f816e96bdb
fixed limbo inventory issues changed rift generation on dim door placement Signed-off-by: StevenRS11 <stevenrs11@aol.com>
70 lines
No EOL
1.3 KiB
Java
70 lines
No EOL
1.3 KiB
Java
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package StevenDimDoors.mod_pocketDim;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import cpw.mods.fml.common.IPlayerTracker;
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public class PlayerRespawnTracker implements IPlayerTracker
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{
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@Override
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public void onPlayerLogin(EntityPlayer player) {
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// TODO Auto-generated method stub
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}
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@Override
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public void onPlayerLogout(EntityPlayer player) {
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// TODO Auto-generated method stub
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}
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@Override
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public void onPlayerChangedDimension(EntityPlayer player) {
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// TODO Auto-generated method stub
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}
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@Override
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public void onPlayerRespawn(EntityPlayer player)
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{
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if(player.worldObj.provider.dimensionId==mod_pocketDim.limboDimID)
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{
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if(!player.worldObj.isRemote&&mod_pocketDim.returnInventory)
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{
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if(player.username!=null)
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{
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if(!mod_pocketDim.limboSpawnInventory.isEmpty()&&mod_pocketDim.limboSpawnInventory.containsKey(player.username))
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{
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for(EntityItem drop : mod_pocketDim.limboSpawnInventory.get(player.username))
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{
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player.inventory.addItemStackToInventory(drop.getEntityItem());
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}
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}
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}
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}
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}
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}
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} |