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SenseiKiwi b2f5c4ea4e Overhauled RiftGenerator
Overhauled RIftGenerator. The code is significantly more readable now.
It's commented and much more compact. I also removed all fields from
RiftGenerator - they were unnecessary and using them increased the risk
of buggy code. Made the code rely solely on the Random instance provided
by MC, meaning our rifts and gateways will be tied to the world seed.
Tweaked the code slightly so that clusters of rifts and gateways can
never generate in the same chunk. This was previously possible, although
highly unlikely. It's a work of art now. <3
2013-06-16 14:36:32 -04:00
resources Fixed Mistakes in Dungeon Tutorial 2013-06-16 08:32:23 -04:00
schematics Fixed limbo return, schematic crash 2013-06-16 01:44:05 -04:00
StevenDimDoors Overhauled RiftGenerator 2013-06-16 14:36:32 -04:00
build.xml updated build info 2013-05-09 17:21:21 -04:00
mcmod.info Fixed mcmod.info 2013-06-16 05:15:59 -04:00
versionscript.py Signed-off-by: StevenRS11 <stevenrs11@aol.com> 2013-02-17 23:00:39 -05:00