-1, par4);
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if(!par1World.isRemote&&(num==5||num==4||num==6||num==7)&&(num-4)==var12&&par1World.getBlockId(par2, par3-1, par4)==mod_pocketDim.chaosDoorID)
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{
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this.onPoweredBlockChange(par1World, par2, par3, par4, false);
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boolean foundRandomDest=false;
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int i=0;
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Random rand= new Random();
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while (!foundRandomDest&&i<100)
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{
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i++;
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LinkData link = (LinkData) dimHelper.instance.getRandomLinkData(false);
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if(link!=null)
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{
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if(!link.isLocPocket&&link.linkOrientation!=-10&&link.destDimID!=mod_pocketDim.limboDimID)
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{
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foundRandomDest=true;
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dimHelper.instance.teleportToPocket(par1World, new LinkData(link.destDimID,link.locDimID,link.destXCoord,link.destYCoord,link.destZCoord,link.locXCoord,link.locYCoord,link.locZCoord,link.isLocPocket), par5Entity);
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if(dimHelper.getWorld(link.locDimID)!=null)
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{
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if(dimHelper.getWorld(link.locDimID).isAirBlock(link.locXCoord,link.locYCoord,link.locZCoord))
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{
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dimHelper.getWorld(link.locDimID).setBlock(link.locXCoord,link.locYCoord,link.locZCoord, mod_pocketDim.blockRiftID);
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}
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}
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}
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}
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}
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}
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}
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} |