DimDoors/StevenDimDoors/mod_pocketDim/PlayerRespawnTracker.java
StevenRS11 f816e96bdb moved rift sigs over to use nbt data
fixed limbo inventory issues
changed rift generation on dim door placement

Signed-off-by: StevenRS11 <stevenrs11@aol.com>
2013-04-13 21:15:06 -04:00

70 lines
No EOL
1.3 KiB
Java

package StevenDimDoors.mod_pocketDim;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import cpw.mods.fml.common.IPlayerTracker;
public class PlayerRespawnTracker implements IPlayerTracker
{
@Override
public void onPlayerLogin(EntityPlayer player) {
// TODO Auto-generated method stub
}
@Override
public void onPlayerLogout(EntityPlayer player) {
// TODO Auto-generated method stub
}
@Override
public void onPlayerChangedDimension(EntityPlayer player) {
// TODO Auto-generated method stub
}
@Override
public void onPlayerRespawn(EntityPlayer player)
{
if(player.worldObj.provider.dimensionId==mod_pocketDim.limboDimID)
{
if(!player.worldObj.isRemote&&mod_pocketDim.returnInventory)
{
if(player.username!=null)
{
if(!mod_pocketDim.limboSpawnInventory.isEmpty()&&mod_pocketDim.limboSpawnInventory.containsKey(player.username))
{
for(EntityItem drop : mod_pocketDim.limboSpawnInventory.get(player.username))
{
player.inventory.addItemStackToInventory(drop.getEntityItem());
}
}
}
}
}
}
}